
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 21 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (* 3.0 x1) x1))
(t_1 (+ (* x1 x1) 1.0))
(t_2 (/ (- (+ t_0 (* 2.0 x2)) x1) t_1)))
(+
x1
(+
(+
(+
(+
(*
(+
(* (* (* 2.0 x1) t_2) (- t_2 3.0))
(* (* x1 x1) (- (* 4.0 t_2) 6.0)))
t_1)
(* t_0 t_2))
(* (* x1 x1) x1))
x1)
(* 3.0 (/ (- (- t_0 (* 2.0 x2)) x1) t_1))))))
double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = (3.0d0 * x1) * x1
t_1 = (x1 * x1) + 1.0d0
t_2 = ((t_0 + (2.0d0 * x2)) - x1) / t_1
code = x1 + (((((((((2.0d0 * x1) * t_2) * (t_2 - 3.0d0)) + ((x1 * x1) * ((4.0d0 * t_2) - 6.0d0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0d0 * (((t_0 - (2.0d0 * x2)) - x1) / t_1)))
end function
public static double code(double x1, double x2) {
double t_0 = (3.0 * x1) * x1;
double t_1 = (x1 * x1) + 1.0;
double t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1;
return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)));
}
def code(x1, x2): t_0 = (3.0 * x1) * x1 t_1 = (x1 * x1) + 1.0 t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1 return x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1)))
function code(x1, x2) t_0 = Float64(Float64(3.0 * x1) * x1) t_1 = Float64(Float64(x1 * x1) + 1.0) t_2 = Float64(Float64(Float64(t_0 + Float64(2.0 * x2)) - x1) / t_1) return Float64(x1 + Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * x1) * t_2) * Float64(t_2 - 3.0)) + Float64(Float64(x1 * x1) * Float64(Float64(4.0 * t_2) - 6.0))) * t_1) + Float64(t_0 * t_2)) + Float64(Float64(x1 * x1) * x1)) + x1) + Float64(3.0 * Float64(Float64(Float64(t_0 - Float64(2.0 * x2)) - x1) / t_1)))) end
function tmp = code(x1, x2) t_0 = (3.0 * x1) * x1; t_1 = (x1 * x1) + 1.0; t_2 = ((t_0 + (2.0 * x2)) - x1) / t_1; tmp = x1 + (((((((((2.0 * x1) * t_2) * (t_2 - 3.0)) + ((x1 * x1) * ((4.0 * t_2) - 6.0))) * t_1) + (t_0 * t_2)) + ((x1 * x1) * x1)) + x1) + (3.0 * (((t_0 - (2.0 * x2)) - x1) / t_1))); end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] + 1.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(t$95$0 + N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]}, N[(x1 + N[(N[(N[(N[(N[(N[(N[(N[(N[(2.0 * x1), $MachinePrecision] * t$95$2), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision] + N[(t$95$0 * t$95$2), $MachinePrecision]), $MachinePrecision] + N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision] + N[(3.0 * N[(N[(N[(t$95$0 - N[(2.0 * x2), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(3 \cdot x1\right) \cdot x1\\
t_1 := x1 \cdot x1 + 1\\
t_2 := \frac{\left(t\_0 + 2 \cdot x2\right) - x1}{t\_1}\\
x1 + \left(\left(\left(\left(\left(\left(\left(2 \cdot x1\right) \cdot t\_2\right) \cdot \left(t\_2 - 3\right) + \left(x1 \cdot x1\right) \cdot \left(4 \cdot t\_2 - 6\right)\right) \cdot t\_1 + t\_0 \cdot t\_2\right) + \left(x1 \cdot x1\right) \cdot x1\right) + x1\right) + 3 \cdot \frac{\left(t\_0 - 2 \cdot x2\right) - x1}{t\_1}\right)
\end{array}
\end{array}
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (fma (* x1 x1) 3.0 (fma 2.0 x2 (- x1))))
(t_1 (* (* 3.0 x1) x1))
(t_2 (/ t_0 (fma x1 x1 1.0)))
(t_3 (/ (- (fma x2 2.0 t_1) x1) (fma x1 x1 1.0))))
(if (<= x1 -1.2e+60)
(+ (* (* 6.0 x1) (pow x1 3.0)) x1)
(if (<= x1 0.84)
(+
(fma
(/ (- (fma -2.0 x2 t_1) x1) (fma x1 x1 1.0))
3.0
(fma
(fma (fma 4.0 t_3 -6.0) (* x1 x1) (* (* t_3 (* 2.0 x1)) (- t_3 3.0)))
(fma x1 x1 1.0)
(* (fma (* 6.0 x1) x2 1.0) x1)))
x1)
(if (<= x1 5e+153)
(+
(fma
(* x1 x1)
x1
(fma
(*
(fma
(* (* (/ x1 (fma x1 x1 1.0)) t_0) (- t_2 3.0))
2.0
(* (fma t_2 4.0 -6.0) (* x1 x1)))
x1)
x1
(* -6.0 x2)))
x1)
(+ (* 9.0 (* x1 x1)) x1))))))
double code(double x1, double x2) {
double t_0 = fma((x1 * x1), 3.0, fma(2.0, x2, -x1));
double t_1 = (3.0 * x1) * x1;
double t_2 = t_0 / fma(x1, x1, 1.0);
double t_3 = (fma(x2, 2.0, t_1) - x1) / fma(x1, x1, 1.0);
double tmp;
if (x1 <= -1.2e+60) {
tmp = ((6.0 * x1) * pow(x1, 3.0)) + x1;
} else if (x1 <= 0.84) {
tmp = fma(((fma(-2.0, x2, t_1) - x1) / fma(x1, x1, 1.0)), 3.0, fma(fma(fma(4.0, t_3, -6.0), (x1 * x1), ((t_3 * (2.0 * x1)) * (t_3 - 3.0))), fma(x1, x1, 1.0), (fma((6.0 * x1), x2, 1.0) * x1))) + x1;
} else if (x1 <= 5e+153) {
tmp = fma((x1 * x1), x1, fma((fma((((x1 / fma(x1, x1, 1.0)) * t_0) * (t_2 - 3.0)), 2.0, (fma(t_2, 4.0, -6.0) * (x1 * x1))) * x1), x1, (-6.0 * x2))) + x1;
} else {
tmp = (9.0 * (x1 * x1)) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = fma(Float64(x1 * x1), 3.0, fma(2.0, x2, Float64(-x1))) t_1 = Float64(Float64(3.0 * x1) * x1) t_2 = Float64(t_0 / fma(x1, x1, 1.0)) t_3 = Float64(Float64(fma(x2, 2.0, t_1) - x1) / fma(x1, x1, 1.0)) tmp = 0.0 if (x1 <= -1.2e+60) tmp = Float64(Float64(Float64(6.0 * x1) * (x1 ^ 3.0)) + x1); elseif (x1 <= 0.84) tmp = Float64(fma(Float64(Float64(fma(-2.0, x2, t_1) - x1) / fma(x1, x1, 1.0)), 3.0, fma(fma(fma(4.0, t_3, -6.0), Float64(x1 * x1), Float64(Float64(t_3 * Float64(2.0 * x1)) * Float64(t_3 - 3.0))), fma(x1, x1, 1.0), Float64(fma(Float64(6.0 * x1), x2, 1.0) * x1))) + x1); elseif (x1 <= 5e+153) tmp = Float64(fma(Float64(x1 * x1), x1, fma(Float64(fma(Float64(Float64(Float64(x1 / fma(x1, x1, 1.0)) * t_0) * Float64(t_2 - 3.0)), 2.0, Float64(fma(t_2, 4.0, -6.0) * Float64(x1 * x1))) * x1), x1, Float64(-6.0 * x2))) + x1); else tmp = Float64(Float64(9.0 * Float64(x1 * x1)) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] * 3.0 + N[(2.0 * x2 + (-x1)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x2 * 2.0 + t$95$1), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -1.2e+60], N[(N[(N[(6.0 * x1), $MachinePrecision] * N[Power[x1, 3.0], $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 0.84], N[(N[(N[(N[(N[(-2.0 * x2 + t$95$1), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * 3.0 + N[(N[(N[(4.0 * t$95$3 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision] + N[(N[(t$95$3 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision] * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(N[(N[(6.0 * x1), $MachinePrecision] * x2 + 1.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 5e+153], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(N[(N[(N[(N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision] * N[(t$95$2 - 3.0), $MachinePrecision]), $MachinePrecision] * 2.0 + N[(N[(t$95$2 * 4.0 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * x1), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(9.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x1 \cdot x1, 3, \mathsf{fma}\left(2, x2, -x1\right)\right)\\
t_1 := \left(3 \cdot x1\right) \cdot x1\\
t_2 := \frac{t\_0}{\mathsf{fma}\left(x1, x1, 1\right)}\\
t_3 := \frac{\mathsf{fma}\left(x2, 2, t\_1\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
\mathbf{if}\;x1 \leq -1.2 \cdot 10^{+60}:\\
\;\;\;\;\left(6 \cdot x1\right) \cdot {x1}^{3} + x1\\
\mathbf{elif}\;x1 \leq 0.84:\\
\;\;\;\;\mathsf{fma}\left(\frac{\mathsf{fma}\left(-2, x2, t\_1\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}, 3, \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(4, t\_3, -6\right), x1 \cdot x1, \left(t\_3 \cdot \left(2 \cdot x1\right)\right) \cdot \left(t\_3 - 3\right)\right), \mathsf{fma}\left(x1, x1, 1\right), \mathsf{fma}\left(6 \cdot x1, x2, 1\right) \cdot x1\right)\right) + x1\\
\mathbf{elif}\;x1 \leq 5 \cdot 10^{+153}:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, \mathsf{fma}\left(\mathsf{fma}\left(\left(\frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot t\_0\right) \cdot \left(t\_2 - 3\right), 2, \mathsf{fma}\left(t\_2, 4, -6\right) \cdot \left(x1 \cdot x1\right)\right) \cdot x1, x1, -6 \cdot x2\right)\right) + x1\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x1 \cdot x1\right) + x1\\
\end{array}
\end{array}
if x1 < -1.2e60Initial program 19.2%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6498.2
Applied rewrites98.2%
Applied rewrites98.2%
Applied rewrites98.2%
if -1.2e60 < x1 < 0.839999999999999969Initial program 98.5%
Applied rewrites98.9%
Taylor expanded in x1 around 0
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6498.1
Applied rewrites98.1%
if 0.839999999999999969 < x1 < 5.00000000000000018e153Initial program 90.5%
Applied rewrites99.5%
Applied rewrites99.7%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6497.4
Applied rewrites97.4%
if 5.00000000000000018e153 < x1 Initial program 3.0%
Taylor expanded in x1 around 0
Applied rewrites93.9%
Taylor expanded in x2 around 0
Applied rewrites100.0%
Taylor expanded in x1 around inf
Applied rewrites100.0%
Final simplification98.3%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ 1.0 (* x1 x1)))
(t_1 (* (* (* 8.0 x1) x2) x2))
(t_2 (* (* 3.0 x1) x1))
(t_3 (/ (- (+ (* x2 2.0) t_2) x1) t_0))
(t_4
(+
(+
(* (/ (- (- t_2 (* x2 2.0)) x1) t_0) 3.0)
(+
(+
(* (* x1 x1) x1)
(+
(* t_3 t_2)
(*
(+
(* (- (* 4.0 t_3) 6.0) (* x1 x1))
(* (- t_3 3.0) (* t_3 (* 2.0 x1))))
t_0)))
x1))
x1)))
(if (<= t_4 -2e+239)
t_1
(if (<= t_4 1e+96)
(+ (fma (fma 9.0 x1 -2.0) x1 (* -6.0 x2)) x1)
(if (<= t_4 INFINITY) t_1 (+ (* 9.0 (* x1 x1)) x1))))))
double code(double x1, double x2) {
double t_0 = 1.0 + (x1 * x1);
double t_1 = ((8.0 * x1) * x2) * x2;
double t_2 = (3.0 * x1) * x1;
double t_3 = (((x2 * 2.0) + t_2) - x1) / t_0;
double t_4 = (((((t_2 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_3 * t_2) + (((((4.0 * t_3) - 6.0) * (x1 * x1)) + ((t_3 - 3.0) * (t_3 * (2.0 * x1)))) * t_0))) + x1)) + x1;
double tmp;
if (t_4 <= -2e+239) {
tmp = t_1;
} else if (t_4 <= 1e+96) {
tmp = fma(fma(9.0, x1, -2.0), x1, (-6.0 * x2)) + x1;
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (9.0 * (x1 * x1)) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(1.0 + Float64(x1 * x1)) t_1 = Float64(Float64(Float64(8.0 * x1) * x2) * x2) t_2 = Float64(Float64(3.0 * x1) * x1) t_3 = Float64(Float64(Float64(Float64(x2 * 2.0) + t_2) - x1) / t_0) t_4 = Float64(Float64(Float64(Float64(Float64(Float64(t_2 - Float64(x2 * 2.0)) - x1) / t_0) * 3.0) + Float64(Float64(Float64(Float64(x1 * x1) * x1) + Float64(Float64(t_3 * t_2) + Float64(Float64(Float64(Float64(Float64(4.0 * t_3) - 6.0) * Float64(x1 * x1)) + Float64(Float64(t_3 - 3.0) * Float64(t_3 * Float64(2.0 * x1)))) * t_0))) + x1)) + x1) tmp = 0.0 if (t_4 <= -2e+239) tmp = t_1; elseif (t_4 <= 1e+96) tmp = Float64(fma(fma(9.0, x1, -2.0), x1, Float64(-6.0 * x2)) + x1); elseif (t_4 <= Inf) tmp = t_1; else tmp = Float64(Float64(9.0 * Float64(x1 * x1)) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(8.0 * x1), $MachinePrecision] * x2), $MachinePrecision] * x2), $MachinePrecision]}, Block[{t$95$2 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$2), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[(N[(t$95$2 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision] * 3.0), $MachinePrecision] + N[(N[(N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision] + N[(N[(t$95$3 * t$95$2), $MachinePrecision] + N[(N[(N[(N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$3 - 3.0), $MachinePrecision] * N[(t$95$3 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[t$95$4, -2e+239], t$95$1, If[LessEqual[t$95$4, 1e+96], N[(N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$1, N[(N[(9.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + x1 \cdot x1\\
t_1 := \left(\left(8 \cdot x1\right) \cdot x2\right) \cdot x2\\
t_2 := \left(3 \cdot x1\right) \cdot x1\\
t_3 := \frac{\left(x2 \cdot 2 + t\_2\right) - x1}{t\_0}\\
t_4 := \left(\frac{\left(t\_2 - x2 \cdot 2\right) - x1}{t\_0} \cdot 3 + \left(\left(\left(x1 \cdot x1\right) \cdot x1 + \left(t\_3 \cdot t\_2 + \left(\left(4 \cdot t\_3 - 6\right) \cdot \left(x1 \cdot x1\right) + \left(t\_3 - 3\right) \cdot \left(t\_3 \cdot \left(2 \cdot x1\right)\right)\right) \cdot t\_0\right)\right) + x1\right)\right) + x1\\
\mathbf{if}\;t\_4 \leq -2 \cdot 10^{+239}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_4 \leq 10^{+96}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(9, x1, -2\right), x1, -6 \cdot x2\right) + x1\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x1 \cdot x1\right) + x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.99999999999999998e239 or 1.00000000000000005e96 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.7%
Taylor expanded in x1 around 0
lower-*.f649.8
Applied rewrites9.8%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6447.6
Applied rewrites47.6%
Taylor expanded in x1 around 0
Applied rewrites52.1%
if -1.99999999999999998e239 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 1.00000000000000005e96Initial program 99.1%
Taylor expanded in x1 around 0
Applied rewrites82.6%
Taylor expanded in x2 around 0
Applied rewrites86.1%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites59.0%
Taylor expanded in x2 around 0
Applied rewrites86.2%
Taylor expanded in x1 around inf
Applied rewrites86.2%
Final simplification76.3%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ 1.0 (* x1 x1)))
(t_1 (* (* (* 8.0 x1) x2) x2))
(t_2 (* (* 3.0 x1) x1))
(t_3 (/ (- (+ (* x2 2.0) t_2) x1) t_0))
(t_4
(+
(+
(* (/ (- (- t_2 (* x2 2.0)) x1) t_0) 3.0)
(+
(+
(* (* x1 x1) x1)
(+
(* t_3 t_2)
(*
(+
(* (- (* 4.0 t_3) 6.0) (* x1 x1))
(* (- t_3 3.0) (* t_3 (* 2.0 x1))))
t_0)))
x1))
x1)))
(if (<= t_4 -2e+239)
t_1
(if (<= t_4 1e+96)
(* -6.0 x2)
(if (<= t_4 INFINITY) t_1 (+ (* 9.0 (* x1 x1)) x1))))))
double code(double x1, double x2) {
double t_0 = 1.0 + (x1 * x1);
double t_1 = ((8.0 * x1) * x2) * x2;
double t_2 = (3.0 * x1) * x1;
double t_3 = (((x2 * 2.0) + t_2) - x1) / t_0;
double t_4 = (((((t_2 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_3 * t_2) + (((((4.0 * t_3) - 6.0) * (x1 * x1)) + ((t_3 - 3.0) * (t_3 * (2.0 * x1)))) * t_0))) + x1)) + x1;
double tmp;
if (t_4 <= -2e+239) {
tmp = t_1;
} else if (t_4 <= 1e+96) {
tmp = -6.0 * x2;
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = (9.0 * (x1 * x1)) + x1;
}
return tmp;
}
public static double code(double x1, double x2) {
double t_0 = 1.0 + (x1 * x1);
double t_1 = ((8.0 * x1) * x2) * x2;
double t_2 = (3.0 * x1) * x1;
double t_3 = (((x2 * 2.0) + t_2) - x1) / t_0;
double t_4 = (((((t_2 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_3 * t_2) + (((((4.0 * t_3) - 6.0) * (x1 * x1)) + ((t_3 - 3.0) * (t_3 * (2.0 * x1)))) * t_0))) + x1)) + x1;
double tmp;
if (t_4 <= -2e+239) {
tmp = t_1;
} else if (t_4 <= 1e+96) {
tmp = -6.0 * x2;
} else if (t_4 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = (9.0 * (x1 * x1)) + x1;
}
return tmp;
}
def code(x1, x2): t_0 = 1.0 + (x1 * x1) t_1 = ((8.0 * x1) * x2) * x2 t_2 = (3.0 * x1) * x1 t_3 = (((x2 * 2.0) + t_2) - x1) / t_0 t_4 = (((((t_2 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_3 * t_2) + (((((4.0 * t_3) - 6.0) * (x1 * x1)) + ((t_3 - 3.0) * (t_3 * (2.0 * x1)))) * t_0))) + x1)) + x1 tmp = 0 if t_4 <= -2e+239: tmp = t_1 elif t_4 <= 1e+96: tmp = -6.0 * x2 elif t_4 <= math.inf: tmp = t_1 else: tmp = (9.0 * (x1 * x1)) + x1 return tmp
function code(x1, x2) t_0 = Float64(1.0 + Float64(x1 * x1)) t_1 = Float64(Float64(Float64(8.0 * x1) * x2) * x2) t_2 = Float64(Float64(3.0 * x1) * x1) t_3 = Float64(Float64(Float64(Float64(x2 * 2.0) + t_2) - x1) / t_0) t_4 = Float64(Float64(Float64(Float64(Float64(Float64(t_2 - Float64(x2 * 2.0)) - x1) / t_0) * 3.0) + Float64(Float64(Float64(Float64(x1 * x1) * x1) + Float64(Float64(t_3 * t_2) + Float64(Float64(Float64(Float64(Float64(4.0 * t_3) - 6.0) * Float64(x1 * x1)) + Float64(Float64(t_3 - 3.0) * Float64(t_3 * Float64(2.0 * x1)))) * t_0))) + x1)) + x1) tmp = 0.0 if (t_4 <= -2e+239) tmp = t_1; elseif (t_4 <= 1e+96) tmp = Float64(-6.0 * x2); elseif (t_4 <= Inf) tmp = t_1; else tmp = Float64(Float64(9.0 * Float64(x1 * x1)) + x1); end return tmp end
function tmp_2 = code(x1, x2) t_0 = 1.0 + (x1 * x1); t_1 = ((8.0 * x1) * x2) * x2; t_2 = (3.0 * x1) * x1; t_3 = (((x2 * 2.0) + t_2) - x1) / t_0; t_4 = (((((t_2 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_3 * t_2) + (((((4.0 * t_3) - 6.0) * (x1 * x1)) + ((t_3 - 3.0) * (t_3 * (2.0 * x1)))) * t_0))) + x1)) + x1; tmp = 0.0; if (t_4 <= -2e+239) tmp = t_1; elseif (t_4 <= 1e+96) tmp = -6.0 * x2; elseif (t_4 <= Inf) tmp = t_1; else tmp = (9.0 * (x1 * x1)) + x1; end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(8.0 * x1), $MachinePrecision] * x2), $MachinePrecision] * x2), $MachinePrecision]}, Block[{t$95$2 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$2), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[(N[(t$95$2 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision] * 3.0), $MachinePrecision] + N[(N[(N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision] + N[(N[(t$95$3 * t$95$2), $MachinePrecision] + N[(N[(N[(N[(N[(4.0 * t$95$3), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$3 - 3.0), $MachinePrecision] * N[(t$95$3 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[t$95$4, -2e+239], t$95$1, If[LessEqual[t$95$4, 1e+96], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$1, N[(N[(9.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + x1 \cdot x1\\
t_1 := \left(\left(8 \cdot x1\right) \cdot x2\right) \cdot x2\\
t_2 := \left(3 \cdot x1\right) \cdot x1\\
t_3 := \frac{\left(x2 \cdot 2 + t\_2\right) - x1}{t\_0}\\
t_4 := \left(\frac{\left(t\_2 - x2 \cdot 2\right) - x1}{t\_0} \cdot 3 + \left(\left(\left(x1 \cdot x1\right) \cdot x1 + \left(t\_3 \cdot t\_2 + \left(\left(4 \cdot t\_3 - 6\right) \cdot \left(x1 \cdot x1\right) + \left(t\_3 - 3\right) \cdot \left(t\_3 \cdot \left(2 \cdot x1\right)\right)\right) \cdot t\_0\right)\right) + x1\right)\right) + x1\\
\mathbf{if}\;t\_4 \leq -2 \cdot 10^{+239}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_4 \leq 10^{+96}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x1 \cdot x1\right) + x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.99999999999999998e239 or 1.00000000000000005e96 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.7%
Taylor expanded in x1 around 0
lower-*.f649.8
Applied rewrites9.8%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6447.6
Applied rewrites47.6%
Taylor expanded in x1 around 0
Applied rewrites52.1%
if -1.99999999999999998e239 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 1.00000000000000005e96Initial program 99.1%
Taylor expanded in x1 around 0
lower-*.f6454.3
Applied rewrites54.3%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6455.1
Applied rewrites55.1%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around 0
Applied rewrites59.0%
Taylor expanded in x2 around 0
Applied rewrites86.2%
Taylor expanded in x1 around inf
Applied rewrites86.2%
Final simplification64.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ 1.0 (* x1 x1)))
(t_1 (fma (* x1 x1) 3.0 (fma 2.0 x2 (- x1))))
(t_2 (* (/ x1 (fma x1 x1 1.0)) t_1))
(t_3 (* (* 3.0 x1) x1))
(t_4 (/ (- (+ (* x2 2.0) t_3) x1) t_0))
(t_5 (/ t_1 (fma x1 x1 1.0))))
(if (<=
(+
(+
(* (/ (- (- t_3 (* x2 2.0)) x1) t_0) 3.0)
(+
(+
(* (* x1 x1) x1)
(+
(* t_4 t_3)
(*
(+
(* (- (* 4.0 t_4) 6.0) (* x1 x1))
(* (- t_4 3.0) (* t_4 (* 2.0 x1))))
t_0)))
x1))
x1)
INFINITY)
(fma
(- (fma -2.0 x2 t_3) x1)
(* (pow (fma x1 x1 1.0) -1.0) 3.0)
(+
(fma
(fma (* t_2 (- t_5 3.0)) 2.0 (* (fma t_5 4.0 -6.0) (* x1 x1)))
(fma x1 x1 1.0)
(fma x1 (fma t_2 3.0 (* x1 x1)) x1))
x1))
(+ (* (* (pow x1 3.0) x1) 6.0) x1))))
double code(double x1, double x2) {
double t_0 = 1.0 + (x1 * x1);
double t_1 = fma((x1 * x1), 3.0, fma(2.0, x2, -x1));
double t_2 = (x1 / fma(x1, x1, 1.0)) * t_1;
double t_3 = (3.0 * x1) * x1;
double t_4 = (((x2 * 2.0) + t_3) - x1) / t_0;
double t_5 = t_1 / fma(x1, x1, 1.0);
double tmp;
if (((((((t_3 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_4 * t_3) + (((((4.0 * t_4) - 6.0) * (x1 * x1)) + ((t_4 - 3.0) * (t_4 * (2.0 * x1)))) * t_0))) + x1)) + x1) <= ((double) INFINITY)) {
tmp = fma((fma(-2.0, x2, t_3) - x1), (pow(fma(x1, x1, 1.0), -1.0) * 3.0), (fma(fma((t_2 * (t_5 - 3.0)), 2.0, (fma(t_5, 4.0, -6.0) * (x1 * x1))), fma(x1, x1, 1.0), fma(x1, fma(t_2, 3.0, (x1 * x1)), x1)) + x1));
} else {
tmp = ((pow(x1, 3.0) * x1) * 6.0) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(1.0 + Float64(x1 * x1)) t_1 = fma(Float64(x1 * x1), 3.0, fma(2.0, x2, Float64(-x1))) t_2 = Float64(Float64(x1 / fma(x1, x1, 1.0)) * t_1) t_3 = Float64(Float64(3.0 * x1) * x1) t_4 = Float64(Float64(Float64(Float64(x2 * 2.0) + t_3) - x1) / t_0) t_5 = Float64(t_1 / fma(x1, x1, 1.0)) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(Float64(t_3 - Float64(x2 * 2.0)) - x1) / t_0) * 3.0) + Float64(Float64(Float64(Float64(x1 * x1) * x1) + Float64(Float64(t_4 * t_3) + Float64(Float64(Float64(Float64(Float64(4.0 * t_4) - 6.0) * Float64(x1 * x1)) + Float64(Float64(t_4 - 3.0) * Float64(t_4 * Float64(2.0 * x1)))) * t_0))) + x1)) + x1) <= Inf) tmp = fma(Float64(fma(-2.0, x2, t_3) - x1), Float64((fma(x1, x1, 1.0) ^ -1.0) * 3.0), Float64(fma(fma(Float64(t_2 * Float64(t_5 - 3.0)), 2.0, Float64(fma(t_5, 4.0, -6.0) * Float64(x1 * x1))), fma(x1, x1, 1.0), fma(x1, fma(t_2, 3.0, Float64(x1 * x1)), x1)) + x1)); else tmp = Float64(Float64(Float64((x1 ^ 3.0) * x1) * 6.0) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] * 3.0 + N[(2.0 * x2 + (-x1)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$3), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[(N[(t$95$3 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision] * 3.0), $MachinePrecision] + N[(N[(N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision] + N[(N[(t$95$4 * t$95$3), $MachinePrecision] + N[(N[(N[(N[(N[(4.0 * t$95$4), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$4 - 3.0), $MachinePrecision] * N[(t$95$4 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], Infinity], N[(N[(N[(-2.0 * x2 + t$95$3), $MachinePrecision] - x1), $MachinePrecision] * N[(N[Power[N[(x1 * x1 + 1.0), $MachinePrecision], -1.0], $MachinePrecision] * 3.0), $MachinePrecision] + N[(N[(N[(N[(t$95$2 * N[(t$95$5 - 3.0), $MachinePrecision]), $MachinePrecision] * 2.0 + N[(N[(t$95$5 * 4.0 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(x1 * N[(t$95$2 * 3.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Power[x1, 3.0], $MachinePrecision] * x1), $MachinePrecision] * 6.0), $MachinePrecision] + x1), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + x1 \cdot x1\\
t_1 := \mathsf{fma}\left(x1 \cdot x1, 3, \mathsf{fma}\left(2, x2, -x1\right)\right)\\
t_2 := \frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot t\_1\\
t_3 := \left(3 \cdot x1\right) \cdot x1\\
t_4 := \frac{\left(x2 \cdot 2 + t\_3\right) - x1}{t\_0}\\
t_5 := \frac{t\_1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
\mathbf{if}\;\left(\frac{\left(t\_3 - x2 \cdot 2\right) - x1}{t\_0} \cdot 3 + \left(\left(\left(x1 \cdot x1\right) \cdot x1 + \left(t\_4 \cdot t\_3 + \left(\left(4 \cdot t\_4 - 6\right) \cdot \left(x1 \cdot x1\right) + \left(t\_4 - 3\right) \cdot \left(t\_4 \cdot \left(2 \cdot x1\right)\right)\right) \cdot t\_0\right)\right) + x1\right)\right) + x1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-2, x2, t\_3\right) - x1, {\left(\mathsf{fma}\left(x1, x1, 1\right)\right)}^{-1} \cdot 3, \mathsf{fma}\left(\mathsf{fma}\left(t\_2 \cdot \left(t\_5 - 3\right), 2, \mathsf{fma}\left(t\_5, 4, -6\right) \cdot \left(x1 \cdot x1\right)\right), \mathsf{fma}\left(x1, x1, 1\right), \mathsf{fma}\left(x1, \mathsf{fma}\left(t\_2, 3, x1 \cdot x1\right), x1\right)\right) + x1\right)\\
\mathbf{else}:\\
\;\;\;\;\left({x1}^{3} \cdot x1\right) \cdot 6 + x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
Applied rewrites99.6%
Applied rewrites99.7%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6495.1
Applied rewrites95.1%
Applied rewrites95.1%
Final simplification98.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ 1.0 (* x1 x1)))
(t_1 (* (* 3.0 x1) x1))
(t_2 (/ (- (+ (* x2 2.0) t_1) x1) t_0))
(t_3
(+
(+
(* (/ (- (- t_1 (* x2 2.0)) x1) t_0) 3.0)
(+
(+
(* (* x1 x1) x1)
(+
(* t_2 t_1)
(*
(+
(* (- (* 4.0 t_2) 6.0) (* x1 x1))
(* (- t_2 3.0) (* t_2 (* 2.0 x1))))
t_0)))
x1))
x1)))
(if (<= t_3 -2e+239)
(* (* (* 8.0 x1) x2) x2)
(if (<= t_3 1e+41)
(+ (fma (fma 9.0 x1 -2.0) x1 (* -6.0 x2)) x1)
(+ (* (* 6.0 (* x1 x1)) (* x1 x1)) x1)))))
double code(double x1, double x2) {
double t_0 = 1.0 + (x1 * x1);
double t_1 = (3.0 * x1) * x1;
double t_2 = (((x2 * 2.0) + t_1) - x1) / t_0;
double t_3 = (((((t_1 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_2 * t_1) + (((((4.0 * t_2) - 6.0) * (x1 * x1)) + ((t_2 - 3.0) * (t_2 * (2.0 * x1)))) * t_0))) + x1)) + x1;
double tmp;
if (t_3 <= -2e+239) {
tmp = ((8.0 * x1) * x2) * x2;
} else if (t_3 <= 1e+41) {
tmp = fma(fma(9.0, x1, -2.0), x1, (-6.0 * x2)) + x1;
} else {
tmp = ((6.0 * (x1 * x1)) * (x1 * x1)) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(1.0 + Float64(x1 * x1)) t_1 = Float64(Float64(3.0 * x1) * x1) t_2 = Float64(Float64(Float64(Float64(x2 * 2.0) + t_1) - x1) / t_0) t_3 = Float64(Float64(Float64(Float64(Float64(Float64(t_1 - Float64(x2 * 2.0)) - x1) / t_0) * 3.0) + Float64(Float64(Float64(Float64(x1 * x1) * x1) + Float64(Float64(t_2 * t_1) + Float64(Float64(Float64(Float64(Float64(4.0 * t_2) - 6.0) * Float64(x1 * x1)) + Float64(Float64(t_2 - 3.0) * Float64(t_2 * Float64(2.0 * x1)))) * t_0))) + x1)) + x1) tmp = 0.0 if (t_3 <= -2e+239) tmp = Float64(Float64(Float64(8.0 * x1) * x2) * x2); elseif (t_3 <= 1e+41) tmp = Float64(fma(fma(9.0, x1, -2.0), x1, Float64(-6.0 * x2)) + x1); else tmp = Float64(Float64(Float64(6.0 * Float64(x1 * x1)) * Float64(x1 * x1)) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$1), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(N[(t$95$1 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision] * 3.0), $MachinePrecision] + N[(N[(N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision] + N[(N[(t$95$2 * t$95$1), $MachinePrecision] + N[(N[(N[(N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$2 - 3.0), $MachinePrecision] * N[(t$95$2 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+239], N[(N[(N[(8.0 * x1), $MachinePrecision] * x2), $MachinePrecision] * x2), $MachinePrecision], If[LessEqual[t$95$3, 1e+41], N[(N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(N[(6.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + x1 \cdot x1\\
t_1 := \left(3 \cdot x1\right) \cdot x1\\
t_2 := \frac{\left(x2 \cdot 2 + t\_1\right) - x1}{t\_0}\\
t_3 := \left(\frac{\left(t\_1 - x2 \cdot 2\right) - x1}{t\_0} \cdot 3 + \left(\left(\left(x1 \cdot x1\right) \cdot x1 + \left(t\_2 \cdot t\_1 + \left(\left(4 \cdot t\_2 - 6\right) \cdot \left(x1 \cdot x1\right) + \left(t\_2 - 3\right) \cdot \left(t\_2 \cdot \left(2 \cdot x1\right)\right)\right) \cdot t\_0\right)\right) + x1\right)\right) + x1\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+239}:\\
\;\;\;\;\left(\left(8 \cdot x1\right) \cdot x2\right) \cdot x2\\
\mathbf{elif}\;t\_3 \leq 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(9, x1, -2\right), x1, -6 \cdot x2\right) + x1\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot \left(x1 \cdot x1\right)\right) \cdot \left(x1 \cdot x1\right) + x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < -1.99999999999999998e239Initial program 99.7%
Taylor expanded in x1 around 0
lower-*.f648.9
Applied rewrites8.9%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6490.4
Applied rewrites90.4%
Taylor expanded in x1 around 0
Applied rewrites90.4%
if -1.99999999999999998e239 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < 1.00000000000000001e41Initial program 99.1%
Taylor expanded in x1 around 0
Applied rewrites87.6%
Taylor expanded in x2 around 0
Applied rewrites91.6%
if 1.00000000000000001e41 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 44.8%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6482.4
Applied rewrites82.4%
Applied rewrites82.4%
Final simplification86.1%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ 1.0 (* x1 x1)))
(t_1 (fma (* x1 x1) 3.0 (fma 2.0 x2 (- x1))))
(t_2 (* (/ x1 (fma x1 x1 1.0)) t_1))
(t_3 (/ t_1 (fma x1 x1 1.0)))
(t_4 (* (* 3.0 x1) x1))
(t_5 (/ (- (+ (* x2 2.0) t_4) x1) t_0)))
(if (<=
(+
(+
(* (/ (- (- t_4 (* x2 2.0)) x1) t_0) 3.0)
(+
(+
(* (* x1 x1) x1)
(+
(* t_5 t_4)
(*
(+
(* (- (* 4.0 t_5) 6.0) (* x1 x1))
(* (- t_5 3.0) (* t_5 (* 2.0 x1))))
t_0)))
x1))
x1)
INFINITY)
(fma
(/ (- (fma -2.0 x2 t_4) x1) (fma x1 x1 1.0))
3.0
(+
(fma
(fma (* t_2 (- t_3 3.0)) 2.0 (* (fma t_3 4.0 -6.0) (* x1 x1)))
(fma x1 x1 1.0)
(fma x1 (fma t_2 3.0 (* x1 x1)) x1))
x1))
(+ (* (* (pow x1 3.0) x1) 6.0) x1))))
double code(double x1, double x2) {
double t_0 = 1.0 + (x1 * x1);
double t_1 = fma((x1 * x1), 3.0, fma(2.0, x2, -x1));
double t_2 = (x1 / fma(x1, x1, 1.0)) * t_1;
double t_3 = t_1 / fma(x1, x1, 1.0);
double t_4 = (3.0 * x1) * x1;
double t_5 = (((x2 * 2.0) + t_4) - x1) / t_0;
double tmp;
if (((((((t_4 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_5 * t_4) + (((((4.0 * t_5) - 6.0) * (x1 * x1)) + ((t_5 - 3.0) * (t_5 * (2.0 * x1)))) * t_0))) + x1)) + x1) <= ((double) INFINITY)) {
tmp = fma(((fma(-2.0, x2, t_4) - x1) / fma(x1, x1, 1.0)), 3.0, (fma(fma((t_2 * (t_3 - 3.0)), 2.0, (fma(t_3, 4.0, -6.0) * (x1 * x1))), fma(x1, x1, 1.0), fma(x1, fma(t_2, 3.0, (x1 * x1)), x1)) + x1));
} else {
tmp = ((pow(x1, 3.0) * x1) * 6.0) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(1.0 + Float64(x1 * x1)) t_1 = fma(Float64(x1 * x1), 3.0, fma(2.0, x2, Float64(-x1))) t_2 = Float64(Float64(x1 / fma(x1, x1, 1.0)) * t_1) t_3 = Float64(t_1 / fma(x1, x1, 1.0)) t_4 = Float64(Float64(3.0 * x1) * x1) t_5 = Float64(Float64(Float64(Float64(x2 * 2.0) + t_4) - x1) / t_0) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(Float64(t_4 - Float64(x2 * 2.0)) - x1) / t_0) * 3.0) + Float64(Float64(Float64(Float64(x1 * x1) * x1) + Float64(Float64(t_5 * t_4) + Float64(Float64(Float64(Float64(Float64(4.0 * t_5) - 6.0) * Float64(x1 * x1)) + Float64(Float64(t_5 - 3.0) * Float64(t_5 * Float64(2.0 * x1)))) * t_0))) + x1)) + x1) <= Inf) tmp = fma(Float64(Float64(fma(-2.0, x2, t_4) - x1) / fma(x1, x1, 1.0)), 3.0, Float64(fma(fma(Float64(t_2 * Float64(t_3 - 3.0)), 2.0, Float64(fma(t_3, 4.0, -6.0) * Float64(x1 * x1))), fma(x1, x1, 1.0), fma(x1, fma(t_2, 3.0, Float64(x1 * x1)), x1)) + x1)); else tmp = Float64(Float64(Float64((x1 ^ 3.0) * x1) * 6.0) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x1 * x1), $MachinePrecision] * 3.0 + N[(2.0 * x2 + (-x1)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$5 = N[(N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$4), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[(N[(t$95$4 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision] * 3.0), $MachinePrecision] + N[(N[(N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision] + N[(N[(t$95$5 * t$95$4), $MachinePrecision] + N[(N[(N[(N[(N[(4.0 * t$95$5), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$5 - 3.0), $MachinePrecision] * N[(t$95$5 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], Infinity], N[(N[(N[(N[(-2.0 * x2 + t$95$4), $MachinePrecision] - x1), $MachinePrecision] / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * 3.0 + N[(N[(N[(N[(t$95$2 * N[(t$95$3 - 3.0), $MachinePrecision]), $MachinePrecision] * 2.0 + N[(N[(t$95$3 * 4.0 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(x1 * N[(t$95$2 * 3.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[Power[x1, 3.0], $MachinePrecision] * x1), $MachinePrecision] * 6.0), $MachinePrecision] + x1), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + x1 \cdot x1\\
t_1 := \mathsf{fma}\left(x1 \cdot x1, 3, \mathsf{fma}\left(2, x2, -x1\right)\right)\\
t_2 := \frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot t\_1\\
t_3 := \frac{t\_1}{\mathsf{fma}\left(x1, x1, 1\right)}\\
t_4 := \left(3 \cdot x1\right) \cdot x1\\
t_5 := \frac{\left(x2 \cdot 2 + t\_4\right) - x1}{t\_0}\\
\mathbf{if}\;\left(\frac{\left(t\_4 - x2 \cdot 2\right) - x1}{t\_0} \cdot 3 + \left(\left(\left(x1 \cdot x1\right) \cdot x1 + \left(t\_5 \cdot t\_4 + \left(\left(4 \cdot t\_5 - 6\right) \cdot \left(x1 \cdot x1\right) + \left(t\_5 - 3\right) \cdot \left(t\_5 \cdot \left(2 \cdot x1\right)\right)\right) \cdot t\_0\right)\right) + x1\right)\right) + x1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{\mathsf{fma}\left(-2, x2, t\_4\right) - x1}{\mathsf{fma}\left(x1, x1, 1\right)}, 3, \mathsf{fma}\left(\mathsf{fma}\left(t\_2 \cdot \left(t\_3 - 3\right), 2, \mathsf{fma}\left(t\_3, 4, -6\right) \cdot \left(x1 \cdot x1\right)\right), \mathsf{fma}\left(x1, x1, 1\right), \mathsf{fma}\left(x1, \mathsf{fma}\left(t\_2, 3, x1 \cdot x1\right), x1\right)\right) + x1\right)\\
\mathbf{else}:\\
\;\;\;\;\left({x1}^{3} \cdot x1\right) \cdot 6 + x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
Applied rewrites99.6%
Applied rewrites99.7%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6495.1
Applied rewrites95.1%
Applied rewrites95.1%
Final simplification98.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ 1.0 (* x1 x1)))
(t_1 (* (* 3.0 x1) x1))
(t_2 (/ (- (+ (* x2 2.0) t_1) x1) t_0))
(t_3 (fma (* x1 x1) 3.0 (fma 2.0 x2 (- x1))))
(t_4 (/ t_3 (fma x1 x1 1.0)))
(t_5 (* (/ x1 (fma x1 x1 1.0)) t_3)))
(if (<=
(+
(+
(* (/ (- (- t_1 (* x2 2.0)) x1) t_0) 3.0)
(+
(+
(* (* x1 x1) x1)
(+
(* t_2 t_1)
(*
(+
(* (- (* 4.0 t_2) 6.0) (* x1 x1))
(* (- t_2 3.0) (* t_2 (* 2.0 x1))))
t_0)))
x1))
x1)
INFINITY)
(+
(fma
(fma (* t_5 (- t_4 3.0)) 2.0 (* (fma t_4 4.0 -6.0) (* x1 x1)))
(fma x1 x1 1.0)
(fma
x1
(fma t_5 3.0 (* x1 x1))
(fma (- (fma -2.0 x2 t_1) x1) (/ 3.0 (fma x1 x1 1.0)) x1)))
x1)
(+ (* (* (pow x1 3.0) x1) 6.0) x1))))
double code(double x1, double x2) {
double t_0 = 1.0 + (x1 * x1);
double t_1 = (3.0 * x1) * x1;
double t_2 = (((x2 * 2.0) + t_1) - x1) / t_0;
double t_3 = fma((x1 * x1), 3.0, fma(2.0, x2, -x1));
double t_4 = t_3 / fma(x1, x1, 1.0);
double t_5 = (x1 / fma(x1, x1, 1.0)) * t_3;
double tmp;
if (((((((t_1 - (x2 * 2.0)) - x1) / t_0) * 3.0) + ((((x1 * x1) * x1) + ((t_2 * t_1) + (((((4.0 * t_2) - 6.0) * (x1 * x1)) + ((t_2 - 3.0) * (t_2 * (2.0 * x1)))) * t_0))) + x1)) + x1) <= ((double) INFINITY)) {
tmp = fma(fma((t_5 * (t_4 - 3.0)), 2.0, (fma(t_4, 4.0, -6.0) * (x1 * x1))), fma(x1, x1, 1.0), fma(x1, fma(t_5, 3.0, (x1 * x1)), fma((fma(-2.0, x2, t_1) - x1), (3.0 / fma(x1, x1, 1.0)), x1))) + x1;
} else {
tmp = ((pow(x1, 3.0) * x1) * 6.0) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(1.0 + Float64(x1 * x1)) t_1 = Float64(Float64(3.0 * x1) * x1) t_2 = Float64(Float64(Float64(Float64(x2 * 2.0) + t_1) - x1) / t_0) t_3 = fma(Float64(x1 * x1), 3.0, fma(2.0, x2, Float64(-x1))) t_4 = Float64(t_3 / fma(x1, x1, 1.0)) t_5 = Float64(Float64(x1 / fma(x1, x1, 1.0)) * t_3) tmp = 0.0 if (Float64(Float64(Float64(Float64(Float64(Float64(t_1 - Float64(x2 * 2.0)) - x1) / t_0) * 3.0) + Float64(Float64(Float64(Float64(x1 * x1) * x1) + Float64(Float64(t_2 * t_1) + Float64(Float64(Float64(Float64(Float64(4.0 * t_2) - 6.0) * Float64(x1 * x1)) + Float64(Float64(t_2 - 3.0) * Float64(t_2 * Float64(2.0 * x1)))) * t_0))) + x1)) + x1) <= Inf) tmp = Float64(fma(fma(Float64(t_5 * Float64(t_4 - 3.0)), 2.0, Float64(fma(t_4, 4.0, -6.0) * Float64(x1 * x1))), fma(x1, x1, 1.0), fma(x1, fma(t_5, 3.0, Float64(x1 * x1)), fma(Float64(fma(-2.0, x2, t_1) - x1), Float64(3.0 / fma(x1, x1, 1.0)), x1))) + x1); else tmp = Float64(Float64(Float64((x1 ^ 3.0) * x1) * 6.0) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(1.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(3.0 * x1), $MachinePrecision] * x1), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x2 * 2.0), $MachinePrecision] + t$95$1), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x1 * x1), $MachinePrecision] * 3.0 + N[(2.0 * x2 + (-x1)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(t$95$3 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * t$95$3), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[(N[(t$95$1 - N[(x2 * 2.0), $MachinePrecision]), $MachinePrecision] - x1), $MachinePrecision] / t$95$0), $MachinePrecision] * 3.0), $MachinePrecision] + N[(N[(N[(N[(x1 * x1), $MachinePrecision] * x1), $MachinePrecision] + N[(N[(t$95$2 * t$95$1), $MachinePrecision] + N[(N[(N[(N[(N[(4.0 * t$95$2), $MachinePrecision] - 6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$2 - 3.0), $MachinePrecision] * N[(t$95$2 * N[(2.0 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], Infinity], N[(N[(N[(N[(t$95$5 * N[(t$95$4 - 3.0), $MachinePrecision]), $MachinePrecision] * 2.0 + N[(N[(t$95$4 * 4.0 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1 + 1.0), $MachinePrecision] + N[(x1 * N[(t$95$5 * 3.0 + N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-2.0 * x2 + t$95$1), $MachinePrecision] - x1), $MachinePrecision] * N[(3.0 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(N[(N[Power[x1, 3.0], $MachinePrecision] * x1), $MachinePrecision] * 6.0), $MachinePrecision] + x1), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + x1 \cdot x1\\
t_1 := \left(3 \cdot x1\right) \cdot x1\\
t_2 := \frac{\left(x2 \cdot 2 + t\_1\right) - x1}{t\_0}\\
t_3 := \mathsf{fma}\left(x1 \cdot x1, 3, \mathsf{fma}\left(2, x2, -x1\right)\right)\\
t_4 := \frac{t\_3}{\mathsf{fma}\left(x1, x1, 1\right)}\\
t_5 := \frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot t\_3\\
\mathbf{if}\;\left(\frac{\left(t\_1 - x2 \cdot 2\right) - x1}{t\_0} \cdot 3 + \left(\left(\left(x1 \cdot x1\right) \cdot x1 + \left(t\_2 \cdot t\_1 + \left(\left(4 \cdot t\_2 - 6\right) \cdot \left(x1 \cdot x1\right) + \left(t\_2 - 3\right) \cdot \left(t\_2 \cdot \left(2 \cdot x1\right)\right)\right) \cdot t\_0\right)\right) + x1\right)\right) + x1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(t\_5 \cdot \left(t\_4 - 3\right), 2, \mathsf{fma}\left(t\_4, 4, -6\right) \cdot \left(x1 \cdot x1\right)\right), \mathsf{fma}\left(x1, x1, 1\right), \mathsf{fma}\left(x1, \mathsf{fma}\left(t\_5, 3, x1 \cdot x1\right), \mathsf{fma}\left(\mathsf{fma}\left(-2, x2, t\_1\right) - x1, \frac{3}{\mathsf{fma}\left(x1, x1, 1\right)}, x1\right)\right)\right) + x1\\
\mathbf{else}:\\
\;\;\;\;\left({x1}^{3} \cdot x1\right) \cdot 6 + x1\\
\end{array}
\end{array}
if (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) < +inf.0Initial program 99.3%
Applied rewrites99.6%
Applied rewrites99.6%
if +inf.0 < (+.f64 x1 (+.f64 (+.f64 (+.f64 (+.f64 (*.f64 (+.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) (-.f64 (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) #s(literal 3 binary64))) (*.f64 (*.f64 x1 x1) (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))) #s(literal 6 binary64)))) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (/.f64 (-.f64 (+.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64))))) (*.f64 (*.f64 x1 x1) x1)) x1) (*.f64 #s(literal 3 binary64) (/.f64 (-.f64 (-.f64 (*.f64 (*.f64 #s(literal 3 binary64) x1) x1) (*.f64 #s(literal 2 binary64) x2)) x1) (+.f64 (*.f64 x1 x1) #s(literal 1 binary64)))))) Initial program 0.0%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6495.1
Applied rewrites95.1%
Applied rewrites95.1%
Final simplification98.2%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (fma (* x1 x1) 3.0 (fma 2.0 x2 (- x1))))
(t_1 (/ t_0 (fma x1 x1 1.0))))
(if (<= x1 -27000.0)
(* (pow x1 4.0) (- 6.0 (/ 3.0 x1)))
(if (<= x1 0.55)
(+
(fma
(fma (* x2 x1) 8.0 (fma (fma 12.0 x1 -12.0) x1 -6.0))
x2
(* (fma 9.0 x1 -2.0) x1))
x1)
(if (<= x1 5e+153)
(+
(fma
(* x1 x1)
x1
(fma
(*
(fma
(* (* (/ x1 (fma x1 x1 1.0)) t_0) (- t_1 3.0))
2.0
(* (fma t_1 4.0 -6.0) (* x1 x1)))
x1)
x1
(* -6.0 x2)))
x1)
(+ (* 9.0 (* x1 x1)) x1))))))
double code(double x1, double x2) {
double t_0 = fma((x1 * x1), 3.0, fma(2.0, x2, -x1));
double t_1 = t_0 / fma(x1, x1, 1.0);
double tmp;
if (x1 <= -27000.0) {
tmp = pow(x1, 4.0) * (6.0 - (3.0 / x1));
} else if (x1 <= 0.55) {
tmp = fma(fma((x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, (fma(9.0, x1, -2.0) * x1)) + x1;
} else if (x1 <= 5e+153) {
tmp = fma((x1 * x1), x1, fma((fma((((x1 / fma(x1, x1, 1.0)) * t_0) * (t_1 - 3.0)), 2.0, (fma(t_1, 4.0, -6.0) * (x1 * x1))) * x1), x1, (-6.0 * x2))) + x1;
} else {
tmp = (9.0 * (x1 * x1)) + x1;
}
return tmp;
}
function code(x1, x2) t_0 = fma(Float64(x1 * x1), 3.0, fma(2.0, x2, Float64(-x1))) t_1 = Float64(t_0 / fma(x1, x1, 1.0)) tmp = 0.0 if (x1 <= -27000.0) tmp = Float64((x1 ^ 4.0) * Float64(6.0 - Float64(3.0 / x1))); elseif (x1 <= 0.55) tmp = Float64(fma(fma(Float64(x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, Float64(fma(9.0, x1, -2.0) * x1)) + x1); elseif (x1 <= 5e+153) tmp = Float64(fma(Float64(x1 * x1), x1, fma(Float64(fma(Float64(Float64(Float64(x1 / fma(x1, x1, 1.0)) * t_0) * Float64(t_1 - 3.0)), 2.0, Float64(fma(t_1, 4.0, -6.0) * Float64(x1 * x1))) * x1), x1, Float64(-6.0 * x2))) + x1); else tmp = Float64(Float64(9.0 * Float64(x1 * x1)) + x1); end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(x1 * x1), $MachinePrecision] * 3.0 + N[(2.0 * x2 + (-x1)), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -27000.0], N[(N[Power[x1, 4.0], $MachinePrecision] * N[(6.0 - N[(3.0 / x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 0.55], N[(N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0 + N[(N[(12.0 * x1 + -12.0), $MachinePrecision] * x1 + -6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 5e+153], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(N[(N[(N[(N[(N[(x1 / N[(x1 * x1 + 1.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision] * N[(t$95$1 - 3.0), $MachinePrecision]), $MachinePrecision] * 2.0 + N[(N[(t$95$1 * 4.0 + -6.0), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * x1), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(9.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(x1 \cdot x1, 3, \mathsf{fma}\left(2, x2, -x1\right)\right)\\
t_1 := \frac{t\_0}{\mathsf{fma}\left(x1, x1, 1\right)}\\
\mathbf{if}\;x1 \leq -27000:\\
\;\;\;\;{x1}^{4} \cdot \left(6 - \frac{3}{x1}\right)\\
\mathbf{elif}\;x1 \leq 0.55:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x2 \cdot x1, 8, \mathsf{fma}\left(\mathsf{fma}\left(12, x1, -12\right), x1, -6\right)\right), x2, \mathsf{fma}\left(9, x1, -2\right) \cdot x1\right) + x1\\
\mathbf{elif}\;x1 \leq 5 \cdot 10^{+153}:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, \mathsf{fma}\left(\mathsf{fma}\left(\left(\frac{x1}{\mathsf{fma}\left(x1, x1, 1\right)} \cdot t\_0\right) \cdot \left(t\_1 - 3\right), 2, \mathsf{fma}\left(t\_1, 4, -6\right) \cdot \left(x1 \cdot x1\right)\right) \cdot x1, x1, -6 \cdot x2\right)\right) + x1\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x1 \cdot x1\right) + x1\\
\end{array}
\end{array}
if x1 < -27000Initial program 32.1%
Taylor expanded in x1 around 0
lower-*.f641.0
Applied rewrites1.0%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-pow.f6494.0
Applied rewrites94.0%
if -27000 < x1 < 0.55000000000000004Initial program 98.5%
Taylor expanded in x1 around 0
Applied rewrites83.7%
Taylor expanded in x2 around 0
Applied rewrites98.5%
if 0.55000000000000004 < x1 < 5.00000000000000018e153Initial program 90.5%
Applied rewrites99.5%
Applied rewrites99.7%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6497.4
Applied rewrites97.4%
if 5.00000000000000018e153 < x1 Initial program 3.0%
Taylor expanded in x1 around 0
Applied rewrites93.9%
Taylor expanded in x2 around 0
Applied rewrites100.0%
Taylor expanded in x1 around inf
Applied rewrites100.0%
Final simplification97.4%
(FPCore (x1 x2)
:precision binary64
(if (<= x1 -27000.0)
(* (pow x1 4.0) (- 6.0 (/ 3.0 x1)))
(if (<= x1 215000.0)
(+
(fma
(fma (* x2 x1) 8.0 (fma (fma 12.0 x1 -12.0) x1 -6.0))
x2
(* (fma 9.0 x1 -2.0) x1))
x1)
(fma (fma x1 x1 1.0) x1 (* (- 6.0 (/ 4.0 x1)) (pow x1 4.0))))))
double code(double x1, double x2) {
double tmp;
if (x1 <= -27000.0) {
tmp = pow(x1, 4.0) * (6.0 - (3.0 / x1));
} else if (x1 <= 215000.0) {
tmp = fma(fma((x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, (fma(9.0, x1, -2.0) * x1)) + x1;
} else {
tmp = fma(fma(x1, x1, 1.0), x1, ((6.0 - (4.0 / x1)) * pow(x1, 4.0)));
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if (x1 <= -27000.0) tmp = Float64((x1 ^ 4.0) * Float64(6.0 - Float64(3.0 / x1))); elseif (x1 <= 215000.0) tmp = Float64(fma(fma(Float64(x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, Float64(fma(9.0, x1, -2.0) * x1)) + x1); else tmp = fma(fma(x1, x1, 1.0), x1, Float64(Float64(6.0 - Float64(4.0 / x1)) * (x1 ^ 4.0))); end return tmp end
code[x1_, x2_] := If[LessEqual[x1, -27000.0], N[(N[Power[x1, 4.0], $MachinePrecision] * N[(6.0 - N[(3.0 / x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x1, 215000.0], N[(N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0 + N[(N[(12.0 * x1 + -12.0), $MachinePrecision] * x1 + -6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], N[(N[(x1 * x1 + 1.0), $MachinePrecision] * x1 + N[(N[(6.0 - N[(4.0 / x1), $MachinePrecision]), $MachinePrecision] * N[Power[x1, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -27000:\\
\;\;\;\;{x1}^{4} \cdot \left(6 - \frac{3}{x1}\right)\\
\mathbf{elif}\;x1 \leq 215000:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x2 \cdot x1, 8, \mathsf{fma}\left(\mathsf{fma}\left(12, x1, -12\right), x1, -6\right)\right), x2, \mathsf{fma}\left(9, x1, -2\right) \cdot x1\right) + x1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x1, x1, 1\right), x1, \left(6 - \frac{4}{x1}\right) \cdot {x1}^{4}\right)\\
\end{array}
\end{array}
if x1 < -27000Initial program 32.1%
Taylor expanded in x1 around 0
lower-*.f641.0
Applied rewrites1.0%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-pow.f6494.0
Applied rewrites94.0%
if -27000 < x1 < 215000Initial program 98.5%
Taylor expanded in x1 around 0
Applied rewrites83.2%
Taylor expanded in x2 around 0
Applied rewrites97.7%
if 215000 < x1 Initial program 45.1%
Applied rewrites49.8%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-pow.f6492.3
Applied rewrites92.3%
Applied rewrites92.3%
Final simplification95.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (pow x1 4.0) (- 6.0 (/ 3.0 x1)))))
(if (<= x1 -27000.0)
t_0
(if (<= x1 215000.0)
(+
(fma
(fma (* x2 x1) 8.0 (fma (fma 12.0 x1 -12.0) x1 -6.0))
x2
(* (fma 9.0 x1 -2.0) x1))
x1)
t_0))))
double code(double x1, double x2) {
double t_0 = pow(x1, 4.0) * (6.0 - (3.0 / x1));
double tmp;
if (x1 <= -27000.0) {
tmp = t_0;
} else if (x1 <= 215000.0) {
tmp = fma(fma((x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, (fma(9.0, x1, -2.0) * x1)) + x1;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64((x1 ^ 4.0) * Float64(6.0 - Float64(3.0 / x1))) tmp = 0.0 if (x1 <= -27000.0) tmp = t_0; elseif (x1 <= 215000.0) tmp = Float64(fma(fma(Float64(x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, Float64(fma(9.0, x1, -2.0) * x1)) + x1); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[Power[x1, 4.0], $MachinePrecision] * N[(6.0 - N[(3.0 / x1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -27000.0], t$95$0, If[LessEqual[x1, 215000.0], N[(N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0 + N[(N[(12.0 * x1 + -12.0), $MachinePrecision] * x1 + -6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {x1}^{4} \cdot \left(6 - \frac{3}{x1}\right)\\
\mathbf{if}\;x1 \leq -27000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 215000:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x2 \cdot x1, 8, \mathsf{fma}\left(\mathsf{fma}\left(12, x1, -12\right), x1, -6\right)\right), x2, \mathsf{fma}\left(9, x1, -2\right) \cdot x1\right) + x1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -27000 or 215000 < x1 Initial program 38.4%
Taylor expanded in x1 around 0
lower-*.f643.2
Applied rewrites3.2%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
lower-pow.f6493.2
Applied rewrites93.2%
if -27000 < x1 < 215000Initial program 98.5%
Taylor expanded in x1 around 0
Applied rewrites83.2%
Taylor expanded in x2 around 0
Applied rewrites97.7%
Final simplification95.4%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (* (pow x1 4.0) 6.0)))
(if (<= x1 -35000.0)
t_0
(if (<= x1 820000000.0)
(+
(fma
(fma (* x2 x1) 8.0 (fma (fma 12.0 x1 -12.0) x1 -6.0))
x2
(* (fma 9.0 x1 -2.0) x1))
x1)
t_0))))
double code(double x1, double x2) {
double t_0 = pow(x1, 4.0) * 6.0;
double tmp;
if (x1 <= -35000.0) {
tmp = t_0;
} else if (x1 <= 820000000.0) {
tmp = fma(fma((x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, (fma(9.0, x1, -2.0) * x1)) + x1;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64((x1 ^ 4.0) * 6.0) tmp = 0.0 if (x1 <= -35000.0) tmp = t_0; elseif (x1 <= 820000000.0) tmp = Float64(fma(fma(Float64(x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, Float64(fma(9.0, x1, -2.0) * x1)) + x1); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[Power[x1, 4.0], $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[x1, -35000.0], t$95$0, If[LessEqual[x1, 820000000.0], N[(N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0 + N[(N[(12.0 * x1 + -12.0), $MachinePrecision] * x1 + -6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {x1}^{4} \cdot 6\\
\mathbf{if}\;x1 \leq -35000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 820000000:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x2 \cdot x1, 8, \mathsf{fma}\left(\mathsf{fma}\left(12, x1, -12\right), x1, -6\right)\right), x2, \mathsf{fma}\left(9, x1, -2\right) \cdot x1\right) + x1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -35000 or 8.2e8 < x1 Initial program 38.4%
Taylor expanded in x1 around 0
lower-*.f643.2
Applied rewrites3.2%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6492.6
Applied rewrites92.6%
if -35000 < x1 < 8.2e8Initial program 98.5%
Taylor expanded in x1 around 0
Applied rewrites83.2%
Taylor expanded in x2 around 0
Applied rewrites97.7%
Final simplification95.1%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* (* 6.0 (* x1 x1)) (* x1 x1)) x1)))
(if (<= x1 -35000.0)
t_0
(if (<= x1 820000000.0)
(+
(fma
(fma (* x2 x1) 8.0 (fma (fma 12.0 x1 -12.0) x1 -6.0))
x2
(* (fma 9.0 x1 -2.0) x1))
x1)
t_0))))
double code(double x1, double x2) {
double t_0 = ((6.0 * (x1 * x1)) * (x1 * x1)) + x1;
double tmp;
if (x1 <= -35000.0) {
tmp = t_0;
} else if (x1 <= 820000000.0) {
tmp = fma(fma((x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, (fma(9.0, x1, -2.0) * x1)) + x1;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(Float64(6.0 * Float64(x1 * x1)) * Float64(x1 * x1)) + x1) tmp = 0.0 if (x1 <= -35000.0) tmp = t_0; elseif (x1 <= 820000000.0) tmp = Float64(fma(fma(Float64(x2 * x1), 8.0, fma(fma(12.0, x1, -12.0), x1, -6.0)), x2, Float64(fma(9.0, x1, -2.0) * x1)) + x1); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(6.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[x1, -35000.0], t$95$0, If[LessEqual[x1, 820000000.0], N[(N[(N[(N[(x2 * x1), $MachinePrecision] * 8.0 + N[(N[(12.0 * x1 + -12.0), $MachinePrecision] * x1 + -6.0), $MachinePrecision]), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot \left(x1 \cdot x1\right)\right) \cdot \left(x1 \cdot x1\right) + x1\\
\mathbf{if}\;x1 \leq -35000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 820000000:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x2 \cdot x1, 8, \mathsf{fma}\left(\mathsf{fma}\left(12, x1, -12\right), x1, -6\right)\right), x2, \mathsf{fma}\left(9, x1, -2\right) \cdot x1\right) + x1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -35000 or 8.2e8 < x1 Initial program 38.4%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6492.6
Applied rewrites92.6%
Applied rewrites92.6%
if -35000 < x1 < 8.2e8Initial program 98.5%
Taylor expanded in x1 around 0
Applied rewrites83.2%
Taylor expanded in x2 around 0
Applied rewrites97.7%
Final simplification95.1%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* (* 6.0 (* x1 x1)) (* x1 x1)) x1))
(t_1 (fma (fma (* (fma 2.0 x2 -3.0) x2) 4.0 -1.0) x1 (* -6.0 x2))))
(if (<= x1 -33000.0)
t_0
(if (<= x1 -6.2e-224)
t_1
(if (<= x1 5.8e-273)
(+
(fma (fma (fma 12.0 x1 -12.0) x1 -6.0) x2 (* (fma 9.0 x1 -2.0) x1))
x1)
(if (<= x1 750000000.0) t_1 t_0))))))
double code(double x1, double x2) {
double t_0 = ((6.0 * (x1 * x1)) * (x1 * x1)) + x1;
double t_1 = fma(fma((fma(2.0, x2, -3.0) * x2), 4.0, -1.0), x1, (-6.0 * x2));
double tmp;
if (x1 <= -33000.0) {
tmp = t_0;
} else if (x1 <= -6.2e-224) {
tmp = t_1;
} else if (x1 <= 5.8e-273) {
tmp = fma(fma(fma(12.0, x1, -12.0), x1, -6.0), x2, (fma(9.0, x1, -2.0) * x1)) + x1;
} else if (x1 <= 750000000.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(Float64(6.0 * Float64(x1 * x1)) * Float64(x1 * x1)) + x1) t_1 = fma(fma(Float64(fma(2.0, x2, -3.0) * x2), 4.0, -1.0), x1, Float64(-6.0 * x2)) tmp = 0.0 if (x1 <= -33000.0) tmp = t_0; elseif (x1 <= -6.2e-224) tmp = t_1; elseif (x1 <= 5.8e-273) tmp = Float64(fma(fma(fma(12.0, x1, -12.0), x1, -6.0), x2, Float64(fma(9.0, x1, -2.0) * x1)) + x1); elseif (x1 <= 750000000.0) tmp = t_1; else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(6.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * x2), $MachinePrecision] * 4.0 + -1.0), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -33000.0], t$95$0, If[LessEqual[x1, -6.2e-224], t$95$1, If[LessEqual[x1, 5.8e-273], N[(N[(N[(N[(12.0 * x1 + -12.0), $MachinePrecision] * x1 + -6.0), $MachinePrecision] * x2 + N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 750000000.0], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot \left(x1 \cdot x1\right)\right) \cdot \left(x1 \cdot x1\right) + x1\\
t_1 := \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right) \cdot x2, 4, -1\right), x1, -6 \cdot x2\right)\\
\mathbf{if}\;x1 \leq -33000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq -6.2 \cdot 10^{-224}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x1 \leq 5.8 \cdot 10^{-273}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(12, x1, -12\right), x1, -6\right), x2, \mathsf{fma}\left(9, x1, -2\right) \cdot x1\right) + x1\\
\mathbf{elif}\;x1 \leq 750000000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -33000 or 7.5e8 < x1 Initial program 38.4%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6492.6
Applied rewrites92.6%
Applied rewrites92.6%
if -33000 < x1 < -6.20000000000000017e-224 or 5.79999999999999973e-273 < x1 < 7.5e8Initial program 99.1%
Taylor expanded in x1 around 0
lower-*.f6434.8
Applied rewrites34.8%
Taylor expanded in x1 around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.7
Applied rewrites89.7%
if -6.20000000000000017e-224 < x1 < 5.79999999999999973e-273Initial program 96.6%
Taylor expanded in x1 around 0
Applied rewrites61.8%
Taylor expanded in x2 around 0
Applied rewrites88.0%
Final simplification91.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* (* 6.0 (* x1 x1)) (* x1 x1)) x1))
(t_1 (fma (fma (* (fma 2.0 x2 -3.0) x2) 4.0 -1.0) x1 (* -6.0 x2))))
(if (<= x1 -33000.0)
t_0
(if (<= x1 -6.2e-224)
t_1
(if (<= x1 5.8e-273)
(+ (fma (fma 9.0 x1 -2.0) x1 (* -6.0 x2)) x1)
(if (<= x1 750000000.0) t_1 t_0))))))
double code(double x1, double x2) {
double t_0 = ((6.0 * (x1 * x1)) * (x1 * x1)) + x1;
double t_1 = fma(fma((fma(2.0, x2, -3.0) * x2), 4.0, -1.0), x1, (-6.0 * x2));
double tmp;
if (x1 <= -33000.0) {
tmp = t_0;
} else if (x1 <= -6.2e-224) {
tmp = t_1;
} else if (x1 <= 5.8e-273) {
tmp = fma(fma(9.0, x1, -2.0), x1, (-6.0 * x2)) + x1;
} else if (x1 <= 750000000.0) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(Float64(6.0 * Float64(x1 * x1)) * Float64(x1 * x1)) + x1) t_1 = fma(fma(Float64(fma(2.0, x2, -3.0) * x2), 4.0, -1.0), x1, Float64(-6.0 * x2)) tmp = 0.0 if (x1 <= -33000.0) tmp = t_0; elseif (x1 <= -6.2e-224) tmp = t_1; elseif (x1 <= 5.8e-273) tmp = Float64(fma(fma(9.0, x1, -2.0), x1, Float64(-6.0 * x2)) + x1); elseif (x1 <= 750000000.0) tmp = t_1; else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(6.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(2.0 * x2 + -3.0), $MachinePrecision] * x2), $MachinePrecision] * 4.0 + -1.0), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x1, -33000.0], t$95$0, If[LessEqual[x1, -6.2e-224], t$95$1, If[LessEqual[x1, 5.8e-273], N[(N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 750000000.0], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot \left(x1 \cdot x1\right)\right) \cdot \left(x1 \cdot x1\right) + x1\\
t_1 := \mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(2, x2, -3\right) \cdot x2, 4, -1\right), x1, -6 \cdot x2\right)\\
\mathbf{if}\;x1 \leq -33000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq -6.2 \cdot 10^{-224}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x1 \leq 5.8 \cdot 10^{-273}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(9, x1, -2\right), x1, -6 \cdot x2\right) + x1\\
\mathbf{elif}\;x1 \leq 750000000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -33000 or 7.5e8 < x1 Initial program 38.4%
Taylor expanded in x1 around inf
*-commutativeN/A
lower-*.f64N/A
lower-pow.f6492.6
Applied rewrites92.6%
Applied rewrites92.6%
if -33000 < x1 < -6.20000000000000017e-224 or 5.79999999999999973e-273 < x1 < 7.5e8Initial program 99.1%
Taylor expanded in x1 around 0
lower-*.f6434.8
Applied rewrites34.8%
Taylor expanded in x1 around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.7
Applied rewrites89.7%
if -6.20000000000000017e-224 < x1 < 5.79999999999999973e-273Initial program 96.6%
Taylor expanded in x1 around 0
Applied rewrites61.8%
Taylor expanded in x2 around 0
Applied rewrites88.0%
Final simplification91.0%
(FPCore (x1 x2)
:precision binary64
(let* ((t_0 (+ (* 9.0 (* x1 x1)) x1)) (t_1 (+ (* -2.0 x1) x1)))
(if (<= x1 -1.9e-5)
t_0
(if (<= x1 -1.62e-152)
t_1
(if (<= x1 2.4e-63) (* -6.0 x2) (if (<= x1 1.4) t_1 t_0))))))
double code(double x1, double x2) {
double t_0 = (9.0 * (x1 * x1)) + x1;
double t_1 = (-2.0 * x1) + x1;
double tmp;
if (x1 <= -1.9e-5) {
tmp = t_0;
} else if (x1 <= -1.62e-152) {
tmp = t_1;
} else if (x1 <= 2.4e-63) {
tmp = -6.0 * x2;
} else if (x1 <= 1.4) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (9.0d0 * (x1 * x1)) + x1
t_1 = ((-2.0d0) * x1) + x1
if (x1 <= (-1.9d-5)) then
tmp = t_0
else if (x1 <= (-1.62d-152)) then
tmp = t_1
else if (x1 <= 2.4d-63) then
tmp = (-6.0d0) * x2
else if (x1 <= 1.4d0) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x1, double x2) {
double t_0 = (9.0 * (x1 * x1)) + x1;
double t_1 = (-2.0 * x1) + x1;
double tmp;
if (x1 <= -1.9e-5) {
tmp = t_0;
} else if (x1 <= -1.62e-152) {
tmp = t_1;
} else if (x1 <= 2.4e-63) {
tmp = -6.0 * x2;
} else if (x1 <= 1.4) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x1, x2): t_0 = (9.0 * (x1 * x1)) + x1 t_1 = (-2.0 * x1) + x1 tmp = 0 if x1 <= -1.9e-5: tmp = t_0 elif x1 <= -1.62e-152: tmp = t_1 elif x1 <= 2.4e-63: tmp = -6.0 * x2 elif x1 <= 1.4: tmp = t_1 else: tmp = t_0 return tmp
function code(x1, x2) t_0 = Float64(Float64(9.0 * Float64(x1 * x1)) + x1) t_1 = Float64(Float64(-2.0 * x1) + x1) tmp = 0.0 if (x1 <= -1.9e-5) tmp = t_0; elseif (x1 <= -1.62e-152) tmp = t_1; elseif (x1 <= 2.4e-63) tmp = Float64(-6.0 * x2); elseif (x1 <= 1.4) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x1, x2) t_0 = (9.0 * (x1 * x1)) + x1; t_1 = (-2.0 * x1) + x1; tmp = 0.0; if (x1 <= -1.9e-5) tmp = t_0; elseif (x1 <= -1.62e-152) tmp = t_1; elseif (x1 <= 2.4e-63) tmp = -6.0 * x2; elseif (x1 <= 1.4) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(9.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-2.0 * x1), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[x1, -1.9e-5], t$95$0, If[LessEqual[x1, -1.62e-152], t$95$1, If[LessEqual[x1, 2.4e-63], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[x1, 1.4], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 9 \cdot \left(x1 \cdot x1\right) + x1\\
t_1 := -2 \cdot x1 + x1\\
\mathbf{if}\;x1 \leq -1.9 \cdot 10^{-5}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq -1.62 \cdot 10^{-152}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x1 \leq 2.4 \cdot 10^{-63}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;x1 \leq 1.4:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -1.9000000000000001e-5 or 1.3999999999999999 < x1 Initial program 39.3%
Taylor expanded in x1 around 0
Applied rewrites49.4%
Taylor expanded in x2 around 0
Applied rewrites55.9%
Taylor expanded in x1 around inf
Applied rewrites55.9%
if -1.9000000000000001e-5 < x1 < -1.61999999999999995e-152 or 2.4000000000000001e-63 < x1 < 1.3999999999999999Initial program 98.7%
Taylor expanded in x1 around 0
Applied rewrites89.5%
Taylor expanded in x2 around 0
Applied rewrites53.5%
Taylor expanded in x1 around 0
Applied rewrites50.8%
if -1.61999999999999995e-152 < x1 < 2.4000000000000001e-63Initial program 98.3%
Taylor expanded in x1 around 0
lower-*.f6468.0
Applied rewrites68.0%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6468.3
Applied rewrites68.3%
Final simplification59.1%
(FPCore (x1 x2)
:precision binary64
(if (<= x1 -1.62e-152)
(+ (* (fma 9.0 x1 -2.0) x1) x1)
(if (<= x1 1.45e-72)
(* -6.0 x2)
(if (<= x1 1.05e+101)
(+ (* (* (* x2 x2) x1) 8.0) x1)
(+ (fma (* x1 x1) x1 (* -6.0 x2)) x1)))))
double code(double x1, double x2) {
double tmp;
if (x1 <= -1.62e-152) {
tmp = (fma(9.0, x1, -2.0) * x1) + x1;
} else if (x1 <= 1.45e-72) {
tmp = -6.0 * x2;
} else if (x1 <= 1.05e+101) {
tmp = (((x2 * x2) * x1) * 8.0) + x1;
} else {
tmp = fma((x1 * x1), x1, (-6.0 * x2)) + x1;
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if (x1 <= -1.62e-152) tmp = Float64(Float64(fma(9.0, x1, -2.0) * x1) + x1); elseif (x1 <= 1.45e-72) tmp = Float64(-6.0 * x2); elseif (x1 <= 1.05e+101) tmp = Float64(Float64(Float64(Float64(x2 * x2) * x1) * 8.0) + x1); else tmp = Float64(fma(Float64(x1 * x1), x1, Float64(-6.0 * x2)) + x1); end return tmp end
code[x1_, x2_] := If[LessEqual[x1, -1.62e-152], N[(N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 1.45e-72], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[x1, 1.05e+101], N[(N[(N[(N[(x2 * x2), $MachinePrecision] * x1), $MachinePrecision] * 8.0), $MachinePrecision] + x1), $MachinePrecision], N[(N[(N[(x1 * x1), $MachinePrecision] * x1 + N[(-6.0 * x2), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -1.62 \cdot 10^{-152}:\\
\;\;\;\;\mathsf{fma}\left(9, x1, -2\right) \cdot x1 + x1\\
\mathbf{elif}\;x1 \leq 1.45 \cdot 10^{-72}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;x1 \leq 1.05 \cdot 10^{+101}:\\
\;\;\;\;\left(\left(x2 \cdot x2\right) \cdot x1\right) \cdot 8 + x1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x1 \cdot x1, x1, -6 \cdot x2\right) + x1\\
\end{array}
\end{array}
if x1 < -1.61999999999999995e-152Initial program 53.0%
Taylor expanded in x1 around 0
Applied rewrites51.2%
Taylor expanded in x2 around 0
Applied rewrites56.1%
if -1.61999999999999995e-152 < x1 < 1.44999999999999999e-72Initial program 98.3%
Taylor expanded in x1 around 0
lower-*.f6469.5
Applied rewrites69.5%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6469.8
Applied rewrites69.8%
if 1.44999999999999999e-72 < x1 < 1.05e101Initial program 98.9%
Taylor expanded in x1 around 0
Applied rewrites58.2%
Taylor expanded in x2 around inf
Applied rewrites37.8%
if 1.05e101 < x1 Initial program 30.0%
Applied rewrites36.0%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6494.0
Applied rewrites94.0%
Final simplification65.9%
(FPCore (x1 x2)
:precision binary64
(if (<= x1 -1.62e-152)
(+ (* (fma 9.0 x1 -2.0) x1) x1)
(if (<= x1 1.45e-72)
(* -6.0 x2)
(if (<= x1 4.3e+153) (* (* (* x2 x2) x1) 8.0) (+ (* 9.0 (* x1 x1)) x1)))))
double code(double x1, double x2) {
double tmp;
if (x1 <= -1.62e-152) {
tmp = (fma(9.0, x1, -2.0) * x1) + x1;
} else if (x1 <= 1.45e-72) {
tmp = -6.0 * x2;
} else if (x1 <= 4.3e+153) {
tmp = ((x2 * x2) * x1) * 8.0;
} else {
tmp = (9.0 * (x1 * x1)) + x1;
}
return tmp;
}
function code(x1, x2) tmp = 0.0 if (x1 <= -1.62e-152) tmp = Float64(Float64(fma(9.0, x1, -2.0) * x1) + x1); elseif (x1 <= 1.45e-72) tmp = Float64(-6.0 * x2); elseif (x1 <= 4.3e+153) tmp = Float64(Float64(Float64(x2 * x2) * x1) * 8.0); else tmp = Float64(Float64(9.0 * Float64(x1 * x1)) + x1); end return tmp end
code[x1_, x2_] := If[LessEqual[x1, -1.62e-152], N[(N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision] + x1), $MachinePrecision], If[LessEqual[x1, 1.45e-72], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[x1, 4.3e+153], N[(N[(N[(x2 * x2), $MachinePrecision] * x1), $MachinePrecision] * 8.0), $MachinePrecision], N[(N[(9.0 * N[(x1 * x1), $MachinePrecision]), $MachinePrecision] + x1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x1 \leq -1.62 \cdot 10^{-152}:\\
\;\;\;\;\mathsf{fma}\left(9, x1, -2\right) \cdot x1 + x1\\
\mathbf{elif}\;x1 \leq 1.45 \cdot 10^{-72}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;x1 \leq 4.3 \cdot 10^{+153}:\\
\;\;\;\;\left(\left(x2 \cdot x2\right) \cdot x1\right) \cdot 8\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \left(x1 \cdot x1\right) + x1\\
\end{array}
\end{array}
if x1 < -1.61999999999999995e-152Initial program 53.0%
Taylor expanded in x1 around 0
Applied rewrites51.2%
Taylor expanded in x2 around 0
Applied rewrites56.1%
if -1.61999999999999995e-152 < x1 < 1.44999999999999999e-72Initial program 98.3%
Taylor expanded in x1 around 0
lower-*.f6469.5
Applied rewrites69.5%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6469.8
Applied rewrites69.8%
if 1.44999999999999999e-72 < x1 < 4.2999999999999998e153Initial program 92.5%
Taylor expanded in x1 around 0
lower-*.f643.8
Applied rewrites3.8%
Taylor expanded in x2 around inf
associate-*r/N/A
associate-*r*N/A
associate-*l/N/A
associate-*r/N/A
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
lower-fma.f6429.5
Applied rewrites29.5%
Taylor expanded in x1 around 0
Applied rewrites37.1%
if 4.2999999999999998e153 < x1 Initial program 3.0%
Taylor expanded in x1 around 0
Applied rewrites93.9%
Taylor expanded in x2 around 0
Applied rewrites100.0%
Taylor expanded in x1 around inf
Applied rewrites100.0%
Final simplification62.8%
(FPCore (x1 x2) :precision binary64 (if (<= (* x2 2.0) -5e-193) (* -6.0 x2) (if (<= (* x2 2.0) 2e-182) (+ (* -2.0 x1) x1) (+ (* -6.0 x2) x1))))
double code(double x1, double x2) {
double tmp;
if ((x2 * 2.0) <= -5e-193) {
tmp = -6.0 * x2;
} else if ((x2 * 2.0) <= 2e-182) {
tmp = (-2.0 * x1) + x1;
} else {
tmp = (-6.0 * x2) + x1;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if ((x2 * 2.0d0) <= (-5d-193)) then
tmp = (-6.0d0) * x2
else if ((x2 * 2.0d0) <= 2d-182) then
tmp = ((-2.0d0) * x1) + x1
else
tmp = ((-6.0d0) * x2) + x1
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if ((x2 * 2.0) <= -5e-193) {
tmp = -6.0 * x2;
} else if ((x2 * 2.0) <= 2e-182) {
tmp = (-2.0 * x1) + x1;
} else {
tmp = (-6.0 * x2) + x1;
}
return tmp;
}
def code(x1, x2): tmp = 0 if (x2 * 2.0) <= -5e-193: tmp = -6.0 * x2 elif (x2 * 2.0) <= 2e-182: tmp = (-2.0 * x1) + x1 else: tmp = (-6.0 * x2) + x1 return tmp
function code(x1, x2) tmp = 0.0 if (Float64(x2 * 2.0) <= -5e-193) tmp = Float64(-6.0 * x2); elseif (Float64(x2 * 2.0) <= 2e-182) tmp = Float64(Float64(-2.0 * x1) + x1); else tmp = Float64(Float64(-6.0 * x2) + x1); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if ((x2 * 2.0) <= -5e-193) tmp = -6.0 * x2; elseif ((x2 * 2.0) <= 2e-182) tmp = (-2.0 * x1) + x1; else tmp = (-6.0 * x2) + x1; end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[N[(x2 * 2.0), $MachinePrecision], -5e-193], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[N[(x2 * 2.0), $MachinePrecision], 2e-182], N[(N[(-2.0 * x1), $MachinePrecision] + x1), $MachinePrecision], N[(N[(-6.0 * x2), $MachinePrecision] + x1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x2 \cdot 2 \leq -5 \cdot 10^{-193}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;x2 \cdot 2 \leq 2 \cdot 10^{-182}:\\
\;\;\;\;-2 \cdot x1 + x1\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot x2 + x1\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) x2) < -5.0000000000000005e-193Initial program 65.0%
Taylor expanded in x1 around 0
lower-*.f6429.9
Applied rewrites29.9%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6430.4
Applied rewrites30.4%
if -5.0000000000000005e-193 < (*.f64 #s(literal 2 binary64) x2) < 2.0000000000000001e-182Initial program 69.8%
Taylor expanded in x1 around 0
Applied rewrites76.7%
Taylor expanded in x2 around 0
Applied rewrites70.4%
Taylor expanded in x1 around 0
Applied rewrites42.0%
if 2.0000000000000001e-182 < (*.f64 #s(literal 2 binary64) x2) Initial program 68.9%
Taylor expanded in x1 around 0
lower-*.f6430.0
Applied rewrites30.0%
Final simplification32.9%
(FPCore (x1 x2) :precision binary64 (if (<= (* x2 2.0) -5e-193) (* -6.0 x2) (if (<= (* x2 2.0) 2e-182) (+ (* -2.0 x1) x1) (* -6.0 x2))))
double code(double x1, double x2) {
double tmp;
if ((x2 * 2.0) <= -5e-193) {
tmp = -6.0 * x2;
} else if ((x2 * 2.0) <= 2e-182) {
tmp = (-2.0 * x1) + x1;
} else {
tmp = -6.0 * x2;
}
return tmp;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
real(8) :: tmp
if ((x2 * 2.0d0) <= (-5d-193)) then
tmp = (-6.0d0) * x2
else if ((x2 * 2.0d0) <= 2d-182) then
tmp = ((-2.0d0) * x1) + x1
else
tmp = (-6.0d0) * x2
end if
code = tmp
end function
public static double code(double x1, double x2) {
double tmp;
if ((x2 * 2.0) <= -5e-193) {
tmp = -6.0 * x2;
} else if ((x2 * 2.0) <= 2e-182) {
tmp = (-2.0 * x1) + x1;
} else {
tmp = -6.0 * x2;
}
return tmp;
}
def code(x1, x2): tmp = 0 if (x2 * 2.0) <= -5e-193: tmp = -6.0 * x2 elif (x2 * 2.0) <= 2e-182: tmp = (-2.0 * x1) + x1 else: tmp = -6.0 * x2 return tmp
function code(x1, x2) tmp = 0.0 if (Float64(x2 * 2.0) <= -5e-193) tmp = Float64(-6.0 * x2); elseif (Float64(x2 * 2.0) <= 2e-182) tmp = Float64(Float64(-2.0 * x1) + x1); else tmp = Float64(-6.0 * x2); end return tmp end
function tmp_2 = code(x1, x2) tmp = 0.0; if ((x2 * 2.0) <= -5e-193) tmp = -6.0 * x2; elseif ((x2 * 2.0) <= 2e-182) tmp = (-2.0 * x1) + x1; else tmp = -6.0 * x2; end tmp_2 = tmp; end
code[x1_, x2_] := If[LessEqual[N[(x2 * 2.0), $MachinePrecision], -5e-193], N[(-6.0 * x2), $MachinePrecision], If[LessEqual[N[(x2 * 2.0), $MachinePrecision], 2e-182], N[(N[(-2.0 * x1), $MachinePrecision] + x1), $MachinePrecision], N[(-6.0 * x2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x2 \cdot 2 \leq -5 \cdot 10^{-193}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{elif}\;x2 \cdot 2 \leq 2 \cdot 10^{-182}:\\
\;\;\;\;-2 \cdot x1 + x1\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot x2\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) x2) < -5.0000000000000005e-193 or 2.0000000000000001e-182 < (*.f64 #s(literal 2 binary64) x2) Initial program 66.8%
Taylor expanded in x1 around 0
lower-*.f6429.9
Applied rewrites29.9%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6429.9
Applied rewrites29.9%
if -5.0000000000000005e-193 < (*.f64 #s(literal 2 binary64) x2) < 2.0000000000000001e-182Initial program 69.8%
Taylor expanded in x1 around 0
Applied rewrites76.7%
Taylor expanded in x2 around 0
Applied rewrites70.4%
Taylor expanded in x1 around 0
Applied rewrites42.0%
Final simplification32.6%
(FPCore (x1 x2) :precision binary64 (let* ((t_0 (+ (* (fma 9.0 x1 -2.0) x1) x1))) (if (<= x1 -1.62e-152) t_0 (if (<= x1 2.4e-63) (* -6.0 x2) t_0))))
double code(double x1, double x2) {
double t_0 = (fma(9.0, x1, -2.0) * x1) + x1;
double tmp;
if (x1 <= -1.62e-152) {
tmp = t_0;
} else if (x1 <= 2.4e-63) {
tmp = -6.0 * x2;
} else {
tmp = t_0;
}
return tmp;
}
function code(x1, x2) t_0 = Float64(Float64(fma(9.0, x1, -2.0) * x1) + x1) tmp = 0.0 if (x1 <= -1.62e-152) tmp = t_0; elseif (x1 <= 2.4e-63) tmp = Float64(-6.0 * x2); else tmp = t_0; end return tmp end
code[x1_, x2_] := Block[{t$95$0 = N[(N[(N[(9.0 * x1 + -2.0), $MachinePrecision] * x1), $MachinePrecision] + x1), $MachinePrecision]}, If[LessEqual[x1, -1.62e-152], t$95$0, If[LessEqual[x1, 2.4e-63], N[(-6.0 * x2), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(9, x1, -2\right) \cdot x1 + x1\\
\mathbf{if}\;x1 \leq -1.62 \cdot 10^{-152}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x1 \leq 2.4 \cdot 10^{-63}:\\
\;\;\;\;-6 \cdot x2\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x1 < -1.61999999999999995e-152 or 2.4000000000000001e-63 < x1 Initial program 53.0%
Taylor expanded in x1 around 0
Applied rewrites58.7%
Taylor expanded in x2 around 0
Applied rewrites55.3%
if -1.61999999999999995e-152 < x1 < 2.4000000000000001e-63Initial program 98.3%
Taylor expanded in x1 around 0
lower-*.f6468.0
Applied rewrites68.0%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6468.3
Applied rewrites68.3%
Final simplification59.5%
(FPCore (x1 x2) :precision binary64 (* -6.0 x2))
double code(double x1, double x2) {
return -6.0 * x2;
}
real(8) function code(x1, x2)
real(8), intent (in) :: x1
real(8), intent (in) :: x2
code = (-6.0d0) * x2
end function
public static double code(double x1, double x2) {
return -6.0 * x2;
}
def code(x1, x2): return -6.0 * x2
function code(x1, x2) return Float64(-6.0 * x2) end
function tmp = code(x1, x2) tmp = -6.0 * x2; end
code[x1_, x2_] := N[(-6.0 * x2), $MachinePrecision]
\begin{array}{l}
\\
-6 \cdot x2
\end{array}
Initial program 67.5%
Taylor expanded in x1 around 0
lower-*.f6425.1
Applied rewrites25.1%
Taylor expanded in x1 around 0
*-commutativeN/A
lower-*.f6425.0
Applied rewrites25.0%
Final simplification25.0%
herbie shell --seed 2024270
(FPCore (x1 x2)
:name "Rosa's FloatVsDoubleBenchmark"
:precision binary64
(+ x1 (+ (+ (+ (+ (* (+ (* (* (* 2.0 x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) (- (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)) 3.0)) (* (* x1 x1) (- (* 4.0 (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))) 6.0))) (+ (* x1 x1) 1.0)) (* (* (* 3.0 x1) x1) (/ (- (+ (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0)))) (* (* x1 x1) x1)) x1) (* 3.0 (/ (- (- (* (* 3.0 x1) x1) (* 2.0 x2)) x1) (+ (* x1 x1) 1.0))))))