
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) (PI)))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \mathsf{PI}\left(\right)\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\\
t\_3 \cdot t\_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (* (/ angle 180.0) (PI)))
(t_1 (sin t_0))
(t_2 (cos t_0))
(t_3
(/
(/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) t_1) t_2) x-scale)
y-scale)))
(-
(* t_3 t_3)
(*
(*
4.0
(/ (/ (+ (pow (* a t_1) 2.0) (pow (* b t_2) 2.0)) x-scale) x-scale))
(/ (/ (+ (pow (* a t_2) 2.0) (pow (* b t_1) 2.0)) y-scale) y-scale)))))\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{angle}{180} \cdot \mathsf{PI}\left(\right)\\
t_1 := \sin t\_0\\
t_2 := \cos t\_0\\
t_3 := \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot t\_1\right) \cdot t\_2}{x-scale}}{y-scale}\\
t\_3 \cdot t\_3 - \left(4 \cdot \frac{\frac{{\left(a \cdot t\_1\right)}^{2} + {\left(b \cdot t\_2\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot t\_2\right)}^{2} + {\left(b \cdot t\_1\right)}^{2}}{y-scale}}{y-scale}
\end{array}
\end{array}
(FPCore (a b angle x-scale y-scale) :precision binary64 (* -4.0 (pow (* (/ b (* y-scale x-scale)) a) 2.0)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return -4.0 * pow(((b / (y_45_scale * x_45_scale)) * a), 2.0);
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = (-4.0d0) * (((b / (y_45scale * x_45scale)) * a) ** 2.0d0)
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return -4.0 * Math.pow(((b / (y_45_scale * x_45_scale)) * a), 2.0);
}
def code(a, b, angle, x_45_scale, y_45_scale): return -4.0 * math.pow(((b / (y_45_scale * x_45_scale)) * a), 2.0)
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(-4.0 * (Float64(Float64(b / Float64(y_45_scale * x_45_scale)) * a) ^ 2.0)) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = -4.0 * (((b / (y_45_scale * x_45_scale)) * a) ^ 2.0); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(-4.0 * N[Power[N[(N[(b / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4 \cdot {\left(\frac{b}{y-scale \cdot x-scale} \cdot a\right)}^{2}
\end{array}
Initial program 24.0%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6455.8
Applied rewrites55.8%
Applied rewrites76.9%
Applied rewrites94.7%
Final simplification94.7%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0 (/ b (* y-scale x-scale))) (t_1 (* (* t_0 t_0) (* (* a a) -4.0))))
(if (<= b 6.3e-111)
t_1
(if (<= b 6.1e+144)
(*
(* b b)
(* (/ a (* y-scale x-scale)) (/ (* -4.0 a) (* y-scale x-scale))))
t_1))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (y_45_scale * x_45_scale);
double t_1 = (t_0 * t_0) * ((a * a) * -4.0);
double tmp;
if (b <= 6.3e-111) {
tmp = t_1;
} else if (b <= 6.1e+144) {
tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = b / (y_45scale * x_45scale)
t_1 = (t_0 * t_0) * ((a * a) * (-4.0d0))
if (b <= 6.3d-111) then
tmp = t_1
else if (b <= 6.1d+144) then
tmp = (b * b) * ((a / (y_45scale * x_45scale)) * (((-4.0d0) * a) / (y_45scale * x_45scale)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (y_45_scale * x_45_scale);
double t_1 = (t_0 * t_0) * ((a * a) * -4.0);
double tmp;
if (b <= 6.3e-111) {
tmp = t_1;
} else if (b <= 6.1e+144) {
tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale)));
} else {
tmp = t_1;
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = b / (y_45_scale * x_45_scale) t_1 = (t_0 * t_0) * ((a * a) * -4.0) tmp = 0 if b <= 6.3e-111: tmp = t_1 elif b <= 6.1e+144: tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale))) else: tmp = t_1 return tmp
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(b / Float64(y_45_scale * x_45_scale)) t_1 = Float64(Float64(t_0 * t_0) * Float64(Float64(a * a) * -4.0)) tmp = 0.0 if (b <= 6.3e-111) tmp = t_1; elseif (b <= 6.1e+144) tmp = Float64(Float64(b * b) * Float64(Float64(a / Float64(y_45_scale * x_45_scale)) * Float64(Float64(-4.0 * a) / Float64(y_45_scale * x_45_scale)))); else tmp = t_1; end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) t_0 = b / (y_45_scale * x_45_scale); t_1 = (t_0 * t_0) * ((a * a) * -4.0); tmp = 0.0; if (b <= 6.3e-111) tmp = t_1; elseif (b <= 6.1e+144) tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale))); else tmp = t_1; end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(b / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(t$95$0 * t$95$0), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 6.3e-111], t$95$1, If[LessEqual[b, 6.1e+144], N[(N[(b * b), $MachinePrecision] * N[(N[(a / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{y-scale \cdot x-scale}\\
t_1 := \left(t\_0 \cdot t\_0\right) \cdot \left(\left(a \cdot a\right) \cdot -4\right)\\
\mathbf{if}\;b \leq 6.3 \cdot 10^{-111}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 6.1 \cdot 10^{+144}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(\frac{a}{y-scale \cdot x-scale} \cdot \frac{-4 \cdot a}{y-scale \cdot x-scale}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < 6.3000000000000004e-111 or 6.09999999999999971e144 < b Initial program 22.6%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6453.7
Applied rewrites53.7%
Applied rewrites76.2%
if 6.3000000000000004e-111 < b < 6.09999999999999971e144Initial program 29.4%
Taylor expanded in b around 0
Applied rewrites66.6%
Taylor expanded in angle around 0
Applied rewrites74.4%
Applied rewrites91.4%
Final simplification79.3%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(let* ((t_0
(*
(* (/ b (* (* x-scale x-scale) y-scale)) (/ b y-scale))
(* (* a a) -4.0))))
(if (<= b 1.5e-177)
t_0
(if (<= b 6.1e+144)
(*
(* b b)
(* (/ a (* y-scale x-scale)) (/ (* -4.0 a) (* y-scale x-scale))))
t_0))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = ((b / ((x_45_scale * x_45_scale) * y_45_scale)) * (b / y_45_scale)) * ((a * a) * -4.0);
double tmp;
if (b <= 1.5e-177) {
tmp = t_0;
} else if (b <= 6.1e+144) {
tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale)));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
real(8) :: tmp
t_0 = ((b / ((x_45scale * x_45scale) * y_45scale)) * (b / y_45scale)) * ((a * a) * (-4.0d0))
if (b <= 1.5d-177) then
tmp = t_0
else if (b <= 6.1d+144) then
tmp = (b * b) * ((a / (y_45scale * x_45scale)) * (((-4.0d0) * a) / (y_45scale * x_45scale)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = ((b / ((x_45_scale * x_45_scale) * y_45_scale)) * (b / y_45_scale)) * ((a * a) * -4.0);
double tmp;
if (b <= 1.5e-177) {
tmp = t_0;
} else if (b <= 6.1e+144) {
tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale)));
} else {
tmp = t_0;
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = ((b / ((x_45_scale * x_45_scale) * y_45_scale)) * (b / y_45_scale)) * ((a * a) * -4.0) tmp = 0 if b <= 1.5e-177: tmp = t_0 elif b <= 6.1e+144: tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale))) else: tmp = t_0 return tmp
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(Float64(Float64(b / Float64(Float64(x_45_scale * x_45_scale) * y_45_scale)) * Float64(b / y_45_scale)) * Float64(Float64(a * a) * -4.0)) tmp = 0.0 if (b <= 1.5e-177) tmp = t_0; elseif (b <= 6.1e+144) tmp = Float64(Float64(b * b) * Float64(Float64(a / Float64(y_45_scale * x_45_scale)) * Float64(Float64(-4.0 * a) / Float64(y_45_scale * x_45_scale)))); else tmp = t_0; end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) t_0 = ((b / ((x_45_scale * x_45_scale) * y_45_scale)) * (b / y_45_scale)) * ((a * a) * -4.0); tmp = 0.0; if (b <= 1.5e-177) tmp = t_0; elseif (b <= 6.1e+144) tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale))); else tmp = t_0; end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(N[(N[(b / N[(N[(x$45$scale * x$45$scale), $MachinePrecision] * y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(b / y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.5e-177], t$95$0, If[LessEqual[b, 6.1e+144], N[(N[(b * b), $MachinePrecision] * N[(N[(a / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\frac{b}{\left(x-scale \cdot x-scale\right) \cdot y-scale} \cdot \frac{b}{y-scale}\right) \cdot \left(\left(a \cdot a\right) \cdot -4\right)\\
\mathbf{if}\;b \leq 1.5 \cdot 10^{-177}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 6.1 \cdot 10^{+144}:\\
\;\;\;\;\left(b \cdot b\right) \cdot \left(\frac{a}{y-scale \cdot x-scale} \cdot \frac{-4 \cdot a}{y-scale \cdot x-scale}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 1.50000000000000004e-177 or 6.09999999999999971e144 < b Initial program 20.6%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6452.0
Applied rewrites52.0%
Applied rewrites75.5%
Applied rewrites62.9%
if 1.50000000000000004e-177 < b < 6.09999999999999971e144Initial program 33.4%
Taylor expanded in b around 0
Applied rewrites68.3%
Taylor expanded in angle around 0
Applied rewrites75.8%
Applied rewrites89.0%
Final simplification69.7%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(if (<= b 3.4e-178)
(/ (* (* (* (* -4.0 a) b) a) b) (* (* y-scale y-scale) (* x-scale x-scale)))
(*
(* (/ a (* (* x-scale x-scale) y-scale)) (/ (* -4.0 a) y-scale))
(* b b))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (b <= 3.4e-178) {
tmp = ((((-4.0 * a) * b) * a) * b) / ((y_45_scale * y_45_scale) * (x_45_scale * x_45_scale));
} else {
tmp = ((a / ((x_45_scale * x_45_scale) * y_45_scale)) * ((-4.0 * a) / y_45_scale)) * (b * b);
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (b <= 3.4d-178) then
tmp = (((((-4.0d0) * a) * b) * a) * b) / ((y_45scale * y_45scale) * (x_45scale * x_45scale))
else
tmp = ((a / ((x_45scale * x_45scale) * y_45scale)) * (((-4.0d0) * a) / y_45scale)) * (b * b)
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (b <= 3.4e-178) {
tmp = ((((-4.0 * a) * b) * a) * b) / ((y_45_scale * y_45_scale) * (x_45_scale * x_45_scale));
} else {
tmp = ((a / ((x_45_scale * x_45_scale) * y_45_scale)) * ((-4.0 * a) / y_45_scale)) * (b * b);
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): tmp = 0 if b <= 3.4e-178: tmp = ((((-4.0 * a) * b) * a) * b) / ((y_45_scale * y_45_scale) * (x_45_scale * x_45_scale)) else: tmp = ((a / ((x_45_scale * x_45_scale) * y_45_scale)) * ((-4.0 * a) / y_45_scale)) * (b * b) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (b <= 3.4e-178) tmp = Float64(Float64(Float64(Float64(Float64(-4.0 * a) * b) * a) * b) / Float64(Float64(y_45_scale * y_45_scale) * Float64(x_45_scale * x_45_scale))); else tmp = Float64(Float64(Float64(a / Float64(Float64(x_45_scale * x_45_scale) * y_45_scale)) * Float64(Float64(-4.0 * a) / y_45_scale)) * Float64(b * b)); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (b <= 3.4e-178) tmp = ((((-4.0 * a) * b) * a) * b) / ((y_45_scale * y_45_scale) * (x_45_scale * x_45_scale)); else tmp = ((a / ((x_45_scale * x_45_scale) * y_45_scale)) * ((-4.0 * a) / y_45_scale)) * (b * b); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[b, 3.4e-178], N[(N[(N[(N[(N[(-4.0 * a), $MachinePrecision] * b), $MachinePrecision] * a), $MachinePrecision] * b), $MachinePrecision] / N[(N[(y$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a / N[(N[(x$45$scale * x$45$scale), $MachinePrecision] * y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.4 \cdot 10^{-178}:\\
\;\;\;\;\frac{\left(\left(\left(-4 \cdot a\right) \cdot b\right) \cdot a\right) \cdot b}{\left(y-scale \cdot y-scale\right) \cdot \left(x-scale \cdot x-scale\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{a}{\left(x-scale \cdot x-scale\right) \cdot y-scale} \cdot \frac{-4 \cdot a}{y-scale}\right) \cdot \left(b \cdot b\right)\\
\end{array}
\end{array}
if b < 3.39999999999999973e-178Initial program 25.5%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6454.0
Applied rewrites54.0%
Applied rewrites75.4%
Applied rewrites54.0%
if 3.39999999999999973e-178 < b Initial program 21.7%
Taylor expanded in b around 0
Applied rewrites54.3%
Taylor expanded in angle around 0
Applied rewrites62.1%
Applied rewrites67.9%
Final simplification59.6%
(FPCore (a b angle x-scale y-scale)
:precision binary64
(if (<= b 3.4e-178)
(/ (* (* (* (* -4.0 a) b) a) b) (* (* y-scale y-scale) (* x-scale x-scale)))
(*
(/ (* b b) (* (* y-scale x-scale) (* y-scale x-scale)))
(* (* a a) -4.0))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (b <= 3.4e-178) {
tmp = ((((-4.0 * a) * b) * a) * b) / ((y_45_scale * y_45_scale) * (x_45_scale * x_45_scale));
} else {
tmp = ((b * b) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * ((a * a) * -4.0);
}
return tmp;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: tmp
if (b <= 3.4d-178) then
tmp = (((((-4.0d0) * a) * b) * a) * b) / ((y_45scale * y_45scale) * (x_45scale * x_45scale))
else
tmp = ((b * b) / ((y_45scale * x_45scale) * (y_45scale * x_45scale))) * ((a * a) * (-4.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double tmp;
if (b <= 3.4e-178) {
tmp = ((((-4.0 * a) * b) * a) * b) / ((y_45_scale * y_45_scale) * (x_45_scale * x_45_scale));
} else {
tmp = ((b * b) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * ((a * a) * -4.0);
}
return tmp;
}
def code(a, b, angle, x_45_scale, y_45_scale): tmp = 0 if b <= 3.4e-178: tmp = ((((-4.0 * a) * b) * a) * b) / ((y_45_scale * y_45_scale) * (x_45_scale * x_45_scale)) else: tmp = ((b * b) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * ((a * a) * -4.0) return tmp
function code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0 if (b <= 3.4e-178) tmp = Float64(Float64(Float64(Float64(Float64(-4.0 * a) * b) * a) * b) / Float64(Float64(y_45_scale * y_45_scale) * Float64(x_45_scale * x_45_scale))); else tmp = Float64(Float64(Float64(b * b) / Float64(Float64(y_45_scale * x_45_scale) * Float64(y_45_scale * x_45_scale))) * Float64(Float64(a * a) * -4.0)); end return tmp end
function tmp_2 = code(a, b, angle, x_45_scale, y_45_scale) tmp = 0.0; if (b <= 3.4e-178) tmp = ((((-4.0 * a) * b) * a) * b) / ((y_45_scale * y_45_scale) * (x_45_scale * x_45_scale)); else tmp = ((b * b) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * ((a * a) * -4.0); end tmp_2 = tmp; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := If[LessEqual[b, 3.4e-178], N[(N[(N[(N[(N[(-4.0 * a), $MachinePrecision] * b), $MachinePrecision] * a), $MachinePrecision] * b), $MachinePrecision] / N[(N[(y$45$scale * y$45$scale), $MachinePrecision] * N[(x$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(b * b), $MachinePrecision] / N[(N[(y$45$scale * x$45$scale), $MachinePrecision] * N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3.4 \cdot 10^{-178}:\\
\;\;\;\;\frac{\left(\left(\left(-4 \cdot a\right) \cdot b\right) \cdot a\right) \cdot b}{\left(y-scale \cdot y-scale\right) \cdot \left(x-scale \cdot x-scale\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot b}{\left(y-scale \cdot x-scale\right) \cdot \left(y-scale \cdot x-scale\right)} \cdot \left(\left(a \cdot a\right) \cdot -4\right)\\
\end{array}
\end{array}
if b < 3.39999999999999973e-178Initial program 25.5%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6454.0
Applied rewrites54.0%
Applied rewrites75.4%
Applied rewrites54.0%
if 3.39999999999999973e-178 < b Initial program 21.7%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6458.5
Applied rewrites58.5%
Taylor expanded in b around 0
Applied rewrites63.6%
Final simplification57.9%
(FPCore (a b angle x-scale y-scale) :precision binary64 (let* ((t_0 (/ b (* y-scale x-scale)))) (* (* (* (* t_0 a) t_0) a) -4.0)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (y_45_scale * x_45_scale);
return (((t_0 * a) * t_0) * a) * -4.0;
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
real(8) :: t_0
t_0 = b / (y_45scale * x_45scale)
code = (((t_0 * a) * t_0) * a) * (-4.0d0)
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
double t_0 = b / (y_45_scale * x_45_scale);
return (((t_0 * a) * t_0) * a) * -4.0;
}
def code(a, b, angle, x_45_scale, y_45_scale): t_0 = b / (y_45_scale * x_45_scale) return (((t_0 * a) * t_0) * a) * -4.0
function code(a, b, angle, x_45_scale, y_45_scale) t_0 = Float64(b / Float64(y_45_scale * x_45_scale)) return Float64(Float64(Float64(Float64(t_0 * a) * t_0) * a) * -4.0) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) t_0 = b / (y_45_scale * x_45_scale); tmp = (((t_0 * a) * t_0) * a) * -4.0; end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := Block[{t$95$0 = N[(b / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(t$95$0 * a), $MachinePrecision] * t$95$0), $MachinePrecision] * a), $MachinePrecision] * -4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b}{y-scale \cdot x-scale}\\
\left(\left(\left(t\_0 \cdot a\right) \cdot t\_0\right) \cdot a\right) \cdot -4
\end{array}
\end{array}
Initial program 24.0%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6455.8
Applied rewrites55.8%
Applied rewrites76.9%
Applied rewrites94.7%
Applied rewrites93.8%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* (* b b) (* (/ a (* y-scale x-scale)) (/ (* -4.0 a) (* y-scale x-scale)))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale)));
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = (b * b) * ((a / (y_45scale * x_45scale)) * (((-4.0d0) * a) / (y_45scale * x_45scale)))
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale)));
}
def code(a, b, angle, x_45_scale, y_45_scale): return (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale)))
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(b * b) * Float64(Float64(a / Float64(y_45_scale * x_45_scale)) * Float64(Float64(-4.0 * a) / Float64(y_45_scale * x_45_scale)))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = (b * b) * ((a / (y_45_scale * x_45_scale)) * ((-4.0 * a) / (y_45_scale * x_45_scale))); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(b * b), $MachinePrecision] * N[(N[(a / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(-4.0 * a), $MachinePrecision] / N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot \left(\frac{a}{y-scale \cdot x-scale} \cdot \frac{-4 \cdot a}{y-scale \cdot x-scale}\right)
\end{array}
Initial program 24.0%
Taylor expanded in b around 0
Applied rewrites51.7%
Taylor expanded in angle around 0
Applied rewrites58.8%
Applied rewrites72.7%
Final simplification72.7%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* (/ (* b b) (* (* y-scale x-scale) (* y-scale x-scale))) (* (* a a) -4.0)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return ((b * b) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * ((a * a) * -4.0);
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = ((b * b) / ((y_45scale * x_45scale) * (y_45scale * x_45scale))) * ((a * a) * (-4.0d0))
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return ((b * b) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * ((a * a) * -4.0);
}
def code(a, b, angle, x_45_scale, y_45_scale): return ((b * b) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * ((a * a) * -4.0)
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(Float64(b * b) / Float64(Float64(y_45_scale * x_45_scale) * Float64(y_45_scale * x_45_scale))) * Float64(Float64(a * a) * -4.0)) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = ((b * b) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * ((a * a) * -4.0); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(N[(b * b), $MachinePrecision] / N[(N[(y$45$scale * x$45$scale), $MachinePrecision] * N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{b \cdot b}{\left(y-scale \cdot x-scale\right) \cdot \left(y-scale \cdot x-scale\right)} \cdot \left(\left(a \cdot a\right) \cdot -4\right)
\end{array}
Initial program 24.0%
Taylor expanded in angle around 0
associate-/l*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6455.8
Applied rewrites55.8%
Taylor expanded in b around 0
Applied rewrites59.6%
Final simplification59.6%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* (/ (* (* -4.0 a) a) (* (* y-scale x-scale) (* y-scale x-scale))) (* b b)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (((-4.0 * a) * a) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * (b * b);
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = ((((-4.0d0) * a) * a) / ((y_45scale * x_45scale) * (y_45scale * x_45scale))) * (b * b)
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (((-4.0 * a) * a) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * (b * b);
}
def code(a, b, angle, x_45_scale, y_45_scale): return (((-4.0 * a) * a) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * (b * b)
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(Float64(Float64(-4.0 * a) * a) / Float64(Float64(y_45_scale * x_45_scale) * Float64(y_45_scale * x_45_scale))) * Float64(b * b)) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = (((-4.0 * a) * a) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * (b * b); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(N[(N[(-4.0 * a), $MachinePrecision] * a), $MachinePrecision] / N[(N[(y$45$scale * x$45$scale), $MachinePrecision] * N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-4 \cdot a\right) \cdot a}{\left(y-scale \cdot x-scale\right) \cdot \left(y-scale \cdot x-scale\right)} \cdot \left(b \cdot b\right)
\end{array}
Initial program 24.0%
Taylor expanded in b around 0
Applied rewrites51.7%
Taylor expanded in angle around 0
Applied rewrites58.8%
Applied rewrites58.9%
Final simplification58.9%
(FPCore (a b angle x-scale y-scale) :precision binary64 (* (/ (* (* a a) -4.0) (* (* y-scale x-scale) (* y-scale x-scale))) (* b b)))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (((a * a) * -4.0) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * (b * b);
}
real(8) function code(a, b, angle, x_45scale, y_45scale)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: angle
real(8), intent (in) :: x_45scale
real(8), intent (in) :: y_45scale
code = (((a * a) * (-4.0d0)) / ((y_45scale * x_45scale) * (y_45scale * x_45scale))) * (b * b)
end function
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return (((a * a) * -4.0) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * (b * b);
}
def code(a, b, angle, x_45_scale, y_45_scale): return (((a * a) * -4.0) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * (b * b)
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(Float64(Float64(a * a) * -4.0) / Float64(Float64(y_45_scale * x_45_scale) * Float64(y_45_scale * x_45_scale))) * Float64(b * b)) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = (((a * a) * -4.0) / ((y_45_scale * x_45_scale) * (y_45_scale * x_45_scale))) * (b * b); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(N[(N[(a * a), $MachinePrecision] * -4.0), $MachinePrecision] / N[(N[(y$45$scale * x$45$scale), $MachinePrecision] * N[(y$45$scale * x$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(a \cdot a\right) \cdot -4}{\left(y-scale \cdot x-scale\right) \cdot \left(y-scale \cdot x-scale\right)} \cdot \left(b \cdot b\right)
\end{array}
Initial program 24.0%
Taylor expanded in b around 0
Applied rewrites51.7%
Taylor expanded in angle around 0
Applied rewrites58.8%
Final simplification58.8%
herbie shell --seed 2024270
(FPCore (a b angle x-scale y-scale)
:name "Simplification of discriminant from scale-rotated-ellipse"
:precision binary64
(- (* (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) (PI)))) (cos (* (/ angle 180.0) (PI)))) x-scale) y-scale) (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) (PI)))) (cos (* (/ angle 180.0) (PI)))) x-scale) y-scale)) (* (* 4.0 (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) (PI)))) 2.0) (pow (* b (cos (* (/ angle 180.0) (PI)))) 2.0)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) (PI)))) 2.0) (pow (* b (sin (* (/ angle 180.0) (PI)))) 2.0)) y-scale) y-scale))))