
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x 2.0 (fma y y (* x x))))
double code(double x, double y) {
return fma(x, 2.0, fma(y, y, (x * x)));
}
function code(x, y) return fma(x, 2.0, fma(y, y, Float64(x * x))) end
code[x_, y_] := N[(x * 2.0 + N[(y * y + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 2, \mathsf{fma}\left(y, y, x \cdot x\right)\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (* 2.0 x) (* x x)))) (if (<= t_0 -5e-127) (* 2.0 x) (if (<= t_0 100.0) (* y y) (* x x)))))
double code(double x, double y) {
double t_0 = (2.0 * x) + (x * x);
double tmp;
if (t_0 <= -5e-127) {
tmp = 2.0 * x;
} else if (t_0 <= 100.0) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 * x) + (x * x)
if (t_0 <= (-5d-127)) then
tmp = 2.0d0 * x
else if (t_0 <= 100.0d0) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (2.0 * x) + (x * x);
double tmp;
if (t_0 <= -5e-127) {
tmp = 2.0 * x;
} else if (t_0 <= 100.0) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): t_0 = (2.0 * x) + (x * x) tmp = 0 if t_0 <= -5e-127: tmp = 2.0 * x elif t_0 <= 100.0: tmp = y * y else: tmp = x * x return tmp
function code(x, y) t_0 = Float64(Float64(2.0 * x) + Float64(x * x)) tmp = 0.0 if (t_0 <= -5e-127) tmp = Float64(2.0 * x); elseif (t_0 <= 100.0) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) t_0 = (2.0 * x) + (x * x); tmp = 0.0; if (t_0 <= -5e-127) tmp = 2.0 * x; elseif (t_0 <= 100.0) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-127], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$0, 100.0], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 \cdot x + x \cdot x\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-127}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_0 \leq 100:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < -4.9999999999999997e-127Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval67.0
Applied rewrites67.0%
Taylor expanded in x around 0
Applied rewrites65.4%
if -4.9999999999999997e-127 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 100Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6462.9
Applied rewrites62.9%
if 100 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6484.0
Applied rewrites84.0%
Final simplification74.2%
(FPCore (x y) :precision binary64 (if (<= (+ (* 2.0 x) (* x x)) 100.0) (* y y) (* x x)))
double code(double x, double y) {
double tmp;
if (((2.0 * x) + (x * x)) <= 100.0) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((2.0d0 * x) + (x * x)) <= 100.0d0) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((2.0 * x) + (x * x)) <= 100.0) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((2.0 * x) + (x * x)) <= 100.0: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(2.0 * x) + Float64(x * x)) <= 100.0) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((2.0 * x) + (x * x)) <= 100.0) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], 100.0], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot x + x \cdot x \leq 100:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 100Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6458.8
Applied rewrites58.8%
if 100 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6484.0
Applied rewrites84.0%
Final simplification72.1%
(FPCore (x y) :precision binary64 (if (<= (* y y) 5e-167) (* (- x -2.0) x) (fma y y (* x x))))
double code(double x, double y) {
double tmp;
if ((y * y) <= 5e-167) {
tmp = (x - -2.0) * x;
} else {
tmp = fma(y, y, (x * x));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 5e-167) tmp = Float64(Float64(x - -2.0) * x); else tmp = fma(y, y, Float64(x * x)); end return tmp end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 5e-167], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision], N[(y * y + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 5 \cdot 10^{-167}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, y, x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 y y) < 5.0000000000000002e-167Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval98.1
Applied rewrites98.1%
if 5.0000000000000002e-167 < (*.f64 y y) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6497.6
Applied rewrites97.6%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6497.6
Applied rewrites97.6%
(FPCore (x y) :precision binary64 (if (<= (* y y) 6.5e+82) (* (- x -2.0) x) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 6.5e+82) {
tmp = (x - -2.0) * x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 6.5d+82) then
tmp = (x - (-2.0d0)) * x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 6.5e+82) {
tmp = (x - -2.0) * x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 6.5e+82: tmp = (x - -2.0) * x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 6.5e+82) tmp = Float64(Float64(x - -2.0) * x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 6.5e+82) tmp = (x - -2.0) * x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 6.5e+82], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 6.5 \cdot 10^{+82}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 6.5000000000000003e82Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval87.3
Applied rewrites87.3%
if 6.5000000000000003e82 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6486.1
Applied rewrites86.1%
(FPCore (x y) :precision binary64 (fma (+ 2.0 x) x (* y y)))
double code(double x, double y) {
return fma((2.0 + x), x, (y * y));
}
function code(x, y) return fma(Float64(2.0 + x), x, Float64(y * y)) end
code[x_, y_] := N[(N[(2.0 + x), $MachinePrecision] * x + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(2 + x, x, y \cdot y\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6446.4
Applied rewrites46.4%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024270
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))