
(FPCore (x y z t a b) :precision binary64 (/ (* x (exp (- (+ (* y (log z)) (* (- t 1.0) (log a))) b))) y))
double code(double x, double y, double z, double t, double a, double b) {
return (x * exp((((y * log(z)) + ((t - 1.0) * log(a))) - b))) / y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * exp((((y * log(z)) + ((t - 1.0d0) * log(a))) - b))) / y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.exp((((y * Math.log(z)) + ((t - 1.0) * Math.log(a))) - b))) / y;
}
def code(x, y, z, t, a, b): return (x * math.exp((((y * math.log(z)) + ((t - 1.0) * math.log(a))) - b))) / y
function code(x, y, z, t, a, b) return Float64(Float64(x * exp(Float64(Float64(Float64(y * log(z)) + Float64(Float64(t - 1.0) * log(a))) - b))) / y) end
function tmp = code(x, y, z, t, a, b) tmp = (x * exp((((y * log(z)) + ((t - 1.0) * log(a))) - b))) / y; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Exp[N[(N[(N[(y * N[Log[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t - 1.0), $MachinePrecision] * N[Log[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot e^{\left(y \cdot \log z + \left(t - 1\right) \cdot \log a\right) - b}}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (* x (exp (- (+ (* y (log z)) (* (- t 1.0) (log a))) b))) y))
double code(double x, double y, double z, double t, double a, double b) {
return (x * exp((((y * log(z)) + ((t - 1.0) * log(a))) - b))) / y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x * exp((((y * log(z)) + ((t - 1.0d0) * log(a))) - b))) / y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x * Math.exp((((y * Math.log(z)) + ((t - 1.0) * Math.log(a))) - b))) / y;
}
def code(x, y, z, t, a, b): return (x * math.exp((((y * math.log(z)) + ((t - 1.0) * math.log(a))) - b))) / y
function code(x, y, z, t, a, b) return Float64(Float64(x * exp(Float64(Float64(Float64(y * log(z)) + Float64(Float64(t - 1.0) * log(a))) - b))) / y) end
function tmp = code(x, y, z, t, a, b) tmp = (x * exp((((y * log(z)) + ((t - 1.0) * log(a))) - b))) / y; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x * N[Exp[N[(N[(N[(y * N[Log[z], $MachinePrecision]), $MachinePrecision] + N[(N[(t - 1.0), $MachinePrecision] * N[Log[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot e^{\left(y \cdot \log z + \left(t - 1\right) \cdot \log a\right) - b}}{y}
\end{array}
(FPCore (x y z t a b) :precision binary64 (/ (* (exp (- (+ (* (log a) (- t 1.0)) (* (log z) y)) b)) x) y))
double code(double x, double y, double z, double t, double a, double b) {
return (exp((((log(a) * (t - 1.0)) + (log(z) * y)) - b)) * x) / y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (exp((((log(a) * (t - 1.0d0)) + (log(z) * y)) - b)) * x) / y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (Math.exp((((Math.log(a) * (t - 1.0)) + (Math.log(z) * y)) - b)) * x) / y;
}
def code(x, y, z, t, a, b): return (math.exp((((math.log(a) * (t - 1.0)) + (math.log(z) * y)) - b)) * x) / y
function code(x, y, z, t, a, b) return Float64(Float64(exp(Float64(Float64(Float64(log(a) * Float64(t - 1.0)) + Float64(log(z) * y)) - b)) * x) / y) end
function tmp = code(x, y, z, t, a, b) tmp = (exp((((log(a) * (t - 1.0)) + (log(z) * y)) - b)) * x) / y; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[Exp[N[(N[(N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Log[z], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{\left(\log a \cdot \left(t - 1\right) + \log z \cdot y\right) - b} \cdot x}{y}
\end{array}
Initial program 98.8%
Final simplification98.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (log a) (- t 1.0)))
(t_2 (/ (* (exp (- (* (log a) t) b)) x) y)))
(if (<= t_1 -5e+34)
t_2
(if (<= t_1 280.0)
(* (/ (pow a (- t 1.0)) (* (exp b) y)) x)
(if (<= t_1 680.0) (/ (/ (* (pow z y) x) y) a) t_2)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = log(a) * (t - 1.0);
double t_2 = (exp(((log(a) * t) - b)) * x) / y;
double tmp;
if (t_1 <= -5e+34) {
tmp = t_2;
} else if (t_1 <= 280.0) {
tmp = (pow(a, (t - 1.0)) / (exp(b) * y)) * x;
} else if (t_1 <= 680.0) {
tmp = ((pow(z, y) * x) / y) / a;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = log(a) * (t - 1.0d0)
t_2 = (exp(((log(a) * t) - b)) * x) / y
if (t_1 <= (-5d+34)) then
tmp = t_2
else if (t_1 <= 280.0d0) then
tmp = ((a ** (t - 1.0d0)) / (exp(b) * y)) * x
else if (t_1 <= 680.0d0) then
tmp = (((z ** y) * x) / y) / a
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = Math.log(a) * (t - 1.0);
double t_2 = (Math.exp(((Math.log(a) * t) - b)) * x) / y;
double tmp;
if (t_1 <= -5e+34) {
tmp = t_2;
} else if (t_1 <= 280.0) {
tmp = (Math.pow(a, (t - 1.0)) / (Math.exp(b) * y)) * x;
} else if (t_1 <= 680.0) {
tmp = ((Math.pow(z, y) * x) / y) / a;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = math.log(a) * (t - 1.0) t_2 = (math.exp(((math.log(a) * t) - b)) * x) / y tmp = 0 if t_1 <= -5e+34: tmp = t_2 elif t_1 <= 280.0: tmp = (math.pow(a, (t - 1.0)) / (math.exp(b) * y)) * x elif t_1 <= 680.0: tmp = ((math.pow(z, y) * x) / y) / a else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(log(a) * Float64(t - 1.0)) t_2 = Float64(Float64(exp(Float64(Float64(log(a) * t) - b)) * x) / y) tmp = 0.0 if (t_1 <= -5e+34) tmp = t_2; elseif (t_1 <= 280.0) tmp = Float64(Float64((a ^ Float64(t - 1.0)) / Float64(exp(b) * y)) * x); elseif (t_1 <= 680.0) tmp = Float64(Float64(Float64((z ^ y) * x) / y) / a); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = log(a) * (t - 1.0); t_2 = (exp(((log(a) * t) - b)) * x) / y; tmp = 0.0; if (t_1 <= -5e+34) tmp = t_2; elseif (t_1 <= 280.0) tmp = ((a ^ (t - 1.0)) / (exp(b) * y)) * x; elseif (t_1 <= 680.0) tmp = (((z ^ y) * x) / y) / a; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Exp[N[(N[(N[Log[a], $MachinePrecision] * t), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+34], t$95$2, If[LessEqual[t$95$1, 280.0], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] / N[(N[Exp[b], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 680.0], N[(N[(N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision] / a), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log a \cdot \left(t - 1\right)\\
t_2 := \frac{e^{\log a \cdot t - b} \cdot x}{y}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+34}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 280:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)}}{e^{b} \cdot y} \cdot x\\
\mathbf{elif}\;t\_1 \leq 680:\\
\;\;\;\;\frac{\frac{{z}^{y} \cdot x}{y}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < -4.9999999999999998e34 or 680 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) Initial program 100.0%
Taylor expanded in t around inf
lower-*.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log92.2
Applied rewrites92.2%
if -4.9999999999999998e34 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < 280Initial program 97.4%
Taylor expanded in y around 0
exp-diffN/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f64N/A
lower-exp.f6477.3
Applied rewrites77.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites77.4%
Taylor expanded in y around 0
div-expN/A
associate-/l/N/A
lower-/.f64N/A
exp-to-powN/A
lower-pow.f64N/A
lower--.f64N/A
lower-*.f64N/A
lower-exp.f6477.3
Applied rewrites77.3%
if 280 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < 680Initial program 98.2%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6480.0
Applied rewrites80.0%
Taylor expanded in t around 0
Applied rewrites87.0%
Applied rewrites80.0%
Applied rewrites92.2%
Final simplification86.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (log a) (- t 1.0))))
(if (<= t_1 -681.2)
(* (/ (pow a (- t 1.0)) y) x)
(if (<= t_1 280.0)
(/ (* (/ (exp (- b)) a) x) y)
(if (<= t_1 1e+90)
(/ (/ (* (pow z y) x) y) a)
(/ (* (exp (* (log a) t)) x) y))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = log(a) * (t - 1.0);
double tmp;
if (t_1 <= -681.2) {
tmp = (pow(a, (t - 1.0)) / y) * x;
} else if (t_1 <= 280.0) {
tmp = ((exp(-b) / a) * x) / y;
} else if (t_1 <= 1e+90) {
tmp = ((pow(z, y) * x) / y) / a;
} else {
tmp = (exp((log(a) * t)) * x) / y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = log(a) * (t - 1.0d0)
if (t_1 <= (-681.2d0)) then
tmp = ((a ** (t - 1.0d0)) / y) * x
else if (t_1 <= 280.0d0) then
tmp = ((exp(-b) / a) * x) / y
else if (t_1 <= 1d+90) then
tmp = (((z ** y) * x) / y) / a
else
tmp = (exp((log(a) * t)) * x) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = Math.log(a) * (t - 1.0);
double tmp;
if (t_1 <= -681.2) {
tmp = (Math.pow(a, (t - 1.0)) / y) * x;
} else if (t_1 <= 280.0) {
tmp = ((Math.exp(-b) / a) * x) / y;
} else if (t_1 <= 1e+90) {
tmp = ((Math.pow(z, y) * x) / y) / a;
} else {
tmp = (Math.exp((Math.log(a) * t)) * x) / y;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = math.log(a) * (t - 1.0) tmp = 0 if t_1 <= -681.2: tmp = (math.pow(a, (t - 1.0)) / y) * x elif t_1 <= 280.0: tmp = ((math.exp(-b) / a) * x) / y elif t_1 <= 1e+90: tmp = ((math.pow(z, y) * x) / y) / a else: tmp = (math.exp((math.log(a) * t)) * x) / y return tmp
function code(x, y, z, t, a, b) t_1 = Float64(log(a) * Float64(t - 1.0)) tmp = 0.0 if (t_1 <= -681.2) tmp = Float64(Float64((a ^ Float64(t - 1.0)) / y) * x); elseif (t_1 <= 280.0) tmp = Float64(Float64(Float64(exp(Float64(-b)) / a) * x) / y); elseif (t_1 <= 1e+90) tmp = Float64(Float64(Float64((z ^ y) * x) / y) / a); else tmp = Float64(Float64(exp(Float64(log(a) * t)) * x) / y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = log(a) * (t - 1.0); tmp = 0.0; if (t_1 <= -681.2) tmp = ((a ^ (t - 1.0)) / y) * x; elseif (t_1 <= 280.0) tmp = ((exp(-b) / a) * x) / y; elseif (t_1 <= 1e+90) tmp = (((z ^ y) * x) / y) / a; else tmp = (exp((log(a) * t)) * x) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -681.2], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 280.0], N[(N[(N[(N[Exp[(-b)], $MachinePrecision] / a), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$1, 1e+90], N[(N[(N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision] / a), $MachinePrecision], N[(N[(N[Exp[N[(N[Log[a], $MachinePrecision] * t), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log a \cdot \left(t - 1\right)\\
\mathbf{if}\;t\_1 \leq -681.2:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)}}{y} \cdot x\\
\mathbf{elif}\;t\_1 \leq 280:\\
\;\;\;\;\frac{\frac{e^{-b}}{a} \cdot x}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;\frac{\frac{{z}^{y} \cdot x}{y}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{e^{\log a \cdot t} \cdot x}{y}\\
\end{array}
\end{array}
if (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < -681.20000000000005Initial program 99.9%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6469.0
Applied rewrites69.0%
Taylor expanded in y around 0
Applied rewrites78.3%
if -681.20000000000005 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < 280Initial program 97.1%
Taylor expanded in y around 0
exp-diffN/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f64N/A
lower-exp.f6477.9
Applied rewrites77.9%
Taylor expanded in t around 0
Applied rewrites77.2%
if 280 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < 9.99999999999999966e89Initial program 98.8%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6466.9
Applied rewrites66.9%
Taylor expanded in t around 0
Applied rewrites78.8%
Applied rewrites72.5%
Applied rewrites82.4%
if 9.99999999999999966e89 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) Initial program 100.0%
Taylor expanded in t around inf
lower-*.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log93.1
Applied rewrites93.1%
Final simplification81.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (log a) (- t 1.0))) (t_2 (* (/ (pow a (- t 1.0)) y) x)))
(if (<= t_1 -681.2)
t_2
(if (<= t_1 280.0)
(/ (* (/ (exp (- b)) a) x) y)
(if (<= t_1 1e+90) (/ (/ (* (pow z y) x) y) a) t_2)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = log(a) * (t - 1.0);
double t_2 = (pow(a, (t - 1.0)) / y) * x;
double tmp;
if (t_1 <= -681.2) {
tmp = t_2;
} else if (t_1 <= 280.0) {
tmp = ((exp(-b) / a) * x) / y;
} else if (t_1 <= 1e+90) {
tmp = ((pow(z, y) * x) / y) / a;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = log(a) * (t - 1.0d0)
t_2 = ((a ** (t - 1.0d0)) / y) * x
if (t_1 <= (-681.2d0)) then
tmp = t_2
else if (t_1 <= 280.0d0) then
tmp = ((exp(-b) / a) * x) / y
else if (t_1 <= 1d+90) then
tmp = (((z ** y) * x) / y) / a
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = Math.log(a) * (t - 1.0);
double t_2 = (Math.pow(a, (t - 1.0)) / y) * x;
double tmp;
if (t_1 <= -681.2) {
tmp = t_2;
} else if (t_1 <= 280.0) {
tmp = ((Math.exp(-b) / a) * x) / y;
} else if (t_1 <= 1e+90) {
tmp = ((Math.pow(z, y) * x) / y) / a;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = math.log(a) * (t - 1.0) t_2 = (math.pow(a, (t - 1.0)) / y) * x tmp = 0 if t_1 <= -681.2: tmp = t_2 elif t_1 <= 280.0: tmp = ((math.exp(-b) / a) * x) / y elif t_1 <= 1e+90: tmp = ((math.pow(z, y) * x) / y) / a else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(log(a) * Float64(t - 1.0)) t_2 = Float64(Float64((a ^ Float64(t - 1.0)) / y) * x) tmp = 0.0 if (t_1 <= -681.2) tmp = t_2; elseif (t_1 <= 280.0) tmp = Float64(Float64(Float64(exp(Float64(-b)) / a) * x) / y); elseif (t_1 <= 1e+90) tmp = Float64(Float64(Float64((z ^ y) * x) / y) / a); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = log(a) * (t - 1.0); t_2 = ((a ^ (t - 1.0)) / y) * x; tmp = 0.0; if (t_1 <= -681.2) tmp = t_2; elseif (t_1 <= 280.0) tmp = ((exp(-b) / a) * x) / y; elseif (t_1 <= 1e+90) tmp = (((z ^ y) * x) / y) / a; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -681.2], t$95$2, If[LessEqual[t$95$1, 280.0], N[(N[(N[(N[Exp[(-b)], $MachinePrecision] / a), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$1, 1e+90], N[(N[(N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision] / a), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log a \cdot \left(t - 1\right)\\
t_2 := \frac{{a}^{\left(t - 1\right)}}{y} \cdot x\\
\mathbf{if}\;t\_1 \leq -681.2:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 280:\\
\;\;\;\;\frac{\frac{e^{-b}}{a} \cdot x}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;\frac{\frac{{z}^{y} \cdot x}{y}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < -681.20000000000005 or 9.99999999999999966e89 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) Initial program 99.9%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6470.1
Applied rewrites70.1%
Taylor expanded in y around 0
Applied rewrites83.6%
if -681.20000000000005 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < 280Initial program 97.1%
Taylor expanded in y around 0
exp-diffN/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f64N/A
lower-exp.f6477.9
Applied rewrites77.9%
Taylor expanded in t around 0
Applied rewrites77.2%
if 280 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < 9.99999999999999966e89Initial program 98.8%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6466.9
Applied rewrites66.9%
Taylor expanded in t around 0
Applied rewrites78.8%
Applied rewrites72.5%
Applied rewrites82.4%
Final simplification81.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (log a) (- t 1.0))) (t_2 (* (/ (pow a (- t 1.0)) y) x)))
(if (<= t_1 -10000000000000.0)
t_2
(if (<= t_1 1e+90) (* (/ x y) (/ (pow z y) a)) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = log(a) * (t - 1.0);
double t_2 = (pow(a, (t - 1.0)) / y) * x;
double tmp;
if (t_1 <= -10000000000000.0) {
tmp = t_2;
} else if (t_1 <= 1e+90) {
tmp = (x / y) * (pow(z, y) / a);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = log(a) * (t - 1.0d0)
t_2 = ((a ** (t - 1.0d0)) / y) * x
if (t_1 <= (-10000000000000.0d0)) then
tmp = t_2
else if (t_1 <= 1d+90) then
tmp = (x / y) * ((z ** y) / a)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = Math.log(a) * (t - 1.0);
double t_2 = (Math.pow(a, (t - 1.0)) / y) * x;
double tmp;
if (t_1 <= -10000000000000.0) {
tmp = t_2;
} else if (t_1 <= 1e+90) {
tmp = (x / y) * (Math.pow(z, y) / a);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = math.log(a) * (t - 1.0) t_2 = (math.pow(a, (t - 1.0)) / y) * x tmp = 0 if t_1 <= -10000000000000.0: tmp = t_2 elif t_1 <= 1e+90: tmp = (x / y) * (math.pow(z, y) / a) else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(log(a) * Float64(t - 1.0)) t_2 = Float64(Float64((a ^ Float64(t - 1.0)) / y) * x) tmp = 0.0 if (t_1 <= -10000000000000.0) tmp = t_2; elseif (t_1 <= 1e+90) tmp = Float64(Float64(x / y) * Float64((z ^ y) / a)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = log(a) * (t - 1.0); t_2 = ((a ^ (t - 1.0)) / y) * x; tmp = 0.0; if (t_1 <= -10000000000000.0) tmp = t_2; elseif (t_1 <= 1e+90) tmp = (x / y) * ((z ^ y) / a); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -10000000000000.0], t$95$2, If[LessEqual[t$95$1, 1e+90], N[(N[(x / y), $MachinePrecision] * N[(N[Power[z, y], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \log a \cdot \left(t - 1\right)\\
t_2 := \frac{{a}^{\left(t - 1\right)}}{y} \cdot x\\
\mathbf{if}\;t\_1 \leq -10000000000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{+90}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{{z}^{y}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < -1e13 or 9.99999999999999966e89 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) Initial program 100.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6471.1
Applied rewrites71.1%
Taylor expanded in y around 0
Applied rewrites85.3%
if -1e13 < (*.f64 (-.f64 t #s(literal 1 binary64)) (log.f64 a)) < 9.99999999999999966e89Initial program 97.8%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6461.0
Applied rewrites61.0%
Taylor expanded in t around 0
Applied rewrites70.5%
Final simplification77.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* (exp (- (* (log a) t) b)) x) y)))
(if (<= (- t 1.0) -2000000000000.0)
t_1
(if (<= (- t 1.0) -0.999999998) (/ (/ (* (pow z y) x) y) a) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(((log(a) * t) - b)) * x) / y;
double tmp;
if ((t - 1.0) <= -2000000000000.0) {
tmp = t_1;
} else if ((t - 1.0) <= -0.999999998) {
tmp = ((pow(z, y) * x) / y) / a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(((log(a) * t) - b)) * x) / y
if ((t - 1.0d0) <= (-2000000000000.0d0)) then
tmp = t_1
else if ((t - 1.0d0) <= (-0.999999998d0)) then
tmp = (((z ** y) * x) / y) / a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(((Math.log(a) * t) - b)) * x) / y;
double tmp;
if ((t - 1.0) <= -2000000000000.0) {
tmp = t_1;
} else if ((t - 1.0) <= -0.999999998) {
tmp = ((Math.pow(z, y) * x) / y) / a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(((math.log(a) * t) - b)) * x) / y tmp = 0 if (t - 1.0) <= -2000000000000.0: tmp = t_1 elif (t - 1.0) <= -0.999999998: tmp = ((math.pow(z, y) * x) / y) / a else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(Float64(log(a) * t) - b)) * x) / y) tmp = 0.0 if (Float64(t - 1.0) <= -2000000000000.0) tmp = t_1; elseif (Float64(t - 1.0) <= -0.999999998) tmp = Float64(Float64(Float64((z ^ y) * x) / y) / a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(((log(a) * t) - b)) * x) / y; tmp = 0.0; if ((t - 1.0) <= -2000000000000.0) tmp = t_1; elseif ((t - 1.0) <= -0.999999998) tmp = (((z ^ y) * x) / y) / a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[N[(N[(N[Log[a], $MachinePrecision] * t), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[N[(t - 1.0), $MachinePrecision], -2000000000000.0], t$95$1, If[LessEqual[N[(t - 1.0), $MachinePrecision], -0.999999998], N[(N[(N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{\log a \cdot t - b} \cdot x}{y}\\
\mathbf{if}\;t - 1 \leq -2000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t - 1 \leq -0.999999998:\\
\;\;\;\;\frac{\frac{{z}^{y} \cdot x}{y}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 t #s(literal 1 binary64)) < -2e12 or -0.999999997999999946 < (-.f64 t #s(literal 1 binary64)) Initial program 100.0%
Taylor expanded in t around inf
lower-*.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log92.6
Applied rewrites92.6%
if -2e12 < (-.f64 t #s(literal 1 binary64)) < -0.999999997999999946Initial program 97.5%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6465.4
Applied rewrites65.4%
Taylor expanded in t around 0
Applied rewrites73.2%
Applied rewrites66.2%
Applied rewrites77.3%
Final simplification85.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* (/ (pow z y) a) x) y)))
(if (<= y -4.5e+76)
t_1
(if (<= y 1.36) (/ (* (exp (- (* (log a) (- t 1.0)) b)) x) y) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((pow(z, y) / a) * x) / y;
double tmp;
if (y <= -4.5e+76) {
tmp = t_1;
} else if (y <= 1.36) {
tmp = (exp(((log(a) * (t - 1.0)) - b)) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (((z ** y) / a) * x) / y
if (y <= (-4.5d+76)) then
tmp = t_1
else if (y <= 1.36d0) then
tmp = (exp(((log(a) * (t - 1.0d0)) - b)) * x) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((Math.pow(z, y) / a) * x) / y;
double tmp;
if (y <= -4.5e+76) {
tmp = t_1;
} else if (y <= 1.36) {
tmp = (Math.exp(((Math.log(a) * (t - 1.0)) - b)) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((math.pow(z, y) / a) * x) / y tmp = 0 if y <= -4.5e+76: tmp = t_1 elif y <= 1.36: tmp = (math.exp(((math.log(a) * (t - 1.0)) - b)) * x) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64((z ^ y) / a) * x) / y) tmp = 0.0 if (y <= -4.5e+76) tmp = t_1; elseif (y <= 1.36) tmp = Float64(Float64(exp(Float64(Float64(log(a) * Float64(t - 1.0)) - b)) * x) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (((z ^ y) / a) * x) / y; tmp = 0.0; if (y <= -4.5e+76) tmp = t_1; elseif (y <= 1.36) tmp = (exp(((log(a) * (t - 1.0)) - b)) * x) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(N[Power[z, y], $MachinePrecision] / a), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -4.5e+76], t$95$1, If[LessEqual[y, 1.36], N[(N[(N[Exp[N[(N[(N[Log[a], $MachinePrecision] * N[(t - 1.0), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{{z}^{y}}{a} \cdot x}{y}\\
\mathbf{if}\;y \leq -4.5 \cdot 10^{+76}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.36:\\
\;\;\;\;\frac{e^{\log a \cdot \left(t - 1\right) - b} \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.4999999999999997e76 or 1.3600000000000001 < y Initial program 99.9%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6462.5
Applied rewrites62.5%
Taylor expanded in t around 0
Applied rewrites70.3%
Applied rewrites82.3%
if -4.4999999999999997e76 < y < 1.3600000000000001Initial program 97.8%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log97.1
Applied rewrites97.1%
Final simplification90.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* (exp (- (* (log a) t) b)) x) y)))
(if (<= b -2.8e+95)
t_1
(if (<= b 3e+19) (/ (* (pow a (- t 1.0)) (* (pow z y) x)) y) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(((log(a) * t) - b)) * x) / y;
double tmp;
if (b <= -2.8e+95) {
tmp = t_1;
} else if (b <= 3e+19) {
tmp = (pow(a, (t - 1.0)) * (pow(z, y) * x)) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(((log(a) * t) - b)) * x) / y
if (b <= (-2.8d+95)) then
tmp = t_1
else if (b <= 3d+19) then
tmp = ((a ** (t - 1.0d0)) * ((z ** y) * x)) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(((Math.log(a) * t) - b)) * x) / y;
double tmp;
if (b <= -2.8e+95) {
tmp = t_1;
} else if (b <= 3e+19) {
tmp = (Math.pow(a, (t - 1.0)) * (Math.pow(z, y) * x)) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(((math.log(a) * t) - b)) * x) / y tmp = 0 if b <= -2.8e+95: tmp = t_1 elif b <= 3e+19: tmp = (math.pow(a, (t - 1.0)) * (math.pow(z, y) * x)) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(Float64(log(a) * t) - b)) * x) / y) tmp = 0.0 if (b <= -2.8e+95) tmp = t_1; elseif (b <= 3e+19) tmp = Float64(Float64((a ^ Float64(t - 1.0)) * Float64((z ^ y) * x)) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(((log(a) * t) - b)) * x) / y; tmp = 0.0; if (b <= -2.8e+95) tmp = t_1; elseif (b <= 3e+19) tmp = ((a ^ (t - 1.0)) * ((z ^ y) * x)) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[N[(N[(N[Log[a], $MachinePrecision] * t), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[b, -2.8e+95], t$95$1, If[LessEqual[b, 3e+19], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * N[(N[Power[z, y], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{\log a \cdot t - b} \cdot x}{y}\\
\mathbf{if}\;b \leq -2.8 \cdot 10^{+95}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 3 \cdot 10^{+19}:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)} \cdot \left({z}^{y} \cdot x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -2.7999999999999998e95 or 3e19 < b Initial program 100.0%
Taylor expanded in t around inf
lower-*.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log89.7
Applied rewrites89.7%
if -2.7999999999999998e95 < b < 3e19Initial program 98.1%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6487.7
Applied rewrites87.7%
Final simplification88.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ (* (exp (- (* (log a) t) b)) x) y)))
(if (<= b -2.8e+95)
t_1
(if (<= b 3e+19) (* (* (pow a (- t 1.0)) x) (/ (pow z y) y)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(((log(a) * t) - b)) * x) / y;
double tmp;
if (b <= -2.8e+95) {
tmp = t_1;
} else if (b <= 3e+19) {
tmp = (pow(a, (t - 1.0)) * x) * (pow(z, y) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(((log(a) * t) - b)) * x) / y
if (b <= (-2.8d+95)) then
tmp = t_1
else if (b <= 3d+19) then
tmp = ((a ** (t - 1.0d0)) * x) * ((z ** y) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(((Math.log(a) * t) - b)) * x) / y;
double tmp;
if (b <= -2.8e+95) {
tmp = t_1;
} else if (b <= 3e+19) {
tmp = (Math.pow(a, (t - 1.0)) * x) * (Math.pow(z, y) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(((math.log(a) * t) - b)) * x) / y tmp = 0 if b <= -2.8e+95: tmp = t_1 elif b <= 3e+19: tmp = (math.pow(a, (t - 1.0)) * x) * (math.pow(z, y) / y) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(Float64(log(a) * t) - b)) * x) / y) tmp = 0.0 if (b <= -2.8e+95) tmp = t_1; elseif (b <= 3e+19) tmp = Float64(Float64((a ^ Float64(t - 1.0)) * x) * Float64((z ^ y) / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(((log(a) * t) - b)) * x) / y; tmp = 0.0; if (b <= -2.8e+95) tmp = t_1; elseif (b <= 3e+19) tmp = ((a ^ (t - 1.0)) * x) * ((z ^ y) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[N[(N[(N[Log[a], $MachinePrecision] * t), $MachinePrecision] - b), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[b, -2.8e+95], t$95$1, If[LessEqual[b, 3e+19], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] * N[(N[Power[z, y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{\log a \cdot t - b} \cdot x}{y}\\
\mathbf{if}\;b \leq -2.8 \cdot 10^{+95}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 3 \cdot 10^{+19}:\\
\;\;\;\;\left({a}^{\left(t - 1\right)} \cdot x\right) \cdot \frac{{z}^{y}}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -2.7999999999999998e95 or 3e19 < b Initial program 100.0%
Taylor expanded in t around inf
lower-*.f64N/A
rem-exp-logN/A
lower-log.f64N/A
rem-exp-log89.7
Applied rewrites89.7%
if -2.7999999999999998e95 < b < 3e19Initial program 98.1%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6481.0
Applied rewrites81.0%
Applied rewrites84.5%
Final simplification86.5%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ (exp (- b)) y) x)))
(if (<= b -1.9e+50)
t_1
(if (<= b -9.5e-302)
(/ (* (pow a (- t 1.0)) x) y)
(if (<= b 6.5e+42) (/ (* (/ (pow z y) a) x) y) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -1.9e+50) {
tmp = t_1;
} else if (b <= -9.5e-302) {
tmp = (pow(a, (t - 1.0)) * x) / y;
} else if (b <= 6.5e+42) {
tmp = ((pow(z, y) / a) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-1.9d+50)) then
tmp = t_1
else if (b <= (-9.5d-302)) then
tmp = ((a ** (t - 1.0d0)) * x) / y
else if (b <= 6.5d+42) then
tmp = (((z ** y) / a) * x) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -1.9e+50) {
tmp = t_1;
} else if (b <= -9.5e-302) {
tmp = (Math.pow(a, (t - 1.0)) * x) / y;
} else if (b <= 6.5e+42) {
tmp = ((Math.pow(z, y) / a) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -1.9e+50: tmp = t_1 elif b <= -9.5e-302: tmp = (math.pow(a, (t - 1.0)) * x) / y elif b <= 6.5e+42: tmp = ((math.pow(z, y) / a) * x) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -1.9e+50) tmp = t_1; elseif (b <= -9.5e-302) tmp = Float64(Float64((a ^ Float64(t - 1.0)) * x) / y); elseif (b <= 6.5e+42) tmp = Float64(Float64(Float64((z ^ y) / a) * x) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -1.9e+50) tmp = t_1; elseif (b <= -9.5e-302) tmp = ((a ^ (t - 1.0)) * x) / y; elseif (b <= 6.5e+42) tmp = (((z ^ y) / a) * x) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -1.9e+50], t$95$1, If[LessEqual[b, -9.5e-302], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[b, 6.5e+42], N[(N[(N[(N[Power[z, y], $MachinePrecision] / a), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -1.9 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq -9.5 \cdot 10^{-302}:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)} \cdot x}{y}\\
\mathbf{elif}\;b \leq 6.5 \cdot 10^{+42}:\\
\;\;\;\;\frac{\frac{{z}^{y}}{a} \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1.89999999999999994e50 or 6.50000000000000052e42 < b Initial program 100.0%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6480.9
Applied rewrites80.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6480.9
Applied rewrites80.9%
if -1.89999999999999994e50 < b < -9.49999999999999991e-302Initial program 97.4%
Taylor expanded in y around 0
exp-diffN/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f64N/A
lower-exp.f6481.1
Applied rewrites81.1%
Taylor expanded in b around 0
Applied rewrites80.3%
if -9.49999999999999991e-302 < b < 6.50000000000000052e42Initial program 98.7%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6476.4
Applied rewrites76.4%
Taylor expanded in t around 0
Applied rewrites70.6%
Applied rewrites80.6%
Final simplification80.7%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ (exp (- b)) y) x)))
(if (<= b -1.9e+50)
t_1
(if (<= b 11500.0) (/ (* (pow a (- t 1.0)) x) y) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -1.9e+50) {
tmp = t_1;
} else if (b <= 11500.0) {
tmp = (pow(a, (t - 1.0)) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-1.9d+50)) then
tmp = t_1
else if (b <= 11500.0d0) then
tmp = ((a ** (t - 1.0d0)) * x) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -1.9e+50) {
tmp = t_1;
} else if (b <= 11500.0) {
tmp = (Math.pow(a, (t - 1.0)) * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -1.9e+50: tmp = t_1 elif b <= 11500.0: tmp = (math.pow(a, (t - 1.0)) * x) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -1.9e+50) tmp = t_1; elseif (b <= 11500.0) tmp = Float64(Float64((a ^ Float64(t - 1.0)) * x) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -1.9e+50) tmp = t_1; elseif (b <= 11500.0) tmp = ((a ^ (t - 1.0)) * x) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -1.9e+50], t$95$1, If[LessEqual[b, 11500.0], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -1.9 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 11500:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)} \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1.89999999999999994e50 or 11500 < b Initial program 100.0%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6479.0
Applied rewrites79.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6479.0
Applied rewrites79.0%
if -1.89999999999999994e50 < b < 11500Initial program 97.9%
Taylor expanded in y around 0
exp-diffN/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f64N/A
lower-exp.f6474.2
Applied rewrites74.2%
Taylor expanded in b around 0
Applied rewrites74.4%
Final simplification76.4%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ (exp (- b)) y) x)))
(if (<= b -1.22e+50)
t_1
(if (<= b 7500.0) (* (/ x y) (pow a (- t 1.0))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -1.22e+50) {
tmp = t_1;
} else if (b <= 7500.0) {
tmp = (x / y) * pow(a, (t - 1.0));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-1.22d+50)) then
tmp = t_1
else if (b <= 7500.0d0) then
tmp = (x / y) * (a ** (t - 1.0d0))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -1.22e+50) {
tmp = t_1;
} else if (b <= 7500.0) {
tmp = (x / y) * Math.pow(a, (t - 1.0));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -1.22e+50: tmp = t_1 elif b <= 7500.0: tmp = (x / y) * math.pow(a, (t - 1.0)) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -1.22e+50) tmp = t_1; elseif (b <= 7500.0) tmp = Float64(Float64(x / y) * (a ^ Float64(t - 1.0))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -1.22e+50) tmp = t_1; elseif (b <= 7500.0) tmp = (x / y) * (a ^ (t - 1.0)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -1.22e+50], t$95$1, If[LessEqual[b, 7500.0], N[(N[(x / y), $MachinePrecision] * N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -1.22 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 7500:\\
\;\;\;\;\frac{x}{y} \cdot {a}^{\left(t - 1\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1.21999999999999993e50 or 7500 < b Initial program 100.0%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6479.0
Applied rewrites79.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6479.0
Applied rewrites79.0%
if -1.21999999999999993e50 < b < 7500Initial program 97.9%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6481.5
Applied rewrites81.5%
Taylor expanded in y around 0
Applied rewrites70.0%
Applied rewrites70.5%
Final simplification74.1%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (/ (exp (- b)) y) x)))
(if (<= b -5e+96)
t_1
(if (<= b 1.15e+43) (* (/ (pow a (- t 1.0)) y) x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -5e+96) {
tmp = t_1;
} else if (b <= 1.15e+43) {
tmp = (pow(a, (t - 1.0)) / y) * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-5d+96)) then
tmp = t_1
else if (b <= 1.15d+43) then
tmp = ((a ** (t - 1.0d0)) / y) * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -5e+96) {
tmp = t_1;
} else if (b <= 1.15e+43) {
tmp = (Math.pow(a, (t - 1.0)) / y) * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -5e+96: tmp = t_1 elif b <= 1.15e+43: tmp = (math.pow(a, (t - 1.0)) / y) * x else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -5e+96) tmp = t_1; elseif (b <= 1.15e+43) tmp = Float64(Float64((a ^ Float64(t - 1.0)) / y) * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -5e+96) tmp = t_1; elseif (b <= 1.15e+43) tmp = ((a ^ (t - 1.0)) / y) * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -5e+96], t$95$1, If[LessEqual[b, 1.15e+43], N[(N[(N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -5 \cdot 10^{+96}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 1.15 \cdot 10^{+43}:\\
\;\;\;\;\frac{{a}^{\left(t - 1\right)}}{y} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -5.0000000000000004e96 or 1.1500000000000001e43 < b Initial program 100.0%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6483.8
Applied rewrites83.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6483.8
Applied rewrites83.8%
if -5.0000000000000004e96 < b < 1.1500000000000001e43Initial program 98.1%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6480.4
Applied rewrites80.4%
Taylor expanded in y around 0
Applied rewrites68.4%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (/ (exp (- b)) y) x))) (if (<= b -2.5e-61) t_1 (if (<= b 7500.0) (/ (/ x a) y) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (exp(-b) / y) * x;
double tmp;
if (b <= -2.5e-61) {
tmp = t_1;
} else if (b <= 7500.0) {
tmp = (x / a) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (exp(-b) / y) * x
if (b <= (-2.5d-61)) then
tmp = t_1
else if (b <= 7500.0d0) then
tmp = (x / a) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (Math.exp(-b) / y) * x;
double tmp;
if (b <= -2.5e-61) {
tmp = t_1;
} else if (b <= 7500.0) {
tmp = (x / a) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (math.exp(-b) / y) * x tmp = 0 if b <= -2.5e-61: tmp = t_1 elif b <= 7500.0: tmp = (x / a) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(exp(Float64(-b)) / y) * x) tmp = 0.0 if (b <= -2.5e-61) tmp = t_1; elseif (b <= 7500.0) tmp = Float64(Float64(x / a) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (exp(-b) / y) * x; tmp = 0.0; if (b <= -2.5e-61) tmp = t_1; elseif (b <= 7500.0) tmp = (x / a) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[Exp[(-b)], $MachinePrecision] / y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[b, -2.5e-61], t$95$1, If[LessEqual[b, 7500.0], N[(N[(x / a), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{e^{-b}}{y} \cdot x\\
\mathbf{if}\;b \leq -2.5 \cdot 10^{-61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 7500:\\
\;\;\;\;\frac{\frac{x}{a}}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -2.4999999999999999e-61 or 7500 < b Initial program 99.1%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6471.0
Applied rewrites71.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6471.0
Applied rewrites71.0%
if -2.4999999999999999e-61 < b < 7500Initial program 98.4%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6481.5
Applied rewrites81.5%
Taylor expanded in y around 0
Applied rewrites70.6%
Taylor expanded in t around 0
Applied rewrites34.2%
Applied rewrites39.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (/ x y) (exp (- b))))) (if (<= b -2.5e-61) t_1 (if (<= b 7500.0) (/ (/ x a) y) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x / y) * exp(-b);
double tmp;
if (b <= -2.5e-61) {
tmp = t_1;
} else if (b <= 7500.0) {
tmp = (x / a) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * exp(-b)
if (b <= (-2.5d-61)) then
tmp = t_1
else if (b <= 7500.0d0) then
tmp = (x / a) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x / y) * Math.exp(-b);
double tmp;
if (b <= -2.5e-61) {
tmp = t_1;
} else if (b <= 7500.0) {
tmp = (x / a) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x / y) * math.exp(-b) tmp = 0 if b <= -2.5e-61: tmp = t_1 elif b <= 7500.0: tmp = (x / a) / y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x / y) * exp(Float64(-b))) tmp = 0.0 if (b <= -2.5e-61) tmp = t_1; elseif (b <= 7500.0) tmp = Float64(Float64(x / a) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x / y) * exp(-b); tmp = 0.0; if (b <= -2.5e-61) tmp = t_1; elseif (b <= 7500.0) tmp = (x / a) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[Exp[(-b)], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2.5e-61], t$95$1, If[LessEqual[b, 7500.0], N[(N[(x / a), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot e^{-b}\\
\mathbf{if}\;b \leq -2.5 \cdot 10^{-61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 7500:\\
\;\;\;\;\frac{\frac{x}{a}}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -2.4999999999999999e-61 or 7500 < b Initial program 99.1%
Taylor expanded in b around inf
mul-1-negN/A
lower-neg.f6471.0
Applied rewrites71.0%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6461.2
Applied rewrites61.2%
if -2.4999999999999999e-61 < b < 7500Initial program 98.4%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6481.5
Applied rewrites81.5%
Taylor expanded in y around 0
Applied rewrites70.6%
Taylor expanded in t around 0
Applied rewrites34.2%
Applied rewrites39.5%
Final simplification50.9%
(FPCore (x y z t a b) :precision binary64 (if (<= b -5e-48) (/ (/ x y) a) (/ (/ x a) y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -5e-48) {
tmp = (x / y) / a;
} else {
tmp = (x / a) / y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-5d-48)) then
tmp = (x / y) / a
else
tmp = (x / a) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -5e-48) {
tmp = (x / y) / a;
} else {
tmp = (x / a) / y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if b <= -5e-48: tmp = (x / y) / a else: tmp = (x / a) / y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (b <= -5e-48) tmp = Float64(Float64(x / y) / a); else tmp = Float64(Float64(x / a) / y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (b <= -5e-48) tmp = (x / y) / a; else tmp = (x / a) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[b, -5e-48], N[(N[(x / y), $MachinePrecision] / a), $MachinePrecision], N[(N[(x / a), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-48}:\\
\;\;\;\;\frac{\frac{x}{y}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{a}}{y}\\
\end{array}
\end{array}
if b < -4.9999999999999999e-48Initial program 98.2%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6448.7
Applied rewrites48.7%
Taylor expanded in y around 0
Applied rewrites44.8%
Taylor expanded in t around 0
Applied rewrites25.4%
Applied rewrites32.7%
if -4.9999999999999999e-48 < b Initial program 99.0%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6471.2
Applied rewrites71.2%
Taylor expanded in y around 0
Applied rewrites60.9%
Taylor expanded in t around 0
Applied rewrites29.2%
Applied rewrites33.9%
(FPCore (x y z t a b) :precision binary64 (/ (/ x a) y))
double code(double x, double y, double z, double t, double a, double b) {
return (x / a) / y;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x / a) / y
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (x / a) / y;
}
def code(x, y, z, t, a, b): return (x / a) / y
function code(x, y, z, t, a, b) return Float64(Float64(x / a) / y) end
function tmp = code(x, y, z, t, a, b) tmp = (x / a) / y; end
code[x_, y_, z_, t_, a_, b_] := N[(N[(x / a), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x}{a}}{y}
\end{array}
Initial program 98.8%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6465.5
Applied rewrites65.5%
Taylor expanded in y around 0
Applied rewrites56.8%
Taylor expanded in t around 0
Applied rewrites28.2%
Applied rewrites31.4%
(FPCore (x y z t a b) :precision binary64 (/ x (* a y)))
double code(double x, double y, double z, double t, double a, double b) {
return x / (a * y);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x / (a * y)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x / (a * y);
}
def code(x, y, z, t, a, b): return x / (a * y)
function code(x, y, z, t, a, b) return Float64(x / Float64(a * y)) end
function tmp = code(x, y, z, t, a, b) tmp = x / (a * y); end
code[x_, y_, z_, t_, a_, b_] := N[(x / N[(a * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{a \cdot y}
\end{array}
Initial program 98.8%
Taylor expanded in b around 0
exp-sumN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-/.f64N/A
exp-prodN/A
lower-pow.f64N/A
rem-exp-logN/A
lower--.f6465.5
Applied rewrites65.5%
Taylor expanded in y around 0
Applied rewrites56.8%
Taylor expanded in t around 0
Applied rewrites28.2%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (pow a (- t 1.0)))
(t_2 (/ (* x (/ t_1 y)) (- (+ b 1.0) (* y (log z))))))
(if (< t -0.8845848504127471)
t_2
(if (< t 852031.2288374073)
(/ (* (/ x y) t_1) (exp (- b (* (log z) y))))
t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = pow(a, (t - 1.0));
double t_2 = (x * (t_1 / y)) / ((b + 1.0) - (y * log(z)));
double tmp;
if (t < -0.8845848504127471) {
tmp = t_2;
} else if (t < 852031.2288374073) {
tmp = ((x / y) * t_1) / exp((b - (log(z) * y)));
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = a ** (t - 1.0d0)
t_2 = (x * (t_1 / y)) / ((b + 1.0d0) - (y * log(z)))
if (t < (-0.8845848504127471d0)) then
tmp = t_2
else if (t < 852031.2288374073d0) then
tmp = ((x / y) * t_1) / exp((b - (log(z) * y)))
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = Math.pow(a, (t - 1.0));
double t_2 = (x * (t_1 / y)) / ((b + 1.0) - (y * Math.log(z)));
double tmp;
if (t < -0.8845848504127471) {
tmp = t_2;
} else if (t < 852031.2288374073) {
tmp = ((x / y) * t_1) / Math.exp((b - (Math.log(z) * y)));
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = math.pow(a, (t - 1.0)) t_2 = (x * (t_1 / y)) / ((b + 1.0) - (y * math.log(z))) tmp = 0 if t < -0.8845848504127471: tmp = t_2 elif t < 852031.2288374073: tmp = ((x / y) * t_1) / math.exp((b - (math.log(z) * y))) else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = a ^ Float64(t - 1.0) t_2 = Float64(Float64(x * Float64(t_1 / y)) / Float64(Float64(b + 1.0) - Float64(y * log(z)))) tmp = 0.0 if (t < -0.8845848504127471) tmp = t_2; elseif (t < 852031.2288374073) tmp = Float64(Float64(Float64(x / y) * t_1) / exp(Float64(b - Float64(log(z) * y)))); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a ^ (t - 1.0); t_2 = (x * (t_1 / y)) / ((b + 1.0) - (y * log(z))); tmp = 0.0; if (t < -0.8845848504127471) tmp = t_2; elseif (t < 852031.2288374073) tmp = ((x / y) * t_1) / exp((b - (log(z) * y))); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[Power[a, N[(t - 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision] / N[(N[(b + 1.0), $MachinePrecision] - N[(y * N[Log[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -0.8845848504127471], t$95$2, If[Less[t, 852031.2288374073], N[(N[(N[(x / y), $MachinePrecision] * t$95$1), $MachinePrecision] / N[Exp[N[(b - N[(N[Log[z], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := {a}^{\left(t - 1\right)}\\
t_2 := \frac{x \cdot \frac{t\_1}{y}}{\left(b + 1\right) - y \cdot \log z}\\
\mathbf{if}\;t < -0.8845848504127471:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t < 852031.2288374073:\\
\;\;\;\;\frac{\frac{x}{y} \cdot t\_1}{e^{b - \log z \cdot y}}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024270
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:incompleteBetaWorker from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -8845848504127471/10000000000000000) (/ (* x (/ (pow a (- t 1)) y)) (- (+ b 1) (* y (log z)))) (if (< t 8520312288374073/10000000000) (/ (* (/ x y) (pow a (- t 1))) (exp (- b (* (log z) y)))) (/ (* x (/ (pow a (- t 1)) y)) (- (+ b 1) (* y (log z)))))))
(/ (* x (exp (- (+ (* y (log z)) (* (- t 1.0) (log a))) b))) y))