
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (/ x 2.0) (* y x)) z))
double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x / 2.0d0) + (y * x)) + z
end function
public static double code(double x, double y, double z) {
return ((x / 2.0) + (y * x)) + z;
}
def code(x, y, z): return ((x / 2.0) + (y * x)) + z
function code(x, y, z) return Float64(Float64(Float64(x / 2.0) + Float64(y * x)) + z) end
function tmp = code(x, y, z) tmp = ((x / 2.0) + (y * x)) + z; end
code[x_, y_, z_] := N[(N[(N[(x / 2.0), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{2} + y \cdot x\right) + z
\end{array}
(FPCore (x y z) :precision binary64 (fma (+ y 0.5) x z))
double code(double x, double y, double z) {
return fma((y + 0.5), x, z);
}
function code(x, y, z) return fma(Float64(y + 0.5), x, z) end
code[x_, y_, z_] := N[(N[(y + 0.5), $MachinePrecision] * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + 0.5, x, z\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
lift-/.f64N/A
div-invN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
lower-+.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (/ x 2.0) (* x y))) (t_1 (* (- y -0.5) x))) (if (<= t_0 -1e+43) t_1 (if (<= t_0 1e+43) (fma x 0.5 z) t_1))))
double code(double x, double y, double z) {
double t_0 = (x / 2.0) + (x * y);
double t_1 = (y - -0.5) * x;
double tmp;
if (t_0 <= -1e+43) {
tmp = t_1;
} else if (t_0 <= 1e+43) {
tmp = fma(x, 0.5, z);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x / 2.0) + Float64(x * y)) t_1 = Float64(Float64(y - -0.5) * x) tmp = 0.0 if (t_0 <= -1e+43) tmp = t_1; elseif (t_0 <= 1e+43) tmp = fma(x, 0.5, z); else tmp = t_1; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / 2.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y - -0.5), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+43], t$95$1, If[LessEqual[t$95$0, 1e+43], N[(x * 0.5 + z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{2} + x \cdot y\\
t_1 := \left(y - -0.5\right) \cdot x\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{+43}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) < -1.00000000000000001e43 or 1.00000000000000001e43 < (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6489.2
Applied rewrites89.2%
if -1.00000000000000001e43 < (+.f64 (/.f64 x #s(literal 2 binary64)) (*.f64 y x)) < 1.00000000000000001e43Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6487.3
Applied rewrites87.3%
Final simplification88.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (* x y) z))) (if (<= y -0.5) t_0 (if (<= y 2.7e-9) (fma x 0.5 z) t_0))))
double code(double x, double y, double z) {
double t_0 = (x * y) + z;
double tmp;
if (y <= -0.5) {
tmp = t_0;
} else if (y <= 2.7e-9) {
tmp = fma(x, 0.5, z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(x * y) + z) tmp = 0.0 if (y <= -0.5) tmp = t_0; elseif (y <= 2.7e-9) tmp = fma(x, 0.5, z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] + z), $MachinePrecision]}, If[LessEqual[y, -0.5], t$95$0, If[LessEqual[y, 2.7e-9], N[(x * 0.5 + z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot y + z\\
\mathbf{if}\;y \leq -0.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-9}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.5 or 2.7000000000000002e-9 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
if -0.5 < y < 2.7000000000000002e-9Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (<= y -6.6e+81) (* x y) (if (<= y 6e+42) (fma x 0.5 z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -6.6e+81) {
tmp = x * y;
} else if (y <= 6e+42) {
tmp = fma(x, 0.5, z);
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -6.6e+81) tmp = Float64(x * y); elseif (y <= 6e+42) tmp = fma(x, 0.5, z); else tmp = Float64(x * y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -6.6e+81], N[(x * y), $MachinePrecision], If[LessEqual[y, 6e+42], N[(x * 0.5 + z), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.6 \cdot 10^{+81}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+42}:\\
\;\;\;\;\mathsf{fma}\left(x, 0.5, z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -6.6e81 or 6.00000000000000058e42 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6483.1
Applied rewrites83.1%
if -6.6e81 < y < 6.00000000000000058e42Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6491.5
Applied rewrites91.5%
Final simplification87.8%
(FPCore (x y z) :precision binary64 (if (<= y -4.8e-50) (* x y) (if (<= y 2.7e-9) (* 0.5 x) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.8e-50) {
tmp = x * y;
} else if (y <= 2.7e-9) {
tmp = 0.5 * x;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.8d-50)) then
tmp = x * y
else if (y <= 2.7d-9) then
tmp = 0.5d0 * x
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.8e-50) {
tmp = x * y;
} else if (y <= 2.7e-9) {
tmp = 0.5 * x;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.8e-50: tmp = x * y elif y <= 2.7e-9: tmp = 0.5 * x else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.8e-50) tmp = Float64(x * y); elseif (y <= 2.7e-9) tmp = Float64(0.5 * x); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.8e-50) tmp = x * y; elseif (y <= 2.7e-9) tmp = 0.5 * x; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.8e-50], N[(x * y), $MachinePrecision], If[LessEqual[y, 2.7e-9], N[(0.5 * x), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.8 \cdot 10^{-50}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-9}:\\
\;\;\;\;0.5 \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -4.80000000000000004e-50 or 2.7000000000000002e-9 < y Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6470.2
Applied rewrites70.2%
if -4.80000000000000004e-50 < y < 2.7000000000000002e-9Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6445.8
Applied rewrites45.8%
Taylor expanded in y around 0
Applied rewrites45.8%
Final simplification60.1%
(FPCore (x y z) :precision binary64 (* x y))
double code(double x, double y, double z) {
return x * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * y
end function
public static double code(double x, double y, double z) {
return x * y;
}
def code(x, y, z): return x * y
function code(x, y, z) return Float64(x * y) end
function tmp = code(x, y, z) tmp = x * y; end
code[x_, y_, z_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6442.8
Applied rewrites42.8%
Final simplification42.8%
herbie shell --seed 2024270
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2.0) (* y x)) z))