
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
(FPCore (x y z t) :precision binary64 (/ (/ x (- t z)) (- y z)))
double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / (t - z)) / (y - z)
end function
public static double code(double x, double y, double z, double t) {
return (x / (t - z)) / (y - z);
}
def code(x, y, z, t): return (x / (t - z)) / (y - z)
function code(x, y, z, t) return Float64(Float64(x / Float64(t - z)) / Float64(y - z)) end
function tmp = code(x, y, z, t) tmp = (x / (t - z)) / (y - z); end
code[x_, y_, z_, t_] := N[(N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x}{t - z}}{y - z}
\end{array}
Initial program 86.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
(FPCore (x y z t) :precision binary64 (if (<= z -4e+141) (/ (/ x z) (- z y)) (if (<= z 5.6e+67) (/ x (* (- y z) (- t z))) (/ (/ x z) (- z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4e+141) {
tmp = (x / z) / (z - y);
} else if (z <= 5.6e+67) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-4d+141)) then
tmp = (x / z) / (z - y)
else if (z <= 5.6d+67) then
tmp = x / ((y - z) * (t - z))
else
tmp = (x / z) / (z - t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -4e+141) {
tmp = (x / z) / (z - y);
} else if (z <= 5.6e+67) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = (x / z) / (z - t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -4e+141: tmp = (x / z) / (z - y) elif z <= 5.6e+67: tmp = x / ((y - z) * (t - z)) else: tmp = (x / z) / (z - t) return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -4e+141) tmp = Float64(Float64(x / z) / Float64(z - y)); elseif (z <= 5.6e+67) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x / z) / Float64(z - t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -4e+141) tmp = (x / z) / (z - y); elseif (z <= 5.6e+67) tmp = x / ((y - z) * (t - z)); else tmp = (x / z) / (z - t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -4e+141], N[(N[(x / z), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5.6e+67], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{+141}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - y}\\
\mathbf{elif}\;z \leq 5.6 \cdot 10^{+67}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{z - t}\\
\end{array}
\end{array}
if z < -4.00000000000000007e141Initial program 68.8%
Taylor expanded in t around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6496.1
Applied rewrites96.1%
if -4.00000000000000007e141 < z < 5.5999999999999995e67Initial program 94.1%
if 5.5999999999999995e67 < z Initial program 78.2%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6484.7
Applied rewrites84.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x z) (- z t))))
(if (<= z -7.3e+146)
t_1
(if (<= z 5.6e+67) (/ x (* (- y z) (- t z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / z) / (z - t);
double tmp;
if (z <= -7.3e+146) {
tmp = t_1;
} else if (z <= 5.6e+67) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / z) / (z - t)
if (z <= (-7.3d+146)) then
tmp = t_1
else if (z <= 5.6d+67) then
tmp = x / ((y - z) * (t - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / z) / (z - t);
double tmp;
if (z <= -7.3e+146) {
tmp = t_1;
} else if (z <= 5.6e+67) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / z) / (z - t) tmp = 0 if z <= -7.3e+146: tmp = t_1 elif z <= 5.6e+67: tmp = x / ((y - z) * (t - z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / z) / Float64(z - t)) tmp = 0.0 if (z <= -7.3e+146) tmp = t_1; elseif (z <= 5.6e+67) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / z) / (z - t); tmp = 0.0; if (z <= -7.3e+146) tmp = t_1; elseif (z <= 5.6e+67) tmp = x / ((y - z) * (t - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7.3e+146], t$95$1, If[LessEqual[z, 5.6e+67], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{z}}{z - t}\\
\mathbf{if}\;z \leq -7.3 \cdot 10^{+146}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.6 \cdot 10^{+67}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.30000000000000034e146 or 5.5999999999999995e67 < z Initial program 73.0%
Taylor expanded in y around 0
mul-1-negN/A
associate-/r*N/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
lower--.f6490.0
Applied rewrites90.0%
if -7.30000000000000034e146 < z < 5.5999999999999995e67Initial program 94.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x z) z)))
(if (<= z -1.28e+148)
t_1
(if (<= z 4.6e+151) (/ x (* (- y z) (- t z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / z) / z;
double tmp;
if (z <= -1.28e+148) {
tmp = t_1;
} else if (z <= 4.6e+151) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / z) / z
if (z <= (-1.28d+148)) then
tmp = t_1
else if (z <= 4.6d+151) then
tmp = x / ((y - z) * (t - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / z) / z;
double tmp;
if (z <= -1.28e+148) {
tmp = t_1;
} else if (z <= 4.6e+151) {
tmp = x / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / z) / z tmp = 0 if z <= -1.28e+148: tmp = t_1 elif z <= 4.6e+151: tmp = x / ((y - z) * (t - z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / z) / z) tmp = 0.0 if (z <= -1.28e+148) tmp = t_1; elseif (z <= 4.6e+151) tmp = Float64(x / Float64(Float64(y - z) * Float64(t - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / z) / z; tmp = 0.0; if (z <= -1.28e+148) tmp = t_1; elseif (z <= 4.6e+151) tmp = x / ((y - z) * (t - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[z, -1.28e+148], t$95$1, If[LessEqual[z, 4.6e+151], N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{z}}{z}\\
\mathbf{if}\;z \leq -1.28 \cdot 10^{+148}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{+151}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.27999999999999992e148 or 4.6000000000000002e151 < z Initial program 70.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in z around inf
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6495.0
Applied rewrites95.0%
if -1.27999999999999992e148 < z < 4.6000000000000002e151Initial program 93.0%
(FPCore (x y z t) :precision binary64 (if (<= t -1.7e-56) (/ (/ x t) y) (if (<= t 2.5e-15) (/ x (* (- z y) z)) (/ x (* (- y z) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.7e-56) {
tmp = (x / t) / y;
} else if (t <= 2.5e-15) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.7d-56)) then
tmp = (x / t) / y
else if (t <= 2.5d-15) then
tmp = x / ((z - y) * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.7e-56) {
tmp = (x / t) / y;
} else if (t <= 2.5e-15) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.7e-56: tmp = (x / t) / y elif t <= 2.5e-15: tmp = x / ((z - y) * z) else: tmp = x / ((y - z) * t) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.7e-56) tmp = Float64(Float64(x / t) / y); elseif (t <= 2.5e-15) tmp = Float64(x / Float64(Float64(z - y) * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.7e-56) tmp = (x / t) / y; elseif (t <= 2.5e-15) tmp = x / ((z - y) * z); else tmp = x / ((y - z) * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.7e-56], N[(N[(x / t), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t, 2.5e-15], N[(x / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.7 \cdot 10^{-56}:\\
\;\;\;\;\frac{\frac{x}{t}}{y}\\
\mathbf{elif}\;t \leq 2.5 \cdot 10^{-15}:\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -1.69999999999999991e-56Initial program 87.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6497.2
Applied rewrites97.2%
Taylor expanded in z around 0
associate-/r*N/A
lower-/.f64N/A
lower-/.f6462.8
Applied rewrites62.8%
if -1.69999999999999991e-56 < t < 2.5e-15Initial program 84.9%
Taylor expanded in t around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6474.5
Applied rewrites74.5%
if 2.5e-15 < t Initial program 88.5%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6482.1
Applied rewrites82.1%
Final simplification72.8%
(FPCore (x y z t) :precision binary64 (if (<= t -1.6e-167) (/ x (* y (- t z))) (if (<= t 2.5e-15) (/ x (* (- z y) z)) (/ x (* (- y z) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.6e-167) {
tmp = x / (y * (t - z));
} else if (t <= 2.5e-15) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.6d-167)) then
tmp = x / (y * (t - z))
else if (t <= 2.5d-15) then
tmp = x / ((z - y) * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.6e-167) {
tmp = x / (y * (t - z));
} else if (t <= 2.5e-15) {
tmp = x / ((z - y) * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.6e-167: tmp = x / (y * (t - z)) elif t <= 2.5e-15: tmp = x / ((z - y) * z) else: tmp = x / ((y - z) * t) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.6e-167) tmp = Float64(x / Float64(y * Float64(t - z))); elseif (t <= 2.5e-15) tmp = Float64(x / Float64(Float64(z - y) * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.6e-167) tmp = x / (y * (t - z)); elseif (t <= 2.5e-15) tmp = x / ((z - y) * z); else tmp = x / ((y - z) * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.6e-167], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.5e-15], N[(x / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.6 \cdot 10^{-167}:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{elif}\;t \leq 2.5 \cdot 10^{-15}:\\
\;\;\;\;\frac{x}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -1.6000000000000001e-167Initial program 87.0%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6457.3
Applied rewrites57.3%
if -1.6000000000000001e-167 < t < 2.5e-15Initial program 85.2%
Taylor expanded in t around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
lower--.f6478.7
Applied rewrites78.7%
if 2.5e-15 < t Initial program 88.5%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6482.1
Applied rewrites82.1%
Final simplification70.8%
(FPCore (x y z t) :precision binary64 (if (<= t -8e-237) (/ x (* y (- t z))) (if (<= t 5.2e-16) (/ x (* z z)) (/ x (* (- y z) t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8e-237) {
tmp = x / (y * (t - z));
} else if (t <= 5.2e-16) {
tmp = x / (z * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8d-237)) then
tmp = x / (y * (t - z))
else if (t <= 5.2d-16) then
tmp = x / (z * z)
else
tmp = x / ((y - z) * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8e-237) {
tmp = x / (y * (t - z));
} else if (t <= 5.2e-16) {
tmp = x / (z * z);
} else {
tmp = x / ((y - z) * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -8e-237: tmp = x / (y * (t - z)) elif t <= 5.2e-16: tmp = x / (z * z) else: tmp = x / ((y - z) * t) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -8e-237) tmp = Float64(x / Float64(y * Float64(t - z))); elseif (t <= 5.2e-16) tmp = Float64(x / Float64(z * z)); else tmp = Float64(x / Float64(Float64(y - z) * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -8e-237) tmp = x / (y * (t - z)); elseif (t <= 5.2e-16) tmp = x / (z * z); else tmp = x / ((y - z) * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -8e-237], N[(x / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.2e-16], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8 \cdot 10^{-237}:\\
\;\;\;\;\frac{x}{y \cdot \left(t - z\right)}\\
\mathbf{elif}\;t \leq 5.2 \cdot 10^{-16}:\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -7.9999999999999999e-237Initial program 85.6%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6455.9
Applied rewrites55.9%
if -7.9999999999999999e-237 < t < 5.1999999999999997e-16Initial program 87.6%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6458.7
Applied rewrites58.7%
if 5.1999999999999997e-16 < t Initial program 88.5%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6482.1
Applied rewrites82.1%
Final simplification64.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* (- y z) t)))) (if (<= t -1.3e-57) t_1 (if (<= t 5.2e-16) (/ x (* z z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * t);
double tmp;
if (t <= -1.3e-57) {
tmp = t_1;
} else if (t <= 5.2e-16) {
tmp = x / (z * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((y - z) * t)
if (t <= (-1.3d-57)) then
tmp = t_1
else if (t <= 5.2d-16) then
tmp = x / (z * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((y - z) * t);
double tmp;
if (t <= -1.3e-57) {
tmp = t_1;
} else if (t <= 5.2e-16) {
tmp = x / (z * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((y - z) * t) tmp = 0 if t <= -1.3e-57: tmp = t_1 elif t <= 5.2e-16: tmp = x / (z * z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(y - z) * t)) tmp = 0.0 if (t <= -1.3e-57) tmp = t_1; elseif (t <= 5.2e-16) tmp = Float64(x / Float64(z * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((y - z) * t); tmp = 0.0; if (t <= -1.3e-57) tmp = t_1; elseif (t <= 5.2e-16) tmp = x / (z * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.3e-57], t$95$1, If[LessEqual[t, 5.2e-16], N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - z\right) \cdot t}\\
\mathbf{if}\;t \leq -1.3 \cdot 10^{-57}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 5.2 \cdot 10^{-16}:\\
\;\;\;\;\frac{x}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.29999999999999993e-57 or 5.1999999999999997e-16 < t Initial program 88.1%
Taylor expanded in t around inf
lower-*.f64N/A
lower--.f6480.9
Applied rewrites80.9%
if -1.29999999999999993e-57 < t < 5.1999999999999997e-16Initial program 84.9%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6455.8
Applied rewrites55.8%
Final simplification71.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ x (* z z)))) (if (<= z -2.4e+43) t_1 (if (<= z 4.8) (/ x (* y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -2.4e+43) {
tmp = t_1;
} else if (z <= 4.8) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / (z * z)
if (z <= (-2.4d+43)) then
tmp = t_1
else if (z <= 4.8d0) then
tmp = x / (y * t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / (z * z);
double tmp;
if (z <= -2.4e+43) {
tmp = t_1;
} else if (z <= 4.8) {
tmp = x / (y * t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / (z * z) tmp = 0 if z <= -2.4e+43: tmp = t_1 elif z <= 4.8: tmp = x / (y * t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(z * z)) tmp = 0.0 if (z <= -2.4e+43) tmp = t_1; elseif (z <= 4.8) tmp = Float64(x / Float64(y * t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / (z * z); tmp = 0.0; if (z <= -2.4e+43) tmp = t_1; elseif (z <= 4.8) tmp = x / (y * t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(z * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.4e+43], t$95$1, If[LessEqual[z, 4.8], N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{z \cdot z}\\
\mathbf{if}\;z \leq -2.4 \cdot 10^{+43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.8:\\
\;\;\;\;\frac{x}{y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.40000000000000023e43 or 4.79999999999999982 < z Initial program 79.5%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6466.2
Applied rewrites66.2%
if -2.40000000000000023e43 < z < 4.79999999999999982Initial program 93.5%
Taylor expanded in z around 0
lower-*.f6458.1
Applied rewrites58.1%
Final simplification61.9%
(FPCore (x y z t) :precision binary64 (/ x (* y t)))
double code(double x, double y, double z, double t) {
return x / (y * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y * t)
end function
public static double code(double x, double y, double z, double t) {
return x / (y * t);
}
def code(x, y, z, t): return x / (y * t)
function code(x, y, z, t) return Float64(x / Float64(y * t)) end
function tmp = code(x, y, z, t) tmp = x / (y * t); end
code[x_, y_, z_, t_] := N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot t}
\end{array}
Initial program 86.9%
Taylor expanded in z around 0
lower-*.f6442.2
Applied rewrites42.2%
Final simplification42.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024270
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))