
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ y x) (- 1.0 (/ y z))))) (if (<= t_0 -1e-296) t_0 (if (<= t_0 0.0) (* (- -1.0 (/ x y)) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= -1e-296) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
if (t_0 <= (-1d-296)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = ((-1.0d0) - (x / y)) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= -1e-296) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) tmp = 0 if t_0 <= -1e-296: tmp = t_0 elif t_0 <= 0.0: tmp = (-1.0 - (x / y)) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -1e-296) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(-1.0 - Float64(x / y)) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -1e-296) tmp = t_0; elseif (t_0 <= 0.0) tmp = (-1.0 - (x / y)) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-296], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-296}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1e-296 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.8%
if -1e-296 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 5.9%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ y x) (- 1.0 (/ y z)))) (t_1 (* (+ y x) (/ z (- z y))))) (if (<= t_0 -1e-296) t_1 (if (<= t_0 0.0) (* (- -1.0 (/ x y)) z) t_1))))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double t_1 = (y + x) * (z / (z - y));
double tmp;
if (t_0 <= -1e-296) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
t_1 = (y + x) * (z / (z - y))
if (t_0 <= (-1d-296)) then
tmp = t_1
else if (t_0 <= 0.0d0) then
tmp = ((-1.0d0) - (x / y)) * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double t_1 = (y + x) * (z / (z - y));
double tmp;
if (t_0 <= -1e-296) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) t_1 = (y + x) * (z / (z - y)) tmp = 0 if t_0 <= -1e-296: tmp = t_1 elif t_0 <= 0.0: tmp = (-1.0 - (x / y)) * z else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) t_1 = Float64(Float64(y + x) * Float64(z / Float64(z - y))) tmp = 0.0 if (t_0 <= -1e-296) tmp = t_1; elseif (t_0 <= 0.0) tmp = Float64(Float64(-1.0 - Float64(x / y)) * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); t_1 = (y + x) * (z / (z - y)); tmp = 0.0; if (t_0 <= -1e-296) tmp = t_1; elseif (t_0 <= 0.0) tmp = (-1.0 - (x / y)) * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y + x), $MachinePrecision] * N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-296], t$95$1, If[LessEqual[t$95$0, 0.0], N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
t_1 := \left(y + x\right) \cdot \frac{z}{z - y}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-296}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -1e-296 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
lift-fma.f64N/A
+-commutativeN/A
lift-/.f64N/A
associate-*l/N/A
neg-mul-1N/A
distribute-neg-fracN/A
lift-/.f64N/A
sub-negN/A
lift--.f64N/A
div-invN/A
*-commutativeN/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lift-+.f6499.8
Applied rewrites99.8%
if -1e-296 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 5.9%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ z (- z y))) (t_1 (* t_0 y)))
(if (<= y -5.6e+191)
(- z)
(if (<= y -1.15e-31)
t_1
(if (<= y 2.6e+35) (* t_0 x) (if (<= y 2.35e+200) t_1 (- z)))))))
double code(double x, double y, double z) {
double t_0 = z / (z - y);
double t_1 = t_0 * y;
double tmp;
if (y <= -5.6e+191) {
tmp = -z;
} else if (y <= -1.15e-31) {
tmp = t_1;
} else if (y <= 2.6e+35) {
tmp = t_0 * x;
} else if (y <= 2.35e+200) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z / (z - y)
t_1 = t_0 * y
if (y <= (-5.6d+191)) then
tmp = -z
else if (y <= (-1.15d-31)) then
tmp = t_1
else if (y <= 2.6d+35) then
tmp = t_0 * x
else if (y <= 2.35d+200) then
tmp = t_1
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z / (z - y);
double t_1 = t_0 * y;
double tmp;
if (y <= -5.6e+191) {
tmp = -z;
} else if (y <= -1.15e-31) {
tmp = t_1;
} else if (y <= 2.6e+35) {
tmp = t_0 * x;
} else if (y <= 2.35e+200) {
tmp = t_1;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = z / (z - y) t_1 = t_0 * y tmp = 0 if y <= -5.6e+191: tmp = -z elif y <= -1.15e-31: tmp = t_1 elif y <= 2.6e+35: tmp = t_0 * x elif y <= 2.35e+200: tmp = t_1 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(z / Float64(z - y)) t_1 = Float64(t_0 * y) tmp = 0.0 if (y <= -5.6e+191) tmp = Float64(-z); elseif (y <= -1.15e-31) tmp = t_1; elseif (y <= 2.6e+35) tmp = Float64(t_0 * x); elseif (y <= 2.35e+200) tmp = t_1; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = z / (z - y); t_1 = t_0 * y; tmp = 0.0; if (y <= -5.6e+191) tmp = -z; elseif (y <= -1.15e-31) tmp = t_1; elseif (y <= 2.6e+35) tmp = t_0 * x; elseif (y <= 2.35e+200) tmp = t_1; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * y), $MachinePrecision]}, If[LessEqual[y, -5.6e+191], (-z), If[LessEqual[y, -1.15e-31], t$95$1, If[LessEqual[y, 2.6e+35], N[(t$95$0 * x), $MachinePrecision], If[LessEqual[y, 2.35e+200], t$95$1, (-z)]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z}{z - y}\\
t_1 := t\_0 \cdot y\\
\mathbf{if}\;y \leq -5.6 \cdot 10^{+191}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{-31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+35}:\\
\;\;\;\;t\_0 \cdot x\\
\mathbf{elif}\;y \leq 2.35 \cdot 10^{+200}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.5999999999999998e191 or 2.3499999999999999e200 < y Initial program 62.8%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6482.3
Applied rewrites82.3%
if -5.5999999999999998e191 < y < -1.1499999999999999e-31 or 2.60000000000000007e35 < y < 2.3499999999999999e200Initial program 89.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6489.5
Applied rewrites89.5%
lift-/.f64N/A
lift-fma.f64N/A
+-commutativeN/A
lift-/.f64N/A
associate-*l/N/A
neg-mul-1N/A
distribute-neg-fracN/A
lift-/.f64N/A
sub-negN/A
lift--.f64N/A
div-invN/A
*-commutativeN/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6490.1
lift-+.f64N/A
+-commutativeN/A
lift-+.f6490.1
Applied rewrites90.1%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6463.3
Applied rewrites63.3%
if -1.1499999999999999e-31 < y < 2.60000000000000007e35Initial program 99.9%
Taylor expanded in x around inf
lower-/.f64N/A
*-inversesN/A
div-subN/A
lower-/.f64N/A
lower--.f6478.4
Applied rewrites78.4%
Taylor expanded in z around 0
Applied rewrites21.9%
Taylor expanded in x around 0
Applied rewrites78.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ z (- z y)) y)))
(if (<= y -5.6e+191)
(- z)
(if (<= y -1.45e-13)
t_0
(if (<= y 2.5e+31) (+ y x) (if (<= y 2.35e+200) t_0 (- z)))))))
double code(double x, double y, double z) {
double t_0 = (z / (z - y)) * y;
double tmp;
if (y <= -5.6e+191) {
tmp = -z;
} else if (y <= -1.45e-13) {
tmp = t_0;
} else if (y <= 2.5e+31) {
tmp = y + x;
} else if (y <= 2.35e+200) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z / (z - y)) * y
if (y <= (-5.6d+191)) then
tmp = -z
else if (y <= (-1.45d-13)) then
tmp = t_0
else if (y <= 2.5d+31) then
tmp = y + x
else if (y <= 2.35d+200) then
tmp = t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z / (z - y)) * y;
double tmp;
if (y <= -5.6e+191) {
tmp = -z;
} else if (y <= -1.45e-13) {
tmp = t_0;
} else if (y <= 2.5e+31) {
tmp = y + x;
} else if (y <= 2.35e+200) {
tmp = t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = (z / (z - y)) * y tmp = 0 if y <= -5.6e+191: tmp = -z elif y <= -1.45e-13: tmp = t_0 elif y <= 2.5e+31: tmp = y + x elif y <= 2.35e+200: tmp = t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(Float64(z / Float64(z - y)) * y) tmp = 0.0 if (y <= -5.6e+191) tmp = Float64(-z); elseif (y <= -1.45e-13) tmp = t_0; elseif (y <= 2.5e+31) tmp = Float64(y + x); elseif (y <= 2.35e+200) tmp = t_0; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z / (z - y)) * y; tmp = 0.0; if (y <= -5.6e+191) tmp = -z; elseif (y <= -1.45e-13) tmp = t_0; elseif (y <= 2.5e+31) tmp = y + x; elseif (y <= 2.35e+200) tmp = t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -5.6e+191], (-z), If[LessEqual[y, -1.45e-13], t$95$0, If[LessEqual[y, 2.5e+31], N[(y + x), $MachinePrecision], If[LessEqual[y, 2.35e+200], t$95$0, (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z}{z - y} \cdot y\\
\mathbf{if}\;y \leq -5.6 \cdot 10^{+191}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.45 \cdot 10^{-13}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+31}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;y \leq 2.35 \cdot 10^{+200}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.5999999999999998e191 or 2.3499999999999999e200 < y Initial program 62.8%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6482.3
Applied rewrites82.3%
if -5.5999999999999998e191 < y < -1.4499999999999999e-13 or 2.50000000000000013e31 < y < 2.3499999999999999e200Initial program 89.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6489.3
Applied rewrites89.3%
lift-/.f64N/A
lift-fma.f64N/A
+-commutativeN/A
lift-/.f64N/A
associate-*l/N/A
neg-mul-1N/A
distribute-neg-fracN/A
lift-/.f64N/A
sub-negN/A
lift--.f64N/A
div-invN/A
*-commutativeN/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6489.8
lift-+.f64N/A
+-commutativeN/A
lift-+.f6489.8
Applied rewrites89.8%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6462.6
Applied rewrites62.6%
if -1.4499999999999999e-13 < y < 2.50000000000000013e31Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6474.0
Applied rewrites74.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ z (- z y))) (t_1 (* (- -1.0 (/ x y)) z)))
(if (<= y -1.9e+142)
t_1
(if (<= y -1.15e-31) (* t_0 y) (if (<= y 2.6e+31) (* t_0 x) t_1)))))
double code(double x, double y, double z) {
double t_0 = z / (z - y);
double t_1 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -1.9e+142) {
tmp = t_1;
} else if (y <= -1.15e-31) {
tmp = t_0 * y;
} else if (y <= 2.6e+31) {
tmp = t_0 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z / (z - y)
t_1 = ((-1.0d0) - (x / y)) * z
if (y <= (-1.9d+142)) then
tmp = t_1
else if (y <= (-1.15d-31)) then
tmp = t_0 * y
else if (y <= 2.6d+31) then
tmp = t_0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z / (z - y);
double t_1 = (-1.0 - (x / y)) * z;
double tmp;
if (y <= -1.9e+142) {
tmp = t_1;
} else if (y <= -1.15e-31) {
tmp = t_0 * y;
} else if (y <= 2.6e+31) {
tmp = t_0 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = z / (z - y) t_1 = (-1.0 - (x / y)) * z tmp = 0 if y <= -1.9e+142: tmp = t_1 elif y <= -1.15e-31: tmp = t_0 * y elif y <= 2.6e+31: tmp = t_0 * x else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(z / Float64(z - y)) t_1 = Float64(Float64(-1.0 - Float64(x / y)) * z) tmp = 0.0 if (y <= -1.9e+142) tmp = t_1; elseif (y <= -1.15e-31) tmp = Float64(t_0 * y); elseif (y <= 2.6e+31) tmp = Float64(t_0 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z / (z - y); t_1 = (-1.0 - (x / y)) * z; tmp = 0.0; if (y <= -1.9e+142) tmp = t_1; elseif (y <= -1.15e-31) tmp = t_0 * y; elseif (y <= 2.6e+31) tmp = t_0 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -1.9e+142], t$95$1, If[LessEqual[y, -1.15e-31], N[(t$95$0 * y), $MachinePrecision], If[LessEqual[y, 2.6e+31], N[(t$95$0 * x), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z}{z - y}\\
t_1 := \left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{if}\;y \leq -1.9 \cdot 10^{+142}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{-31}:\\
\;\;\;\;t\_0 \cdot y\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+31}:\\
\;\;\;\;t\_0 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.89999999999999995e142 or 2.6e31 < y Initial program 73.7%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6474.9
Applied rewrites74.9%
if -1.89999999999999995e142 < y < -1.1499999999999999e-31Initial program 94.8%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
div-invN/A
*-commutativeN/A
lower-fma.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6494.8
Applied rewrites94.8%
lift-/.f64N/A
lift-fma.f64N/A
+-commutativeN/A
lift-/.f64N/A
associate-*l/N/A
neg-mul-1N/A
distribute-neg-fracN/A
lift-/.f64N/A
sub-negN/A
lift--.f64N/A
div-invN/A
*-commutativeN/A
lower-*.f64N/A
lift--.f64N/A
*-inversesN/A
lift-/.f64N/A
div-subN/A
lift--.f64N/A
clear-numN/A
lower-/.f6495.0
lift-+.f64N/A
+-commutativeN/A
lift-+.f6495.0
Applied rewrites95.0%
Taylor expanded in x around 0
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6466.8
Applied rewrites66.8%
if -1.1499999999999999e-31 < y < 2.6e31Initial program 99.9%
Taylor expanded in x around inf
lower-/.f64N/A
*-inversesN/A
div-subN/A
lower-/.f64N/A
lower--.f6478.4
Applied rewrites78.4%
Taylor expanded in z around 0
Applied rewrites21.9%
Taylor expanded in x around 0
Applied rewrites78.4%
(FPCore (x y z) :precision binary64 (if (<= y -3.3e+71) (- z) (if (<= y 2.1e+200) (+ y x) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -3.3e+71) {
tmp = -z;
} else if (y <= 2.1e+200) {
tmp = y + x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-3.3d+71)) then
tmp = -z
else if (y <= 2.1d+200) then
tmp = y + x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -3.3e+71) {
tmp = -z;
} else if (y <= 2.1e+200) {
tmp = y + x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -3.3e+71: tmp = -z elif y <= 2.1e+200: tmp = y + x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -3.3e+71) tmp = Float64(-z); elseif (y <= 2.1e+200) tmp = Float64(y + x); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -3.3e+71) tmp = -z; elseif (y <= 2.1e+200) tmp = y + x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -3.3e+71], (-z), If[LessEqual[y, 2.1e+200], N[(y + x), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{+71}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{+200}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -3.2999999999999998e71 or 2.09999999999999997e200 < y Initial program 73.5%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6474.6
Applied rewrites74.6%
if -3.2999999999999998e71 < y < 2.09999999999999997e200Initial program 95.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6465.7
Applied rewrites65.7%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 89.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6431.9
Applied rewrites31.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024270
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))