
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log y) x) z) y))
double code(double x, double y, double z) {
return ((log(y) * x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log(y) * x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log(y) * x) - z) - y;
}
def code(x, y, z): return ((math.log(y) * x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(y) * x) - z) - y) end
function tmp = code(x, y, z) tmp = ((log(y) * x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot x - z\right) - y
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 3.4e+28) (- (* (log y) x) z) (if (<= y 3.2e+132) (fma (log y) x (- y)) (- (- z) y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 3.4e+28) {
tmp = (log(y) * x) - z;
} else if (y <= 3.2e+132) {
tmp = fma(log(y), x, -y);
} else {
tmp = -z - y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 3.4e+28) tmp = Float64(Float64(log(y) * x) - z); elseif (y <= 3.2e+132) tmp = fma(log(y), x, Float64(-y)); else tmp = Float64(Float64(-z) - y); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 3.4e+28], N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 3.2e+132], N[(N[Log[y], $MachinePrecision] * x + (-y)), $MachinePrecision], N[((-z) - y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.4 \cdot 10^{+28}:\\
\;\;\;\;\log y \cdot x - z\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{+132}:\\
\;\;\;\;\mathsf{fma}\left(\log y, x, -y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 3.4e28Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6490.0
Applied rewrites90.0%
if 3.4e28 < y < 3.1999999999999997e132Initial program 99.9%
Taylor expanded in z around 0
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-log.f64N/A
lower-neg.f6489.2
Applied rewrites89.2%
if 3.1999999999999997e132 < y Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6493.8
Applied rewrites93.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= x -6.5e+99) t_0 (if (<= x 2.1e+130) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (x <= -6.5e+99) {
tmp = t_0;
} else if (x <= 2.1e+130) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (x <= (-6.5d+99)) then
tmp = t_0
else if (x <= 2.1d+130) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (x <= -6.5e+99) {
tmp = t_0;
} else if (x <= 2.1e+130) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if x <= -6.5e+99: tmp = t_0 elif x <= 2.1e+130: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (x <= -6.5e+99) tmp = t_0; elseif (x <= 2.1e+130) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (x <= -6.5e+99) tmp = t_0; elseif (x <= 2.1e+130) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -6.5e+99], t$95$0, If[LessEqual[x, 2.1e+130], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;x \leq -6.5 \cdot 10^{+99}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.1 \cdot 10^{+130}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -6.5000000000000004e99 or 2.0999999999999999e130 < x Initial program 99.6%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6477.3
Applied rewrites77.3%
if -6.5000000000000004e99 < x < 2.0999999999999999e130Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6485.4
Applied rewrites85.4%
(FPCore (x y z) :precision binary64 (if (<= y 4.6e+29) (- (* (log y) x) z) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.6e+29) {
tmp = (log(y) * x) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.6d+29) then
tmp = (log(y) * x) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.6e+29) {
tmp = (Math.log(y) * x) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.6e+29: tmp = (math.log(y) * x) - z else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.6e+29) tmp = Float64(Float64(log(y) * x) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.6e+29) tmp = (log(y) * x) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.6e+29], N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.6 \cdot 10^{+29}:\\
\;\;\;\;\log y \cdot x - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 4.6000000000000002e29Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-log.f6490.0
Applied rewrites90.0%
if 4.6000000000000002e29 < y Initial program 100.0%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6486.9
Applied rewrites86.9%
(FPCore (x y z) :precision binary64 (if (<= y 4.9e+29) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.9e+29) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.9d+29) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.9e+29) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.9e+29: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.9e+29) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.9e+29) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.9e+29], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.9 \cdot 10^{+29}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 4.9000000000000001e29Initial program 99.7%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6444.4
Applied rewrites44.4%
if 4.9000000000000001e29 < y Initial program 100.0%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6474.9
Applied rewrites74.9%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6469.4
Applied rewrites69.4%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.8%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6441.6
Applied rewrites41.6%
herbie shell --seed 2024270
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))