
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* 5.0 y) (* (+ t (+ (+ (+ z y) z) y)) x)))
double code(double x, double y, double z, double t) {
return (5.0 * y) + ((t + (((z + y) + z) + y)) * x);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (5.0d0 * y) + ((t + (((z + y) + z) + y)) * x)
end function
public static double code(double x, double y, double z, double t) {
return (5.0 * y) + ((t + (((z + y) + z) + y)) * x);
}
def code(x, y, z, t): return (5.0 * y) + ((t + (((z + y) + z) + y)) * x)
function code(x, y, z, t) return Float64(Float64(5.0 * y) + Float64(Float64(t + Float64(Float64(Float64(z + y) + z) + y)) * x)) end
function tmp = code(x, y, z, t) tmp = (5.0 * y) + ((t + (((z + y) + z) + y)) * x); end
code[x_, y_, z_, t_] := N[(N[(5.0 * y), $MachinePrecision] + N[(N[(t + N[(N[(N[(z + y), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
5 \cdot y + \left(t + \left(\left(\left(z + y\right) + z\right) + y\right)\right) \cdot x
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma 2.0 x 5.0) y)))
(if (<= y -4.1e-36)
t_1
(if (<= y -1e-221) (* (* z x) 2.0) (if (<= y 1.05e-87) (* t x) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, x, 5.0) * y;
double tmp;
if (y <= -4.1e-36) {
tmp = t_1;
} else if (y <= -1e-221) {
tmp = (z * x) * 2.0;
} else if (y <= 1.05e-87) {
tmp = t * x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, x, 5.0) * y) tmp = 0.0 if (y <= -4.1e-36) tmp = t_1; elseif (y <= -1e-221) tmp = Float64(Float64(z * x) * 2.0); elseif (y <= 1.05e-87) tmp = Float64(t * x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -4.1e-36], t$95$1, If[LessEqual[y, -1e-221], N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[y, 1.05e-87], N[(t * x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{if}\;y \leq -4.1 \cdot 10^{-36}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -1 \cdot 10^{-221}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 2\\
\mathbf{elif}\;y \leq 1.05 \cdot 10^{-87}:\\
\;\;\;\;t \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.10000000000000013e-36 or 1.05000000000000004e-87 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6473.4
Applied rewrites73.4%
if -4.10000000000000013e-36 < y < -1.00000000000000002e-221Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6459.5
Applied rewrites59.5%
if -1.00000000000000002e-221 < y < 1.05000000000000004e-87Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6464.4
Applied rewrites64.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma (+ z y) 2.0 t) x)))
(if (<= x -4.7e+35)
t_1
(if (<= x 2.5) (fma y 5.0 (* (fma 2.0 z t) x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -4.7e+35) {
tmp = t_1;
} else if (x <= 2.5) {
tmp = fma(y, 5.0, (fma(2.0, z, t) * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -4.7e+35) tmp = t_1; elseif (x <= 2.5) tmp = fma(y, 5.0, Float64(fma(2.0, z, t) * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -4.7e+35], t$95$1, If[LessEqual[x, 2.5], N[(y * 5.0 + N[(N[(2.0 * z + t), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -4.7 \cdot 10^{+35}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;\mathsf{fma}\left(y, 5, \mathsf{fma}\left(2, z, t\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4.70000000000000033e35 or 2.5 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -4.70000000000000033e35 < x < 2.5Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.0
Applied rewrites99.0%
(FPCore (x y z t)
:precision binary64
(if (<= x -6e-12)
(* (* z x) 2.0)
(if (<= x 1.4e-12)
(* 5.0 y)
(if (<= x 2.15e+198) (* t x) (* (* 2.0 y) x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6e-12) {
tmp = (z * x) * 2.0;
} else if (x <= 1.4e-12) {
tmp = 5.0 * y;
} else if (x <= 2.15e+198) {
tmp = t * x;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-6d-12)) then
tmp = (z * x) * 2.0d0
else if (x <= 1.4d-12) then
tmp = 5.0d0 * y
else if (x <= 2.15d+198) then
tmp = t * x
else
tmp = (2.0d0 * y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -6e-12) {
tmp = (z * x) * 2.0;
} else if (x <= 1.4e-12) {
tmp = 5.0 * y;
} else if (x <= 2.15e+198) {
tmp = t * x;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -6e-12: tmp = (z * x) * 2.0 elif x <= 1.4e-12: tmp = 5.0 * y elif x <= 2.15e+198: tmp = t * x else: tmp = (2.0 * y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -6e-12) tmp = Float64(Float64(z * x) * 2.0); elseif (x <= 1.4e-12) tmp = Float64(5.0 * y); elseif (x <= 2.15e+198) tmp = Float64(t * x); else tmp = Float64(Float64(2.0 * y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -6e-12) tmp = (z * x) * 2.0; elseif (x <= 1.4e-12) tmp = 5.0 * y; elseif (x <= 2.15e+198) tmp = t * x; else tmp = (2.0 * y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -6e-12], N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision], If[LessEqual[x, 1.4e-12], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 2.15e+198], N[(t * x), $MachinePrecision], N[(N[(2.0 * y), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-12}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 2\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-12}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 2.15 \cdot 10^{+198}:\\
\;\;\;\;t \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot y\right) \cdot x\\
\end{array}
\end{array}
if x < -6.0000000000000003e-12Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6447.4
Applied rewrites47.4%
if -6.0000000000000003e-12 < x < 1.4000000000000001e-12Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6461.4
Applied rewrites61.4%
if 1.4000000000000001e-12 < x < 2.14999999999999991e198Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6451.1
Applied rewrites51.1%
if 2.14999999999999991e198 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites52.7%
Final simplification55.0%
(FPCore (x y z t)
:precision binary64
(if (<= x -8.4e-125)
(* t x)
(if (<= x 1.4e-12)
(* 5.0 y)
(if (<= x 2.15e+198) (* t x) (* (* 2.0 y) x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -8.4e-125) {
tmp = t * x;
} else if (x <= 1.4e-12) {
tmp = 5.0 * y;
} else if (x <= 2.15e+198) {
tmp = t * x;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-8.4d-125)) then
tmp = t * x
else if (x <= 1.4d-12) then
tmp = 5.0d0 * y
else if (x <= 2.15d+198) then
tmp = t * x
else
tmp = (2.0d0 * y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -8.4e-125) {
tmp = t * x;
} else if (x <= 1.4e-12) {
tmp = 5.0 * y;
} else if (x <= 2.15e+198) {
tmp = t * x;
} else {
tmp = (2.0 * y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -8.4e-125: tmp = t * x elif x <= 1.4e-12: tmp = 5.0 * y elif x <= 2.15e+198: tmp = t * x else: tmp = (2.0 * y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -8.4e-125) tmp = Float64(t * x); elseif (x <= 1.4e-12) tmp = Float64(5.0 * y); elseif (x <= 2.15e+198) tmp = Float64(t * x); else tmp = Float64(Float64(2.0 * y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -8.4e-125) tmp = t * x; elseif (x <= 1.4e-12) tmp = 5.0 * y; elseif (x <= 2.15e+198) tmp = t * x; else tmp = (2.0 * y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -8.4e-125], N[(t * x), $MachinePrecision], If[LessEqual[x, 1.4e-12], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 2.15e+198], N[(t * x), $MachinePrecision], N[(N[(2.0 * y), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.4 \cdot 10^{-125}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-12}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 2.15 \cdot 10^{+198}:\\
\;\;\;\;t \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot y\right) \cdot x\\
\end{array}
\end{array}
if x < -8.3999999999999999e-125 or 1.4000000000000001e-12 < x < 2.14999999999999991e198Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6441.5
Applied rewrites41.5%
if -8.3999999999999999e-125 < x < 1.4000000000000001e-12Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6465.3
Applied rewrites65.3%
if 2.14999999999999991e198 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites52.7%
Final simplification51.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma (+ z y) 2.0 t) x))) (if (<= x -6e-12) t_1 (if (<= x 0.0005) (fma y 5.0 (* t x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -6e-12) {
tmp = t_1;
} else if (x <= 0.0005) {
tmp = fma(y, 5.0, (t * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -6e-12) tmp = t_1; elseif (x <= 0.0005) tmp = fma(y, 5.0, Float64(t * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -6e-12], t$95$1, If[LessEqual[x, 0.0005], N[(y * 5.0 + N[(t * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -6 \cdot 10^{-12}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 0.0005:\\
\;\;\;\;\mathsf{fma}\left(y, 5, t \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.0000000000000003e-12 or 5.0000000000000001e-4 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
if -6.0000000000000003e-12 < x < 5.0000000000000001e-4Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6498.9
Applied rewrites98.9%
Taylor expanded in t around inf
lower-*.f6481.5
Applied rewrites81.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma 2.0 x 5.0) y))) (if (<= y -4.4e-12) t_1 (if (<= y 1.15e+22) (* (fma z 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, x, 5.0) * y;
double tmp;
if (y <= -4.4e-12) {
tmp = t_1;
} else if (y <= 1.15e+22) {
tmp = fma(z, 2.0, t) * x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, x, 5.0) * y) tmp = 0.0 if (y <= -4.4e-12) tmp = t_1; elseif (y <= 1.15e+22) tmp = Float64(fma(z, 2.0, t) * x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -4.4e-12], t$95$1, If[LessEqual[y, 1.15e+22], N[(N[(z * 2.0 + t), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{if}\;y \leq -4.4 \cdot 10^{-12}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+22}:\\
\;\;\;\;\mathsf{fma}\left(z, 2, t\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -4.39999999999999983e-12 or 1.1500000000000001e22 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6478.4
Applied rewrites78.4%
if -4.39999999999999983e-12 < y < 1.1500000000000001e22Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6486.9
Applied rewrites86.9%
(FPCore (x y z t) :precision binary64 (if (<= x -8.4e-125) (* t x) (if (<= x 1.4e-12) (* 5.0 y) (* t x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -8.4e-125) {
tmp = t * x;
} else if (x <= 1.4e-12) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-8.4d-125)) then
tmp = t * x
else if (x <= 1.4d-12) then
tmp = 5.0d0 * y
else
tmp = t * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -8.4e-125) {
tmp = t * x;
} else if (x <= 1.4e-12) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -8.4e-125: tmp = t * x elif x <= 1.4e-12: tmp = 5.0 * y else: tmp = t * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -8.4e-125) tmp = Float64(t * x); elseif (x <= 1.4e-12) tmp = Float64(5.0 * y); else tmp = Float64(t * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -8.4e-125) tmp = t * x; elseif (x <= 1.4e-12) tmp = 5.0 * y; else tmp = t * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -8.4e-125], N[(t * x), $MachinePrecision], If[LessEqual[x, 1.4e-12], N[(5.0 * y), $MachinePrecision], N[(t * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.4 \cdot 10^{-125}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{-12}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t \cdot x\\
\end{array}
\end{array}
if x < -8.3999999999999999e-125 or 1.4000000000000001e-12 < x Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6440.0
Applied rewrites40.0%
if -8.3999999999999999e-125 < x < 1.4000000000000001e-12Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6465.3
Applied rewrites65.3%
Final simplification49.9%
(FPCore (x y z t) :precision binary64 (* t x))
double code(double x, double y, double z, double t) {
return t * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * x
end function
public static double code(double x, double y, double z, double t) {
return t * x;
}
def code(x, y, z, t): return t * x
function code(x, y, z, t) return Float64(t * x) end
function tmp = code(x, y, z, t) tmp = t * x; end
code[x_, y_, z_, t_] := N[(t * x), $MachinePrecision]
\begin{array}{l}
\\
t \cdot x
\end{array}
Initial program 99.9%
Taylor expanded in t around inf
lower-*.f6432.1
Applied rewrites32.1%
herbie shell --seed 2024270
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))