
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 9e+97)
(* (/ -2.0 (* (- t y) z_m)) x)
(/ (/ x z_m) (* 0.5 (- y t))))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 9e+97) {
tmp = (-2.0 / ((t - y) * z_m)) * x;
} else {
tmp = (x / z_m) / (0.5 * (y - t));
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 9d+97) then
tmp = ((-2.0d0) / ((t - y) * z_m)) * x
else
tmp = (x / z_m) / (0.5d0 * (y - t))
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 9e+97) {
tmp = (-2.0 / ((t - y) * z_m)) * x;
} else {
tmp = (x / z_m) / (0.5 * (y - t));
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 9e+97: tmp = (-2.0 / ((t - y) * z_m)) * x else: tmp = (x / z_m) / (0.5 * (y - t)) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 9e+97) tmp = Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x); else tmp = Float64(Float64(x / z_m) / Float64(0.5 * Float64(y - t))); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 9e+97) tmp = (-2.0 / ((t - y) * z_m)) * x; else tmp = (x / z_m) / (0.5 * (y - t)); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 9e+97], N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] / N[(0.5 * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 9 \cdot 10^{+97}:\\
\;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z\_m}}{0.5 \cdot \left(y - t\right)}\\
\end{array}
\end{array}
if z < 8.99999999999999952e97Initial program 89.5%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-/l*N/A
frac-2negN/A
remove-double-negN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
metadata-eval89.7
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.5
Applied rewrites91.5%
if 8.99999999999999952e97 < z Initial program 81.9%
lift-/.f64N/A
clear-numN/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
lift-*.f64N/A
times-fracN/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f64N/A
div-invN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
lower--.f64N/A
metadata-evalN/A
metadata-eval98.8
Applied rewrites98.8%
Final simplification92.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (- (* y z_m) (* t z_m)) 2e+306)
(* (/ -2.0 (* (- t y) z_m)) x)
(/ -2.0 (* (/ z_m x) t)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((y * z_m) - (t * z_m)) <= 2e+306) {
tmp = (-2.0 / ((t - y) * z_m)) * x;
} else {
tmp = -2.0 / ((z_m / x) * t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z_m) - (t * z_m)) <= 2d+306) then
tmp = ((-2.0d0) / ((t - y) * z_m)) * x
else
tmp = (-2.0d0) / ((z_m / x) * t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((y * z_m) - (t * z_m)) <= 2e+306) {
tmp = (-2.0 / ((t - y) * z_m)) * x;
} else {
tmp = -2.0 / ((z_m / x) * t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if ((y * z_m) - (t * z_m)) <= 2e+306: tmp = (-2.0 / ((t - y) * z_m)) * x else: tmp = -2.0 / ((z_m / x) * t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(Float64(y * z_m) - Float64(t * z_m)) <= 2e+306) tmp = Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x); else tmp = Float64(-2.0 / Float64(Float64(z_m / x) * t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (((y * z_m) - (t * z_m)) <= 2e+306) tmp = (-2.0 / ((t - y) * z_m)) * x; else tmp = -2.0 / ((z_m / x) * t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(y * z$95$m), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision], 2e+306], N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(-2.0 / N[(N[(z$95$m / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{z\_m}{x} \cdot t}\\
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < 2.00000000000000003e306Initial program 92.6%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-/l*N/A
frac-2negN/A
remove-double-negN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
metadata-eval92.8
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6493.3
Applied rewrites93.3%
if 2.00000000000000003e306 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 43.5%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6446.9
Applied rewrites46.9%
Applied rewrites46.9%
Applied rewrites69.7%
Final simplification91.1%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 9e+97)
(* (/ -2.0 (* (- t y) z_m)) x)
(* (/ 2.0 (- y t)) (/ x z_m)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 9e+97) {
tmp = (-2.0 / ((t - y) * z_m)) * x;
} else {
tmp = (2.0 / (y - t)) * (x / z_m);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 9d+97) then
tmp = ((-2.0d0) / ((t - y) * z_m)) * x
else
tmp = (2.0d0 / (y - t)) * (x / z_m)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 9e+97) {
tmp = (-2.0 / ((t - y) * z_m)) * x;
} else {
tmp = (2.0 / (y - t)) * (x / z_m);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 9e+97: tmp = (-2.0 / ((t - y) * z_m)) * x else: tmp = (2.0 / (y - t)) * (x / z_m) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 9e+97) tmp = Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x); else tmp = Float64(Float64(2.0 / Float64(y - t)) * Float64(x / z_m)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 9e+97) tmp = (-2.0 / ((t - y) * z_m)) * x; else tmp = (2.0 / (y - t)) * (x / z_m); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 9e+97], N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 9 \cdot 10^{+97}:\\
\;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z\_m}\\
\end{array}
\end{array}
if z < 8.99999999999999952e97Initial program 89.5%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-/l*N/A
frac-2negN/A
remove-double-negN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
metadata-eval89.7
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6491.5
Applied rewrites91.5%
if 8.99999999999999952e97 < z Initial program 81.9%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6498.7
Applied rewrites98.7%
Final simplification92.8%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ x (* y z_m)) 2.0)))
(*
z_s
(if (<= y -2.8e-26)
t_1
(if (<= y 1.2e-6) (/ (* 2.0 x) (* (- t) z_m)) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (y * z_m)) * 2.0;
double tmp;
if (y <= -2.8e-26) {
tmp = t_1;
} else if (y <= 1.2e-6) {
tmp = (2.0 * x) / (-t * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / (y * z_m)) * 2.0d0
if (y <= (-2.8d-26)) then
tmp = t_1
else if (y <= 1.2d-6) then
tmp = (2.0d0 * x) / (-t * z_m)
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (y * z_m)) * 2.0;
double tmp;
if (y <= -2.8e-26) {
tmp = t_1;
} else if (y <= 1.2e-6) {
tmp = (2.0 * x) / (-t * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / (y * z_m)) * 2.0 tmp = 0 if y <= -2.8e-26: tmp = t_1 elif y <= 1.2e-6: tmp = (2.0 * x) / (-t * z_m) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / Float64(y * z_m)) * 2.0) tmp = 0.0 if (y <= -2.8e-26) tmp = t_1; elseif (y <= 1.2e-6) tmp = Float64(Float64(2.0 * x) / Float64(Float64(-t) * z_m)); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / (y * z_m)) * 2.0; tmp = 0.0; if (y <= -2.8e-26) tmp = t_1; elseif (y <= 1.2e-6) tmp = (2.0 * x) / (-t * z_m); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -2.8e-26], t$95$1, If[LessEqual[y, 1.2e-6], N[(N[(2.0 * x), $MachinePrecision] / N[((-t) * z$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x}{y \cdot z\_m} \cdot 2\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-6}:\\
\;\;\;\;\frac{2 \cdot x}{\left(-t\right) \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if y < -2.8000000000000001e-26 or 1.1999999999999999e-6 < y Initial program 84.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6477.6
Applied rewrites77.6%
if -2.8000000000000001e-26 < y < 1.1999999999999999e-6Initial program 90.9%
Taylor expanded in t around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6477.2
Applied rewrites77.2%
Final simplification77.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ x (* y z_m)) 2.0)))
(*
z_s
(if (<= y -2.8e-26) t_1 (if (<= y 1.2e-6) (* (/ x (* t z_m)) -2.0) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (y * z_m)) * 2.0;
double tmp;
if (y <= -2.8e-26) {
tmp = t_1;
} else if (y <= 1.2e-6) {
tmp = (x / (t * z_m)) * -2.0;
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / (y * z_m)) * 2.0d0
if (y <= (-2.8d-26)) then
tmp = t_1
else if (y <= 1.2d-6) then
tmp = (x / (t * z_m)) * (-2.0d0)
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (y * z_m)) * 2.0;
double tmp;
if (y <= -2.8e-26) {
tmp = t_1;
} else if (y <= 1.2e-6) {
tmp = (x / (t * z_m)) * -2.0;
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / (y * z_m)) * 2.0 tmp = 0 if y <= -2.8e-26: tmp = t_1 elif y <= 1.2e-6: tmp = (x / (t * z_m)) * -2.0 else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / Float64(y * z_m)) * 2.0) tmp = 0.0 if (y <= -2.8e-26) tmp = t_1; elseif (y <= 1.2e-6) tmp = Float64(Float64(x / Float64(t * z_m)) * -2.0); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / (y * z_m)) * 2.0; tmp = 0.0; if (y <= -2.8e-26) tmp = t_1; elseif (y <= 1.2e-6) tmp = (x / (t * z_m)) * -2.0; else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -2.8e-26], t$95$1, If[LessEqual[y, 1.2e-6], N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x}{y \cdot z\_m} \cdot 2\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.8 \cdot 10^{-26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-6}:\\
\;\;\;\;\frac{x}{t \cdot z\_m} \cdot -2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if y < -2.8000000000000001e-26 or 1.1999999999999999e-6 < y Initial program 84.9%
Taylor expanded in t around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6477.6
Applied rewrites77.6%
if -2.8000000000000001e-26 < y < 1.1999999999999999e-6Initial program 90.9%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6477.1
Applied rewrites77.1%
Final simplification77.3%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ -2.0 (* (- t y) z_m)) x)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((-2.0 / ((t - y) * z_m)) * x);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (((-2.0d0) / ((t - y) * z_m)) * x)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((-2.0 / ((t - y) * z_m)) * x);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((-2.0 / ((t - y) * z_m)) * x)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((-2.0 / ((t - y) * z_m)) * x); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\right)
\end{array}
Initial program 88.0%
lift-/.f64N/A
frac-2negN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
associate-/l*N/A
frac-2negN/A
remove-double-negN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f64N/A
metadata-eval88.2
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.5
Applied rewrites90.5%
Final simplification90.5%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (/ (* 2.0 x) (* (- y t) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((2.0 * x) / ((y - t) * z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((2.0d0 * x) / ((y - t) * z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((2.0 * x) / ((y - t) * z_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((2.0 * x) / ((y - t) * z_m))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((2.0 * x) / ((y - t) * z_m)); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}
\end{array}
Initial program 88.0%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.3
Applied rewrites90.3%
Final simplification90.3%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ x (* t z_m)) -2.0)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x / (t * z_m)) * -2.0);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((x / (t * z_m)) * (-2.0d0))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x / (t * z_m)) * -2.0);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((x / (t * z_m)) * -2.0)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(x / Float64(t * z_m)) * -2.0)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((x / (t * z_m)) * -2.0); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right)
\end{array}
Initial program 88.0%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6453.5
Applied rewrites53.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024270
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))