Linear.Projection:infinitePerspective from linear-1.19.1.3, A

Percentage Accurate: 90.2% → 96.2%
Time: 8.3s
Alternatives: 8
Speedup: 1.2×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 90.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot 2}{y \cdot z - t \cdot z} \end{array} \]
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
	return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t):
	return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t)
	return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
end
function tmp = code(x, y, z, t)
	tmp = (x * 2.0) / ((y * z) - (t * z));
end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}

Alternative 1: 96.2% accurate, 0.8× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 9 \cdot 10^{+97}:\\ \;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{z\_m}}{0.5 \cdot \left(y - t\right)}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (*
  z_s
  (if (<= z_m 9e+97)
    (* (/ -2.0 (* (- t y) z_m)) x)
    (/ (/ x z_m) (* 0.5 (- y t))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (z_m <= 9e+97) {
		tmp = (-2.0 / ((t - y) * z_m)) * x;
	} else {
		tmp = (x / z_m) / (0.5 * (y - t));
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: tmp
    if (z_m <= 9d+97) then
        tmp = ((-2.0d0) / ((t - y) * z_m)) * x
    else
        tmp = (x / z_m) / (0.5d0 * (y - t))
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (z_m <= 9e+97) {
		tmp = (-2.0 / ((t - y) * z_m)) * x;
	} else {
		tmp = (x / z_m) / (0.5 * (y - t));
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	tmp = 0
	if z_m <= 9e+97:
		tmp = (-2.0 / ((t - y) * z_m)) * x
	else:
		tmp = (x / z_m) / (0.5 * (y - t))
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	tmp = 0.0
	if (z_m <= 9e+97)
		tmp = Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x);
	else
		tmp = Float64(Float64(x / z_m) / Float64(0.5 * Float64(y - t)));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	tmp = 0.0;
	if (z_m <= 9e+97)
		tmp = (-2.0 / ((t - y) * z_m)) * x;
	else
		tmp = (x / z_m) / (0.5 * (y - t));
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 9e+97], N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] / N[(0.5 * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 9 \cdot 10^{+97}:\\
\;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z\_m}}{0.5 \cdot \left(y - t\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 8.99999999999999952e97

    1. Initial program 89.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      2. frac-2negN/A

        \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{x \cdot 2}\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
      4. distribute-lft-neg-inN/A

        \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot 2}}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
      5. associate-/l*N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{2}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
      6. frac-2negN/A

        \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{\mathsf{neg}\left(\left(\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)\right)\right)}} \]
      7. remove-double-negN/A

        \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{\color{blue}{y \cdot z - t \cdot z}} \]
      8. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
      9. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-x\right)} \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z} \]
      10. lower-/.f64N/A

        \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
      11. metadata-eval89.7

        \[\leadsto \left(-x\right) \cdot \frac{\color{blue}{-2}}{y \cdot z - t \cdot z} \]
      12. lift--.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z - t \cdot z}} \]
      13. lift-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z} - t \cdot z} \]
      14. lift-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{y \cdot z - \color{blue}{t \cdot z}} \]
      15. distribute-rgt-out--N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      16. *-commutativeN/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      17. lower-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      18. lower--.f6491.5

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites91.5%

      \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-2}{\left(y - t\right) \cdot z}} \]

    if 8.99999999999999952e97 < z

    1. Initial program 81.9%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      2. clear-numN/A

        \[\leadsto \color{blue}{\frac{1}{\frac{y \cdot z - t \cdot z}{x \cdot 2}}} \]
      3. lift--.f64N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{y \cdot z - t \cdot z}}{x \cdot 2}} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{y \cdot z} - t \cdot z}{x \cdot 2}} \]
      5. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{y \cdot z - \color{blue}{t \cdot z}}{x \cdot 2}} \]
      6. distribute-rgt-out--N/A

        \[\leadsto \frac{1}{\frac{\color{blue}{z \cdot \left(y - t\right)}}{x \cdot 2}} \]
      7. lift-*.f64N/A

        \[\leadsto \frac{1}{\frac{z \cdot \left(y - t\right)}{\color{blue}{x \cdot 2}}} \]
      8. times-fracN/A

        \[\leadsto \frac{1}{\color{blue}{\frac{z}{x} \cdot \frac{y - t}{2}}} \]
      9. associate-/r*N/A

        \[\leadsto \color{blue}{\frac{\frac{1}{\frac{z}{x}}}{\frac{y - t}{2}}} \]
      10. clear-numN/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{y - t}{2}} \]
      11. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\frac{y - t}{2}}} \]
      12. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{z}}}{\frac{y - t}{2}} \]
      13. div-invN/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right) \cdot \frac{1}{2}}} \]
      14. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{\frac{1}{2}}} \]
      15. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{\frac{-1}{-2}}} \]
      16. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \frac{-1}{\color{blue}{\mathsf{neg}\left(2\right)}}} \]
      17. lower-*.f64N/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right) \cdot \frac{-1}{\mathsf{neg}\left(2\right)}}} \]
      18. lower--.f64N/A

        \[\leadsto \frac{\frac{x}{z}}{\color{blue}{\left(y - t\right)} \cdot \frac{-1}{\mathsf{neg}\left(2\right)}} \]
      19. metadata-evalN/A

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \frac{-1}{\color{blue}{-2}}} \]
      20. metadata-eval98.8

        \[\leadsto \frac{\frac{x}{z}}{\left(y - t\right) \cdot \color{blue}{0.5}} \]
    4. Applied rewrites98.8%

      \[\leadsto \color{blue}{\frac{\frac{x}{z}}{\left(y - t\right) \cdot 0.5}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification92.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 9 \cdot 10^{+97}:\\ \;\;\;\;\frac{-2}{\left(t - y\right) \cdot z} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{z}}{0.5 \cdot \left(y - t\right)}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 92.1% accurate, 0.6× speedup?

\[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq 2 \cdot 10^{+306}:\\ \;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{\frac{z\_m}{x} \cdot t}\\ \end{array} \end{array} \]
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
 :precision binary64
 (*
  z_s
  (if (<= (- (* y z_m) (* t z_m)) 2e+306)
    (* (/ -2.0 (* (- t y) z_m)) x)
    (/ -2.0 (* (/ z_m x) t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (((y * z_m) - (t * z_m)) <= 2e+306) {
		tmp = (-2.0 / ((t - y) * z_m)) * x;
	} else {
		tmp = -2.0 / ((z_m / x) * t);
	}
	return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
    real(8), intent (in) :: z_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    real(8), intent (in) :: t
    real(8) :: tmp
    if (((y * z_m) - (t * z_m)) <= 2d+306) then
        tmp = ((-2.0d0) / ((t - y) * z_m)) * x
    else
        tmp = (-2.0d0) / ((z_m / x) * t)
    end if
    code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
	double tmp;
	if (((y * z_m) - (t * z_m)) <= 2e+306) {
		tmp = (-2.0 / ((t - y) * z_m)) * x;
	} else {
		tmp = -2.0 / ((z_m / x) * t);
	}
	return z_s * tmp;
}
z\_m = math.fabs(z)
z\_s = math.copysign(1.0, z)
def code(z_s, x, y, z_m, t):
	tmp = 0
	if ((y * z_m) - (t * z_m)) <= 2e+306:
		tmp = (-2.0 / ((t - y) * z_m)) * x
	else:
		tmp = -2.0 / ((z_m / x) * t)
	return z_s * tmp
z\_m = abs(z)
z\_s = copysign(1.0, z)
function code(z_s, x, y, z_m, t)
	tmp = 0.0
	if (Float64(Float64(y * z_m) - Float64(t * z_m)) <= 2e+306)
		tmp = Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x);
	else
		tmp = Float64(-2.0 / Float64(Float64(z_m / x) * t));
	end
	return Float64(z_s * tmp)
end
z\_m = abs(z);
z\_s = sign(z) * abs(1.0);
function tmp_2 = code(z_s, x, y, z_m, t)
	tmp = 0.0;
	if (((y * z_m) - (t * z_m)) <= 2e+306)
		tmp = (-2.0 / ((t - y) * z_m)) * x;
	else
		tmp = -2.0 / ((z_m / x) * t);
	end
	tmp_2 = z_s * tmp;
end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(y * z$95$m), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision], 2e+306], N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(-2.0 / N[(N[(z$95$m / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)

\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;y \cdot z\_m - t \cdot z\_m \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\

\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{z\_m}{x} \cdot t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (*.f64 y z) (*.f64 t z)) < 2.00000000000000003e306

    1. Initial program 92.6%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
      2. frac-2negN/A

        \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
      3. lift-*.f64N/A

        \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{x \cdot 2}\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
      4. distribute-lft-neg-inN/A

        \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot 2}}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
      5. associate-/l*N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{2}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
      6. frac-2negN/A

        \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{\mathsf{neg}\left(\left(\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)\right)\right)}} \]
      7. remove-double-negN/A

        \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{\color{blue}{y \cdot z - t \cdot z}} \]
      8. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
      9. lower-neg.f64N/A

        \[\leadsto \color{blue}{\left(-x\right)} \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z} \]
      10. lower-/.f64N/A

        \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
      11. metadata-eval92.8

        \[\leadsto \left(-x\right) \cdot \frac{\color{blue}{-2}}{y \cdot z - t \cdot z} \]
      12. lift--.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z - t \cdot z}} \]
      13. lift-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z} - t \cdot z} \]
      14. lift-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{y \cdot z - \color{blue}{t \cdot z}} \]
      15. distribute-rgt-out--N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{z \cdot \left(y - t\right)}} \]
      16. *-commutativeN/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      17. lower-*.f64N/A

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      18. lower--.f6493.3

        \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right)} \cdot z} \]
    4. Applied rewrites93.3%

      \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-2}{\left(y - t\right) \cdot z}} \]

    if 2.00000000000000003e306 < (-.f64 (*.f64 y z) (*.f64 t z))

    1. Initial program 43.5%

      \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
      4. lower-*.f6446.9

        \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
    5. Applied rewrites46.9%

      \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
    6. Step-by-step derivation
      1. Applied rewrites46.9%

        \[\leadsto \frac{-2}{\color{blue}{\frac{z \cdot t}{x}}} \]
      2. Step-by-step derivation
        1. Applied rewrites69.7%

          \[\leadsto \frac{-2}{\color{blue}{\frac{z}{x} \cdot t}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification91.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \cdot z - t \cdot z \leq 2 \cdot 10^{+306}:\\ \;\;\;\;\frac{-2}{\left(t - y\right) \cdot z} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{-2}{\frac{z}{x} \cdot t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 3: 96.1% accurate, 0.8× speedup?

      \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \begin{array}{l} \mathbf{if}\;z\_m \leq 9 \cdot 10^{+97}:\\ \;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z\_m}\\ \end{array} \end{array} \]
      z\_m = (fabs.f64 z)
      z\_s = (copysign.f64 #s(literal 1 binary64) z)
      (FPCore (z_s x y z_m t)
       :precision binary64
       (*
        z_s
        (if (<= z_m 9e+97)
          (* (/ -2.0 (* (- t y) z_m)) x)
          (* (/ 2.0 (- y t)) (/ x z_m)))))
      z\_m = fabs(z);
      z\_s = copysign(1.0, z);
      double code(double z_s, double x, double y, double z_m, double t) {
      	double tmp;
      	if (z_m <= 9e+97) {
      		tmp = (-2.0 / ((t - y) * z_m)) * x;
      	} else {
      		tmp = (2.0 / (y - t)) * (x / z_m);
      	}
      	return z_s * tmp;
      }
      
      z\_m = abs(z)
      z\_s = copysign(1.0d0, z)
      real(8) function code(z_s, x, y, z_m, t)
          real(8), intent (in) :: z_s
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z_m
          real(8), intent (in) :: t
          real(8) :: tmp
          if (z_m <= 9d+97) then
              tmp = ((-2.0d0) / ((t - y) * z_m)) * x
          else
              tmp = (2.0d0 / (y - t)) * (x / z_m)
          end if
          code = z_s * tmp
      end function
      
      z\_m = Math.abs(z);
      z\_s = Math.copySign(1.0, z);
      public static double code(double z_s, double x, double y, double z_m, double t) {
      	double tmp;
      	if (z_m <= 9e+97) {
      		tmp = (-2.0 / ((t - y) * z_m)) * x;
      	} else {
      		tmp = (2.0 / (y - t)) * (x / z_m);
      	}
      	return z_s * tmp;
      }
      
      z\_m = math.fabs(z)
      z\_s = math.copysign(1.0, z)
      def code(z_s, x, y, z_m, t):
      	tmp = 0
      	if z_m <= 9e+97:
      		tmp = (-2.0 / ((t - y) * z_m)) * x
      	else:
      		tmp = (2.0 / (y - t)) * (x / z_m)
      	return z_s * tmp
      
      z\_m = abs(z)
      z\_s = copysign(1.0, z)
      function code(z_s, x, y, z_m, t)
      	tmp = 0.0
      	if (z_m <= 9e+97)
      		tmp = Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x);
      	else
      		tmp = Float64(Float64(2.0 / Float64(y - t)) * Float64(x / z_m));
      	end
      	return Float64(z_s * tmp)
      end
      
      z\_m = abs(z);
      z\_s = sign(z) * abs(1.0);
      function tmp_2 = code(z_s, x, y, z_m, t)
      	tmp = 0.0;
      	if (z_m <= 9e+97)
      		tmp = (-2.0 / ((t - y) * z_m)) * x;
      	else
      		tmp = (2.0 / (y - t)) * (x / z_m);
      	end
      	tmp_2 = z_s * tmp;
      end
      
      z\_m = N[Abs[z], $MachinePrecision]
      z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 9e+97], N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(x / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
      
      \begin{array}{l}
      z\_m = \left|z\right|
      \\
      z\_s = \mathsf{copysign}\left(1, z\right)
      
      \\
      z\_s \cdot \begin{array}{l}
      \mathbf{if}\;z\_m \leq 9 \cdot 10^{+97}:\\
      \;\;\;\;\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z\_m}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < 8.99999999999999952e97

        1. Initial program 89.5%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
          2. frac-2negN/A

            \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
          3. lift-*.f64N/A

            \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{x \cdot 2}\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
          4. distribute-lft-neg-inN/A

            \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot 2}}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
          5. associate-/l*N/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{2}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
          6. frac-2negN/A

            \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{\mathsf{neg}\left(\left(\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)\right)\right)}} \]
          7. remove-double-negN/A

            \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{\color{blue}{y \cdot z - t \cdot z}} \]
          8. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
          9. lower-neg.f64N/A

            \[\leadsto \color{blue}{\left(-x\right)} \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z} \]
          10. lower-/.f64N/A

            \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
          11. metadata-eval89.7

            \[\leadsto \left(-x\right) \cdot \frac{\color{blue}{-2}}{y \cdot z - t \cdot z} \]
          12. lift--.f64N/A

            \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z - t \cdot z}} \]
          13. lift-*.f64N/A

            \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z} - t \cdot z} \]
          14. lift-*.f64N/A

            \[\leadsto \left(-x\right) \cdot \frac{-2}{y \cdot z - \color{blue}{t \cdot z}} \]
          15. distribute-rgt-out--N/A

            \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{z \cdot \left(y - t\right)}} \]
          16. *-commutativeN/A

            \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
          17. lower-*.f64N/A

            \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
          18. lower--.f6491.5

            \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right)} \cdot z} \]
        4. Applied rewrites91.5%

          \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-2}{\left(y - t\right) \cdot z}} \]

        if 8.99999999999999952e97 < z

        1. Initial program 81.9%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
          2. lift-*.f64N/A

            \[\leadsto \frac{\color{blue}{x \cdot 2}}{y \cdot z - t \cdot z} \]
          3. lift--.f64N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
          4. lift-*.f64N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
          5. lift-*.f64N/A

            \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
          6. distribute-rgt-out--N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
          7. times-fracN/A

            \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
          8. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
          9. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{z}} \cdot \frac{2}{y - t} \]
          10. lower-/.f64N/A

            \[\leadsto \frac{x}{z} \cdot \color{blue}{\frac{2}{y - t}} \]
          11. lower--.f6498.7

            \[\leadsto \frac{x}{z} \cdot \frac{2}{\color{blue}{y - t}} \]
        4. Applied rewrites98.7%

          \[\leadsto \color{blue}{\frac{x}{z} \cdot \frac{2}{y - t}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification92.8%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq 9 \cdot 10^{+97}:\\ \;\;\;\;\frac{-2}{\left(t - y\right) \cdot z} \cdot x\\ \mathbf{else}:\\ \;\;\;\;\frac{2}{y - t} \cdot \frac{x}{z}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 4: 74.1% accurate, 0.8× speedup?

      \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ \begin{array}{l} t_1 := \frac{x}{y \cdot z\_m} \cdot 2\\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{-26}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 1.2 \cdot 10^{-6}:\\ \;\;\;\;\frac{2 \cdot x}{\left(-t\right) \cdot z\_m}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
      z\_m = (fabs.f64 z)
      z\_s = (copysign.f64 #s(literal 1 binary64) z)
      (FPCore (z_s x y z_m t)
       :precision binary64
       (let* ((t_1 (* (/ x (* y z_m)) 2.0)))
         (*
          z_s
          (if (<= y -2.8e-26)
            t_1
            (if (<= y 1.2e-6) (/ (* 2.0 x) (* (- t) z_m)) t_1)))))
      z\_m = fabs(z);
      z\_s = copysign(1.0, z);
      double code(double z_s, double x, double y, double z_m, double t) {
      	double t_1 = (x / (y * z_m)) * 2.0;
      	double tmp;
      	if (y <= -2.8e-26) {
      		tmp = t_1;
      	} else if (y <= 1.2e-6) {
      		tmp = (2.0 * x) / (-t * z_m);
      	} else {
      		tmp = t_1;
      	}
      	return z_s * tmp;
      }
      
      z\_m = abs(z)
      z\_s = copysign(1.0d0, z)
      real(8) function code(z_s, x, y, z_m, t)
          real(8), intent (in) :: z_s
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z_m
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = (x / (y * z_m)) * 2.0d0
          if (y <= (-2.8d-26)) then
              tmp = t_1
          else if (y <= 1.2d-6) then
              tmp = (2.0d0 * x) / (-t * z_m)
          else
              tmp = t_1
          end if
          code = z_s * tmp
      end function
      
      z\_m = Math.abs(z);
      z\_s = Math.copySign(1.0, z);
      public static double code(double z_s, double x, double y, double z_m, double t) {
      	double t_1 = (x / (y * z_m)) * 2.0;
      	double tmp;
      	if (y <= -2.8e-26) {
      		tmp = t_1;
      	} else if (y <= 1.2e-6) {
      		tmp = (2.0 * x) / (-t * z_m);
      	} else {
      		tmp = t_1;
      	}
      	return z_s * tmp;
      }
      
      z\_m = math.fabs(z)
      z\_s = math.copysign(1.0, z)
      def code(z_s, x, y, z_m, t):
      	t_1 = (x / (y * z_m)) * 2.0
      	tmp = 0
      	if y <= -2.8e-26:
      		tmp = t_1
      	elif y <= 1.2e-6:
      		tmp = (2.0 * x) / (-t * z_m)
      	else:
      		tmp = t_1
      	return z_s * tmp
      
      z\_m = abs(z)
      z\_s = copysign(1.0, z)
      function code(z_s, x, y, z_m, t)
      	t_1 = Float64(Float64(x / Float64(y * z_m)) * 2.0)
      	tmp = 0.0
      	if (y <= -2.8e-26)
      		tmp = t_1;
      	elseif (y <= 1.2e-6)
      		tmp = Float64(Float64(2.0 * x) / Float64(Float64(-t) * z_m));
      	else
      		tmp = t_1;
      	end
      	return Float64(z_s * tmp)
      end
      
      z\_m = abs(z);
      z\_s = sign(z) * abs(1.0);
      function tmp_2 = code(z_s, x, y, z_m, t)
      	t_1 = (x / (y * z_m)) * 2.0;
      	tmp = 0.0;
      	if (y <= -2.8e-26)
      		tmp = t_1;
      	elseif (y <= 1.2e-6)
      		tmp = (2.0 * x) / (-t * z_m);
      	else
      		tmp = t_1;
      	end
      	tmp_2 = z_s * tmp;
      end
      
      z\_m = N[Abs[z], $MachinePrecision]
      z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -2.8e-26], t$95$1, If[LessEqual[y, 1.2e-6], N[(N[(2.0 * x), $MachinePrecision] / N[((-t) * z$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
      
      \begin{array}{l}
      z\_m = \left|z\right|
      \\
      z\_s = \mathsf{copysign}\left(1, z\right)
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{y \cdot z\_m} \cdot 2\\
      z\_s \cdot \begin{array}{l}
      \mathbf{if}\;y \leq -2.8 \cdot 10^{-26}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;y \leq 1.2 \cdot 10^{-6}:\\
      \;\;\;\;\frac{2 \cdot x}{\left(-t\right) \cdot z\_m}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if y < -2.8000000000000001e-26 or 1.1999999999999999e-6 < y

        1. Initial program 84.9%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{2 \cdot \frac{x}{y \cdot z}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{y \cdot z} \cdot 2} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{y \cdot z} \cdot 2} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{y \cdot z}} \cdot 2 \]
          4. *-commutativeN/A

            \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \cdot 2 \]
          5. lower-*.f6477.6

            \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \cdot 2 \]
        5. Applied rewrites77.6%

          \[\leadsto \color{blue}{\frac{x}{z \cdot y} \cdot 2} \]

        if -2.8000000000000001e-26 < y < 1.1999999999999999e-6

        1. Initial program 90.9%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \frac{x \cdot 2}{\color{blue}{-1 \cdot \left(t \cdot z\right)}} \]
        4. Step-by-step derivation
          1. associate-*r*N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(-1 \cdot t\right) \cdot z}} \]
          2. lower-*.f64N/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(-1 \cdot t\right) \cdot z}} \]
          3. mul-1-negN/A

            \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(\mathsf{neg}\left(t\right)\right)} \cdot z} \]
          4. lower-neg.f6477.2

            \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(-t\right)} \cdot z} \]
        5. Applied rewrites77.2%

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(-t\right) \cdot z}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification77.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{-26}:\\ \;\;\;\;\frac{x}{y \cdot z} \cdot 2\\ \mathbf{elif}\;y \leq 1.2 \cdot 10^{-6}:\\ \;\;\;\;\frac{2 \cdot x}{\left(-t\right) \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot z} \cdot 2\\ \end{array} \]
      5. Add Preprocessing

      Alternative 5: 74.1% accurate, 0.9× speedup?

      \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ \begin{array}{l} t_1 := \frac{x}{y \cdot z\_m} \cdot 2\\ z\_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{-26}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 1.2 \cdot 10^{-6}:\\ \;\;\;\;\frac{x}{t \cdot z\_m} \cdot -2\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \end{array} \]
      z\_m = (fabs.f64 z)
      z\_s = (copysign.f64 #s(literal 1 binary64) z)
      (FPCore (z_s x y z_m t)
       :precision binary64
       (let* ((t_1 (* (/ x (* y z_m)) 2.0)))
         (*
          z_s
          (if (<= y -2.8e-26) t_1 (if (<= y 1.2e-6) (* (/ x (* t z_m)) -2.0) t_1)))))
      z\_m = fabs(z);
      z\_s = copysign(1.0, z);
      double code(double z_s, double x, double y, double z_m, double t) {
      	double t_1 = (x / (y * z_m)) * 2.0;
      	double tmp;
      	if (y <= -2.8e-26) {
      		tmp = t_1;
      	} else if (y <= 1.2e-6) {
      		tmp = (x / (t * z_m)) * -2.0;
      	} else {
      		tmp = t_1;
      	}
      	return z_s * tmp;
      }
      
      z\_m = abs(z)
      z\_s = copysign(1.0d0, z)
      real(8) function code(z_s, x, y, z_m, t)
          real(8), intent (in) :: z_s
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z_m
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = (x / (y * z_m)) * 2.0d0
          if (y <= (-2.8d-26)) then
              tmp = t_1
          else if (y <= 1.2d-6) then
              tmp = (x / (t * z_m)) * (-2.0d0)
          else
              tmp = t_1
          end if
          code = z_s * tmp
      end function
      
      z\_m = Math.abs(z);
      z\_s = Math.copySign(1.0, z);
      public static double code(double z_s, double x, double y, double z_m, double t) {
      	double t_1 = (x / (y * z_m)) * 2.0;
      	double tmp;
      	if (y <= -2.8e-26) {
      		tmp = t_1;
      	} else if (y <= 1.2e-6) {
      		tmp = (x / (t * z_m)) * -2.0;
      	} else {
      		tmp = t_1;
      	}
      	return z_s * tmp;
      }
      
      z\_m = math.fabs(z)
      z\_s = math.copysign(1.0, z)
      def code(z_s, x, y, z_m, t):
      	t_1 = (x / (y * z_m)) * 2.0
      	tmp = 0
      	if y <= -2.8e-26:
      		tmp = t_1
      	elif y <= 1.2e-6:
      		tmp = (x / (t * z_m)) * -2.0
      	else:
      		tmp = t_1
      	return z_s * tmp
      
      z\_m = abs(z)
      z\_s = copysign(1.0, z)
      function code(z_s, x, y, z_m, t)
      	t_1 = Float64(Float64(x / Float64(y * z_m)) * 2.0)
      	tmp = 0.0
      	if (y <= -2.8e-26)
      		tmp = t_1;
      	elseif (y <= 1.2e-6)
      		tmp = Float64(Float64(x / Float64(t * z_m)) * -2.0);
      	else
      		tmp = t_1;
      	end
      	return Float64(z_s * tmp)
      end
      
      z\_m = abs(z);
      z\_s = sign(z) * abs(1.0);
      function tmp_2 = code(z_s, x, y, z_m, t)
      	t_1 = (x / (y * z_m)) * 2.0;
      	tmp = 0.0;
      	if (y <= -2.8e-26)
      		tmp = t_1;
      	elseif (y <= 1.2e-6)
      		tmp = (x / (t * z_m)) * -2.0;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = z_s * tmp;
      end
      
      z\_m = N[Abs[z], $MachinePrecision]
      z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, N[(z$95$s * If[LessEqual[y, -2.8e-26], t$95$1, If[LessEqual[y, 1.2e-6], N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision], t$95$1]]), $MachinePrecision]]
      
      \begin{array}{l}
      z\_m = \left|z\right|
      \\
      z\_s = \mathsf{copysign}\left(1, z\right)
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{y \cdot z\_m} \cdot 2\\
      z\_s \cdot \begin{array}{l}
      \mathbf{if}\;y \leq -2.8 \cdot 10^{-26}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;y \leq 1.2 \cdot 10^{-6}:\\
      \;\;\;\;\frac{x}{t \cdot z\_m} \cdot -2\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if y < -2.8000000000000001e-26 or 1.1999999999999999e-6 < y

        1. Initial program 84.9%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{2 \cdot \frac{x}{y \cdot z}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{y \cdot z} \cdot 2} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{y \cdot z} \cdot 2} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{y \cdot z}} \cdot 2 \]
          4. *-commutativeN/A

            \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \cdot 2 \]
          5. lower-*.f6477.6

            \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \cdot 2 \]
        5. Applied rewrites77.6%

          \[\leadsto \color{blue}{\frac{x}{z \cdot y} \cdot 2} \]

        if -2.8000000000000001e-26 < y < 1.1999999999999999e-6

        1. Initial program 90.9%

          \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
          4. lower-*.f6477.1

            \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
        5. Applied rewrites77.1%

          \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification77.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.8 \cdot 10^{-26}:\\ \;\;\;\;\frac{x}{y \cdot z} \cdot 2\\ \mathbf{elif}\;y \leq 1.2 \cdot 10^{-6}:\\ \;\;\;\;\frac{x}{t \cdot z} \cdot -2\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot z} \cdot 2\\ \end{array} \]
      5. Add Preprocessing

      Alternative 6: 92.0% accurate, 1.2× speedup?

      \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\right) \end{array} \]
      z\_m = (fabs.f64 z)
      z\_s = (copysign.f64 #s(literal 1 binary64) z)
      (FPCore (z_s x y z_m t)
       :precision binary64
       (* z_s (* (/ -2.0 (* (- t y) z_m)) x)))
      z\_m = fabs(z);
      z\_s = copysign(1.0, z);
      double code(double z_s, double x, double y, double z_m, double t) {
      	return z_s * ((-2.0 / ((t - y) * z_m)) * x);
      }
      
      z\_m = abs(z)
      z\_s = copysign(1.0d0, z)
      real(8) function code(z_s, x, y, z_m, t)
          real(8), intent (in) :: z_s
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z_m
          real(8), intent (in) :: t
          code = z_s * (((-2.0d0) / ((t - y) * z_m)) * x)
      end function
      
      z\_m = Math.abs(z);
      z\_s = Math.copySign(1.0, z);
      public static double code(double z_s, double x, double y, double z_m, double t) {
      	return z_s * ((-2.0 / ((t - y) * z_m)) * x);
      }
      
      z\_m = math.fabs(z)
      z\_s = math.copysign(1.0, z)
      def code(z_s, x, y, z_m, t):
      	return z_s * ((-2.0 / ((t - y) * z_m)) * x)
      
      z\_m = abs(z)
      z\_s = copysign(1.0, z)
      function code(z_s, x, y, z_m, t)
      	return Float64(z_s * Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x))
      end
      
      z\_m = abs(z);
      z\_s = sign(z) * abs(1.0);
      function tmp = code(z_s, x, y, z_m, t)
      	tmp = z_s * ((-2.0 / ((t - y) * z_m)) * x);
      end
      
      z\_m = N[Abs[z], $MachinePrecision]
      z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      z\_m = \left|z\right|
      \\
      z\_s = \mathsf{copysign}\left(1, z\right)
      
      \\
      z\_s \cdot \left(\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\right)
      \end{array}
      
      Derivation
      1. Initial program 88.0%

        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot 2}{y \cdot z - t \cdot z}} \]
        2. frac-2negN/A

          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x \cdot 2\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{\mathsf{neg}\left(\color{blue}{x \cdot 2}\right)}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
        4. distribute-lft-neg-inN/A

          \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot 2}}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)} \]
        5. associate-/l*N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{2}{\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)}} \]
        6. frac-2negN/A

          \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{\mathsf{neg}\left(\left(\mathsf{neg}\left(\left(y \cdot z - t \cdot z\right)\right)\right)\right)}} \]
        7. remove-double-negN/A

          \[\leadsto \left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{\color{blue}{y \cdot z - t \cdot z}} \]
        8. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
        9. lower-neg.f64N/A

          \[\leadsto \color{blue}{\left(-x\right)} \cdot \frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z} \]
        10. lower-/.f64N/A

          \[\leadsto \left(-x\right) \cdot \color{blue}{\frac{\mathsf{neg}\left(2\right)}{y \cdot z - t \cdot z}} \]
        11. metadata-eval88.2

          \[\leadsto \left(-x\right) \cdot \frac{\color{blue}{-2}}{y \cdot z - t \cdot z} \]
        12. lift--.f64N/A

          \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z - t \cdot z}} \]
        13. lift-*.f64N/A

          \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{y \cdot z} - t \cdot z} \]
        14. lift-*.f64N/A

          \[\leadsto \left(-x\right) \cdot \frac{-2}{y \cdot z - \color{blue}{t \cdot z}} \]
        15. distribute-rgt-out--N/A

          \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{z \cdot \left(y - t\right)}} \]
        16. *-commutativeN/A

          \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
        17. lower-*.f64N/A

          \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right) \cdot z}} \]
        18. lower--.f6490.5

          \[\leadsto \left(-x\right) \cdot \frac{-2}{\color{blue}{\left(y - t\right)} \cdot z} \]
      4. Applied rewrites90.5%

        \[\leadsto \color{blue}{\left(-x\right) \cdot \frac{-2}{\left(y - t\right) \cdot z}} \]
      5. Final simplification90.5%

        \[\leadsto \frac{-2}{\left(t - y\right) \cdot z} \cdot x \]
      6. Add Preprocessing

      Alternative 7: 92.2% accurate, 1.2× speedup?

      \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m} \end{array} \]
      z\_m = (fabs.f64 z)
      z\_s = (copysign.f64 #s(literal 1 binary64) z)
      (FPCore (z_s x y z_m t)
       :precision binary64
       (* z_s (/ (* 2.0 x) (* (- y t) z_m))))
      z\_m = fabs(z);
      z\_s = copysign(1.0, z);
      double code(double z_s, double x, double y, double z_m, double t) {
      	return z_s * ((2.0 * x) / ((y - t) * z_m));
      }
      
      z\_m = abs(z)
      z\_s = copysign(1.0d0, z)
      real(8) function code(z_s, x, y, z_m, t)
          real(8), intent (in) :: z_s
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z_m
          real(8), intent (in) :: t
          code = z_s * ((2.0d0 * x) / ((y - t) * z_m))
      end function
      
      z\_m = Math.abs(z);
      z\_s = Math.copySign(1.0, z);
      public static double code(double z_s, double x, double y, double z_m, double t) {
      	return z_s * ((2.0 * x) / ((y - t) * z_m));
      }
      
      z\_m = math.fabs(z)
      z\_s = math.copysign(1.0, z)
      def code(z_s, x, y, z_m, t):
      	return z_s * ((2.0 * x) / ((y - t) * z_m))
      
      z\_m = abs(z)
      z\_s = copysign(1.0, z)
      function code(z_s, x, y, z_m, t)
      	return Float64(z_s * Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)))
      end
      
      z\_m = abs(z);
      z\_s = sign(z) * abs(1.0);
      function tmp = code(z_s, x, y, z_m, t)
      	tmp = z_s * ((2.0 * x) / ((y - t) * z_m));
      end
      
      z\_m = N[Abs[z], $MachinePrecision]
      z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      z\_m = \left|z\right|
      \\
      z\_s = \mathsf{copysign}\left(1, z\right)
      
      \\
      z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}
      \end{array}
      
      Derivation
      1. Initial program 88.0%

        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. lift--.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z - t \cdot z}} \]
        2. lift-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{y \cdot z} - t \cdot z} \]
        3. lift-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{y \cdot z - \color{blue}{t \cdot z}} \]
        4. distribute-rgt-out--N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{z \cdot \left(y - t\right)}} \]
        5. *-commutativeN/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
        6. lower-*.f64N/A

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
        7. lower--.f6490.3

          \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right)} \cdot z} \]
      4. Applied rewrites90.3%

        \[\leadsto \frac{x \cdot 2}{\color{blue}{\left(y - t\right) \cdot z}} \]
      5. Final simplification90.3%

        \[\leadsto \frac{2 \cdot x}{\left(y - t\right) \cdot z} \]
      6. Add Preprocessing

      Alternative 8: 53.3% accurate, 1.4× speedup?

      \[\begin{array}{l} z\_m = \left|z\right| \\ z\_s = \mathsf{copysign}\left(1, z\right) \\ z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right) \end{array} \]
      z\_m = (fabs.f64 z)
      z\_s = (copysign.f64 #s(literal 1 binary64) z)
      (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ x (* t z_m)) -2.0)))
      z\_m = fabs(z);
      z\_s = copysign(1.0, z);
      double code(double z_s, double x, double y, double z_m, double t) {
      	return z_s * ((x / (t * z_m)) * -2.0);
      }
      
      z\_m = abs(z)
      z\_s = copysign(1.0d0, z)
      real(8) function code(z_s, x, y, z_m, t)
          real(8), intent (in) :: z_s
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z_m
          real(8), intent (in) :: t
          code = z_s * ((x / (t * z_m)) * (-2.0d0))
      end function
      
      z\_m = Math.abs(z);
      z\_s = Math.copySign(1.0, z);
      public static double code(double z_s, double x, double y, double z_m, double t) {
      	return z_s * ((x / (t * z_m)) * -2.0);
      }
      
      z\_m = math.fabs(z)
      z\_s = math.copysign(1.0, z)
      def code(z_s, x, y, z_m, t):
      	return z_s * ((x / (t * z_m)) * -2.0)
      
      z\_m = abs(z)
      z\_s = copysign(1.0, z)
      function code(z_s, x, y, z_m, t)
      	return Float64(z_s * Float64(Float64(x / Float64(t * z_m)) * -2.0))
      end
      
      z\_m = abs(z);
      z\_s = sign(z) * abs(1.0);
      function tmp = code(z_s, x, y, z_m, t)
      	tmp = z_s * ((x / (t * z_m)) * -2.0);
      end
      
      z\_m = N[Abs[z], $MachinePrecision]
      z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      z\_m = \left|z\right|
      \\
      z\_s = \mathsf{copysign}\left(1, z\right)
      
      \\
      z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right)
      \end{array}
      
      Derivation
      1. Initial program 88.0%

        \[\frac{x \cdot 2}{y \cdot z - t \cdot z} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \color{blue}{-2 \cdot \frac{x}{t \cdot z}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
        3. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{t \cdot z}} \cdot -2 \]
        4. lower-*.f6453.5

          \[\leadsto \frac{x}{\color{blue}{t \cdot z}} \cdot -2 \]
      5. Applied rewrites53.5%

        \[\leadsto \color{blue}{\frac{x}{t \cdot z} \cdot -2} \]
      6. Add Preprocessing

      Developer Target 1: 97.2% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\ t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\ \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\ \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
              (t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
         (if (< t_2 -2.559141628295061e-13)
           t_1
           (if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (x / ((y - t) * z)) * 2.0;
      	double t_2 = (x * 2.0) / ((y * z) - (t * z));
      	double tmp;
      	if (t_2 < -2.559141628295061e-13) {
      		tmp = t_1;
      	} else if (t_2 < 1.045027827330126e-269) {
      		tmp = ((x / z) * 2.0) / (y - t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = (x / ((y - t) * z)) * 2.0d0
          t_2 = (x * 2.0d0) / ((y * z) - (t * z))
          if (t_2 < (-2.559141628295061d-13)) then
              tmp = t_1
          else if (t_2 < 1.045027827330126d-269) then
              tmp = ((x / z) * 2.0d0) / (y - t)
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = (x / ((y - t) * z)) * 2.0;
      	double t_2 = (x * 2.0) / ((y * z) - (t * z));
      	double tmp;
      	if (t_2 < -2.559141628295061e-13) {
      		tmp = t_1;
      	} else if (t_2 < 1.045027827330126e-269) {
      		tmp = ((x / z) * 2.0) / (y - t);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = (x / ((y - t) * z)) * 2.0
      	t_2 = (x * 2.0) / ((y * z) - (t * z))
      	tmp = 0
      	if t_2 < -2.559141628295061e-13:
      		tmp = t_1
      	elif t_2 < 1.045027827330126e-269:
      		tmp = ((x / z) * 2.0) / (y - t)
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0)
      	t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z)))
      	tmp = 0.0
      	if (t_2 < -2.559141628295061e-13)
      		tmp = t_1;
      	elseif (t_2 < 1.045027827330126e-269)
      		tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t));
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = (x / ((y - t) * z)) * 2.0;
      	t_2 = (x * 2.0) / ((y * z) - (t * z));
      	tmp = 0.0;
      	if (t_2 < -2.559141628295061e-13)
      		tmp = t_1;
      	elseif (t_2 < 1.045027827330126e-269)
      		tmp = ((x / z) * 2.0) / (y - t);
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
      t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
      \mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
      \;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024270 
      (FPCore (x y z t)
        :name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
      
        (/ (* x 2.0) (- (* y z) (* t z))))