
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (/ (* (tan (* 0.5 x)) (/ (sin x) x)) x))
double code(double x) {
return (tan((0.5 * x)) * (sin(x) / x)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((0.5d0 * x)) * (sin(x) / x)) / x
end function
public static double code(double x) {
return (Math.tan((0.5 * x)) * (Math.sin(x) / x)) / x;
}
def code(x): return (math.tan((0.5 * x)) * (math.sin(x) / x)) / x
function code(x) return Float64(Float64(tan(Float64(0.5 * x)) * Float64(sin(x) / x)) / x) end
function tmp = code(x) tmp = (tan((0.5 * x)) * (sin(x) / x)) / x; end
code[x_] := N[(N[(N[Tan[N[(0.5 * x), $MachinePrecision]], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan \left(0.5 \cdot x\right) \cdot \frac{\sin x}{x}}{x}
\end{array}
Initial program 43.5%
lift-/.f64N/A
lift--.f64N/A
flip--N/A
associate-/l/N/A
metadata-evalN/A
lift-cos.f64N/A
lift-cos.f64N/A
1-sub-cosN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lift-cos.f64N/A
hang-0p-tanN/A
lower-tan.f64N/A
lower-/.f6468.8
Applied rewrites68.8%
lift-*.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f6499.9
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
metadata-evalN/A
lower-*.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (<= x 0.000125) 0.5 (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000125d0) then
tmp = 0.5d0
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000125: tmp = 0.5 else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.000125) tmp = 0.5; else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000125) tmp = 0.5; else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000125], 0.5, N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000125:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 1.25e-4Initial program 28.6%
Taylor expanded in x around 0
Applied rewrites73.4%
if 1.25e-4 < x Initial program 98.1%
Applied rewrites99.5%
(FPCore (x) :precision binary64 (if (<= x 0.000125) 0.5 (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000125d0) then
tmp = 0.5d0
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000125: tmp = 0.5 else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.000125) tmp = 0.5; else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000125) tmp = 0.5; else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000125], 0.5, N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000125:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 1.25e-4Initial program 28.6%
Taylor expanded in x around 0
Applied rewrites73.4%
if 1.25e-4 < x Initial program 98.1%
(FPCore (x) :precision binary64 (if (<= x 5.8e+78) 0.5 (- (/ (/ x (* x x)) x) (/ 1.0 (* x x)))))
double code(double x) {
double tmp;
if (x <= 5.8e+78) {
tmp = 0.5;
} else {
tmp = ((x / (x * x)) / x) - (1.0 / (x * x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 5.8d+78) then
tmp = 0.5d0
else
tmp = ((x / (x * x)) / x) - (1.0d0 / (x * x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 5.8e+78) {
tmp = 0.5;
} else {
tmp = ((x / (x * x)) / x) - (1.0 / (x * x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 5.8e+78: tmp = 0.5 else: tmp = ((x / (x * x)) / x) - (1.0 / (x * x)) return tmp
function code(x) tmp = 0.0 if (x <= 5.8e+78) tmp = 0.5; else tmp = Float64(Float64(Float64(x / Float64(x * x)) / x) - Float64(1.0 / Float64(x * x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 5.8e+78) tmp = 0.5; else tmp = ((x / (x * x)) / x) - (1.0 / (x * x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 5.8e+78], 0.5, N[(N[(N[(x / N[(x * x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] - N[(1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 5.8 \cdot 10^{+78}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{x \cdot x}}{x} - \frac{1}{x \cdot x}\\
\end{array}
\end{array}
if x < 5.80000000000000034e78Initial program 31.9%
Taylor expanded in x around 0
Applied rewrites70.2%
if 5.80000000000000034e78 < x Initial program 98.1%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
frac-2negN/A
metadata-evalN/A
lift-*.f64N/A
associate-/r*N/A
frac-subN/A
neg-mul-1N/A
div-subN/A
lower--.f64N/A
Applied rewrites6.0%
Taylor expanded in x around 0
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6475.3
Applied rewrites75.3%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift-neg.f64N/A
lift-*.f64N/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
lift-*.f64N/A
frac-2negN/A
lower-/.f6475.8
Applied rewrites75.8%
Taylor expanded in x around 0
lower-/.f64N/A
unpow2N/A
lower-*.f6476.0
Applied rewrites76.0%
(FPCore (x) :precision binary64 (if (<= x 7.6e+28) (fma (fma 0.001388888888888889 (* x x) -0.041666666666666664) (* x x) 0.5) (/ (- 1.0 (* (/ 1.0 x) x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 7.6e+28) {
tmp = fma(fma(0.001388888888888889, (x * x), -0.041666666666666664), (x * x), 0.5);
} else {
tmp = (1.0 - ((1.0 / x) * x)) / (x * x);
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 7.6e+28) tmp = fma(fma(0.001388888888888889, Float64(x * x), -0.041666666666666664), Float64(x * x), 0.5); else tmp = Float64(Float64(1.0 - Float64(Float64(1.0 / x) * x)) / Float64(x * x)); end return tmp end
code[x_] := If[LessEqual[x, 7.6e+28], N[(N[(0.001388888888888889 * N[(x * x), $MachinePrecision] + -0.041666666666666664), $MachinePrecision] * N[(x * x), $MachinePrecision] + 0.5), $MachinePrecision], N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 7.6 \cdot 10^{+28}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.001388888888888889, x \cdot x, -0.041666666666666664\right), x \cdot x, 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \frac{1}{x} \cdot x}{x \cdot x}\\
\end{array}
\end{array}
if x < 7.5999999999999998e28Initial program 29.9%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6471.7
Applied rewrites71.7%
if 7.5999999999999998e28 < x Initial program 98.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift--.f64N/A
div-subN/A
sub-divN/A
frac-subN/A
lift-*.f64N/A
lower-/.f64N/A
inv-powN/A
pow-plusN/A
metadata-evalN/A
metadata-evalN/A
lower--.f64N/A
lower-*.f64N/A
lower-/.f6498.2
Applied rewrites98.2%
Taylor expanded in x around 0
Applied rewrites67.5%
Final simplification70.9%
(FPCore (x) :precision binary64 (if (<= x 1.4e+77) 0.5 (/ (- 1.0 1.0) (* x x))))
double code(double x) {
double tmp;
if (x <= 1.4e+77) {
tmp = 0.5;
} else {
tmp = (1.0 - 1.0) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.4d+77) then
tmp = 0.5d0
else
tmp = (1.0d0 - 1.0d0) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.4e+77) {
tmp = 0.5;
} else {
tmp = (1.0 - 1.0) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.4e+77: tmp = 0.5 else: tmp = (1.0 - 1.0) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 1.4e+77) tmp = 0.5; else tmp = Float64(Float64(1.0 - 1.0) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.4e+77) tmp = 0.5; else tmp = (1.0 - 1.0) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.4e+77], 0.5, N[(N[(1.0 - 1.0), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.4 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - 1}{x \cdot x}\\
\end{array}
\end{array}
if x < 1.4e77Initial program 31.9%
Taylor expanded in x around 0
Applied rewrites70.2%
if 1.4e77 < x Initial program 98.1%
Taylor expanded in x around 0
Applied rewrites75.8%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 43.5%
Taylor expanded in x around 0
Applied rewrites58.5%
herbie shell --seed 2024270
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))