
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_2)
(/
(floor h)
(/
(sqrt
(fmax
(+ (pow t_2 2.0) (exp (/ 0.0 0.0)))
(+ (pow t_4 2.0) (pow t_1 2.0))))
dY.v)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_2;
} else {
tmp = floorf(h) / (sqrtf(fmaxf((powf(t_2, 2.0f) + expf((0.0f / 0.0f))), (powf(t_4, 2.0f) + powf(t_1, 2.0f)))) / dY_46_v);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_2); else tmp = Float32(floor(h) / Float32(sqrt(((Float32((t_2 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) != Float32((t_2 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0))))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_2 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) : max(Float32((t_2 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))))))) / dY_46_v)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_2; else tmp = floor(h) / (sqrt(max(((t_2 ^ single(2.0)) + exp((single(0.0) / single(0.0)))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0))))) / dY_46_v); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor h\right\rfloor }{\frac{\sqrt{\mathsf{max}\left({t\_2}^{2} + e^{\frac{0}{0}}, {t\_4}^{2} + {t\_1}^{2}\right)}}{dY.v}}\\
\end{array}
\end{array}
Initial program 72.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites72.7%
Applied rewrites72.7%
Final simplification72.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_2)
(/
1.0
(/
(sqrt
(fmax (+ (pow t_0 2.0) (pow t_2 2.0)) (+ (pow t_4 2.0) (pow t_1 2.0))))
t_1)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_2;
} else {
tmp = 1.0f / (sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f)))) / t_1);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_2); else tmp = Float32(Float32(1.0) / Float32(sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))))))) / t_1)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_2; else tmp = single(1.0) / (sqrt(max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0))))) / t_1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)}}{t\_1}}\\
\end{array}
\end{array}
Initial program 72.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites72.7%
Final simplification72.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4))))
(if (>= t_3 t_5)
(* (/ 1.0 (sqrt (fmax t_3 t_5))) t_2)
(*
(/
dY.v
(sqrt
(fmax
(+ (pow t_0 2.0) (pow t_2 2.0))
(+ (pow t_4 2.0) (pow t_1 2.0)))))
(floor h)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float tmp;
if (t_3 >= t_5) {
tmp = (1.0f / sqrtf(fmaxf(t_3, t_5))) * t_2;
} else {
tmp = (dY_46_v / sqrtf(fmaxf((powf(t_0, 2.0f) + powf(t_2, 2.0f)), (powf(t_4, 2.0f) + powf(t_1, 2.0f))))) * floorf(h);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) * t_2); else tmp = Float32(Float32(dY_46_v / sqrt(((Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) : max(Float32((t_0 ^ Float32(2.0)) + (t_2 ^ Float32(2.0))), Float32((t_4 ^ Float32(2.0)) + (t_1 ^ Float32(2.0)))))))) * floor(h)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); tmp = single(0.0); if (t_3 >= t_5) tmp = (single(1.0) / sqrt(max(t_3, t_5))) * t_2; else tmp = (dY_46_v / sqrt(max(((t_0 ^ single(2.0)) + (t_2 ^ single(2.0))), ((t_4 ^ single(2.0)) + (t_1 ^ single(2.0)))))) * floor(h); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}} \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left({t\_0}^{2} + {t\_2}^{2}, {t\_4}^{2} + {t\_1}^{2}\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
Initial program 72.5%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
lift-*.f32N/A
*-commutativeN/A
associate-*r*N/A
Applied rewrites72.6%
Final simplification72.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* t_1 t_1))
(t_3 (* dX.v (floor h)))
(t_4 (+ (* t_3 t_3) (* t_0 t_0)))
(t_5 (* dY.u (floor w)))
(t_6 (+ t_2 (* t_5 t_5))))
(if (>= t_4 t_6)
(* (/ 1.0 (sqrt (fmax t_4 t_6))) t_3)
(*
(/ 1.0 (sqrt (fmax t_4 (+ (* (* dY.u dY.u) (pow (floor w) 2.0)) t_2))))
t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = t_1 * t_1;
float t_3 = dX_46_v * floorf(h);
float t_4 = (t_3 * t_3) + (t_0 * t_0);
float t_5 = dY_46_u * floorf(w);
float t_6 = t_2 + (t_5 * t_5);
float tmp;
if (t_4 >= t_6) {
tmp = (1.0f / sqrtf(fmaxf(t_4, t_6))) * t_3;
} else {
tmp = (1.0f / sqrtf(fmaxf(t_4, (((dY_46_u * dY_46_u) * powf(floorf(w), 2.0f)) + t_2)))) * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(t_1 * t_1) t_3 = Float32(dX_46_v * floor(h)) t_4 = Float32(Float32(t_3 * t_3) + Float32(t_0 * t_0)) t_5 = Float32(dY_46_u * floor(w)) t_6 = Float32(t_2 + Float32(t_5 * t_5)) tmp = Float32(0.0) if (t_4 >= t_6) tmp = Float32(Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? t_6 : ((t_6 != t_6) ? t_4 : max(t_4, t_6))))) * t_3); else tmp = Float32(Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? Float32(Float32(Float32(dY_46_u * dY_46_u) * (floor(w) ^ Float32(2.0))) + t_2) : ((Float32(Float32(Float32(dY_46_u * dY_46_u) * (floor(w) ^ Float32(2.0))) + t_2) != Float32(Float32(Float32(dY_46_u * dY_46_u) * (floor(w) ^ Float32(2.0))) + t_2)) ? t_4 : max(t_4, Float32(Float32(Float32(dY_46_u * dY_46_u) * (floor(w) ^ Float32(2.0))) + t_2)))))) * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = t_1 * t_1; t_3 = dX_46_v * floor(h); t_4 = (t_3 * t_3) + (t_0 * t_0); t_5 = dY_46_u * floor(w); t_6 = t_2 + (t_5 * t_5); tmp = single(0.0); if (t_4 >= t_6) tmp = (single(1.0) / sqrt(max(t_4, t_6))) * t_3; else tmp = (single(1.0) / sqrt(max(t_4, (((dY_46_u * dY_46_u) * (floor(w) ^ single(2.0))) + t_2)))) * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := t\_1 \cdot t\_1\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := t\_3 \cdot t\_3 + t\_0 \cdot t\_0\\
t_5 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_6 := t\_2 + t\_5 \cdot t\_5\\
\mathbf{if}\;t\_4 \geq t\_6:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}} \cdot t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_4, \left(dY.u \cdot dY.u\right) \cdot {\left(\left\lfloor w\right\rfloor \right)}^{2} + t\_2\right)}} \cdot t\_1\\
\end{array}
\end{array}
Initial program 72.5%
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
unpow-prod-downN/A
pow2N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-*.f3272.5
Applied rewrites72.5%
Final simplification72.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.u (floor w)))
(t_1 (* dY.v (floor h)))
(t_2 (* dX.v (floor h)))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_u * floorf(w);
float t_1 = dY_46_v * floorf(h);
float t_2 = dX_46_v * floorf(h);
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_u * floor(w)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_u * floor(w); t_1 = dY_46_v * floor(h); t_2 = dX_46_v * floor(h); t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = dY_46_u * floor(w); t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Initial program 72.5%
Final simplification72.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.u (floor w)))
(t_1 (* (* (pow (floor w) 2.0) dY.u) dY.u))
(t_2 (* dX.v (floor h)))
(t_3 (* dX.u (floor w)))
(t_4 (+ (* t_2 t_2) (* t_3 t_3)))
(t_5 (* dY.v (floor h)))
(t_6 (/ 1.0 (sqrt (fmax t_4 (+ (* t_5 t_5) (* t_0 t_0)))))))
(if (<= dY.u 2000.0)
(if (>= t_4 (* (* (pow (floor h) 2.0) dY.v) dY.v))
(* t_6 t_2)
(* t_6 t_5))
(if (>= t_4 t_1)
(* (/ 1.0 (sqrt (fmax t_4 t_1))) t_2)
(/
(floor h)
(/
(sqrt
(fmax
(+ (pow t_2 2.0) (exp (/ 0.0 0.0)))
(+ (pow t_0 2.0) (pow t_5 2.0))))
dY.v))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_u * floorf(w);
float t_1 = (powf(floorf(w), 2.0f) * dY_46_u) * dY_46_u;
float t_2 = dX_46_v * floorf(h);
float t_3 = dX_46_u * floorf(w);
float t_4 = (t_2 * t_2) + (t_3 * t_3);
float t_5 = dY_46_v * floorf(h);
float t_6 = 1.0f / sqrtf(fmaxf(t_4, ((t_5 * t_5) + (t_0 * t_0))));
float tmp_1;
if (dY_46_u <= 2000.0f) {
float tmp_2;
if (t_4 >= ((powf(floorf(h), 2.0f) * dY_46_v) * dY_46_v)) {
tmp_2 = t_6 * t_2;
} else {
tmp_2 = t_6 * t_5;
}
tmp_1 = tmp_2;
} else if (t_4 >= t_1) {
tmp_1 = (1.0f / sqrtf(fmaxf(t_4, t_1))) * t_2;
} else {
tmp_1 = floorf(h) / (sqrtf(fmaxf((powf(t_2, 2.0f) + expf((0.0f / 0.0f))), (powf(t_0, 2.0f) + powf(t_5, 2.0f)))) / dY_46_v);
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_u * floor(w)) t_1 = Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u) t_2 = Float32(dX_46_v * floor(h)) t_3 = Float32(dX_46_u * floor(w)) t_4 = Float32(Float32(t_2 * t_2) + Float32(t_3 * t_3)) t_5 = Float32(dY_46_v * floor(h)) t_6 = Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) : ((Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) != Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0))) ? t_4 : max(t_4, Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0))))))) tmp_1 = Float32(0.0) if (dY_46_u <= Float32(2000.0)) tmp_2 = Float32(0.0) if (t_4 >= Float32(Float32((floor(h) ^ Float32(2.0)) * dY_46_v) * dY_46_v)) tmp_2 = Float32(t_6 * t_2); else tmp_2 = Float32(t_6 * t_5); end tmp_1 = tmp_2; elseif (t_4 >= t_1) tmp_1 = Float32(Float32(Float32(1.0) / sqrt(((t_4 != t_4) ? t_1 : ((t_1 != t_1) ? t_4 : max(t_4, t_1))))) * t_2); else tmp_1 = Float32(floor(h) / Float32(sqrt(((Float32((t_2 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) != Float32((t_2 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0))))) ? Float32((t_0 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))) : ((Float32((t_0 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))) != Float32((t_0 ^ Float32(2.0)) + (t_5 ^ Float32(2.0)))) ? Float32((t_2 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) : max(Float32((t_2 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))), Float32((t_0 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))))))) / dY_46_v)); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_u * floor(w); t_1 = ((floor(w) ^ single(2.0)) * dY_46_u) * dY_46_u; t_2 = dX_46_v * floor(h); t_3 = dX_46_u * floor(w); t_4 = (t_2 * t_2) + (t_3 * t_3); t_5 = dY_46_v * floor(h); t_6 = single(1.0) / sqrt(max(t_4, ((t_5 * t_5) + (t_0 * t_0)))); tmp_2 = single(0.0); if (dY_46_u <= single(2000.0)) tmp_3 = single(0.0); if (t_4 >= (((floor(h) ^ single(2.0)) * dY_46_v) * dY_46_v)) tmp_3 = t_6 * t_2; else tmp_3 = t_6 * t_5; end tmp_2 = tmp_3; elseif (t_4 >= t_1) tmp_2 = (single(1.0) / sqrt(max(t_4, t_1))) * t_2; else tmp_2 = floor(h) / (sqrt(max(((t_2 ^ single(2.0)) + exp((single(0.0) / single(0.0)))), ((t_0 ^ single(2.0)) + (t_5 ^ single(2.0))))) / dY_46_v); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_1 := \left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dY.u\right) \cdot dY.u\\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_4 := t\_2 \cdot t\_2 + t\_3 \cdot t\_3\\
t_5 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_4, t\_5 \cdot t\_5 + t\_0 \cdot t\_0\right)}}\\
\mathbf{if}\;dY.u \leq 2000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq \left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dY.v\right) \cdot dY.v:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_5\\
\end{array}\\
\mathbf{elif}\;t\_4 \geq t\_1:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_4, t\_1\right)}} \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor h\right\rfloor }{\frac{\sqrt{\mathsf{max}\left({t\_2}^{2} + e^{\frac{0}{0}}, {t\_0}^{2} + {t\_5}^{2}\right)}}{dY.v}}\\
\end{array}
\end{array}
if dY.u < 2e3Initial program 75.2%
Taylor expanded in dY.v around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3268.8
Applied rewrites68.8%
if 2e3 < dY.u Initial program 61.7%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites62.2%
Applied rewrites62.1%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3262.1
Applied rewrites62.1%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3262.0
Applied rewrites62.0%
Final simplification67.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (* dX.u (floor w)))
(t_3 (pow (floor w) 2.0))
(t_4 (* (* t_3 dY.u) dY.u))
(t_5 (* dY.v (floor h)))
(t_6 (+ (* t_5 t_5) (* t_1 t_1)))
(t_7 (* t_0 t_0))
(t_8 (+ t_7 (* t_2 t_2))))
(if (<= dX.v 0.004999999888241291)
(if (>= (* (* t_3 dX.u) dX.u) t_6)
(*
(/
1.0
(sqrt (fmax (+ (* (* (* dX.u dX.u) (floor w)) (floor w)) t_7) t_6)))
t_0)
(* (/ 1.0 (sqrt (fmax t_8 t_6))) t_5))
(if (>= t_8 t_4)
(* (/ 1.0 (sqrt (fmax t_8 t_4))) t_0)
(/
(floor h)
(/
(sqrt
(fmax
(+ (pow t_0 2.0) (exp (/ 0.0 0.0)))
(+ (pow t_1 2.0) (pow t_5 2.0))))
dY.v))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = dX_46_u * floorf(w);
float t_3 = powf(floorf(w), 2.0f);
float t_4 = (t_3 * dY_46_u) * dY_46_u;
float t_5 = dY_46_v * floorf(h);
float t_6 = (t_5 * t_5) + (t_1 * t_1);
float t_7 = t_0 * t_0;
float t_8 = t_7 + (t_2 * t_2);
float tmp_1;
if (dX_46_v <= 0.004999999888241291f) {
float tmp_2;
if (((t_3 * dX_46_u) * dX_46_u) >= t_6) {
tmp_2 = (1.0f / sqrtf(fmaxf(((((dX_46_u * dX_46_u) * floorf(w)) * floorf(w)) + t_7), t_6))) * t_0;
} else {
tmp_2 = (1.0f / sqrtf(fmaxf(t_8, t_6))) * t_5;
}
tmp_1 = tmp_2;
} else if (t_8 >= t_4) {
tmp_1 = (1.0f / sqrtf(fmaxf(t_8, t_4))) * t_0;
} else {
tmp_1 = floorf(h) / (sqrtf(fmaxf((powf(t_0, 2.0f) + expf((0.0f / 0.0f))), (powf(t_1, 2.0f) + powf(t_5, 2.0f)))) / dY_46_v);
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = Float32(dX_46_u * floor(w)) t_3 = floor(w) ^ Float32(2.0) t_4 = Float32(Float32(t_3 * dY_46_u) * dY_46_u) t_5 = Float32(dY_46_v * floor(h)) t_6 = Float32(Float32(t_5 * t_5) + Float32(t_1 * t_1)) t_7 = Float32(t_0 * t_0) t_8 = Float32(t_7 + Float32(t_2 * t_2)) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(0.004999999888241291)) tmp_2 = Float32(0.0) if (Float32(Float32(t_3 * dX_46_u) * dX_46_u) >= t_6) tmp_2 = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(Float32(Float32(dX_46_u * dX_46_u) * floor(w)) * floor(w)) + t_7) != Float32(Float32(Float32(Float32(dX_46_u * dX_46_u) * floor(w)) * floor(w)) + t_7)) ? t_6 : ((t_6 != t_6) ? Float32(Float32(Float32(Float32(dX_46_u * dX_46_u) * floor(w)) * floor(w)) + t_7) : max(Float32(Float32(Float32(Float32(dX_46_u * dX_46_u) * floor(w)) * floor(w)) + t_7), t_6))))) * t_0); else tmp_2 = Float32(Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? t_6 : ((t_6 != t_6) ? t_8 : max(t_8, t_6))))) * t_5); end tmp_1 = tmp_2; elseif (t_8 >= t_4) tmp_1 = Float32(Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? t_4 : ((t_4 != t_4) ? t_8 : max(t_8, t_4))))) * t_0); else tmp_1 = Float32(floor(h) / Float32(sqrt(((Float32((t_0 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) != Float32((t_0 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0))))) ? Float32((t_1 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))) : ((Float32((t_1 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))) != Float32((t_1 ^ Float32(2.0)) + (t_5 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) : max(Float32((t_0 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))), Float32((t_1 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))))))) / dY_46_v)); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = dY_46_u * floor(w); t_2 = dX_46_u * floor(w); t_3 = floor(w) ^ single(2.0); t_4 = (t_3 * dY_46_u) * dY_46_u; t_5 = dY_46_v * floor(h); t_6 = (t_5 * t_5) + (t_1 * t_1); t_7 = t_0 * t_0; t_8 = t_7 + (t_2 * t_2); tmp_2 = single(0.0); if (dX_46_v <= single(0.004999999888241291)) tmp_3 = single(0.0); if (((t_3 * dX_46_u) * dX_46_u) >= t_6) tmp_3 = (single(1.0) / sqrt(max(((((dX_46_u * dX_46_u) * floor(w)) * floor(w)) + t_7), t_6))) * t_0; else tmp_3 = (single(1.0) / sqrt(max(t_8, t_6))) * t_5; end tmp_2 = tmp_3; elseif (t_8 >= t_4) tmp_2 = (single(1.0) / sqrt(max(t_8, t_4))) * t_0; else tmp_2 = floor(h) / (sqrt(max(((t_0 ^ single(2.0)) + exp((single(0.0) / single(0.0)))), ((t_1 ^ single(2.0)) + (t_5 ^ single(2.0))))) / dY_46_v); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_4 := \left(t\_3 \cdot dY.u\right) \cdot dY.u\\
t_5 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_6 := t\_5 \cdot t\_5 + t\_1 \cdot t\_1\\
t_7 := t\_0 \cdot t\_0\\
t_8 := t\_7 + t\_2 \cdot t\_2\\
\mathbf{if}\;dX.v \leq 0.004999999888241291:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;\left(t\_3 \cdot dX.u\right) \cdot dX.u \geq t\_6:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\left(\left(dX.u \cdot dX.u\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor + t\_7, t\_6\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_6\right)}} \cdot t\_5\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_4:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_4\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor h\right\rfloor }{\frac{\sqrt{\mathsf{max}\left({t\_0}^{2} + e^{\frac{0}{0}}, {t\_1}^{2} + {t\_5}^{2}\right)}}{dY.v}}\\
\end{array}
\end{array}
if dX.v < 0.00499999989Initial program 74.9%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3269.3
Applied rewrites69.3%
lift-*.f32N/A
lift-*.f32N/A
lift-*.f32N/A
swap-sqrN/A
lift-*.f32N/A
associate-*l*N/A
lower-*.f32N/A
lower-*.f3269.3
Applied rewrites69.3%
if 0.00499999989 < dX.v Initial program 66.4%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites66.5%
Applied rewrites66.6%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3256.9
Applied rewrites56.9%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3262.8
Applied rewrites62.8%
Final simplification67.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* dX.u (floor w)))
(t_2 (* dY.u (floor w)))
(t_3 (+ (* t_0 t_0) (* t_2 t_2)))
(t_4 (* dX.v (floor h))))
(if (>= (* (* (pow (floor w) 2.0) dX.u) dX.u) t_3)
(* (/ 1.0 (sqrt (fmax (+ (* t_4 t_4) (* t_1 t_1)) t_3))) t_4)
(*
(/
-1.0
(/
-1.0
(pow
(fmax
(+ (pow t_4 2.0) (exp (/ 0.0 0.0)))
(+ (pow t_2 2.0) (pow t_0 2.0)))
-0.5)))
t_0))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = dX_46_u * floorf(w);
float t_2 = dY_46_u * floorf(w);
float t_3 = (t_0 * t_0) + (t_2 * t_2);
float t_4 = dX_46_v * floorf(h);
float tmp;
if (((powf(floorf(w), 2.0f) * dX_46_u) * dX_46_u) >= t_3) {
tmp = (1.0f / sqrtf(fmaxf(((t_4 * t_4) + (t_1 * t_1)), t_3))) * t_4;
} else {
tmp = (-1.0f / (-1.0f / powf(fmaxf((powf(t_4, 2.0f) + expf((0.0f / 0.0f))), (powf(t_2, 2.0f) + powf(t_0, 2.0f))), -0.5f))) * t_0;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(dX_46_u * floor(w)) t_2 = Float32(dY_46_u * floor(w)) t_3 = Float32(Float32(t_0 * t_0) + Float32(t_2 * t_2)) t_4 = Float32(dX_46_v * floor(h)) tmp = Float32(0.0) if (Float32(Float32((floor(w) ^ Float32(2.0)) * dX_46_u) * dX_46_u) >= t_3) tmp = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_4 * t_4) + Float32(t_1 * t_1)) != Float32(Float32(t_4 * t_4) + Float32(t_1 * t_1))) ? t_3 : ((t_3 != t_3) ? Float32(Float32(t_4 * t_4) + Float32(t_1 * t_1)) : max(Float32(Float32(t_4 * t_4) + Float32(t_1 * t_1)), t_3))))) * t_4); else tmp = Float32(Float32(Float32(-1.0) / Float32(Float32(-1.0) / (((Float32((t_4 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) != Float32((t_4 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0))))) ? Float32((t_2 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) : ((Float32((t_2 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) != Float32((t_2 ^ Float32(2.0)) + (t_0 ^ Float32(2.0)))) ? Float32((t_4 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) : max(Float32((t_4 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))), Float32((t_2 ^ Float32(2.0)) + (t_0 ^ Float32(2.0)))))) ^ Float32(-0.5)))) * t_0); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = dX_46_u * floor(w); t_2 = dY_46_u * floor(w); t_3 = (t_0 * t_0) + (t_2 * t_2); t_4 = dX_46_v * floor(h); tmp = single(0.0); if ((((floor(w) ^ single(2.0)) * dX_46_u) * dX_46_u) >= t_3) tmp = (single(1.0) / sqrt(max(((t_4 * t_4) + (t_1 * t_1)), t_3))) * t_4; else tmp = (single(-1.0) / (single(-1.0) / (max(((t_4 ^ single(2.0)) + exp((single(0.0) / single(0.0)))), ((t_2 ^ single(2.0)) + (t_0 ^ single(2.0)))) ^ single(-0.5)))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_3 := t\_0 \cdot t\_0 + t\_2 \cdot t\_2\\
t_4 := dX.v \cdot \left\lfloor h\right\rfloor \\
\mathbf{if}\;\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u\right) \cdot dX.u \geq t\_3:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_4 \cdot t\_4 + t\_1 \cdot t\_1, t\_3\right)}} \cdot t\_4\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\frac{-1}{{\left(\mathsf{max}\left({t\_4}^{2} + e^{\frac{0}{0}}, {t\_2}^{2} + {t\_0}^{2}\right)\right)}^{-0.5}}} \cdot t\_0\\
\end{array}
\end{array}
Initial program 72.5%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3263.3
Applied rewrites63.3%
Applied rewrites65.6%
Final simplification65.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* dY.v (floor h)))
(t_2 (* t_1 t_1))
(t_3 (pow (floor w) 2.0))
(t_4 (* (* t_3 dY.u) dY.u))
(t_5 (* dY.u (floor w)))
(t_6 (pow t_5 2.0))
(t_7 (* dX.u (floor w)))
(t_8 (+ (* t_0 t_0) (* t_7 t_7)))
(t_9 (/ 1.0 (sqrt (fmax t_8 (+ t_2 (* t_5 t_5)))))))
(if (<= dX.v 0.004999999888241291)
(if (>= (* (* t_3 dX.u) dX.u) (+ t_6 t_2)) (* t_9 t_0) (* t_9 t_1))
(if (>= t_8 t_4)
(* (/ 1.0 (sqrt (fmax t_8 t_4))) t_0)
(/
(floor h)
(/
(sqrt
(fmax (+ (pow t_0 2.0) (exp (/ 0.0 0.0))) (+ t_6 (pow t_1 2.0))))
dY.v))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = dY_46_v * floorf(h);
float t_2 = t_1 * t_1;
float t_3 = powf(floorf(w), 2.0f);
float t_4 = (t_3 * dY_46_u) * dY_46_u;
float t_5 = dY_46_u * floorf(w);
float t_6 = powf(t_5, 2.0f);
float t_7 = dX_46_u * floorf(w);
float t_8 = (t_0 * t_0) + (t_7 * t_7);
float t_9 = 1.0f / sqrtf(fmaxf(t_8, (t_2 + (t_5 * t_5))));
float tmp_1;
if (dX_46_v <= 0.004999999888241291f) {
float tmp_2;
if (((t_3 * dX_46_u) * dX_46_u) >= (t_6 + t_2)) {
tmp_2 = t_9 * t_0;
} else {
tmp_2 = t_9 * t_1;
}
tmp_1 = tmp_2;
} else if (t_8 >= t_4) {
tmp_1 = (1.0f / sqrtf(fmaxf(t_8, t_4))) * t_0;
} else {
tmp_1 = floorf(h) / (sqrtf(fmaxf((powf(t_0, 2.0f) + expf((0.0f / 0.0f))), (t_6 + powf(t_1, 2.0f)))) / dY_46_v);
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(dY_46_v * floor(h)) t_2 = Float32(t_1 * t_1) t_3 = floor(w) ^ Float32(2.0) t_4 = Float32(Float32(t_3 * dY_46_u) * dY_46_u) t_5 = Float32(dY_46_u * floor(w)) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(dX_46_u * floor(w)) t_8 = Float32(Float32(t_0 * t_0) + Float32(t_7 * t_7)) t_9 = Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? Float32(t_2 + Float32(t_5 * t_5)) : ((Float32(t_2 + Float32(t_5 * t_5)) != Float32(t_2 + Float32(t_5 * t_5))) ? t_8 : max(t_8, Float32(t_2 + Float32(t_5 * t_5))))))) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(0.004999999888241291)) tmp_2 = Float32(0.0) if (Float32(Float32(t_3 * dX_46_u) * dX_46_u) >= Float32(t_6 + t_2)) tmp_2 = Float32(t_9 * t_0); else tmp_2 = Float32(t_9 * t_1); end tmp_1 = tmp_2; elseif (t_8 >= t_4) tmp_1 = Float32(Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? t_4 : ((t_4 != t_4) ? t_8 : max(t_8, t_4))))) * t_0); else tmp_1 = Float32(floor(h) / Float32(sqrt(((Float32((t_0 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) != Float32((t_0 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0))))) ? Float32(t_6 + (t_1 ^ Float32(2.0))) : ((Float32(t_6 + (t_1 ^ Float32(2.0))) != Float32(t_6 + (t_1 ^ Float32(2.0)))) ? Float32((t_0 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))) : max(Float32((t_0 ^ Float32(2.0)) + exp(Float32(Float32(0.0) / Float32(0.0)))), Float32(t_6 + (t_1 ^ Float32(2.0))))))) / dY_46_v)); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = dY_46_v * floor(h); t_2 = t_1 * t_1; t_3 = floor(w) ^ single(2.0); t_4 = (t_3 * dY_46_u) * dY_46_u; t_5 = dY_46_u * floor(w); t_6 = t_5 ^ single(2.0); t_7 = dX_46_u * floor(w); t_8 = (t_0 * t_0) + (t_7 * t_7); t_9 = single(1.0) / sqrt(max(t_8, (t_2 + (t_5 * t_5)))); tmp_2 = single(0.0); if (dX_46_v <= single(0.004999999888241291)) tmp_3 = single(0.0); if (((t_3 * dX_46_u) * dX_46_u) >= (t_6 + t_2)) tmp_3 = t_9 * t_0; else tmp_3 = t_9 * t_1; end tmp_2 = tmp_3; elseif (t_8 >= t_4) tmp_2 = (single(1.0) / sqrt(max(t_8, t_4))) * t_0; else tmp_2 = floor(h) / (sqrt(max(((t_0 ^ single(2.0)) + exp((single(0.0) / single(0.0)))), (t_6 + (t_1 ^ single(2.0))))) / dY_46_v); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_2 := t\_1 \cdot t\_1\\
t_3 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_4 := \left(t\_3 \cdot dY.u\right) \cdot dY.u\\
t_5 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_6 := {t\_5}^{2}\\
t_7 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_8 := t\_0 \cdot t\_0 + t\_7 \cdot t\_7\\
t_9 := \frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_2 + t\_5 \cdot t\_5\right)}}\\
\mathbf{if}\;dX.v \leq 0.004999999888241291:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;\left(t\_3 \cdot dX.u\right) \cdot dX.u \geq t\_6 + t\_2:\\
\;\;\;\;t\_9 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_9 \cdot t\_1\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_4:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_4\right)}} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor h\right\rfloor }{\frac{\sqrt{\mathsf{max}\left({t\_0}^{2} + e^{\frac{0}{0}}, t\_6 + {t\_1}^{2}\right)}}{dY.v}}\\
\end{array}
\end{array}
if dX.v < 0.00499999989Initial program 74.9%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3269.3
Applied rewrites69.3%
lift-*.f32N/A
pow2N/A
lower-pow.f3269.3
lift-*.f32N/A
*-commutativeN/A
lift-*.f3269.3
Applied rewrites69.3%
if 0.00499999989 < dX.v Initial program 66.4%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites66.5%
Applied rewrites66.6%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3256.9
Applied rewrites56.9%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3262.8
Applied rewrites62.8%
Final simplification67.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (* (* t_0 dY.u) dY.u))
(t_2 (* dX.u (floor w)))
(t_3 (* dY.v (floor h)))
(t_4 (* dY.u (floor w)))
(t_5 (+ (* t_3 t_3) (* t_4 t_4)))
(t_6 (exp (/ 0.0 0.0)))
(t_7 (* dX.v (floor h)))
(t_8 (+ (* t_7 t_7) (* t_2 t_2))))
(if (<= dY.v -5000000000.0)
(if (>= t_6 t_1)
(* (/ 1.0 (sqrt (fmax t_8 t_5))) t_7)
(* (/ 1.0 (sqrt (fmax (* (* t_0 dX.u) dX.u) t_5))) t_3))
(if (>= t_8 t_1)
(* (/ 1.0 (sqrt (fmax t_8 t_1))) t_7)
(/
(floor h)
(/
(sqrt (fmax (+ (pow t_7 2.0) t_6) (+ (pow t_4 2.0) (pow t_3 2.0))))
dY.v))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = (t_0 * dY_46_u) * dY_46_u;
float t_2 = dX_46_u * floorf(w);
float t_3 = dY_46_v * floorf(h);
float t_4 = dY_46_u * floorf(w);
float t_5 = (t_3 * t_3) + (t_4 * t_4);
float t_6 = expf((0.0f / 0.0f));
float t_7 = dX_46_v * floorf(h);
float t_8 = (t_7 * t_7) + (t_2 * t_2);
float tmp_1;
if (dY_46_v <= -5000000000.0f) {
float tmp_2;
if (t_6 >= t_1) {
tmp_2 = (1.0f / sqrtf(fmaxf(t_8, t_5))) * t_7;
} else {
tmp_2 = (1.0f / sqrtf(fmaxf(((t_0 * dX_46_u) * dX_46_u), t_5))) * t_3;
}
tmp_1 = tmp_2;
} else if (t_8 >= t_1) {
tmp_1 = (1.0f / sqrtf(fmaxf(t_8, t_1))) * t_7;
} else {
tmp_1 = floorf(h) / (sqrtf(fmaxf((powf(t_7, 2.0f) + t_6), (powf(t_4, 2.0f) + powf(t_3, 2.0f)))) / dY_46_v);
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = Float32(Float32(t_0 * dY_46_u) * dY_46_u) t_2 = Float32(dX_46_u * floor(w)) t_3 = Float32(dY_46_v * floor(h)) t_4 = Float32(dY_46_u * floor(w)) t_5 = Float32(Float32(t_3 * t_3) + Float32(t_4 * t_4)) t_6 = exp(Float32(Float32(0.0) / Float32(0.0))) t_7 = Float32(dX_46_v * floor(h)) t_8 = Float32(Float32(t_7 * t_7) + Float32(t_2 * t_2)) tmp_1 = Float32(0.0) if (dY_46_v <= Float32(-5000000000.0)) tmp_2 = Float32(0.0) if (t_6 >= t_1) tmp_2 = Float32(Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? t_5 : ((t_5 != t_5) ? t_8 : max(t_8, t_5))))) * t_7); else tmp_2 = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * dX_46_u) * dX_46_u) != Float32(Float32(t_0 * dX_46_u) * dX_46_u)) ? t_5 : ((t_5 != t_5) ? Float32(Float32(t_0 * dX_46_u) * dX_46_u) : max(Float32(Float32(t_0 * dX_46_u) * dX_46_u), t_5))))) * t_3); end tmp_1 = tmp_2; elseif (t_8 >= t_1) tmp_1 = Float32(Float32(Float32(1.0) / sqrt(((t_8 != t_8) ? t_1 : ((t_1 != t_1) ? t_8 : max(t_8, t_1))))) * t_7); else tmp_1 = Float32(floor(h) / Float32(sqrt(((Float32((t_7 ^ Float32(2.0)) + t_6) != Float32((t_7 ^ Float32(2.0)) + t_6)) ? Float32((t_4 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) : ((Float32((t_4 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) != Float32((t_4 ^ Float32(2.0)) + (t_3 ^ Float32(2.0)))) ? Float32((t_7 ^ Float32(2.0)) + t_6) : max(Float32((t_7 ^ Float32(2.0)) + t_6), Float32((t_4 ^ Float32(2.0)) + (t_3 ^ Float32(2.0))))))) / dY_46_v)); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ single(2.0); t_1 = (t_0 * dY_46_u) * dY_46_u; t_2 = dX_46_u * floor(w); t_3 = dY_46_v * floor(h); t_4 = dY_46_u * floor(w); t_5 = (t_3 * t_3) + (t_4 * t_4); t_6 = exp((single(0.0) / single(0.0))); t_7 = dX_46_v * floor(h); t_8 = (t_7 * t_7) + (t_2 * t_2); tmp_2 = single(0.0); if (dY_46_v <= single(-5000000000.0)) tmp_3 = single(0.0); if (t_6 >= t_1) tmp_3 = (single(1.0) / sqrt(max(t_8, t_5))) * t_7; else tmp_3 = (single(1.0) / sqrt(max(((t_0 * dX_46_u) * dX_46_u), t_5))) * t_3; end tmp_2 = tmp_3; elseif (t_8 >= t_1) tmp_2 = (single(1.0) / sqrt(max(t_8, t_1))) * t_7; else tmp_2 = floor(h) / (sqrt(max(((t_7 ^ single(2.0)) + t_6), ((t_4 ^ single(2.0)) + (t_3 ^ single(2.0))))) / dY_46_v); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := \left(t\_0 \cdot dY.u\right) \cdot dY.u\\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_4 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_3 \cdot t\_3 + t\_4 \cdot t\_4\\
t_6 := e^{\frac{0}{0}}\\
t_7 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_8 := t\_7 \cdot t\_7 + t\_2 \cdot t\_2\\
\mathbf{if}\;dY.v \leq -5000000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_1:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_5\right)}} \cdot t\_7\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\left(t\_0 \cdot dX.u\right) \cdot dX.u, t\_5\right)}} \cdot t\_3\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_1:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_1\right)}} \cdot t\_7\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor h\right\rfloor }{\frac{\sqrt{\mathsf{max}\left({t\_7}^{2} + t\_6, {t\_4}^{2} + {t\_3}^{2}\right)}}{dY.v}}\\
\end{array}
\end{array}
if dY.v < -5e9Initial program 70.8%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3270.8
Applied rewrites70.8%
Applied rewrites68.0%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3268.0
Applied rewrites68.0%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3270.5
Applied rewrites70.5%
if -5e9 < dY.v Initial program 72.7%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites72.9%
Applied rewrites72.9%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3262.4
Applied rewrites62.4%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3265.0
Applied rewrites65.0%
Final simplification65.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (floor w) 2.0))
(t_1 (* (* t_0 dY.u) dY.u))
(t_2 (* dX.u (floor w)))
(t_3 (* dY.u (floor w)))
(t_4 (exp (/ 0.0 0.0)))
(t_5 (* dY.v (floor h)))
(t_6 (+ (* t_5 t_5) (* t_3 t_3)))
(t_7 (* dX.v (floor h)))
(t_8 (* (/ 1.0 (sqrt (fmax (+ (* t_7 t_7) (* t_2 t_2)) t_6))) t_7))
(t_9 (* (* t_0 dX.u) dX.u))
(t_10 (if (>= t_4 t_1) t_8 (* (/ 1.0 (sqrt (fmax t_9 t_6))) t_5))))
(if (<= dY.v -199999995904.0)
t_10
(if (<= dY.v 220000.0)
(if (>= t_9 t_1)
t_8
(/
(floor h)
(/
(sqrt (fmax (+ (pow t_7 2.0) t_4) (+ (pow t_3 2.0) (pow t_5 2.0))))
dY.v)))
t_10))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf(floorf(w), 2.0f);
float t_1 = (t_0 * dY_46_u) * dY_46_u;
float t_2 = dX_46_u * floorf(w);
float t_3 = dY_46_u * floorf(w);
float t_4 = expf((0.0f / 0.0f));
float t_5 = dY_46_v * floorf(h);
float t_6 = (t_5 * t_5) + (t_3 * t_3);
float t_7 = dX_46_v * floorf(h);
float t_8 = (1.0f / sqrtf(fmaxf(((t_7 * t_7) + (t_2 * t_2)), t_6))) * t_7;
float t_9 = (t_0 * dX_46_u) * dX_46_u;
float tmp;
if (t_4 >= t_1) {
tmp = t_8;
} else {
tmp = (1.0f / sqrtf(fmaxf(t_9, t_6))) * t_5;
}
float t_10 = tmp;
float tmp_1;
if (dY_46_v <= -199999995904.0f) {
tmp_1 = t_10;
} else if (dY_46_v <= 220000.0f) {
float tmp_2;
if (t_9 >= t_1) {
tmp_2 = t_8;
} else {
tmp_2 = floorf(h) / (sqrtf(fmaxf((powf(t_7, 2.0f) + t_4), (powf(t_3, 2.0f) + powf(t_5, 2.0f)))) / dY_46_v);
}
tmp_1 = tmp_2;
} else {
tmp_1 = t_10;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ Float32(2.0) t_1 = Float32(Float32(t_0 * dY_46_u) * dY_46_u) t_2 = Float32(dX_46_u * floor(w)) t_3 = Float32(dY_46_u * floor(w)) t_4 = exp(Float32(Float32(0.0) / Float32(0.0))) t_5 = Float32(dY_46_v * floor(h)) t_6 = Float32(Float32(t_5 * t_5) + Float32(t_3 * t_3)) t_7 = Float32(dX_46_v * floor(h)) t_8 = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_7 * t_7) + Float32(t_2 * t_2)) != Float32(Float32(t_7 * t_7) + Float32(t_2 * t_2))) ? t_6 : ((t_6 != t_6) ? Float32(Float32(t_7 * t_7) + Float32(t_2 * t_2)) : max(Float32(Float32(t_7 * t_7) + Float32(t_2 * t_2)), t_6))))) * t_7) t_9 = Float32(Float32(t_0 * dX_46_u) * dX_46_u) tmp = Float32(0.0) if (t_4 >= t_1) tmp = t_8; else tmp = Float32(Float32(Float32(1.0) / sqrt(((t_9 != t_9) ? t_6 : ((t_6 != t_6) ? t_9 : max(t_9, t_6))))) * t_5); end t_10 = tmp tmp_1 = Float32(0.0) if (dY_46_v <= Float32(-199999995904.0)) tmp_1 = t_10; elseif (dY_46_v <= Float32(220000.0)) tmp_2 = Float32(0.0) if (t_9 >= t_1) tmp_2 = t_8; else tmp_2 = Float32(floor(h) / Float32(sqrt(((Float32((t_7 ^ Float32(2.0)) + t_4) != Float32((t_7 ^ Float32(2.0)) + t_4)) ? Float32((t_3 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))) : ((Float32((t_3 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))) != Float32((t_3 ^ Float32(2.0)) + (t_5 ^ Float32(2.0)))) ? Float32((t_7 ^ Float32(2.0)) + t_4) : max(Float32((t_7 ^ Float32(2.0)) + t_4), Float32((t_3 ^ Float32(2.0)) + (t_5 ^ Float32(2.0))))))) / dY_46_v)); end tmp_1 = tmp_2; else tmp_1 = t_10; end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) ^ single(2.0); t_1 = (t_0 * dY_46_u) * dY_46_u; t_2 = dX_46_u * floor(w); t_3 = dY_46_u * floor(w); t_4 = exp((single(0.0) / single(0.0))); t_5 = dY_46_v * floor(h); t_6 = (t_5 * t_5) + (t_3 * t_3); t_7 = dX_46_v * floor(h); t_8 = (single(1.0) / sqrt(max(((t_7 * t_7) + (t_2 * t_2)), t_6))) * t_7; t_9 = (t_0 * dX_46_u) * dX_46_u; tmp = single(0.0); if (t_4 >= t_1) tmp = t_8; else tmp = (single(1.0) / sqrt(max(t_9, t_6))) * t_5; end t_10 = tmp; tmp_2 = single(0.0); if (dY_46_v <= single(-199999995904.0)) tmp_2 = t_10; elseif (dY_46_v <= single(220000.0)) tmp_3 = single(0.0); if (t_9 >= t_1) tmp_3 = t_8; else tmp_3 = floor(h) / (sqrt(max(((t_7 ^ single(2.0)) + t_4), ((t_3 ^ single(2.0)) + (t_5 ^ single(2.0))))) / dY_46_v); end tmp_2 = tmp_3; else tmp_2 = t_10; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_1 := \left(t\_0 \cdot dY.u\right) \cdot dY.u\\
t_2 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_3 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_4 := e^{\frac{0}{0}}\\
t_5 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_6 := t\_5 \cdot t\_5 + t\_3 \cdot t\_3\\
t_7 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_8 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7 \cdot t\_7 + t\_2 \cdot t\_2, t\_6\right)}} \cdot t\_7\\
t_9 := \left(t\_0 \cdot dX.u\right) \cdot dX.u\\
t_10 := \begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_1:\\
\;\;\;\;t\_8\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_9, t\_6\right)}} \cdot t\_5\\
\end{array}\\
\mathbf{if}\;dY.v \leq -199999995904:\\
\;\;\;\;t\_10\\
\mathbf{elif}\;dY.v \leq 220000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_9 \geq t\_1:\\
\;\;\;\;t\_8\\
\mathbf{else}:\\
\;\;\;\;\frac{\left\lfloor h\right\rfloor }{\frac{\sqrt{\mathsf{max}\left({t\_7}^{2} + t\_4, {t\_3}^{2} + {t\_5}^{2}\right)}}{dY.v}}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_10\\
\end{array}
\end{array}
if dY.v < -199999996000 or 2.2e5 < dY.v Initial program 67.3%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3263.4
Applied rewrites63.4%
Applied rewrites61.3%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3261.3
Applied rewrites61.3%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3264.6
Applied rewrites64.6%
if -199999996000 < dY.v < 2.2e5Initial program 75.2%
lift-*.f32N/A
lift-/.f32N/A
associate-*l/N/A
clear-numN/A
lower-/.f32N/A
Applied rewrites75.3%
Applied rewrites75.3%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3269.8
Applied rewrites69.8%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3265.4
Applied rewrites65.4%
Final simplification65.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (+ (* t_0 t_0) (* t_1 t_1)))
(t_3 (* dX.v (floor h)))
(t_4 (pow (floor w) 2.0))
(t_5 (* dX.u (floor w))))
(if (>= (exp (/ 0.0 0.0)) (* (* t_4 dY.u) dY.u))
(* (/ 1.0 (sqrt (fmax (+ (* t_3 t_3) (* t_5 t_5)) t_2))) t_3)
(* (/ 1.0 (sqrt (fmax (* (* t_4 dX.u) dX.u) t_2))) t_0))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = (t_0 * t_0) + (t_1 * t_1);
float t_3 = dX_46_v * floorf(h);
float t_4 = powf(floorf(w), 2.0f);
float t_5 = dX_46_u * floorf(w);
float tmp;
if (expf((0.0f / 0.0f)) >= ((t_4 * dY_46_u) * dY_46_u)) {
tmp = (1.0f / sqrtf(fmaxf(((t_3 * t_3) + (t_5 * t_5)), t_2))) * t_3;
} else {
tmp = (1.0f / sqrtf(fmaxf(((t_4 * dX_46_u) * dX_46_u), t_2))) * t_0;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) t_3 = Float32(dX_46_v * floor(h)) t_4 = floor(w) ^ Float32(2.0) t_5 = Float32(dX_46_u * floor(w)) tmp = Float32(0.0) if (exp(Float32(Float32(0.0) / Float32(0.0))) >= Float32(Float32(t_4 * dY_46_u) * dY_46_u)) tmp = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_3 * t_3) + Float32(t_5 * t_5)) != Float32(Float32(t_3 * t_3) + Float32(t_5 * t_5))) ? t_2 : ((t_2 != t_2) ? Float32(Float32(t_3 * t_3) + Float32(t_5 * t_5)) : max(Float32(Float32(t_3 * t_3) + Float32(t_5 * t_5)), t_2))))) * t_3); else tmp = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_4 * dX_46_u) * dX_46_u) != Float32(Float32(t_4 * dX_46_u) * dX_46_u)) ? t_2 : ((t_2 != t_2) ? Float32(Float32(t_4 * dX_46_u) * dX_46_u) : max(Float32(Float32(t_4 * dX_46_u) * dX_46_u), t_2))))) * t_0); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dY_46_v * floor(h); t_1 = dY_46_u * floor(w); t_2 = (t_0 * t_0) + (t_1 * t_1); t_3 = dX_46_v * floor(h); t_4 = floor(w) ^ single(2.0); t_5 = dX_46_u * floor(w); tmp = single(0.0); if (exp((single(0.0) / single(0.0))) >= ((t_4 * dY_46_u) * dY_46_u)) tmp = (single(1.0) / sqrt(max(((t_3 * t_3) + (t_5 * t_5)), t_2))) * t_3; else tmp = (single(1.0) / sqrt(max(((t_4 * dX_46_u) * dX_46_u), t_2))) * t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := t\_0 \cdot t\_0 + t\_1 \cdot t\_1\\
t_3 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_4 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_5 := dX.u \cdot \left\lfloor w\right\rfloor \\
\mathbf{if}\;e^{\frac{0}{0}} \geq \left(t\_4 \cdot dY.u\right) \cdot dY.u:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_3 \cdot t\_3 + t\_5 \cdot t\_5, t\_2\right)}} \cdot t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\left(t\_4 \cdot dX.u\right) \cdot dX.u, t\_2\right)}} \cdot t\_0\\
\end{array}
\end{array}
Initial program 72.5%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3263.3
Applied rewrites63.3%
Applied rewrites42.7%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3242.7
Applied rewrites42.7%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3245.2
Applied rewrites45.2%
Final simplification45.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dY.v (floor h)))
(t_1 (* dY.u (floor w)))
(t_2 (* dX.v (floor h)))
(t_3 (pow (floor w) 2.0))
(t_4 (* dX.u (floor w)))
(t_5 (* t_3 dY.u))
(t_6 (pow (floor h) 2.0)))
(if (>= (exp (/ 0.0 0.0)) (* t_5 dY.u))
(*
(/
1.0
(sqrt (fmax (+ (* t_2 t_2) (* t_4 t_4)) (+ (* t_0 t_0) (* t_1 t_1)))))
t_2)
(*
(/
1.0
(sqrt
(fmax
(fma (* t_6 dX.v) dX.v (* (* t_3 dX.u) dX.u))
(fma t_5 dY.u (* (* t_6 dY.v) dY.v)))))
t_0))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dY_46_v * floorf(h);
float t_1 = dY_46_u * floorf(w);
float t_2 = dX_46_v * floorf(h);
float t_3 = powf(floorf(w), 2.0f);
float t_4 = dX_46_u * floorf(w);
float t_5 = t_3 * dY_46_u;
float t_6 = powf(floorf(h), 2.0f);
float tmp;
if (expf((0.0f / 0.0f)) >= (t_5 * dY_46_u)) {
tmp = (1.0f / sqrtf(fmaxf(((t_2 * t_2) + (t_4 * t_4)), ((t_0 * t_0) + (t_1 * t_1))))) * t_2;
} else {
tmp = (1.0f / sqrtf(fmaxf(fmaf((t_6 * dX_46_v), dX_46_v, ((t_3 * dX_46_u) * dX_46_u)), fmaf(t_5, dY_46_u, ((t_6 * dY_46_v) * dY_46_v))))) * t_0;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dY_46_v * floor(h)) t_1 = Float32(dY_46_u * floor(w)) t_2 = Float32(dX_46_v * floor(h)) t_3 = floor(w) ^ Float32(2.0) t_4 = Float32(dX_46_u * floor(w)) t_5 = Float32(t_3 * dY_46_u) t_6 = floor(h) ^ Float32(2.0) tmp = Float32(0.0) if (exp(Float32(Float32(0.0) / Float32(0.0))) >= Float32(t_5 * dY_46_u)) tmp = Float32(Float32(Float32(1.0) / sqrt(((Float32(Float32(t_2 * t_2) + Float32(t_4 * t_4)) != Float32(Float32(t_2 * t_2) + Float32(t_4 * t_4))) ? Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) : ((Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1)) != Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1))) ? Float32(Float32(t_2 * t_2) + Float32(t_4 * t_4)) : max(Float32(Float32(t_2 * t_2) + Float32(t_4 * t_4)), Float32(Float32(t_0 * t_0) + Float32(t_1 * t_1))))))) * t_2); else tmp = Float32(Float32(Float32(1.0) / sqrt(((fma(Float32(t_6 * dX_46_v), dX_46_v, Float32(Float32(t_3 * dX_46_u) * dX_46_u)) != fma(Float32(t_6 * dX_46_v), dX_46_v, Float32(Float32(t_3 * dX_46_u) * dX_46_u))) ? fma(t_5, dY_46_u, Float32(Float32(t_6 * dY_46_v) * dY_46_v)) : ((fma(t_5, dY_46_u, Float32(Float32(t_6 * dY_46_v) * dY_46_v)) != fma(t_5, dY_46_u, Float32(Float32(t_6 * dY_46_v) * dY_46_v))) ? fma(Float32(t_6 * dX_46_v), dX_46_v, Float32(Float32(t_3 * dX_46_u) * dX_46_u)) : max(fma(Float32(t_6 * dX_46_v), dX_46_v, Float32(Float32(t_3 * dX_46_u) * dX_46_u)), fma(t_5, dY_46_u, Float32(Float32(t_6 * dY_46_v) * dY_46_v))))))) * t_0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dY.v \cdot \left\lfloor h\right\rfloor \\
t_1 := dY.u \cdot \left\lfloor w\right\rfloor \\
t_2 := dX.v \cdot \left\lfloor h\right\rfloor \\
t_3 := {\left(\left\lfloor w\right\rfloor \right)}^{2}\\
t_4 := dX.u \cdot \left\lfloor w\right\rfloor \\
t_5 := t\_3 \cdot dY.u\\
t_6 := {\left(\left\lfloor h\right\rfloor \right)}^{2}\\
\mathbf{if}\;e^{\frac{0}{0}} \geq t\_5 \cdot dY.u:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(t\_2 \cdot t\_2 + t\_4 \cdot t\_4, t\_0 \cdot t\_0 + t\_1 \cdot t\_1\right)}} \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_6 \cdot dX.v, dX.v, \left(t\_3 \cdot dX.u\right) \cdot dX.u\right), \mathsf{fma}\left(t\_5, dY.u, \left(t\_6 \cdot dY.v\right) \cdot dY.v\right)\right)}} \cdot t\_0\\
\end{array}
\end{array}
Initial program 72.5%
Taylor expanded in dX.u around inf
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3263.3
Applied rewrites63.3%
Applied rewrites42.7%
Taylor expanded in dY.v around 0
*-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-*.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lower-floor.f3242.7
Applied rewrites42.7%
Taylor expanded in dY.v around 0
lower-sqrt.f32N/A
lower-fmax.f32N/A
Applied rewrites9.3%
Final simplification8.8%
herbie shell --seed 2024270
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))