
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (fma (cos a) (cos b) (* (- (sin b)) (sin a)))))
double code(double r, double a, double b) {
return (sin(b) * r) / fma(cos(a), cos(b), (-sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(sin(b) * r) / fma(cos(a), cos(b), Float64(Float64(-sin(b)) * sin(a)))) end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision] + N[((-N[Sin[b], $MachinePrecision]) * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\mathsf{fma}\left(\cos a, \cos b, \left(-\sin b\right) \cdot \sin a\right)}
\end{array}
Initial program 79.2%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.5
Applied rewrites99.5%
Taylor expanded in a around inf
lower-/.f64N/A
lower-*.f64N/A
lower-sin.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-cos.f64N/A
lower-cos.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
lower-sin.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-sin.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (* (sin b) r)))
(if (<= a -6.4e-6)
(* (/ (sin b) (cos a)) r)
(if (<= a 4.4e-9) (/ t_0 (cos b)) (/ t_0 (cos a))))))
double code(double r, double a, double b) {
double t_0 = sin(b) * r;
double tmp;
if (a <= -6.4e-6) {
tmp = (sin(b) / cos(a)) * r;
} else if (a <= 4.4e-9) {
tmp = t_0 / cos(b);
} else {
tmp = t_0 / cos(a);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = sin(b) * r
if (a <= (-6.4d-6)) then
tmp = (sin(b) / cos(a)) * r
else if (a <= 4.4d-9) then
tmp = t_0 / cos(b)
else
tmp = t_0 / cos(a)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = Math.sin(b) * r;
double tmp;
if (a <= -6.4e-6) {
tmp = (Math.sin(b) / Math.cos(a)) * r;
} else if (a <= 4.4e-9) {
tmp = t_0 / Math.cos(b);
} else {
tmp = t_0 / Math.cos(a);
}
return tmp;
}
def code(r, a, b): t_0 = math.sin(b) * r tmp = 0 if a <= -6.4e-6: tmp = (math.sin(b) / math.cos(a)) * r elif a <= 4.4e-9: tmp = t_0 / math.cos(b) else: tmp = t_0 / math.cos(a) return tmp
function code(r, a, b) t_0 = Float64(sin(b) * r) tmp = 0.0 if (a <= -6.4e-6) tmp = Float64(Float64(sin(b) / cos(a)) * r); elseif (a <= 4.4e-9) tmp = Float64(t_0 / cos(b)); else tmp = Float64(t_0 / cos(a)); end return tmp end
function tmp_2 = code(r, a, b) t_0 = sin(b) * r; tmp = 0.0; if (a <= -6.4e-6) tmp = (sin(b) / cos(a)) * r; elseif (a <= 4.4e-9) tmp = t_0 / cos(b); else tmp = t_0 / cos(a); end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision]}, If[LessEqual[a, -6.4e-6], N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], If[LessEqual[a, 4.4e-9], N[(t$95$0 / N[Cos[b], $MachinePrecision]), $MachinePrecision], N[(t$95$0 / N[Cos[a], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin b \cdot r\\
\mathbf{if}\;a \leq -6.4 \cdot 10^{-6}:\\
\;\;\;\;\frac{\sin b}{\cos a} \cdot r\\
\mathbf{elif}\;a \leq 4.4 \cdot 10^{-9}:\\
\;\;\;\;\frac{t\_0}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\cos a}\\
\end{array}
\end{array}
if a < -6.3999999999999997e-6Initial program 61.5%
Taylor expanded in b around 0
lower-cos.f6461.2
Applied rewrites61.2%
if -6.3999999999999997e-6 < a < 4.3999999999999997e-9Initial program 99.4%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.5
Applied rewrites99.5%
Taylor expanded in a around 0
lower-cos.f6499.5
Applied rewrites99.5%
if 4.3999999999999997e-9 < a Initial program 48.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6448.7
Applied rewrites48.7%
Taylor expanded in b around 0
lower-cos.f6448.8
Applied rewrites48.8%
Final simplification79.2%
(FPCore (r a b) :precision binary64 (if (<= a -6.4e-6) (* (/ (sin b) (cos a)) r) (if (<= a 4.4e-9) (* (/ r (cos b)) (sin b)) (/ (* (sin b) r) (cos a)))))
double code(double r, double a, double b) {
double tmp;
if (a <= -6.4e-6) {
tmp = (sin(b) / cos(a)) * r;
} else if (a <= 4.4e-9) {
tmp = (r / cos(b)) * sin(b);
} else {
tmp = (sin(b) * r) / cos(a);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-6.4d-6)) then
tmp = (sin(b) / cos(a)) * r
else if (a <= 4.4d-9) then
tmp = (r / cos(b)) * sin(b)
else
tmp = (sin(b) * r) / cos(a)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (a <= -6.4e-6) {
tmp = (Math.sin(b) / Math.cos(a)) * r;
} else if (a <= 4.4e-9) {
tmp = (r / Math.cos(b)) * Math.sin(b);
} else {
tmp = (Math.sin(b) * r) / Math.cos(a);
}
return tmp;
}
def code(r, a, b): tmp = 0 if a <= -6.4e-6: tmp = (math.sin(b) / math.cos(a)) * r elif a <= 4.4e-9: tmp = (r / math.cos(b)) * math.sin(b) else: tmp = (math.sin(b) * r) / math.cos(a) return tmp
function code(r, a, b) tmp = 0.0 if (a <= -6.4e-6) tmp = Float64(Float64(sin(b) / cos(a)) * r); elseif (a <= 4.4e-9) tmp = Float64(Float64(r / cos(b)) * sin(b)); else tmp = Float64(Float64(sin(b) * r) / cos(a)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (a <= -6.4e-6) tmp = (sin(b) / cos(a)) * r; elseif (a <= 4.4e-9) tmp = (r / cos(b)) * sin(b); else tmp = (sin(b) * r) / cos(a); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[a, -6.4e-6], N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], If[LessEqual[a, 4.4e-9], N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.4 \cdot 10^{-6}:\\
\;\;\;\;\frac{\sin b}{\cos a} \cdot r\\
\mathbf{elif}\;a \leq 4.4 \cdot 10^{-9}:\\
\;\;\;\;\frac{r}{\cos b} \cdot \sin b\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin b \cdot r}{\cos a}\\
\end{array}
\end{array}
if a < -6.3999999999999997e-6Initial program 61.5%
Taylor expanded in b around 0
lower-cos.f6461.2
Applied rewrites61.2%
if -6.3999999999999997e-6 < a < 4.3999999999999997e-9Initial program 99.4%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6499.4
Applied rewrites99.4%
if 4.3999999999999997e-9 < a Initial program 48.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6448.7
Applied rewrites48.7%
Taylor expanded in b around 0
lower-cos.f6448.8
Applied rewrites48.8%
Final simplification79.1%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ (sin b) (cos a)) r))) (if (<= a -6.4e-6) t_0 (if (<= a 4.4e-9) (* (/ r (cos b)) (sin b)) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) / cos(a)) * r;
double tmp;
if (a <= -6.4e-6) {
tmp = t_0;
} else if (a <= 4.4e-9) {
tmp = (r / cos(b)) * sin(b);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) / cos(a)) * r
if (a <= (-6.4d-6)) then
tmp = t_0
else if (a <= 4.4d-9) then
tmp = (r / cos(b)) * sin(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) / Math.cos(a)) * r;
double tmp;
if (a <= -6.4e-6) {
tmp = t_0;
} else if (a <= 4.4e-9) {
tmp = (r / Math.cos(b)) * Math.sin(b);
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) / math.cos(a)) * r tmp = 0 if a <= -6.4e-6: tmp = t_0 elif a <= 4.4e-9: tmp = (r / math.cos(b)) * math.sin(b) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) / cos(a)) * r) tmp = 0.0 if (a <= -6.4e-6) tmp = t_0; elseif (a <= 4.4e-9) tmp = Float64(Float64(r / cos(b)) * sin(b)); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) / cos(a)) * r; tmp = 0.0; if (a <= -6.4e-6) tmp = t_0; elseif (a <= 4.4e-9) tmp = (r / cos(b)) * sin(b); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]}, If[LessEqual[a, -6.4e-6], t$95$0, If[LessEqual[a, 4.4e-9], N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{\cos a} \cdot r\\
\mathbf{if}\;a \leq -6.4 \cdot 10^{-6}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 4.4 \cdot 10^{-9}:\\
\;\;\;\;\frac{r}{\cos b} \cdot \sin b\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -6.3999999999999997e-6 or 4.3999999999999997e-9 < a Initial program 55.9%
Taylor expanded in b around 0
lower-cos.f6455.8
Applied rewrites55.8%
if -6.3999999999999997e-6 < a < 4.3999999999999997e-9Initial program 99.4%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6499.4
Applied rewrites99.4%
Final simplification79.1%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ r (cos b)) (sin b)))) (if (<= b -6.2e-6) t_0 (if (<= b 3.9e-10) (/ (* b r) (cos (+ a b))) t_0))))
double code(double r, double a, double b) {
double t_0 = (r / cos(b)) * sin(b);
double tmp;
if (b <= -6.2e-6) {
tmp = t_0;
} else if (b <= 3.9e-10) {
tmp = (b * r) / cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (r / cos(b)) * sin(b)
if (b <= (-6.2d-6)) then
tmp = t_0
else if (b <= 3.9d-10) then
tmp = (b * r) / cos((a + b))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (r / Math.cos(b)) * Math.sin(b);
double tmp;
if (b <= -6.2e-6) {
tmp = t_0;
} else if (b <= 3.9e-10) {
tmp = (b * r) / Math.cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (r / math.cos(b)) * math.sin(b) tmp = 0 if b <= -6.2e-6: tmp = t_0 elif b <= 3.9e-10: tmp = (b * r) / math.cos((a + b)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(r / cos(b)) * sin(b)) tmp = 0.0 if (b <= -6.2e-6) tmp = t_0; elseif (b <= 3.9e-10) tmp = Float64(Float64(b * r) / cos(Float64(a + b))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (r / cos(b)) * sin(b); tmp = 0.0; if (b <= -6.2e-6) tmp = t_0; elseif (b <= 3.9e-10) tmp = (b * r) / cos((a + b)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -6.2e-6], t$95$0, If[LessEqual[b, 3.9e-10], N[(N[(b * r), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{r}{\cos b} \cdot \sin b\\
\mathbf{if}\;b \leq -6.2 \cdot 10^{-6}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 3.9 \cdot 10^{-10}:\\
\;\;\;\;\frac{b \cdot r}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -6.1999999999999999e-6 or 3.9e-10 < b Initial program 60.9%
Taylor expanded in a around 0
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f64N/A
lower-sin.f6460.4
Applied rewrites60.4%
if -6.1999999999999999e-6 < b < 3.9e-10Initial program 99.9%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in b around 0
lower-*.f6499.9
Applied rewrites99.9%
(FPCore (r a b) :precision binary64 (/ (* (sin b) r) (cos (+ a b))))
double code(double r, double a, double b) {
return (sin(b) * r) / cos((a + b));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) * r) / cos((a + b))
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) * r) / Math.cos((a + b));
}
def code(r, a, b): return (math.sin(b) * r) / math.cos((a + b))
function code(r, a, b) return Float64(Float64(sin(b) * r) / cos(Float64(a + b))) end
function tmp = code(r, a, b) tmp = (sin(b) * r) / cos((a + b)); end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] * r), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b \cdot r}{\cos \left(a + b\right)}
\end{array}
Initial program 79.2%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6479.2
Applied rewrites79.2%
(FPCore (r a b) :precision binary64 (* (/ r (cos (+ a b))) (sin b)))
double code(double r, double a, double b) {
return (r / cos((a + b))) * sin(b);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r / cos((a + b))) * sin(b)
end function
public static double code(double r, double a, double b) {
return (r / Math.cos((a + b))) * Math.sin(b);
}
def code(r, a, b): return (r / math.cos((a + b))) * math.sin(b)
function code(r, a, b) return Float64(Float64(r / cos(Float64(a + b))) * sin(b)) end
function tmp = code(r, a, b) tmp = (r / cos((a + b))) * sin(b); end
code[r_, a_, b_] := N[(N[(r / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[b], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\cos \left(a + b\right)} \cdot \sin b
\end{array}
Initial program 79.2%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
lower-/.f6479.2
Applied rewrites79.2%
(FPCore (r a b) :precision binary64 (* (/ (sin b) (cos (+ a b))) r))
double code(double r, double a, double b) {
return (sin(b) / cos((a + b))) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (sin(b) / cos((a + b))) * r
end function
public static double code(double r, double a, double b) {
return (Math.sin(b) / Math.cos((a + b))) * r;
}
def code(r, a, b): return (math.sin(b) / math.cos((a + b))) * r
function code(r, a, b) return Float64(Float64(sin(b) / cos(Float64(a + b))) * r) end
function tmp = code(r, a, b) tmp = (sin(b) / cos((a + b))) * r; end
code[r_, a_, b_] := N[(N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin b}{\cos \left(a + b\right)} \cdot r
\end{array}
Initial program 79.2%
Final simplification79.2%
(FPCore (r a b)
:precision binary64
(let* ((t_0 (* (/ (sin b) 1.0) r)))
(if (<= b -4.8)
t_0
(if (<= b 3400000.0)
(/ (* (* (fma (* b b) -0.16666666666666666 1.0) r) b) (cos (+ a b)))
t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) / 1.0) * r;
double tmp;
if (b <= -4.8) {
tmp = t_0;
} else if (b <= 3400000.0) {
tmp = ((fma((b * b), -0.16666666666666666, 1.0) * r) * b) / cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
function code(r, a, b) t_0 = Float64(Float64(sin(b) / 1.0) * r) tmp = 0.0 if (b <= -4.8) tmp = t_0; elseif (b <= 3400000.0) tmp = Float64(Float64(Float64(fma(Float64(b * b), -0.16666666666666666, 1.0) * r) * b) / cos(Float64(a + b))); else tmp = t_0; end return tmp end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision] * r), $MachinePrecision]}, If[LessEqual[b, -4.8], t$95$0, If[LessEqual[b, 3400000.0], N[(N[(N[(N[(N[(b * b), $MachinePrecision] * -0.16666666666666666 + 1.0), $MachinePrecision] * r), $MachinePrecision] * b), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{1} \cdot r\\
\mathbf{if}\;b \leq -4.8:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 3400000:\\
\;\;\;\;\frac{\left(\mathsf{fma}\left(b \cdot b, -0.16666666666666666, 1\right) \cdot r\right) \cdot b}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.79999999999999982 or 3.4e6 < b Initial program 59.8%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in b around 0
lower-cos.f6411.7
Applied rewrites11.7%
Taylor expanded in a around 0
Applied rewrites11.6%
if -4.79999999999999982 < b < 3.4e6Initial program 99.8%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in b around 0
*-commutativeN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
*-commutativeN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6497.8
Applied rewrites97.8%
Final simplification53.4%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ (sin b) 1.0) r))) (if (<= b -3.5e+23) t_0 (if (<= b 30.0) (/ (* b r) (cos (+ a b))) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) / 1.0) * r;
double tmp;
if (b <= -3.5e+23) {
tmp = t_0;
} else if (b <= 30.0) {
tmp = (b * r) / cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) / 1.0d0) * r
if (b <= (-3.5d+23)) then
tmp = t_0
else if (b <= 30.0d0) then
tmp = (b * r) / cos((a + b))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) / 1.0) * r;
double tmp;
if (b <= -3.5e+23) {
tmp = t_0;
} else if (b <= 30.0) {
tmp = (b * r) / Math.cos((a + b));
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) / 1.0) * r tmp = 0 if b <= -3.5e+23: tmp = t_0 elif b <= 30.0: tmp = (b * r) / math.cos((a + b)) else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) / 1.0) * r) tmp = 0.0 if (b <= -3.5e+23) tmp = t_0; elseif (b <= 30.0) tmp = Float64(Float64(b * r) / cos(Float64(a + b))); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) / 1.0) * r; tmp = 0.0; if (b <= -3.5e+23) tmp = t_0; elseif (b <= 30.0) tmp = (b * r) / cos((a + b)); else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision] * r), $MachinePrecision]}, If[LessEqual[b, -3.5e+23], t$95$0, If[LessEqual[b, 30.0], N[(N[(b * r), $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{1} \cdot r\\
\mathbf{if}\;b \leq -3.5 \cdot 10^{+23}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 30:\\
\;\;\;\;\frac{b \cdot r}{\cos \left(a + b\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -3.5000000000000002e23 or 30 < b Initial program 61.4%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in b around 0
lower-cos.f6411.5
Applied rewrites11.5%
Taylor expanded in a around 0
Applied rewrites11.7%
if -3.5000000000000002e23 < b < 30Initial program 96.6%
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6496.7
Applied rewrites96.7%
Taylor expanded in b around 0
lower-*.f6494.3
Applied rewrites94.3%
Final simplification53.3%
(FPCore (r a b) :precision binary64 (let* ((t_0 (* (/ (sin b) 1.0) r))) (if (<= b -1.62) t_0 (if (<= b 3400000.0) (* (/ b (cos a)) r) t_0))))
double code(double r, double a, double b) {
double t_0 = (sin(b) / 1.0) * r;
double tmp;
if (b <= -1.62) {
tmp = t_0;
} else if (b <= 3400000.0) {
tmp = (b / cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (sin(b) / 1.0d0) * r
if (b <= (-1.62d0)) then
tmp = t_0
else if (b <= 3400000.0d0) then
tmp = (b / cos(a)) * r
else
tmp = t_0
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double t_0 = (Math.sin(b) / 1.0) * r;
double tmp;
if (b <= -1.62) {
tmp = t_0;
} else if (b <= 3400000.0) {
tmp = (b / Math.cos(a)) * r;
} else {
tmp = t_0;
}
return tmp;
}
def code(r, a, b): t_0 = (math.sin(b) / 1.0) * r tmp = 0 if b <= -1.62: tmp = t_0 elif b <= 3400000.0: tmp = (b / math.cos(a)) * r else: tmp = t_0 return tmp
function code(r, a, b) t_0 = Float64(Float64(sin(b) / 1.0) * r) tmp = 0.0 if (b <= -1.62) tmp = t_0; elseif (b <= 3400000.0) tmp = Float64(Float64(b / cos(a)) * r); else tmp = t_0; end return tmp end
function tmp_2 = code(r, a, b) t_0 = (sin(b) / 1.0) * r; tmp = 0.0; if (b <= -1.62) tmp = t_0; elseif (b <= 3400000.0) tmp = (b / cos(a)) * r; else tmp = t_0; end tmp_2 = tmp; end
code[r_, a_, b_] := Block[{t$95$0 = N[(N[(N[Sin[b], $MachinePrecision] / 1.0), $MachinePrecision] * r), $MachinePrecision]}, If[LessEqual[b, -1.62], t$95$0, If[LessEqual[b, 3400000.0], N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin b}{1} \cdot r\\
\mathbf{if}\;b \leq -1.62:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b \leq 3400000:\\
\;\;\;\;\frac{b}{\cos a} \cdot r\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -1.6200000000000001 or 3.4e6 < b Initial program 59.8%
lift-cos.f64N/A
lift-+.f64N/A
cos-sumN/A
sub-negN/A
+-commutativeN/A
lift-sin.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-cos.f64N/A
lower-cos.f6499.3
Applied rewrites99.3%
Taylor expanded in b around 0
lower-cos.f6411.7
Applied rewrites11.7%
Taylor expanded in a around 0
Applied rewrites11.6%
if -1.6200000000000001 < b < 3.4e6Initial program 99.8%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6497.6
Applied rewrites97.6%
Final simplification53.3%
(FPCore (r a b) :precision binary64 (* (/ b (cos a)) r))
double code(double r, double a, double b) {
return (b / cos(a)) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / cos(a)) * r
end function
public static double code(double r, double a, double b) {
return (b / Math.cos(a)) * r;
}
def code(r, a, b): return (b / math.cos(a)) * r
function code(r, a, b) return Float64(Float64(b / cos(a)) * r) end
function tmp = code(r, a, b) tmp = (b / cos(a)) * r; end
code[r_, a_, b_] := N[(N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{\cos a} \cdot r
\end{array}
Initial program 79.2%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6449.3
Applied rewrites49.3%
Final simplification49.3%
(FPCore (r a b) :precision binary64 (* (/ r (cos a)) b))
double code(double r, double a, double b) {
return (r / cos(a)) * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r / cos(a)) * b
end function
public static double code(double r, double a, double b) {
return (r / Math.cos(a)) * b;
}
def code(r, a, b): return (r / math.cos(a)) * b
function code(r, a, b) return Float64(Float64(r / cos(a)) * b) end
function tmp = code(r, a, b) tmp = (r / cos(a)) * b; end
code[r_, a_, b_] := N[(N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision] * b), $MachinePrecision]
\begin{array}{l}
\\
\frac{r}{\cos a} \cdot b
\end{array}
Initial program 79.2%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6479.1
Applied rewrites79.1%
Taylor expanded in b around 0
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-cos.f6449.3
Applied rewrites49.3%
(FPCore (r a b) :precision binary64 (* (/ b 1.0) r))
double code(double r, double a, double b) {
return (b / 1.0) * r;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b / 1.0d0) * r
end function
public static double code(double r, double a, double b) {
return (b / 1.0) * r;
}
def code(r, a, b): return (b / 1.0) * r
function code(r, a, b) return Float64(Float64(b / 1.0) * r) end
function tmp = code(r, a, b) tmp = (b / 1.0) * r; end
code[r_, a_, b_] := N[(N[(b / 1.0), $MachinePrecision] * r), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{1} \cdot r
\end{array}
Initial program 79.2%
Taylor expanded in b around 0
lower-/.f64N/A
lower-cos.f6449.3
Applied rewrites49.3%
Taylor expanded in a around 0
Applied rewrites35.6%
Final simplification35.6%
herbie shell --seed 2024270
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))