
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (- (sqrt (+ (* im im) (* re re))) re) 0.0) (* 0.5 (/ im (sqrt re))) (* (sqrt (* (- (hypot im re) re) 2.0)) 0.5)))
double code(double re, double im) {
double tmp;
if ((sqrt(((im * im) + (re * re))) - re) <= 0.0) {
tmp = 0.5 * (im / sqrt(re));
} else {
tmp = sqrt(((hypot(im, re) - re) * 2.0)) * 0.5;
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if ((Math.sqrt(((im * im) + (re * re))) - re) <= 0.0) {
tmp = 0.5 * (im / Math.sqrt(re));
} else {
tmp = Math.sqrt(((Math.hypot(im, re) - re) * 2.0)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if (math.sqrt(((im * im) + (re * re))) - re) <= 0.0: tmp = 0.5 * (im / math.sqrt(re)) else: tmp = math.sqrt(((math.hypot(im, re) - re) * 2.0)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (Float64(sqrt(Float64(Float64(im * im) + Float64(re * re))) - re) <= 0.0) tmp = Float64(0.5 * Float64(im / sqrt(re))); else tmp = Float64(sqrt(Float64(Float64(hypot(im, re) - re) * 2.0)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((sqrt(((im * im) + (re * re))) - re) <= 0.0) tmp = 0.5 * (im / sqrt(re)); else tmp = sqrt(((hypot(im, re) - re) * 2.0)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Sqrt[N[(N[(im * im), $MachinePrecision] + N[(re * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision], 0.0], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(N[Sqrt[im ^ 2 + re ^ 2], $MachinePrecision] - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{im \cdot im + re \cdot re} - re \leq 0:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(\mathsf{hypot}\left(im, re\right) - re\right) \cdot 2} \cdot 0.5\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) < 0.0Initial program 11.1%
Taylor expanded in re around inf
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6495.0
Applied rewrites95.0%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6495.0
Applied rewrites95.7%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 (*.f64 re re) (*.f64 im im))) re) Initial program 48.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6448.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6448.2
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6489.4
Applied rewrites89.4%
Final simplification90.5%
(FPCore (re im)
:precision binary64
(if (<= re -7.2e-27)
(* (sqrt (* -4.0 re)) 0.5)
(if (<= re 8e-84)
(* (sqrt (* (- im re) 2.0)) 0.5)
(* 0.5 (/ im (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -7.2e-27) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else if (re <= 8e-84) {
tmp = sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-7.2d-27)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else if (re <= 8d-84) then
tmp = sqrt(((im - re) * 2.0d0)) * 0.5d0
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -7.2e-27) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else if (re <= 8e-84) {
tmp = Math.sqrt(((im - re) * 2.0)) * 0.5;
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -7.2e-27: tmp = math.sqrt((-4.0 * re)) * 0.5 elif re <= 8e-84: tmp = math.sqrt(((im - re) * 2.0)) * 0.5 else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -7.2e-27) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); elseif (re <= 8e-84) tmp = Float64(sqrt(Float64(Float64(im - re) * 2.0)) * 0.5); else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -7.2e-27) tmp = sqrt((-4.0 * re)) * 0.5; elseif (re <= 8e-84) tmp = sqrt(((im - re) * 2.0)) * 0.5; else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -7.2e-27], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 8e-84], N[(N[Sqrt[N[(N[(im - re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -7.2 \cdot 10^{-27}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{elif}\;re \leq 8 \cdot 10^{-84}:\\
\;\;\;\;\sqrt{\left(im - re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
if re < -7.1999999999999997e-27Initial program 49.6%
Taylor expanded in re around -inf
lower-*.f6477.9
Applied rewrites77.9%
if -7.1999999999999997e-27 < re < 8.0000000000000003e-84Initial program 57.2%
Taylor expanded in re around 0
mul-1-negN/A
unsub-negN/A
lower--.f6485.2
Applied rewrites85.2%
if 8.0000000000000003e-84 < re Initial program 20.0%
Taylor expanded in re around inf
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6474.2
Applied rewrites74.2%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6474.2
Applied rewrites74.7%
Final simplification79.3%
(FPCore (re im) :precision binary64 (if (<= re -7e-27) (* (sqrt (* -4.0 re)) 0.5) (* (sqrt (* 2.0 im)) 0.5)))
double code(double re, double im) {
double tmp;
if (re <= -7e-27) {
tmp = sqrt((-4.0 * re)) * 0.5;
} else {
tmp = sqrt((2.0 * im)) * 0.5;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-7d-27)) then
tmp = sqrt(((-4.0d0) * re)) * 0.5d0
else
tmp = sqrt((2.0d0 * im)) * 0.5d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -7e-27) {
tmp = Math.sqrt((-4.0 * re)) * 0.5;
} else {
tmp = Math.sqrt((2.0 * im)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -7e-27: tmp = math.sqrt((-4.0 * re)) * 0.5 else: tmp = math.sqrt((2.0 * im)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (re <= -7e-27) tmp = Float64(sqrt(Float64(-4.0 * re)) * 0.5); else tmp = Float64(sqrt(Float64(2.0 * im)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -7e-27) tmp = sqrt((-4.0 * re)) * 0.5; else tmp = sqrt((2.0 * im)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -7e-27], N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -7 \cdot 10^{-27}:\\
\;\;\;\;\sqrt{-4 \cdot re} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{2 \cdot im} \cdot 0.5\\
\end{array}
\end{array}
if re < -7.0000000000000003e-27Initial program 49.6%
Taylor expanded in re around -inf
lower-*.f6477.9
Applied rewrites77.9%
if -7.0000000000000003e-27 < re Initial program 38.2%
Taylor expanded in re around 0
lower-*.f6456.4
Applied rewrites56.4%
Final simplification62.8%
(FPCore (re im) :precision binary64 (* (sqrt (* -4.0 re)) 0.5))
double code(double re, double im) {
return sqrt((-4.0 * re)) * 0.5;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt(((-4.0d0) * re)) * 0.5d0
end function
public static double code(double re, double im) {
return Math.sqrt((-4.0 * re)) * 0.5;
}
def code(re, im): return math.sqrt((-4.0 * re)) * 0.5
function code(re, im) return Float64(sqrt(Float64(-4.0 * re)) * 0.5) end
function tmp = code(re, im) tmp = sqrt((-4.0 * re)) * 0.5; end
code[re_, im_] := N[(N[Sqrt[N[(-4.0 * re), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{-4 \cdot re} \cdot 0.5
\end{array}
Initial program 41.6%
Taylor expanded in re around -inf
lower-*.f6427.1
Applied rewrites27.1%
Final simplification27.1%
herbie shell --seed 2024270
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))