
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ c0 (* h w)))
(t_1 (pow (/ d_m D_m) 2.0))
(t_2 (/ c0 (* w 2.0)))
(t_3 (/ (* (* d_m d_m) c0) (* (* h w) (* D_m D_m)))))
(if (<= (* (+ (sqrt (- (* t_3 t_3) (* M M))) t_3) t_2) INFINITY)
(*
(fma
(* (sqrt t_0) (/ d_m D_m))
(sqrt (fma t_1 t_0 M))
(* (/ t_1 (* h w)) c0))
t_2)
0.0)))d_m = fabs(d);
D_m = fabs(D);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = c0 / (h * w);
double t_1 = pow((d_m / D_m), 2.0);
double t_2 = c0 / (w * 2.0);
double t_3 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((sqrt(((t_3 * t_3) - (M * M))) + t_3) * t_2) <= ((double) INFINITY)) {
tmp = fma((sqrt(t_0) * (d_m / D_m)), sqrt(fma(t_1, t_0, M)), ((t_1 / (h * w)) * c0)) * t_2;
} else {
tmp = 0.0;
}
return tmp;
}
d_m = abs(d) D_m = abs(D) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(c0 / Float64(h * w)) t_1 = Float64(d_m / D_m) ^ 2.0 t_2 = Float64(c0 / Float64(w * 2.0)) t_3 = Float64(Float64(Float64(d_m * d_m) * c0) / Float64(Float64(h * w) * Float64(D_m * D_m))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_3 * t_3) - Float64(M * M))) + t_3) * t_2) <= Inf) tmp = Float64(fma(Float64(sqrt(t_0) * Float64(d_m / D_m)), sqrt(fma(t_1, t_0, M)), Float64(Float64(t_1 / Float64(h * w)) * c0)) * t_2); else tmp = 0.0; end return tmp end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(c0 / N[(h * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Power[N[(d$95$m / D$95$m), $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$2 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(d$95$m * d$95$m), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$3 * t$95$3), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$3), $MachinePrecision] * t$95$2), $MachinePrecision], Infinity], N[(N[(N[(N[Sqrt[t$95$0], $MachinePrecision] * N[(d$95$m / D$95$m), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(t$95$1 * t$95$0 + M), $MachinePrecision]], $MachinePrecision] + N[(N[(t$95$1 / N[(h * w), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision], 0.0]]]]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
\begin{array}{l}
t_0 := \frac{c0}{h \cdot w}\\
t_1 := {\left(\frac{d\_m}{D\_m}\right)}^{2}\\
t_2 := \frac{c0}{w \cdot 2}\\
t_3 := \frac{\left(d\_m \cdot d\_m\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D\_m \cdot D\_m\right)}\\
\mathbf{if}\;\left(\sqrt{t\_3 \cdot t\_3 - M \cdot M} + t\_3\right) \cdot t\_2 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{t\_0} \cdot \frac{d\_m}{D\_m}, \sqrt{\mathsf{fma}\left(t\_1, t\_0, M\right)}, \frac{t\_1}{h \cdot w} \cdot c0\right) \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.3%
Applied rewrites78.6%
Taylor expanded in w around 0
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-*.f6442.4
Applied rewrites42.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
*-commutativeN/A
Applied rewrites34.8%
Taylor expanded in w around 0
Applied rewrites49.5%
Final simplification47.3%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ (* (* d_m d_m) c0) (* (* h w) (* D_m D_m))))
(t_1 (+ (sqrt (- (* t_0 t_0) (* M M))) t_0)))
(if (<= (* t_1 (/ c0 (* w 2.0))) INFINITY) (* (* (/ 0.5 w) c0) t_1) 0.0)))d_m = fabs(d);
D_m = fabs(D);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double t_1 = sqrt(((t_0 * t_0) - (M * M))) + t_0;
double tmp;
if ((t_1 * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = ((0.5 / w) * c0) * t_1;
} else {
tmp = 0.0;
}
return tmp;
}
d_m = Math.abs(d);
D_m = Math.abs(D);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double t_1 = Math.sqrt(((t_0 * t_0) - (M * M))) + t_0;
double tmp;
if ((t_1 * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = ((0.5 / w) * c0) * t_1;
} else {
tmp = 0.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) def code(c0, w, h, D_m, d_m, M): t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)) t_1 = math.sqrt(((t_0 * t_0) - (M * M))) + t_0 tmp = 0 if (t_1 * (c0 / (w * 2.0))) <= math.inf: tmp = ((0.5 / w) * c0) * t_1 else: tmp = 0.0 return tmp
d_m = abs(d) D_m = abs(D) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(Float64(Float64(d_m * d_m) * c0) / Float64(Float64(h * w) * Float64(D_m * D_m))) t_1 = Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) tmp = 0.0 if (Float64(t_1 * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(0.5 / w) * c0) * t_1); else tmp = 0.0; end return tmp end
d_m = abs(d); D_m = abs(D); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)); t_1 = sqrt(((t_0 * t_0) - (M * M))) + t_0; tmp = 0.0; if ((t_1 * (c0 / (w * 2.0))) <= Inf) tmp = ((0.5 / w) * c0) * t_1; else tmp = 0.0; end tmp_2 = tmp; end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(N[(N[(d$95$m * d$95$m), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision]}, If[LessEqual[N[(t$95$1 * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(0.5 / w), $MachinePrecision] * c0), $MachinePrecision] * t$95$1), $MachinePrecision], 0.0]]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
\begin{array}{l}
t_0 := \frac{\left(d\_m \cdot d\_m\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D\_m \cdot D\_m\right)}\\
t_1 := \sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\\
\mathbf{if}\;t\_1 \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\frac{0.5}{w} \cdot c0\right) \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.3%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6478.3
Applied rewrites78.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
*-commutativeN/A
Applied rewrites34.8%
Taylor expanded in w around 0
Applied rewrites49.5%
Final simplification58.4%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ (* (* d_m d_m) c0) (* (* h w) (* D_m D_m)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(/ (* (* (/ c0 D_m) d_m) (/ c0 D_m)) (* (/ (* h w) d_m) w))
0.0)))d_m = fabs(d);
D_m = fabs(D);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = (((c0 / D_m) * d_m) * (c0 / D_m)) / (((h * w) / d_m) * w);
} else {
tmp = 0.0;
}
return tmp;
}
d_m = Math.abs(d);
D_m = Math.abs(D);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = (((c0 / D_m) * d_m) * (c0 / D_m)) / (((h * w) / d_m) * w);
} else {
tmp = 0.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) def code(c0, w, h, D_m, d_m, M): t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = (((c0 / D_m) * d_m) * (c0 / D_m)) / (((h * w) / d_m) * w) else: tmp = 0.0 return tmp
d_m = abs(d) D_m = abs(D) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(Float64(Float64(d_m * d_m) * c0) / Float64(Float64(h * w) * Float64(D_m * D_m))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(c0 / D_m) * d_m) * Float64(c0 / D_m)) / Float64(Float64(Float64(h * w) / d_m) * w)); else tmp = 0.0; end return tmp end
d_m = abs(d); D_m = abs(D); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = (((c0 / D_m) * d_m) * (c0 / D_m)) / (((h * w) / d_m) * w); else tmp = 0.0; end tmp_2 = tmp; end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(N[(N[(d$95$m * d$95$m), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(c0 / D$95$m), $MachinePrecision] * d$95$m), $MachinePrecision] * N[(c0 / D$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(h * w), $MachinePrecision] / d$95$m), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
\begin{array}{l}
t_0 := \frac{\left(d\_m \cdot d\_m\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D\_m \cdot D\_m\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\frac{\left(\frac{c0}{D\_m} \cdot d\_m\right) \cdot \frac{c0}{D\_m}}{\frac{h \cdot w}{d\_m} \cdot w}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.3%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6466.5
Applied rewrites66.5%
Applied rewrites75.1%
Applied rewrites76.5%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
*-commutativeN/A
Applied rewrites34.8%
Taylor expanded in w around 0
Applied rewrites49.5%
Final simplification57.8%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ c0 (* w 2.0)))
(t_1 (* (* d_m d_m) c0))
(t_2 (/ t_1 (* (* h w) (* D_m D_m)))))
(if (<= (* (+ (sqrt (- (* t_2 t_2) (* M M))) t_2) t_0) INFINITY)
(* (/ (* t_1 2.0) (* (* (* D_m D_m) h) w)) t_0)
0.0)))d_m = fabs(d);
D_m = fabs(D);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = (d_m * d_m) * c0;
double t_2 = t_1 / ((h * w) * (D_m * D_m));
double tmp;
if (((sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= ((double) INFINITY)) {
tmp = ((t_1 * 2.0) / (((D_m * D_m) * h) * w)) * t_0;
} else {
tmp = 0.0;
}
return tmp;
}
d_m = Math.abs(d);
D_m = Math.abs(D);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = (d_m * d_m) * c0;
double t_2 = t_1 / ((h * w) * (D_m * D_m));
double tmp;
if (((Math.sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= Double.POSITIVE_INFINITY) {
tmp = ((t_1 * 2.0) / (((D_m * D_m) * h) * w)) * t_0;
} else {
tmp = 0.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) def code(c0, w, h, D_m, d_m, M): t_0 = c0 / (w * 2.0) t_1 = (d_m * d_m) * c0 t_2 = t_1 / ((h * w) * (D_m * D_m)) tmp = 0 if ((math.sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= math.inf: tmp = ((t_1 * 2.0) / (((D_m * D_m) * h) * w)) * t_0 else: tmp = 0.0 return tmp
d_m = abs(d) D_m = abs(D) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(c0 / Float64(w * 2.0)) t_1 = Float64(Float64(d_m * d_m) * c0) t_2 = Float64(t_1 / Float64(Float64(h * w) * Float64(D_m * D_m))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_2 * t_2) - Float64(M * M))) + t_2) * t_0) <= Inf) tmp = Float64(Float64(Float64(t_1 * 2.0) / Float64(Float64(Float64(D_m * D_m) * h) * w)) * t_0); else tmp = 0.0; end return tmp end
d_m = abs(d); D_m = abs(D); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = c0 / (w * 2.0); t_1 = (d_m * d_m) * c0; t_2 = t_1 / ((h * w) * (D_m * D_m)); tmp = 0.0; if (((sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= Inf) tmp = ((t_1 * 2.0) / (((D_m * D_m) * h) * w)) * t_0; else tmp = 0.0; end tmp_2 = tmp; end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(d$95$m * d$95$m), $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(h * w), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$2 * t$95$2), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] * t$95$0), $MachinePrecision], Infinity], N[(N[(N[(t$95$1 * 2.0), $MachinePrecision] / N[(N[(N[(D$95$m * D$95$m), $MachinePrecision] * h), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], 0.0]]]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot 2}\\
t_1 := \left(d\_m \cdot d\_m\right) \cdot c0\\
t_2 := \frac{t\_1}{\left(h \cdot w\right) \cdot \left(D\_m \cdot D\_m\right)}\\
\mathbf{if}\;\left(\sqrt{t\_2 \cdot t\_2 - M \cdot M} + t\_2\right) \cdot t\_0 \leq \infty:\\
\;\;\;\;\frac{t\_1 \cdot 2}{\left(\left(D\_m \cdot D\_m\right) \cdot h\right) \cdot w} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.3%
Taylor expanded in w around 0
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6474.1
Applied rewrites74.1%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
*-commutativeN/A
Applied rewrites34.8%
Taylor expanded in w around 0
Applied rewrites49.5%
Final simplification57.1%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ (* (* d_m d_m) c0) (* (* h w) (* D_m D_m)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (* (* (/ d_m (* (* h w) w)) d_m) (/ c0 D_m)) (/ c0 D_m))
0.0)))d_m = fabs(d);
D_m = fabs(D);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = (((d_m / ((h * w) * w)) * d_m) * (c0 / D_m)) * (c0 / D_m);
} else {
tmp = 0.0;
}
return tmp;
}
d_m = Math.abs(d);
D_m = Math.abs(D);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = (((d_m / ((h * w) * w)) * d_m) * (c0 / D_m)) * (c0 / D_m);
} else {
tmp = 0.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) def code(c0, w, h, D_m, d_m, M): t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = (((d_m / ((h * w) * w)) * d_m) * (c0 / D_m)) * (c0 / D_m) else: tmp = 0.0 return tmp
d_m = abs(d) D_m = abs(D) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(Float64(Float64(d_m * d_m) * c0) / Float64(Float64(h * w) * Float64(D_m * D_m))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(d_m / Float64(Float64(h * w) * w)) * d_m) * Float64(c0 / D_m)) * Float64(c0 / D_m)); else tmp = 0.0; end return tmp end
d_m = abs(d); D_m = abs(D); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = (((d_m / ((h * w) * w)) * d_m) * (c0 / D_m)) * (c0 / D_m); else tmp = 0.0; end tmp_2 = tmp; end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(N[(N[(d$95$m * d$95$m), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(d$95$m / N[(N[(h * w), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] * d$95$m), $MachinePrecision] * N[(c0 / D$95$m), $MachinePrecision]), $MachinePrecision] * N[(c0 / D$95$m), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
\begin{array}{l}
t_0 := \frac{\left(d\_m \cdot d\_m\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D\_m \cdot D\_m\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\left(\frac{d\_m}{\left(h \cdot w\right) \cdot w} \cdot d\_m\right) \cdot \frac{c0}{D\_m}\right) \cdot \frac{c0}{D\_m}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.3%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6466.5
Applied rewrites66.5%
Applied rewrites75.1%
Applied rewrites74.0%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
*-commutativeN/A
Applied rewrites34.8%
Taylor expanded in w around 0
Applied rewrites49.5%
Final simplification57.1%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ (* (* d_m d_m) c0) (* (* h w) (* D_m D_m)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (* (/ (/ d_m w) (* h w)) d_m) (* (/ c0 (* D_m D_m)) c0))
0.0)))d_m = fabs(d);
D_m = fabs(D);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = (((d_m / w) / (h * w)) * d_m) * ((c0 / (D_m * D_m)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
d_m = Math.abs(d);
D_m = Math.abs(D);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = (((d_m / w) / (h * w)) * d_m) * ((c0 / (D_m * D_m)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) def code(c0, w, h, D_m, d_m, M): t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = (((d_m / w) / (h * w)) * d_m) * ((c0 / (D_m * D_m)) * c0) else: tmp = 0.0 return tmp
d_m = abs(d) D_m = abs(D) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(Float64(Float64(d_m * d_m) * c0) / Float64(Float64(h * w) * Float64(D_m * D_m))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(d_m / w) / Float64(h * w)) * d_m) * Float64(Float64(c0 / Float64(D_m * D_m)) * c0)); else tmp = 0.0; end return tmp end
d_m = abs(d); D_m = abs(D); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = (((d_m / w) / (h * w)) * d_m) * ((c0 / (D_m * D_m)) * c0); else tmp = 0.0; end tmp_2 = tmp; end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(N[(N[(d$95$m * d$95$m), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(d$95$m / w), $MachinePrecision] / N[(h * w), $MachinePrecision]), $MachinePrecision] * d$95$m), $MachinePrecision] * N[(N[(c0 / N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
\begin{array}{l}
t_0 := \frac{\left(d\_m \cdot d\_m\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D\_m \cdot D\_m\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\frac{\frac{d\_m}{w}}{h \cdot w} \cdot d\_m\right) \cdot \left(\frac{c0}{D\_m \cdot D\_m} \cdot c0\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.3%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6466.5
Applied rewrites66.5%
Applied rewrites70.2%
Applied rewrites72.7%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
*-commutativeN/A
Applied rewrites34.8%
Taylor expanded in w around 0
Applied rewrites49.5%
Final simplification56.7%
d_m = (fabs.f64 d)
D_m = (fabs.f64 D)
(FPCore (c0 w h D_m d_m M)
:precision binary64
(let* ((t_0 (/ (* (* d_m d_m) c0) (* (* h w) (* D_m D_m)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (* (/ d_m (* (* h w) w)) d_m) (* (/ c0 (* D_m D_m)) c0))
0.0)))d_m = fabs(d);
D_m = fabs(D);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = ((d_m / ((h * w) * w)) * d_m) * ((c0 / (D_m * D_m)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
d_m = Math.abs(d);
D_m = Math.abs(D);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
double t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = ((d_m / ((h * w) * w)) * d_m) * ((c0 / (D_m * D_m)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
d_m = math.fabs(d) D_m = math.fabs(D) def code(c0, w, h, D_m, d_m, M): t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = ((d_m / ((h * w) * w)) * d_m) * ((c0 / (D_m * D_m)) * c0) else: tmp = 0.0 return tmp
d_m = abs(d) D_m = abs(D) function code(c0, w, h, D_m, d_m, M) t_0 = Float64(Float64(Float64(d_m * d_m) * c0) / Float64(Float64(h * w) * Float64(D_m * D_m))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(d_m / Float64(Float64(h * w) * w)) * d_m) * Float64(Float64(c0 / Float64(D_m * D_m)) * c0)); else tmp = 0.0; end return tmp end
d_m = abs(d); D_m = abs(D); function tmp_2 = code(c0, w, h, D_m, d_m, M) t_0 = ((d_m * d_m) * c0) / ((h * w) * (D_m * D_m)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = ((d_m / ((h * w) * w)) * d_m) * ((c0 / (D_m * D_m)) * c0); else tmp = 0.0; end tmp_2 = tmp; end
d_m = N[Abs[d], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := Block[{t$95$0 = N[(N[(N[(d$95$m * d$95$m), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(d$95$m / N[(N[(h * w), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] * d$95$m), $MachinePrecision] * N[(N[(c0 / N[(D$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
\begin{array}{l}
t_0 := \frac{\left(d\_m \cdot d\_m\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D\_m \cdot D\_m\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\frac{d\_m}{\left(h \cdot w\right) \cdot w} \cdot d\_m\right) \cdot \left(\frac{c0}{D\_m \cdot D\_m} \cdot c0\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 78.3%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6466.5
Applied rewrites66.5%
Applied rewrites70.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
*-commutativeN/A
Applied rewrites34.8%
Taylor expanded in w around 0
Applied rewrites49.5%
Final simplification55.9%
d_m = (fabs.f64 d) D_m = (fabs.f64 D) (FPCore (c0 w h D_m d_m M) :precision binary64 0.0)
d_m = fabs(d);
D_m = fabs(D);
double code(double c0, double w, double h, double D_m, double d_m, double M) {
return 0.0;
}
d_m = abs(d)
D_m = abs(d)
real(8) function code(c0, w, h, d_m, d_m_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d_m
real(8), intent (in) :: d_m_1
real(8), intent (in) :: m
code = 0.0d0
end function
d_m = Math.abs(d);
D_m = Math.abs(D);
public static double code(double c0, double w, double h, double D_m, double d_m, double M) {
return 0.0;
}
d_m = math.fabs(d) D_m = math.fabs(D) def code(c0, w, h, D_m, d_m, M): return 0.0
d_m = abs(d) D_m = abs(D) function code(c0, w, h, D_m, d_m, M) return 0.0 end
d_m = abs(d); D_m = abs(D); function tmp = code(c0, w, h, D_m, d_m, M) tmp = 0.0; end
d_m = N[Abs[d], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] code[c0_, w_, h_, D$95$m_, d$95$m_, M_] := 0.0
\begin{array}{l}
d_m = \left|d\right|
\\
D_m = \left|D\right|
\\
0
\end{array}
Initial program 24.2%
Taylor expanded in c0 around -inf
*-commutativeN/A
Applied rewrites26.4%
Taylor expanded in w around 0
Applied rewrites36.9%
herbie shell --seed 2024268
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))