
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* 2.0 c) (- (- b) (sqrt (fma (* c -4.0) a (* b b))))))
double code(double a, double b, double c) {
return (2.0 * c) / (-b - sqrt(fma((c * -4.0), a, (b * b))));
}
function code(a, b, c) return Float64(Float64(2.0 * c) / Float64(Float64(-b) - sqrt(fma(Float64(c * -4.0), a, Float64(b * b))))) end
code[a_, b_, c_] := N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot c}{\left(-b\right) - \sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)}}
\end{array}
Initial program 53.7%
Applied rewrites53.3%
Applied rewrites55.7%
Taylor expanded in c around 0
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* 2.0 a)) -0.08) (/ (- (sqrt (fma (* c -4.0) a (* b b))) b) (* 2.0 a)) (/ (- (- c) (/ (* (* c c) a) (* b b))) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (2.0 * a)) <= -0.08) {
tmp = (sqrt(fma((c * -4.0), a, (b * b))) - b) / (2.0 * a);
} else {
tmp = (-c - (((c * c) * a) / (b * b))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(2.0 * a)) <= -0.08) tmp = Float64(Float64(sqrt(fma(Float64(c * -4.0), a, Float64(b * b))) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(Float64(-c) - Float64(Float64(Float64(c * c) * a) / Float64(b * b))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], -0.08], N[(N[(N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[((-c) - N[(N[(N[(c * c), $MachinePrecision] * a), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{2 \cdot a} \leq -0.08:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-c\right) - \frac{\left(c \cdot c\right) \cdot a}{b \cdot b}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0800000000000000017Initial program 78.7%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6478.7
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
metadata-eval78.7
Applied rewrites78.7%
if -0.0800000000000000017 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 45.6%
Applied rewrites45.3%
Taylor expanded in b around inf
distribute-lft-outN/A
associate-*r/N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6489.2
Applied rewrites89.2%
Final simplification86.6%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* 2.0 a)) -0.08) (* (/ 0.5 a) (- (sqrt (fma (* c -4.0) a (* b b))) b)) (/ (- (- c) (/ (* (* c c) a) (* b b))) b)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (2.0 * a)) <= -0.08) {
tmp = (0.5 / a) * (sqrt(fma((c * -4.0), a, (b * b))) - b);
} else {
tmp = (-c - (((c * c) * a) / (b * b))) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(2.0 * a)) <= -0.08) tmp = Float64(Float64(0.5 / a) * Float64(sqrt(fma(Float64(c * -4.0), a, Float64(b * b))) - b)); else tmp = Float64(Float64(Float64(-c) - Float64(Float64(Float64(c * c) * a) / Float64(b * b))) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], -0.08], N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[((-c) - N[(N[(N[(c * c), $MachinePrecision] * a), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{2 \cdot a} \leq -0.08:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(\sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-c\right) - \frac{\left(c \cdot c\right) \cdot a}{b \cdot b}}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.0800000000000000017Initial program 78.7%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6478.6
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6478.6
Applied rewrites78.6%
if -0.0800000000000000017 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 45.6%
Applied rewrites45.3%
Taylor expanded in b around inf
distribute-lft-outN/A
associate-*r/N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6489.2
Applied rewrites89.2%
Final simplification86.6%
(FPCore (a b c) :precision binary64 (/ (- (- c) (/ (* (* c c) a) (* b b))) b))
double code(double a, double b, double c) {
return (-c - (((c * c) * a) / (b * b))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (((c * c) * a) / (b * b))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (((c * c) * a) / (b * b))) / b;
}
def code(a, b, c): return (-c - (((c * c) * a) / (b * b))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(Float64(Float64(c * c) * a) / Float64(b * b))) / b) end
function tmp = code(a, b, c) tmp = (-c - (((c * c) * a) / (b * b))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(N[(N[(c * c), $MachinePrecision] * a), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - \frac{\left(c \cdot c\right) \cdot a}{b \cdot b}}{b}
\end{array}
Initial program 53.7%
Applied rewrites53.3%
Taylor expanded in b around inf
distribute-lft-outN/A
associate-*r/N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6482.8
Applied rewrites82.8%
Final simplification82.8%
(FPCore (a b c) :precision binary64 (* (- c) (/ (+ (/ (* a c) (* b b)) 1.0) b)))
double code(double a, double b, double c) {
return -c * ((((a * c) / (b * b)) + 1.0) / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c * ((((a * c) / (b * b)) + 1.0d0) / b)
end function
public static double code(double a, double b, double c) {
return -c * ((((a * c) / (b * b)) + 1.0) / b);
}
def code(a, b, c): return -c * ((((a * c) / (b * b)) + 1.0) / b)
function code(a, b, c) return Float64(Float64(-c) * Float64(Float64(Float64(Float64(a * c) / Float64(b * b)) + 1.0) / b)) end
function tmp = code(a, b, c) tmp = -c * ((((a * c) / (b * b)) + 1.0) / b); end
code[a_, b_, c_] := N[((-c) * N[(N[(N[(N[(a * c), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-c\right) \cdot \frac{\frac{a \cdot c}{b \cdot b} + 1}{b}
\end{array}
Initial program 53.7%
Taylor expanded in c around 0
sub-negN/A
mul-1-negN/A
distribute-neg-outN/A
distribute-rgt-neg-outN/A
lower-neg.f64N/A
lower-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f6482.7
Applied rewrites82.7%
Taylor expanded in c around 0
Applied rewrites65.9%
Taylor expanded in b around inf
Applied rewrites82.6%
Final simplification82.6%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 53.7%
Taylor expanded in c around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6465.9
Applied rewrites65.9%
herbie shell --seed 2024268
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))