
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t\_0}}{t\_0}}{t\_0 + 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t\_0}}{t\_0}}{t\_0 + 1}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 3.0 (+ alpha beta))) (t_1 (+ 2.0 (+ alpha beta))))
(if (<= beta 2e+132)
(/ (* (pow t_1 -2.0) (+ 1.0 (fma beta alpha (+ alpha beta)))) t_0)
(/
(/
(-
(+ (/ alpha beta) (+ (+ (/ 1.0 beta) alpha) 1.0))
(* (/ (+ 2.0 alpha) beta) (+ 1.0 alpha)))
t_0)
t_1))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 3.0 + (alpha + beta);
double t_1 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 2e+132) {
tmp = (pow(t_1, -2.0) * (1.0 + fma(beta, alpha, (alpha + beta)))) / t_0;
} else {
tmp = ((((alpha / beta) + (((1.0 / beta) + alpha) + 1.0)) - (((2.0 + alpha) / beta) * (1.0 + alpha))) / t_0) / t_1;
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(3.0 + Float64(alpha + beta)) t_1 = Float64(2.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 2e+132) tmp = Float64(Float64((t_1 ^ -2.0) * Float64(1.0 + fma(beta, alpha, Float64(alpha + beta)))) / t_0); else tmp = Float64(Float64(Float64(Float64(Float64(alpha / beta) + Float64(Float64(Float64(1.0 / beta) + alpha) + 1.0)) - Float64(Float64(Float64(2.0 + alpha) / beta) * Float64(1.0 + alpha))) / t_0) / t_1); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 2e+132], N[(N[(N[Power[t$95$1, -2.0], $MachinePrecision] * N[(1.0 + N[(beta * alpha + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(N[(N[(N[(alpha / beta), $MachinePrecision] + N[(N[(N[(1.0 / beta), $MachinePrecision] + alpha), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(2.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$1), $MachinePrecision]]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 3 + \left(\alpha + \beta\right)\\
t_1 := 2 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 2 \cdot 10^{+132}:\\
\;\;\;\;\frac{{t\_1}^{-2} \cdot \left(1 + \mathsf{fma}\left(\beta, \alpha, \alpha + \beta\right)\right)}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(\frac{\alpha}{\beta} + \left(\left(\frac{1}{\beta} + \alpha\right) + 1\right)\right) - \frac{2 + \alpha}{\beta} \cdot \left(1 + \alpha\right)}{t\_0}}{t\_1}\\
\end{array}
\end{array}
if beta < 1.99999999999999998e132Initial program 99.3%
Applied rewrites99.4%
if 1.99999999999999998e132 < beta Initial program 83.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites83.3%
Taylor expanded in beta around inf
lower--.f64N/A
associate-+r+N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-/.f64N/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f6491.8
Applied rewrites91.8%
Final simplification98.0%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 3.0 (+ alpha beta))) (t_1 (+ 2.0 (+ alpha beta))))
(if (<= beta 3.2e+132)
(/ (/ (+ 1.0 (fma beta alpha (+ alpha beta))) t_1) (* t_0 t_1))
(/
(/
(-
(+ (/ alpha beta) (+ (+ (/ 1.0 beta) alpha) 1.0))
(* (/ (+ 2.0 alpha) beta) (+ 1.0 alpha)))
t_0)
t_1))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 3.0 + (alpha + beta);
double t_1 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 3.2e+132) {
tmp = ((1.0 + fma(beta, alpha, (alpha + beta))) / t_1) / (t_0 * t_1);
} else {
tmp = ((((alpha / beta) + (((1.0 / beta) + alpha) + 1.0)) - (((2.0 + alpha) / beta) * (1.0 + alpha))) / t_0) / t_1;
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(3.0 + Float64(alpha + beta)) t_1 = Float64(2.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 3.2e+132) tmp = Float64(Float64(Float64(1.0 + fma(beta, alpha, Float64(alpha + beta))) / t_1) / Float64(t_0 * t_1)); else tmp = Float64(Float64(Float64(Float64(Float64(alpha / beta) + Float64(Float64(Float64(1.0 / beta) + alpha) + 1.0)) - Float64(Float64(Float64(2.0 + alpha) / beta) * Float64(1.0 + alpha))) / t_0) / t_1); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 3.2e+132], N[(N[(N[(1.0 + N[(beta * alpha + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$0 * t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(alpha / beta), $MachinePrecision] + N[(N[(N[(1.0 / beta), $MachinePrecision] + alpha), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(2.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$1), $MachinePrecision]]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 3 + \left(\alpha + \beta\right)\\
t_1 := 2 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 3.2 \cdot 10^{+132}:\\
\;\;\;\;\frac{\frac{1 + \mathsf{fma}\left(\beta, \alpha, \alpha + \beta\right)}{t\_1}}{t\_0 \cdot t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(\frac{\alpha}{\beta} + \left(\left(\frac{1}{\beta} + \alpha\right) + 1\right)\right) - \frac{2 + \alpha}{\beta} \cdot \left(1 + \alpha\right)}{t\_0}}{t\_1}\\
\end{array}
\end{array}
if beta < 3.1999999999999997e132Initial program 99.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites99.4%
if 3.1999999999999997e132 < beta Initial program 83.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites83.3%
Taylor expanded in beta around inf
lower--.f64N/A
associate-+r+N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-/.f64N/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-+.f6491.8
Applied rewrites91.8%
Final simplification98.0%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 2.0 (+ alpha beta))))
(if (<= beta 3.2e+132)
(/
(/ (+ 1.0 (fma beta alpha (+ alpha beta))) t_0)
(* (+ 3.0 (+ alpha beta)) t_0))
(/
(/
(-
(+ (/ alpha beta) (+ (+ (/ 1.0 beta) alpha) 1.0))
(* (/ (fma 2.0 alpha 5.0) beta) (+ 1.0 alpha)))
beta)
t_0))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 3.2e+132) {
tmp = ((1.0 + fma(beta, alpha, (alpha + beta))) / t_0) / ((3.0 + (alpha + beta)) * t_0);
} else {
tmp = ((((alpha / beta) + (((1.0 / beta) + alpha) + 1.0)) - ((fma(2.0, alpha, 5.0) / beta) * (1.0 + alpha))) / beta) / t_0;
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(2.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 3.2e+132) tmp = Float64(Float64(Float64(1.0 + fma(beta, alpha, Float64(alpha + beta))) / t_0) / Float64(Float64(3.0 + Float64(alpha + beta)) * t_0)); else tmp = Float64(Float64(Float64(Float64(Float64(alpha / beta) + Float64(Float64(Float64(1.0 / beta) + alpha) + 1.0)) - Float64(Float64(fma(2.0, alpha, 5.0) / beta) * Float64(1.0 + alpha))) / beta) / t_0); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 3.2e+132], N[(N[(N[(1.0 + N[(beta * alpha + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(alpha / beta), $MachinePrecision] + N[(N[(N[(1.0 / beta), $MachinePrecision] + alpha), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(2.0 * alpha + 5.0), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 2 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 3.2 \cdot 10^{+132}:\\
\;\;\;\;\frac{\frac{1 + \mathsf{fma}\left(\beta, \alpha, \alpha + \beta\right)}{t\_0}}{\left(3 + \left(\alpha + \beta\right)\right) \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(\frac{\alpha}{\beta} + \left(\left(\frac{1}{\beta} + \alpha\right) + 1\right)\right) - \frac{\mathsf{fma}\left(2, \alpha, 5\right)}{\beta} \cdot \left(1 + \alpha\right)}{\beta}}{t\_0}\\
\end{array}
\end{array}
if beta < 3.1999999999999997e132Initial program 99.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites99.4%
if 3.1999999999999997e132 < beta Initial program 83.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites83.3%
Taylor expanded in beta around inf
lower-/.f64N/A
lower--.f64N/A
associate-+r+N/A
associate-+r+N/A
lower-+.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-/.f64N/A
lower-/.f64N/A
associate-/l*N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-fma.f6491.8
Applied rewrites91.8%
Final simplification98.0%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 2.0 (+ alpha beta))))
(if (<= beta 3.2e+132)
(/
(/ (+ 1.0 (fma beta alpha (+ alpha beta))) t_0)
(* (+ 3.0 (+ alpha beta)) t_0))
(/
(/
(fma
(fma -3.0 (/ alpha beta) (- 1.0 (/ 9.0 beta)))
alpha
(/ (- beta 6.0) beta))
beta)
beta))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 3.2e+132) {
tmp = ((1.0 + fma(beta, alpha, (alpha + beta))) / t_0) / ((3.0 + (alpha + beta)) * t_0);
} else {
tmp = (fma(fma(-3.0, (alpha / beta), (1.0 - (9.0 / beta))), alpha, ((beta - 6.0) / beta)) / beta) / beta;
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(2.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 3.2e+132) tmp = Float64(Float64(Float64(1.0 + fma(beta, alpha, Float64(alpha + beta))) / t_0) / Float64(Float64(3.0 + Float64(alpha + beta)) * t_0)); else tmp = Float64(Float64(fma(fma(-3.0, Float64(alpha / beta), Float64(1.0 - Float64(9.0 / beta))), alpha, Float64(Float64(beta - 6.0) / beta)) / beta) / beta); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 3.2e+132], N[(N[(N[(1.0 + N[(beta * alpha + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-3.0 * N[(alpha / beta), $MachinePrecision] + N[(1.0 - N[(9.0 / beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * alpha + N[(N[(beta - 6.0), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision] / beta), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 2 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 3.2 \cdot 10^{+132}:\\
\;\;\;\;\frac{\frac{1 + \mathsf{fma}\left(\beta, \alpha, \alpha + \beta\right)}{t\_0}}{\left(3 + \left(\alpha + \beta\right)\right) \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(-3, \frac{\alpha}{\beta}, 1 - \frac{9}{\beta}\right), \alpha, \frac{\beta - 6}{\beta}\right)}{\beta}}{\beta}\\
\end{array}
\end{array}
if beta < 3.1999999999999997e132Initial program 99.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites99.4%
if 3.1999999999999997e132 < beta Initial program 83.3%
Taylor expanded in beta around -inf
lower-/.f64N/A
Applied rewrites82.3%
Taylor expanded in alpha around 0
Applied rewrites87.6%
Applied rewrites87.0%
Taylor expanded in alpha around 0
Applied rewrites91.8%
Final simplification98.0%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 2.0 (+ alpha beta))))
(if (<= beta 2.7e+132)
(/
(/ (+ 1.0 (fma beta alpha (+ alpha beta))) t_0)
(* (+ 3.0 (+ alpha beta)) t_0))
(/ (/ (+ 1.0 alpha) t_0) (+ t_0 1.0)))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 2.7e+132) {
tmp = ((1.0 + fma(beta, alpha, (alpha + beta))) / t_0) / ((3.0 + (alpha + beta)) * t_0);
} else {
tmp = ((1.0 + alpha) / t_0) / (t_0 + 1.0);
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(2.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 2.7e+132) tmp = Float64(Float64(Float64(1.0 + fma(beta, alpha, Float64(alpha + beta))) / t_0) / Float64(Float64(3.0 + Float64(alpha + beta)) * t_0)); else tmp = Float64(Float64(Float64(1.0 + alpha) / t_0) / Float64(t_0 + 1.0)); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 2.7e+132], N[(N[(N[(1.0 + N[(beta * alpha + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 2 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 2.7 \cdot 10^{+132}:\\
\;\;\;\;\frac{\frac{1 + \mathsf{fma}\left(\beta, \alpha, \alpha + \beta\right)}{t\_0}}{\left(3 + \left(\alpha + \beta\right)\right) \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{t\_0}}{t\_0 + 1}\\
\end{array}
\end{array}
if beta < 2.7e132Initial program 99.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites99.4%
if 2.7e132 < beta Initial program 83.3%
Taylor expanded in beta around inf
lower-+.f6492.3
Applied rewrites92.3%
Final simplification98.1%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 2.0 (+ alpha beta))) (t_1 (+ 3.0 (+ alpha beta))))
(if (<= beta 2.4e+92)
(/ (+ 1.0 (fma beta alpha (+ alpha beta))) (* (* t_1 t_0) t_0))
(/ (/ (+ 1.0 alpha) t_1) t_0))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 2.0 + (alpha + beta);
double t_1 = 3.0 + (alpha + beta);
double tmp;
if (beta <= 2.4e+92) {
tmp = (1.0 + fma(beta, alpha, (alpha + beta))) / ((t_1 * t_0) * t_0);
} else {
tmp = ((1.0 + alpha) / t_1) / t_0;
}
return tmp;
}
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(2.0 + Float64(alpha + beta)) t_1 = Float64(3.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 2.4e+92) tmp = Float64(Float64(1.0 + fma(beta, alpha, Float64(alpha + beta))) / Float64(Float64(t_1 * t_0) * t_0)); else tmp = Float64(Float64(Float64(1.0 + alpha) / t_1) / t_0); end return tmp end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 2.4e+92], N[(N[(1.0 + N[(beta * alpha + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(t$95$1 * t$95$0), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$0), $MachinePrecision]]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 2 + \left(\alpha + \beta\right)\\
t_1 := 3 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 2.4 \cdot 10^{+92}:\\
\;\;\;\;\frac{1 + \mathsf{fma}\left(\beta, \alpha, \alpha + \beta\right)}{\left(t\_1 \cdot t\_0\right) \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{t\_1}}{t\_0}\\
\end{array}
\end{array}
if beta < 2.40000000000000005e92Initial program 99.3%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites96.1%
if 2.40000000000000005e92 < beta Initial program 86.4%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites86.4%
Taylor expanded in beta around inf
+-commutativeN/A
lower-+.f6493.4
Applied rewrites93.4%
Final simplification95.5%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 2.0 (+ alpha beta))))
(if (<= beta 1.22e+16)
(/ (+ 1.0 beta) (* (* (+ 2.0 beta) (+ 3.0 beta)) t_0))
(/ (/ (+ 1.0 alpha) t_0) (+ t_0 1.0)))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 1.22e+16) {
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * t_0);
} else {
tmp = ((1.0 + alpha) / t_0) / (t_0 + 1.0);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 + (alpha + beta)
if (beta <= 1.22d+16) then
tmp = (1.0d0 + beta) / (((2.0d0 + beta) * (3.0d0 + beta)) * t_0)
else
tmp = ((1.0d0 + alpha) / t_0) / (t_0 + 1.0d0)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 1.22e+16) {
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * t_0);
} else {
tmp = ((1.0 + alpha) / t_0) / (t_0 + 1.0);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = 2.0 + (alpha + beta) tmp = 0 if beta <= 1.22e+16: tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * t_0) else: tmp = ((1.0 + alpha) / t_0) / (t_0 + 1.0) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(2.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 1.22e+16) tmp = Float64(Float64(1.0 + beta) / Float64(Float64(Float64(2.0 + beta) * Float64(3.0 + beta)) * t_0)); else tmp = Float64(Float64(Float64(1.0 + alpha) / t_0) / Float64(t_0 + 1.0)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
t_0 = 2.0 + (alpha + beta);
tmp = 0.0;
if (beta <= 1.22e+16)
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * t_0);
else
tmp = ((1.0 + alpha) / t_0) / (t_0 + 1.0);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 1.22e+16], N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(N[(2.0 + beta), $MachinePrecision] * N[(3.0 + beta), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 2 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 1.22 \cdot 10^{+16}:\\
\;\;\;\;\frac{1 + \beta}{\left(\left(2 + \beta\right) \cdot \left(3 + \beta\right)\right) \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{t\_0}}{t\_0 + 1}\\
\end{array}
\end{array}
if beta < 1.22e16Initial program 99.8%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites96.3%
Taylor expanded in alpha around 0
+-commutativeN/A
lower-+.f6481.6
Applied rewrites81.6%
Taylor expanded in alpha around 0
*-commutativeN/A
lower-*.f64N/A
lower-+.f64N/A
lower-+.f6463.1
Applied rewrites63.1%
if 1.22e16 < beta Initial program 88.4%
Taylor expanded in beta around inf
lower-+.f6491.4
Applied rewrites91.4%
Final simplification71.6%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 2.0 (+ alpha beta))))
(if (<= beta 1.22e+16)
(/ (+ 1.0 beta) (* (* (+ 2.0 beta) (+ 3.0 beta)) t_0))
(/ (/ (+ 1.0 alpha) (+ 3.0 (+ alpha beta))) t_0))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 1.22e+16) {
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * t_0);
} else {
tmp = ((1.0 + alpha) / (3.0 + (alpha + beta))) / t_0;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 + (alpha + beta)
if (beta <= 1.22d+16) then
tmp = (1.0d0 + beta) / (((2.0d0 + beta) * (3.0d0 + beta)) * t_0)
else
tmp = ((1.0d0 + alpha) / (3.0d0 + (alpha + beta))) / t_0
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = 2.0 + (alpha + beta);
double tmp;
if (beta <= 1.22e+16) {
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * t_0);
} else {
tmp = ((1.0 + alpha) / (3.0 + (alpha + beta))) / t_0;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = 2.0 + (alpha + beta) tmp = 0 if beta <= 1.22e+16: tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * t_0) else: tmp = ((1.0 + alpha) / (3.0 + (alpha + beta))) / t_0 return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(2.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 1.22e+16) tmp = Float64(Float64(1.0 + beta) / Float64(Float64(Float64(2.0 + beta) * Float64(3.0 + beta)) * t_0)); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(3.0 + Float64(alpha + beta))) / t_0); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
t_0 = 2.0 + (alpha + beta);
tmp = 0.0;
if (beta <= 1.22e+16)
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * t_0);
else
tmp = ((1.0 + alpha) / (3.0 + (alpha + beta))) / t_0;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 1.22e+16], N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(N[(2.0 + beta), $MachinePrecision] * N[(3.0 + beta), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 2 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 1.22 \cdot 10^{+16}:\\
\;\;\;\;\frac{1 + \beta}{\left(\left(2 + \beta\right) \cdot \left(3 + \beta\right)\right) \cdot t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{3 + \left(\alpha + \beta\right)}}{t\_0}\\
\end{array}
\end{array}
if beta < 1.22e16Initial program 99.8%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites96.3%
Taylor expanded in alpha around 0
+-commutativeN/A
lower-+.f6481.6
Applied rewrites81.6%
Taylor expanded in alpha around 0
*-commutativeN/A
lower-*.f64N/A
lower-+.f64N/A
lower-+.f6463.1
Applied rewrites63.1%
if 1.22e16 < beta Initial program 88.4%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites88.4%
Taylor expanded in beta around inf
+-commutativeN/A
lower-+.f6491.4
Applied rewrites91.4%
Final simplification71.6%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 2e+16) (/ (+ 1.0 beta) (* (* (+ 2.0 beta) (+ 3.0 beta)) (+ 2.0 (+ alpha beta)))) (/ (/ (+ 1.0 alpha) beta) (+ 3.0 (+ alpha beta)))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2e+16) {
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * (2.0 + (alpha + beta)));
} else {
tmp = ((1.0 + alpha) / beta) / (3.0 + (alpha + beta));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2d+16) then
tmp = (1.0d0 + beta) / (((2.0d0 + beta) * (3.0d0 + beta)) * (2.0d0 + (alpha + beta)))
else
tmp = ((1.0d0 + alpha) / beta) / (3.0d0 + (alpha + beta))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2e+16) {
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * (2.0 + (alpha + beta)));
} else {
tmp = ((1.0 + alpha) / beta) / (3.0 + (alpha + beta));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2e+16: tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * (2.0 + (alpha + beta))) else: tmp = ((1.0 + alpha) / beta) / (3.0 + (alpha + beta)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2e+16) tmp = Float64(Float64(1.0 + beta) / Float64(Float64(Float64(2.0 + beta) * Float64(3.0 + beta)) * Float64(2.0 + Float64(alpha + beta)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(3.0 + Float64(alpha + beta))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2e+16)
tmp = (1.0 + beta) / (((2.0 + beta) * (3.0 + beta)) * (2.0 + (alpha + beta)));
else
tmp = ((1.0 + alpha) / beta) / (3.0 + (alpha + beta));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2e+16], N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(N[(2.0 + beta), $MachinePrecision] * N[(3.0 + beta), $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2 \cdot 10^{+16}:\\
\;\;\;\;\frac{1 + \beta}{\left(\left(2 + \beta\right) \cdot \left(3 + \beta\right)\right) \cdot \left(2 + \left(\alpha + \beta\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{3 + \left(\alpha + \beta\right)}\\
\end{array}
\end{array}
if beta < 2e16Initial program 99.8%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-/.f64N/A
associate-/l/N/A
lower-/.f64N/A
Applied rewrites96.3%
Taylor expanded in alpha around 0
+-commutativeN/A
lower-+.f6481.6
Applied rewrites81.6%
Taylor expanded in alpha around 0
*-commutativeN/A
lower-*.f64N/A
lower-+.f64N/A
lower-+.f6463.1
Applied rewrites63.1%
if 2e16 < beta Initial program 88.4%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f6491.1
Applied rewrites91.1%
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
metadata-evalN/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
metadata-evalN/A
lower-+.f6491.1
lift-+.f64N/A
+-commutativeN/A
lift-+.f6491.1
Applied rewrites91.1%
Final simplification71.5%
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ 3.0 (+ alpha beta))))
(if (<= beta 6.0)
(/ (/ 0.5 t_0) (+ 2.0 (+ alpha beta)))
(/ (/ (+ 1.0 alpha) beta) t_0))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 3.0 + (alpha + beta);
double tmp;
if (beta <= 6.0) {
tmp = (0.5 / t_0) / (2.0 + (alpha + beta));
} else {
tmp = ((1.0 + alpha) / beta) / t_0;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = 3.0d0 + (alpha + beta)
if (beta <= 6.0d0) then
tmp = (0.5d0 / t_0) / (2.0d0 + (alpha + beta))
else
tmp = ((1.0d0 + alpha) / beta) / t_0
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = 3.0 + (alpha + beta);
double tmp;
if (beta <= 6.0) {
tmp = (0.5 / t_0) / (2.0 + (alpha + beta));
} else {
tmp = ((1.0 + alpha) / beta) / t_0;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = 3.0 + (alpha + beta) tmp = 0 if beta <= 6.0: tmp = (0.5 / t_0) / (2.0 + (alpha + beta)) else: tmp = ((1.0 + alpha) / beta) / t_0 return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(3.0 + Float64(alpha + beta)) tmp = 0.0 if (beta <= 6.0) tmp = Float64(Float64(0.5 / t_0) / Float64(2.0 + Float64(alpha + beta))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / t_0); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
t_0 = 3.0 + (alpha + beta);
tmp = 0.0;
if (beta <= 6.0)
tmp = (0.5 / t_0) / (2.0 + (alpha + beta));
else
tmp = ((1.0 + alpha) / beta) / t_0;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 6.0], N[(N[(0.5 / t$95$0), $MachinePrecision] / N[(2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 3 + \left(\alpha + \beta\right)\\
\mathbf{if}\;\beta \leq 6:\\
\;\;\;\;\frac{\frac{0.5}{t\_0}}{2 + \left(\alpha + \beta\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{t\_0}\\
\end{array}
\end{array}
if beta < 6Initial program 99.8%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites99.9%
Taylor expanded in alpha around 0
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-+.f6483.7
Applied rewrites83.7%
Taylor expanded in beta around 0
Applied rewrites82.7%
if 6 < beta Initial program 89.0%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f6488.7
Applied rewrites88.7%
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
metadata-evalN/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
metadata-evalN/A
lower-+.f6488.7
lift-+.f64N/A
+-commutativeN/A
lift-+.f6488.7
Applied rewrites88.7%
Final simplification84.6%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ (/ (+ 1.0 alpha) beta) (+ 3.0 (+ alpha beta))))
assert(alpha < beta);
double code(double alpha, double beta) {
return ((1.0 + alpha) / beta) / (3.0 + (alpha + beta));
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = ((1.0d0 + alpha) / beta) / (3.0d0 + (alpha + beta))
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return ((1.0 + alpha) / beta) / (3.0 + (alpha + beta));
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return ((1.0 + alpha) / beta) / (3.0 + (alpha + beta))
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(3.0 + Float64(alpha + beta))) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = ((1.0 + alpha) / beta) / (3.0 + (alpha + beta));
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(3.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{\frac{1 + \alpha}{\beta}}{3 + \left(\alpha + \beta\right)}
\end{array}
Initial program 96.4%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f6430.4
Applied rewrites30.4%
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
lift-*.f64N/A
metadata-evalN/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
metadata-evalN/A
lower-+.f6430.4
lift-+.f64N/A
+-commutativeN/A
lift-+.f6430.4
Applied rewrites30.4%
Final simplification30.4%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 1.4e+154) (/ (+ 1.0 alpha) (* beta beta)) (/ (/ alpha beta) beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 1.4e+154) {
tmp = (1.0 + alpha) / (beta * beta);
} else {
tmp = (alpha / beta) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 1.4d+154) then
tmp = (1.0d0 + alpha) / (beta * beta)
else
tmp = (alpha / beta) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 1.4e+154) {
tmp = (1.0 + alpha) / (beta * beta);
} else {
tmp = (alpha / beta) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 1.4e+154: tmp = (1.0 + alpha) / (beta * beta) else: tmp = (alpha / beta) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 1.4e+154) tmp = Float64(Float64(1.0 + alpha) / Float64(beta * beta)); else tmp = Float64(Float64(alpha / beta) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 1.4e+154)
tmp = (1.0 + alpha) / (beta * beta);
else
tmp = (alpha / beta) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 1.4e+154], N[(N[(1.0 + alpha), $MachinePrecision] / N[(beta * beta), $MachinePrecision]), $MachinePrecision], N[(N[(alpha / beta), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.4 \cdot 10^{+154}:\\
\;\;\;\;\frac{1 + \alpha}{\beta \cdot \beta}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\alpha}{\beta}}{\beta}\\
\end{array}
\end{array}
if beta < 1.4e154Initial program 99.3%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f64N/A
unpow2N/A
lower-*.f6418.1
Applied rewrites18.1%
if 1.4e154 < beta Initial program 82.1%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f64N/A
unpow2N/A
lower-*.f6486.8
Applied rewrites86.8%
Taylor expanded in alpha around inf
Applied rewrites86.8%
Applied rewrites90.5%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ (/ (+ 1.0 alpha) beta) (+ 3.0 beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
return ((1.0 + alpha) / beta) / (3.0 + beta);
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = ((1.0d0 + alpha) / beta) / (3.0d0 + beta)
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return ((1.0 + alpha) / beta) / (3.0 + beta);
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return ((1.0 + alpha) / beta) / (3.0 + beta)
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(3.0 + beta)) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = ((1.0 + alpha) / beta) / (3.0 + beta);
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(3.0 + beta), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{\frac{1 + \alpha}{\beta}}{3 + \beta}
\end{array}
Initial program 96.4%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f6430.4
Applied rewrites30.4%
Taylor expanded in alpha around 0
lower-+.f6430.3
Applied rewrites30.3%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ (/ (+ 1.0 alpha) beta) beta))
assert(alpha < beta);
double code(double alpha, double beta) {
return ((1.0 + alpha) / beta) / beta;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = ((1.0d0 + alpha) / beta) / beta
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return ((1.0 + alpha) / beta) / beta;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return ((1.0 + alpha) / beta) / beta
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(Float64(Float64(1.0 + alpha) / beta) / beta) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = ((1.0 + alpha) / beta) / beta;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / beta), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{\frac{1 + \alpha}{\beta}}{\beta}
\end{array}
Initial program 96.4%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f64N/A
unpow2N/A
lower-*.f6429.9
Applied rewrites29.9%
Applied rewrites30.7%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ (+ 1.0 alpha) (* beta beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
return (1.0 + alpha) / (beta * beta);
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = (1.0d0 + alpha) / (beta * beta)
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return (1.0 + alpha) / (beta * beta);
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return (1.0 + alpha) / (beta * beta)
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(Float64(1.0 + alpha) / Float64(beta * beta)) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = (1.0 + alpha) / (beta * beta);
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(N[(1.0 + alpha), $MachinePrecision] / N[(beta * beta), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{1 + \alpha}{\beta \cdot \beta}
\end{array}
Initial program 96.4%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f64N/A
unpow2N/A
lower-*.f6429.9
Applied rewrites29.9%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ 1.0 (* beta beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
return 1.0 / (beta * beta);
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 1.0d0 / (beta * beta)
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return 1.0 / (beta * beta);
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return 1.0 / (beta * beta)
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(1.0 / Float64(beta * beta)) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = 1.0 / (beta * beta);
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(1.0 / N[(beta * beta), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{1}{\beta \cdot \beta}
\end{array}
Initial program 96.4%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f64N/A
unpow2N/A
lower-*.f6429.9
Applied rewrites29.9%
Taylor expanded in alpha around 0
Applied rewrites28.8%
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ alpha (* beta beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
return alpha / (beta * beta);
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = alpha / (beta * beta)
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return alpha / (beta * beta);
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return alpha / (beta * beta)
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(alpha / Float64(beta * beta)) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = alpha / (beta * beta);
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(alpha / N[(beta * beta), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{\alpha}{\beta \cdot \beta}
\end{array}
Initial program 96.4%
Taylor expanded in beta around inf
lower-/.f64N/A
lower-+.f64N/A
unpow2N/A
lower-*.f6429.9
Applied rewrites29.9%
Taylor expanded in alpha around inf
Applied rewrites18.5%
herbie shell --seed 2024268
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/3"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ (+ alpha beta) (* 2.0 1.0)) 1.0)))