
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
(FPCore (x y z) :precision binary64 (+ (/ (- y x) z) x))
double code(double x, double y, double z) {
return ((y - x) / z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y - x) / z) + x
end function
public static double code(double x, double y, double z) {
return ((y - x) / z) + x;
}
def code(x, y, z): return ((y - x) / z) + x
function code(x, y, z) return Float64(Float64(Float64(y - x) / z) + x) end
function tmp = code(x, y, z) tmp = ((y - x) / z) + x; end
code[x_, y_, z_] := N[(N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - x}{z} + x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (+ (/ y z) x))) (if (<= z -5400000000000.0) t_0 (if (<= z 2.95e-5) (/ (- y x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (y / z) + x;
double tmp;
if (z <= -5400000000000.0) {
tmp = t_0;
} else if (z <= 2.95e-5) {
tmp = (y - x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y / z) + x
if (z <= (-5400000000000.0d0)) then
tmp = t_0
else if (z <= 2.95d-5) then
tmp = (y - x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y / z) + x;
double tmp;
if (z <= -5400000000000.0) {
tmp = t_0;
} else if (z <= 2.95e-5) {
tmp = (y - x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y / z) + x tmp = 0 if z <= -5400000000000.0: tmp = t_0 elif z <= 2.95e-5: tmp = (y - x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y / z) + x) tmp = 0.0 if (z <= -5400000000000.0) tmp = t_0; elseif (z <= 2.95e-5) tmp = Float64(Float64(y - x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y / z) + x; tmp = 0.0; if (z <= -5400000000000.0) tmp = t_0; elseif (z <= 2.95e-5) tmp = (y - x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -5400000000000.0], t$95$0, If[LessEqual[z, 2.95e-5], N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{z} + x\\
\mathbf{if}\;z \leq -5400000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 2.95 \cdot 10^{-5}:\\
\;\;\;\;\frac{y - x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -5.4e12 or 2.9499999999999999e-5 < z Initial program 100.0%
Taylor expanded in y around inf
lower-/.f6499.7
Applied rewrites99.7%
if -5.4e12 < z < 2.9499999999999999e-5Initial program 99.9%
Taylor expanded in z around 0
lower-/.f64N/A
lower--.f6497.9
Applied rewrites97.9%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- x (/ x z)))) (if (<= z -1.1e+42) t_0 (if (<= z 7e+28) (/ (- y x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x - (x / z);
double tmp;
if (z <= -1.1e+42) {
tmp = t_0;
} else if (z <= 7e+28) {
tmp = (y - x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x - (x / z)
if (z <= (-1.1d+42)) then
tmp = t_0
else if (z <= 7d+28) then
tmp = (y - x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x - (x / z);
double tmp;
if (z <= -1.1e+42) {
tmp = t_0;
} else if (z <= 7e+28) {
tmp = (y - x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x - (x / z) tmp = 0 if z <= -1.1e+42: tmp = t_0 elif z <= 7e+28: tmp = (y - x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x - Float64(x / z)) tmp = 0.0 if (z <= -1.1e+42) tmp = t_0; elseif (z <= 7e+28) tmp = Float64(Float64(y - x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x - (x / z); tmp = 0.0; if (z <= -1.1e+42) tmp = t_0; elseif (z <= 7e+28) tmp = (y - x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x - N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.1e+42], t$95$0, If[LessEqual[z, 7e+28], N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{z}\\
\mathbf{if}\;z \leq -1.1 \cdot 10^{+42}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7 \cdot 10^{+28}:\\
\;\;\;\;\frac{y - x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.1000000000000001e42 or 6.9999999999999999e28 < z Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f6475.9
Applied rewrites75.9%
if -1.1000000000000001e42 < z < 6.9999999999999999e28Initial program 100.0%
Taylor expanded in z around 0
lower-/.f64N/A
lower--.f6495.2
Applied rewrites95.2%
(FPCore (x y z) :precision binary64 (if (<= y -2.7e+85) (/ y z) (if (<= y 6.3e+94) (- x (/ x z)) (/ y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e+85) {
tmp = y / z;
} else if (y <= 6.3e+94) {
tmp = x - (x / z);
} else {
tmp = y / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.7d+85)) then
tmp = y / z
else if (y <= 6.3d+94) then
tmp = x - (x / z)
else
tmp = y / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.7e+85) {
tmp = y / z;
} else if (y <= 6.3e+94) {
tmp = x - (x / z);
} else {
tmp = y / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.7e+85: tmp = y / z elif y <= 6.3e+94: tmp = x - (x / z) else: tmp = y / z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.7e+85) tmp = Float64(y / z); elseif (y <= 6.3e+94) tmp = Float64(x - Float64(x / z)); else tmp = Float64(y / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.7e+85) tmp = y / z; elseif (y <= 6.3e+94) tmp = x - (x / z); else tmp = y / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.7e+85], N[(y / z), $MachinePrecision], If[LessEqual[y, 6.3e+94], N[(x - N[(x / z), $MachinePrecision]), $MachinePrecision], N[(y / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.7 \cdot 10^{+85}:\\
\;\;\;\;\frac{y}{z}\\
\mathbf{elif}\;y \leq 6.3 \cdot 10^{+94}:\\
\;\;\;\;x - \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z}\\
\end{array}
\end{array}
if y < -2.69999999999999983e85 or 6.3000000000000001e94 < y Initial program 100.0%
Taylor expanded in y around inf
lower-/.f6482.1
Applied rewrites82.1%
if -2.69999999999999983e85 < y < 6.3000000000000001e94Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f6483.4
Applied rewrites83.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (- x) z))) (if (<= x -1.5e+31) t_0 (if (<= x 30000.0) (/ y z) t_0))))
double code(double x, double y, double z) {
double t_0 = -x / z;
double tmp;
if (x <= -1.5e+31) {
tmp = t_0;
} else if (x <= 30000.0) {
tmp = y / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -x / z
if (x <= (-1.5d+31)) then
tmp = t_0
else if (x <= 30000.0d0) then
tmp = y / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -x / z;
double tmp;
if (x <= -1.5e+31) {
tmp = t_0;
} else if (x <= 30000.0) {
tmp = y / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -x / z tmp = 0 if x <= -1.5e+31: tmp = t_0 elif x <= 30000.0: tmp = y / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-x) / z) tmp = 0.0 if (x <= -1.5e+31) tmp = t_0; elseif (x <= 30000.0) tmp = Float64(y / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -x / z; tmp = 0.0; if (x <= -1.5e+31) tmp = t_0; elseif (x <= 30000.0) tmp = y / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-x) / z), $MachinePrecision]}, If[LessEqual[x, -1.5e+31], t$95$0, If[LessEqual[x, 30000.0], N[(y / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{z}\\
\mathbf{if}\;x \leq -1.5 \cdot 10^{+31}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 30000:\\
\;\;\;\;\frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.49999999999999995e31 or 3e4 < x Initial program 100.0%
Taylor expanded in z around 0
lower-/.f64N/A
lower--.f6452.0
Applied rewrites52.0%
Taylor expanded in y around 0
Applied rewrites44.1%
if -1.49999999999999995e31 < x < 3e4Initial program 100.0%
Taylor expanded in y around inf
lower-/.f6458.5
Applied rewrites58.5%
(FPCore (x y z) :precision binary64 (/ y z))
double code(double x, double y, double z) {
return y / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y / z
end function
public static double code(double x, double y, double z) {
return y / z;
}
def code(x, y, z): return y / z
function code(x, y, z) return Float64(y / z) end
function tmp = code(x, y, z) tmp = y / z; end
code[x_, y_, z_] := N[(y / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{z}
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
lower-/.f6440.6
Applied rewrites40.6%
herbie shell --seed 2024268
(FPCore (x y z)
:name "Statistics.Sample:$swelfordMean from math-functions-0.1.5.2"
:precision binary64
(+ x (/ (- y x) z)))