Numeric.Histogram:binBounds from Chart-1.5.3

Percentage Accurate: 92.8% → 98.3%
Time: 6.7s
Alternatives: 10
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x + \frac{\left(y - x\right) \cdot z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
	return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
	return x + (((y - x) * z) / t);
}
def code(x, y, z, t):
	return x + (((y - x) * z) / t)
function code(x, y, z, t)
	return Float64(x + Float64(Float64(Float64(y - x) * z) / t))
end
function tmp = code(x, y, z, t)
	tmp = x + (((y - x) * z) / t);
end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 92.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{\left(y - x\right) \cdot z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (/ (* (- y x) z) t)))
double code(double x, double y, double z, double t) {
	return x + (((y - x) * z) / t);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + (((y - x) * z) / t)
end function
public static double code(double x, double y, double z, double t) {
	return x + (((y - x) * z) / t);
}
def code(x, y, z, t):
	return x + (((y - x) * z) / t)
function code(x, y, z, t)
	return Float64(x + Float64(Float64(Float64(y - x) * z) / t))
end
function tmp = code(x, y, z, t)
	tmp = x + (((y - x) * z) / t);
end
code[x_, y_, z_, t_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{\left(y - x\right) \cdot z}{t}
\end{array}

Alternative 1: 98.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z \cdot \left(y - x\right)}{t} + x\\ t_2 := \mathsf{fma}\left(\frac{z}{t}, y - x, x\right)\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{-175}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+302}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ (/ (* z (- y x)) t) x)) (t_2 (fma (/ z t) (- y x) x)))
   (if (<= t_1 -1e-175) t_2 (if (<= t_1 2e+302) t_1 t_2))))
double code(double x, double y, double z, double t) {
	double t_1 = ((z * (y - x)) / t) + x;
	double t_2 = fma((z / t), (y - x), x);
	double tmp;
	if (t_1 <= -1e-175) {
		tmp = t_2;
	} else if (t_1 <= 2e+302) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return tmp;
}
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(z * Float64(y - x)) / t) + x)
	t_2 = fma(Float64(z / t), Float64(y - x), x)
	tmp = 0.0
	if (t_1 <= -1e-175)
		tmp = t_2;
	elseif (t_1 <= 2e+302)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return tmp
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-175], t$95$2, If[LessEqual[t$95$1, 2e+302], t$95$1, t$95$2]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z \cdot \left(y - x\right)}{t} + x\\
t_2 := \mathsf{fma}\left(\frac{z}{t}, y - x, x\right)\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-175}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+302}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < -1e-175 or 2.0000000000000002e302 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t))

    1. Initial program 87.1%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{x + \frac{\left(y - x\right) \cdot z}{t}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t} + x} \]
      3. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} + x \]
      4. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} + x \]
      5. associate-/l*N/A

        \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
      6. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} + x \]
      7. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
      8. lower-/.f6499.2

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y - x, x\right) \]
    4. Applied rewrites99.2%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]

    if -1e-175 < (+.f64 x (/.f64 (*.f64 (-.f64 y x) z) t)) < 2.0000000000000002e302

    1. Initial program 99.8%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
  3. Recombined 2 regimes into one program.
  4. Final simplification99.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z \cdot \left(y - x\right)}{t} + x \leq -1 \cdot 10^{-175}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)\\ \mathbf{elif}\;\frac{z \cdot \left(y - x\right)}{t} + x \leq 2 \cdot 10^{+302}:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t} + x\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 82.9% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;t \leq -7.2 \cdot 10^{-75}:\\ \;\;\;\;\frac{y}{t} \cdot z + x\\ \mathbf{elif}\;t \leq 1.16 \cdot 10^{+26}:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{z \cdot y}{t} + x\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (if (<= t -7.2e-75)
   (+ (* (/ y t) z) x)
   (if (<= t 1.16e+26) (/ (* z (- y x)) t) (+ (/ (* z y) t) x))))
double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= -7.2e-75) {
		tmp = ((y / t) * z) + x;
	} else if (t <= 1.16e+26) {
		tmp = (z * (y - x)) / t;
	} else {
		tmp = ((z * y) / t) + x;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: tmp
    if (t <= (-7.2d-75)) then
        tmp = ((y / t) * z) + x
    else if (t <= 1.16d+26) then
        tmp = (z * (y - x)) / t
    else
        tmp = ((z * y) / t) + x
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double tmp;
	if (t <= -7.2e-75) {
		tmp = ((y / t) * z) + x;
	} else if (t <= 1.16e+26) {
		tmp = (z * (y - x)) / t;
	} else {
		tmp = ((z * y) / t) + x;
	}
	return tmp;
}
def code(x, y, z, t):
	tmp = 0
	if t <= -7.2e-75:
		tmp = ((y / t) * z) + x
	elif t <= 1.16e+26:
		tmp = (z * (y - x)) / t
	else:
		tmp = ((z * y) / t) + x
	return tmp
function code(x, y, z, t)
	tmp = 0.0
	if (t <= -7.2e-75)
		tmp = Float64(Float64(Float64(y / t) * z) + x);
	elseif (t <= 1.16e+26)
		tmp = Float64(Float64(z * Float64(y - x)) / t);
	else
		tmp = Float64(Float64(Float64(z * y) / t) + x);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	tmp = 0.0;
	if (t <= -7.2e-75)
		tmp = ((y / t) * z) + x;
	elseif (t <= 1.16e+26)
		tmp = (z * (y - x)) / t;
	else
		tmp = ((z * y) / t) + x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := If[LessEqual[t, -7.2e-75], N[(N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t, 1.16e+26], N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(N[(N[(z * y), $MachinePrecision] / t), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;t \leq -7.2 \cdot 10^{-75}:\\
\;\;\;\;\frac{y}{t} \cdot z + x\\

\mathbf{elif}\;t \leq 1.16 \cdot 10^{+26}:\\
\;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\

\mathbf{else}:\\
\;\;\;\;\frac{z \cdot y}{t} + x\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if t < -7.2000000000000001e-75

    1. Initial program 84.5%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \color{blue}{\frac{y \cdot z}{t}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto x + \color{blue}{\frac{y}{t} \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto x + \color{blue}{\frac{y}{t} \cdot z} \]
      3. lower-/.f6482.9

        \[\leadsto x + \color{blue}{\frac{y}{t}} \cdot z \]
    5. Applied rewrites82.9%

      \[\leadsto x + \color{blue}{\frac{y}{t} \cdot z} \]

    if -7.2000000000000001e-75 < t < 1.15999999999999996e26

    1. Initial program 98.8%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      4. lower--.f6488.1

        \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
    5. Applied rewrites88.1%

      \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]

    if 1.15999999999999996e26 < t

    1. Initial program 89.7%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \frac{\color{blue}{y \cdot z}}{t} \]
    4. Step-by-step derivation
      1. lower-*.f6489.8

        \[\leadsto x + \frac{\color{blue}{y \cdot z}}{t} \]
    5. Applied rewrites89.8%

      \[\leadsto x + \frac{\color{blue}{y \cdot z}}{t} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification86.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -7.2 \cdot 10^{-75}:\\ \;\;\;\;\frac{y}{t} \cdot z + x\\ \mathbf{elif}\;t \leq 1.16 \cdot 10^{+26}:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{z \cdot y}{t} + x\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 84.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{t} \cdot z + x\\ \mathbf{if}\;t \leq -7.2 \cdot 10^{-75}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 1.16 \cdot 10^{+26}:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ (* (/ y t) z) x)))
   (if (<= t -7.2e-75) t_1 (if (<= t 1.16e+26) (/ (* z (- y x)) t) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) * z) + x;
	double tmp;
	if (t <= -7.2e-75) {
		tmp = t_1;
	} else if (t <= 1.16e+26) {
		tmp = (z * (y - x)) / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = ((y / t) * z) + x
    if (t <= (-7.2d-75)) then
        tmp = t_1
    else if (t <= 1.16d+26) then
        tmp = (z * (y - x)) / t
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = ((y / t) * z) + x;
	double tmp;
	if (t <= -7.2e-75) {
		tmp = t_1;
	} else if (t <= 1.16e+26) {
		tmp = (z * (y - x)) / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = ((y / t) * z) + x
	tmp = 0
	if t <= -7.2e-75:
		tmp = t_1
	elif t <= 1.16e+26:
		tmp = (z * (y - x)) / t
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(Float64(y / t) * z) + x)
	tmp = 0.0
	if (t <= -7.2e-75)
		tmp = t_1;
	elseif (t <= 1.16e+26)
		tmp = Float64(Float64(z * Float64(y - x)) / t);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = ((y / t) * z) + x;
	tmp = 0.0;
	if (t <= -7.2e-75)
		tmp = t_1;
	elseif (t <= 1.16e+26)
		tmp = (z * (y - x)) / t;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] * z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t, -7.2e-75], t$95$1, If[LessEqual[t, 1.16e+26], N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{y}{t} \cdot z + x\\
\mathbf{if}\;t \leq -7.2 \cdot 10^{-75}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t \leq 1.16 \cdot 10^{+26}:\\
\;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -7.2000000000000001e-75 or 1.15999999999999996e26 < t

    1. Initial program 86.7%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \color{blue}{\frac{y \cdot z}{t}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto x + \color{blue}{\frac{y}{t} \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto x + \color{blue}{\frac{y}{t} \cdot z} \]
      3. lower-/.f6485.3

        \[\leadsto x + \color{blue}{\frac{y}{t}} \cdot z \]
    5. Applied rewrites85.3%

      \[\leadsto x + \color{blue}{\frac{y}{t} \cdot z} \]

    if -7.2000000000000001e-75 < t < 1.15999999999999996e26

    1. Initial program 98.8%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      4. lower--.f6488.1

        \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
    5. Applied rewrites88.1%

      \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification86.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -7.2 \cdot 10^{-75}:\\ \;\;\;\;\frac{y}{t} \cdot z + x\\ \mathbf{elif}\;t \leq 1.16 \cdot 10^{+26}:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t} \cdot z + x\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 76.7% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := x - \frac{x}{t} \cdot z\\ \mathbf{if}\;t \leq -3.2 \cdot 10^{+80}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq 2.8 \cdot 10^{+25}:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- x (* (/ x t) z))))
   (if (<= t -3.2e+80) t_1 (if (<= t 2.8e+25) (/ (* z (- y x)) t) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = x - ((x / t) * z);
	double tmp;
	if (t <= -3.2e+80) {
		tmp = t_1;
	} else if (t <= 2.8e+25) {
		tmp = (z * (y - x)) / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x - ((x / t) * z)
    if (t <= (-3.2d+80)) then
        tmp = t_1
    else if (t <= 2.8d+25) then
        tmp = (z * (y - x)) / t
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = x - ((x / t) * z);
	double tmp;
	if (t <= -3.2e+80) {
		tmp = t_1;
	} else if (t <= 2.8e+25) {
		tmp = (z * (y - x)) / t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = x - ((x / t) * z)
	tmp = 0
	if t <= -3.2e+80:
		tmp = t_1
	elif t <= 2.8e+25:
		tmp = (z * (y - x)) / t
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(x - Float64(Float64(x / t) * z))
	tmp = 0.0
	if (t <= -3.2e+80)
		tmp = t_1;
	elseif (t <= 2.8e+25)
		tmp = Float64(Float64(z * Float64(y - x)) / t);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = x - ((x / t) * z);
	tmp = 0.0;
	if (t <= -3.2e+80)
		tmp = t_1;
	elseif (t <= 2.8e+25)
		tmp = (z * (y - x)) / t;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(N[(x / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -3.2e+80], t$95$1, If[LessEqual[t, 2.8e+25], N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := x - \frac{x}{t} \cdot z\\
\mathbf{if}\;t \leq -3.2 \cdot 10^{+80}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t \leq 2.8 \cdot 10^{+25}:\\
\;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < -3.1999999999999999e80 or 2.8000000000000002e25 < t

    1. Initial program 83.6%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{x + -1 \cdot \frac{x \cdot z}{t}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x + \color{blue}{\left(\mathsf{neg}\left(\frac{x \cdot z}{t}\right)\right)} \]
      2. unsub-negN/A

        \[\leadsto \color{blue}{x - \frac{x \cdot z}{t}} \]
      3. lower--.f64N/A

        \[\leadsto \color{blue}{x - \frac{x \cdot z}{t}} \]
      4. associate-*l/N/A

        \[\leadsto x - \color{blue}{\frac{x}{t} \cdot z} \]
      5. lower-*.f64N/A

        \[\leadsto x - \color{blue}{\frac{x}{t} \cdot z} \]
      6. lower-/.f6471.7

        \[\leadsto x - \color{blue}{\frac{x}{t}} \cdot z \]
    5. Applied rewrites71.7%

      \[\leadsto \color{blue}{x - \frac{x}{t} \cdot z} \]

    if -3.1999999999999999e80 < t < 2.8000000000000002e25

    1. Initial program 98.4%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in t around 0

      \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      4. lower--.f6481.5

        \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
    5. Applied rewrites81.5%

      \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification77.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq -3.2 \cdot 10^{+80}:\\ \;\;\;\;x - \frac{x}{t} \cdot z\\ \mathbf{elif}\;t \leq 2.8 \cdot 10^{+25}:\\ \;\;\;\;\frac{z \cdot \left(y - x\right)}{t}\\ \mathbf{else}:\\ \;\;\;\;x - \frac{x}{t} \cdot z\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 71.2% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z}{t} \cdot y\\ \mathbf{if}\;y \leq -5.8 \cdot 10^{+153}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 1.7 \cdot 10^{+85}:\\ \;\;\;\;x - \frac{x}{t} \cdot z\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (/ z t) y)))
   (if (<= y -5.8e+153) t_1 (if (<= y 1.7e+85) (- x (* (/ x t) z)) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (z / t) * y;
	double tmp;
	if (y <= -5.8e+153) {
		tmp = t_1;
	} else if (y <= 1.7e+85) {
		tmp = x - ((x / t) * z);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (z / t) * y
    if (y <= (-5.8d+153)) then
        tmp = t_1
    else if (y <= 1.7d+85) then
        tmp = x - ((x / t) * z)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (z / t) * y;
	double tmp;
	if (y <= -5.8e+153) {
		tmp = t_1;
	} else if (y <= 1.7e+85) {
		tmp = x - ((x / t) * z);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (z / t) * y
	tmp = 0
	if y <= -5.8e+153:
		tmp = t_1
	elif y <= 1.7e+85:
		tmp = x - ((x / t) * z)
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(z / t) * y)
	tmp = 0.0
	if (y <= -5.8e+153)
		tmp = t_1;
	elseif (y <= 1.7e+85)
		tmp = Float64(x - Float64(Float64(x / t) * z));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (z / t) * y;
	tmp = 0.0;
	if (y <= -5.8e+153)
		tmp = t_1;
	elseif (y <= 1.7e+85)
		tmp = x - ((x / t) * z);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -5.8e+153], t$95$1, If[LessEqual[y, 1.7e+85], N[(x - N[(N[(x / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z}{t} \cdot y\\
\mathbf{if}\;y \leq -5.8 \cdot 10^{+153}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;y \leq 1.7 \cdot 10^{+85}:\\
\;\;\;\;x - \frac{x}{t} \cdot z\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -5.80000000000000004e153 or 1.7000000000000002e85 < y

    1. Initial program 84.8%

      \[x + \frac{\left(y - x\right) \cdot z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
      3. lower-/.f6461.6

        \[\leadsto \color{blue}{\frac{y}{t}} \cdot z \]
    5. Applied rewrites61.6%

      \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
    6. Step-by-step derivation
      1. Applied rewrites66.8%

        \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]

      if -5.80000000000000004e153 < y < 1.7000000000000002e85

      1. Initial program 95.3%

        \[x + \frac{\left(y - x\right) \cdot z}{t} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{x + -1 \cdot \frac{x \cdot z}{t}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto x + \color{blue}{\left(\mathsf{neg}\left(\frac{x \cdot z}{t}\right)\right)} \]
        2. unsub-negN/A

          \[\leadsto \color{blue}{x - \frac{x \cdot z}{t}} \]
        3. lower--.f64N/A

          \[\leadsto \color{blue}{x - \frac{x \cdot z}{t}} \]
        4. associate-*l/N/A

          \[\leadsto x - \color{blue}{\frac{x}{t} \cdot z} \]
        5. lower-*.f64N/A

          \[\leadsto x - \color{blue}{\frac{x}{t} \cdot z} \]
        6. lower-/.f6475.1

          \[\leadsto x - \color{blue}{\frac{x}{t}} \cdot z \]
      5. Applied rewrites75.1%

        \[\leadsto \color{blue}{x - \frac{x}{t} \cdot z} \]
    7. Recombined 2 regimes into one program.
    8. Final simplification72.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5.8 \cdot 10^{+153}:\\ \;\;\;\;\frac{z}{t} \cdot y\\ \mathbf{elif}\;y \leq 1.7 \cdot 10^{+85}:\\ \;\;\;\;x - \frac{x}{t} \cdot z\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{t} \cdot y\\ \end{array} \]
    9. Add Preprocessing

    Alternative 6: 47.8% accurate, 0.7× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z}{t} \cdot y\\ \mathbf{if}\;y \leq -2.45 \cdot 10^{-20}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+57}:\\ \;\;\;\;\frac{\left(-x\right) \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (* (/ z t) y)))
       (if (<= y -2.45e-20) t_1 (if (<= y 1.1e+57) (/ (* (- x) z) t) t_1))))
    double code(double x, double y, double z, double t) {
    	double t_1 = (z / t) * y;
    	double tmp;
    	if (y <= -2.45e-20) {
    		tmp = t_1;
    	} else if (y <= 1.1e+57) {
    		tmp = (-x * z) / t;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: tmp
        t_1 = (z / t) * y
        if (y <= (-2.45d-20)) then
            tmp = t_1
        else if (y <= 1.1d+57) then
            tmp = (-x * z) / t
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = (z / t) * y;
    	double tmp;
    	if (y <= -2.45e-20) {
    		tmp = t_1;
    	} else if (y <= 1.1e+57) {
    		tmp = (-x * z) / t;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = (z / t) * y
    	tmp = 0
    	if y <= -2.45e-20:
    		tmp = t_1
    	elif y <= 1.1e+57:
    		tmp = (-x * z) / t
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(z / t) * y)
    	tmp = 0.0
    	if (y <= -2.45e-20)
    		tmp = t_1;
    	elseif (y <= 1.1e+57)
    		tmp = Float64(Float64(Float64(-x) * z) / t);
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = (z / t) * y;
    	tmp = 0.0;
    	if (y <= -2.45e-20)
    		tmp = t_1;
    	elseif (y <= 1.1e+57)
    		tmp = (-x * z) / t;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -2.45e-20], t$95$1, If[LessEqual[y, 1.1e+57], N[(N[((-x) * z), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{z}{t} \cdot y\\
    \mathbf{if}\;y \leq -2.45 \cdot 10^{-20}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;y \leq 1.1 \cdot 10^{+57}:\\
    \;\;\;\;\frac{\left(-x\right) \cdot z}{t}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if y < -2.4500000000000001e-20 or 1.1e57 < y

      1. Initial program 86.6%

        \[x + \frac{\left(y - x\right) \cdot z}{t} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
      4. Step-by-step derivation
        1. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
        3. lower-/.f6453.4

          \[\leadsto \color{blue}{\frac{y}{t}} \cdot z \]
      5. Applied rewrites53.4%

        \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
      6. Step-by-step derivation
        1. Applied rewrites57.7%

          \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]

        if -2.4500000000000001e-20 < y < 1.1e57

        1. Initial program 96.7%

          \[x + \frac{\left(y - x\right) \cdot z}{t} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
          4. lower--.f6455.4

            \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
        5. Applied rewrites55.4%

          \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
        6. Taylor expanded in y around 0

          \[\leadsto \frac{\left(-1 \cdot x\right) \cdot z}{t} \]
        7. Step-by-step derivation
          1. Applied rewrites40.4%

            \[\leadsto \frac{\left(-x\right) \cdot z}{t} \]
        8. Recombined 2 regimes into one program.
        9. Final simplification48.9%

          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -2.45 \cdot 10^{-20}:\\ \;\;\;\;\frac{z}{t} \cdot y\\ \mathbf{elif}\;y \leq 1.1 \cdot 10^{+57}:\\ \;\;\;\;\frac{\left(-x\right) \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{t} \cdot y\\ \end{array} \]
        10. Add Preprocessing

        Alternative 7: 49.4% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{-z}{t} \cdot x\\ \mathbf{if}\;x \leq -3.1 \cdot 10^{+94}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;x \leq 3.2 \cdot 10^{+28}:\\ \;\;\;\;\frac{z}{t} \cdot y\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (* (/ (- z) t) x)))
           (if (<= x -3.1e+94) t_1 (if (<= x 3.2e+28) (* (/ z t) y) t_1))))
        double code(double x, double y, double z, double t) {
        	double t_1 = (-z / t) * x;
        	double tmp;
        	if (x <= -3.1e+94) {
        		tmp = t_1;
        	} else if (x <= 3.2e+28) {
        		tmp = (z / t) * y;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: tmp
            t_1 = (-z / t) * x
            if (x <= (-3.1d+94)) then
                tmp = t_1
            else if (x <= 3.2d+28) then
                tmp = (z / t) * y
            else
                tmp = t_1
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = (-z / t) * x;
        	double tmp;
        	if (x <= -3.1e+94) {
        		tmp = t_1;
        	} else if (x <= 3.2e+28) {
        		tmp = (z / t) * y;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = (-z / t) * x
        	tmp = 0
        	if x <= -3.1e+94:
        		tmp = t_1
        	elif x <= 3.2e+28:
        		tmp = (z / t) * y
        	else:
        		tmp = t_1
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(Float64(-z) / t) * x)
        	tmp = 0.0
        	if (x <= -3.1e+94)
        		tmp = t_1;
        	elseif (x <= 3.2e+28)
        		tmp = Float64(Float64(z / t) * y);
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = (-z / t) * x;
        	tmp = 0.0;
        	if (x <= -3.1e+94)
        		tmp = t_1;
        	elseif (x <= 3.2e+28)
        		tmp = (z / t) * y;
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[((-z) / t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -3.1e+94], t$95$1, If[LessEqual[x, 3.2e+28], N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{-z}{t} \cdot x\\
        \mathbf{if}\;x \leq -3.1 \cdot 10^{+94}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;x \leq 3.2 \cdot 10^{+28}:\\
        \;\;\;\;\frac{z}{t} \cdot y\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if x < -3.09999999999999991e94 or 3.2e28 < x

          1. Initial program 86.6%

            \[x + \frac{\left(y - x\right) \cdot z}{t} \]
          2. Add Preprocessing
          3. Taylor expanded in t around 0

            \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
            3. lower-*.f64N/A

              \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
            4. lower--.f6445.3

              \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
          5. Applied rewrites45.3%

            \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
          6. Taylor expanded in y around 0

            \[\leadsto -1 \cdot \color{blue}{\frac{x \cdot z}{t}} \]
          7. Step-by-step derivation
            1. Applied rewrites36.2%

              \[\leadsto \frac{-x}{t} \cdot \color{blue}{z} \]
            2. Step-by-step derivation
              1. Applied rewrites41.7%

                \[\leadsto \left(-x\right) \cdot \frac{z}{\color{blue}{t}} \]

              if -3.09999999999999991e94 < x < 3.2e28

              1. Initial program 95.8%

                \[x + \frac{\left(y - x\right) \cdot z}{t} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
              4. Step-by-step derivation
                1. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
                3. lower-/.f6451.4

                  \[\leadsto \color{blue}{\frac{y}{t}} \cdot z \]
              5. Applied rewrites51.4%

                \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
              6. Step-by-step derivation
                1. Applied rewrites54.6%

                  \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]
              7. Recombined 2 regimes into one program.
              8. Final simplification48.9%

                \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.1 \cdot 10^{+94}:\\ \;\;\;\;\frac{-z}{t} \cdot x\\ \mathbf{elif}\;x \leq 3.2 \cdot 10^{+28}:\\ \;\;\;\;\frac{z}{t} \cdot y\\ \mathbf{else}:\\ \;\;\;\;\frac{-z}{t} \cdot x\\ \end{array} \]
              9. Add Preprocessing

              Alternative 8: 97.6% accurate, 0.8× speedup?

              \[\begin{array}{l} \\ \frac{y - x}{\frac{t}{z}} + x \end{array} \]
              (FPCore (x y z t) :precision binary64 (+ (/ (- y x) (/ t z)) x))
              double code(double x, double y, double z, double t) {
              	return ((y - x) / (t / z)) + x;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  code = ((y - x) / (t / z)) + x
              end function
              
              public static double code(double x, double y, double z, double t) {
              	return ((y - x) / (t / z)) + x;
              }
              
              def code(x, y, z, t):
              	return ((y - x) / (t / z)) + x
              
              function code(x, y, z, t)
              	return Float64(Float64(Float64(y - x) / Float64(t / z)) + x)
              end
              
              function tmp = code(x, y, z, t)
              	tmp = ((y - x) / (t / z)) + x;
              end
              
              code[x_, y_, z_, t_] := N[(N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \frac{y - x}{\frac{t}{z}} + x
              \end{array}
              
              Derivation
              1. Initial program 91.7%

                \[x + \frac{\left(y - x\right) \cdot z}{t} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-/.f64N/A

                  \[\leadsto x + \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
                2. lift-*.f64N/A

                  \[\leadsto x + \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
                3. associate-/l*N/A

                  \[\leadsto x + \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} \]
                4. clear-numN/A

                  \[\leadsto x + \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} \]
                5. un-div-invN/A

                  \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
                6. lower-/.f64N/A

                  \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
                7. lower-/.f6496.3

                  \[\leadsto x + \frac{y - x}{\color{blue}{\frac{t}{z}}} \]
              4. Applied rewrites96.3%

                \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
              5. Final simplification96.3%

                \[\leadsto \frac{y - x}{\frac{t}{z}} + x \]
              6. Add Preprocessing

              Alternative 9: 97.5% accurate, 1.1× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{z}{t}, y - x, x\right) \end{array} \]
              (FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
              double code(double x, double y, double z, double t) {
              	return fma((z / t), (y - x), x);
              }
              
              function code(x, y, z, t)
              	return fma(Float64(z / t), Float64(y - x), x)
              end
              
              code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
              \end{array}
              
              Derivation
              1. Initial program 91.7%

                \[x + \frac{\left(y - x\right) \cdot z}{t} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-+.f64N/A

                  \[\leadsto \color{blue}{x + \frac{\left(y - x\right) \cdot z}{t}} \]
                2. +-commutativeN/A

                  \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t} + x} \]
                3. lift-/.f64N/A

                  \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} + x \]
                4. lift-*.f64N/A

                  \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} + x \]
                5. associate-/l*N/A

                  \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
                6. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} + x \]
                7. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
                8. lower-/.f6496.2

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{t}}, y - x, x\right) \]
              4. Applied rewrites96.2%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
              5. Add Preprocessing

              Alternative 10: 40.9% accurate, 1.4× speedup?

              \[\begin{array}{l} \\ \frac{z}{t} \cdot y \end{array} \]
              (FPCore (x y z t) :precision binary64 (* (/ z t) y))
              double code(double x, double y, double z, double t) {
              	return (z / t) * y;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  code = (z / t) * y
              end function
              
              public static double code(double x, double y, double z, double t) {
              	return (z / t) * y;
              }
              
              def code(x, y, z, t):
              	return (z / t) * y
              
              function code(x, y, z, t)
              	return Float64(Float64(z / t) * y)
              end
              
              function tmp = code(x, y, z, t)
              	tmp = (z / t) * y;
              end
              
              code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \frac{z}{t} \cdot y
              \end{array}
              
              Derivation
              1. Initial program 91.7%

                \[x + \frac{\left(y - x\right) \cdot z}{t} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
              4. Step-by-step derivation
                1. associate-*l/N/A

                  \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
                2. lower-*.f64N/A

                  \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
                3. lower-/.f6434.5

                  \[\leadsto \color{blue}{\frac{y}{t}} \cdot z \]
              5. Applied rewrites34.5%

                \[\leadsto \color{blue}{\frac{y}{t} \cdot z} \]
              6. Step-by-step derivation
                1. Applied rewrites37.7%

                  \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]
                2. Final simplification37.7%

                  \[\leadsto \frac{z}{t} \cdot y \]
                3. Add Preprocessing

                Developer Target 1: 97.5% accurate, 0.6× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\ \;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\ \mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\ \;\;\;\;x + \frac{y - x}{t} \cdot z\\ \mathbf{else}:\\ \;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (if (< x -9.025511195533005e-135)
                   (- x (* (/ z t) (- x y)))
                   (if (< x 4.275032163700715e-250)
                     (+ x (* (/ (- y x) t) z))
                     (+ x (/ (- y x) (/ t z))))))
                double code(double x, double y, double z, double t) {
                	double tmp;
                	if (x < -9.025511195533005e-135) {
                		tmp = x - ((z / t) * (x - y));
                	} else if (x < 4.275032163700715e-250) {
                		tmp = x + (((y - x) / t) * z);
                	} else {
                		tmp = x + ((y - x) / (t / z));
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: tmp
                    if (x < (-9.025511195533005d-135)) then
                        tmp = x - ((z / t) * (x - y))
                    else if (x < 4.275032163700715d-250) then
                        tmp = x + (((y - x) / t) * z)
                    else
                        tmp = x + ((y - x) / (t / z))
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double tmp;
                	if (x < -9.025511195533005e-135) {
                		tmp = x - ((z / t) * (x - y));
                	} else if (x < 4.275032163700715e-250) {
                		tmp = x + (((y - x) / t) * z);
                	} else {
                		tmp = x + ((y - x) / (t / z));
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	tmp = 0
                	if x < -9.025511195533005e-135:
                		tmp = x - ((z / t) * (x - y))
                	elif x < 4.275032163700715e-250:
                		tmp = x + (((y - x) / t) * z)
                	else:
                		tmp = x + ((y - x) / (t / z))
                	return tmp
                
                function code(x, y, z, t)
                	tmp = 0.0
                	if (x < -9.025511195533005e-135)
                		tmp = Float64(x - Float64(Float64(z / t) * Float64(x - y)));
                	elseif (x < 4.275032163700715e-250)
                		tmp = Float64(x + Float64(Float64(Float64(y - x) / t) * z));
                	else
                		tmp = Float64(x + Float64(Float64(y - x) / Float64(t / z)));
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	tmp = 0.0;
                	if (x < -9.025511195533005e-135)
                		tmp = x - ((z / t) * (x - y));
                	elseif (x < 4.275032163700715e-250)
                		tmp = x + (((y - x) / t) * z);
                	else
                		tmp = x + ((y - x) / (t / z));
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := If[Less[x, -9.025511195533005e-135], N[(x - N[(N[(z / t), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[x, 4.275032163700715e-250], N[(x + N[(N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;x < -9.025511195533005 \cdot 10^{-135}:\\
                \;\;\;\;x - \frac{z}{t} \cdot \left(x - y\right)\\
                
                \mathbf{elif}\;x < 4.275032163700715 \cdot 10^{-250}:\\
                \;\;\;\;x + \frac{y - x}{t} \cdot z\\
                
                \mathbf{else}:\\
                \;\;\;\;x + \frac{y - x}{\frac{t}{z}}\\
                
                
                \end{array}
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2024268 
                (FPCore (x y z t)
                  :name "Numeric.Histogram:binBounds from Chart-1.5.3"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (if (< x -1805102239106601/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (* (/ z t) (- x y))) (if (< x 855006432740143/2000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y x) t) z)) (+ x (/ (- y x) (/ t z))))))
                
                  (+ x (/ (* (- y x) z) t)))