
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma y y (* (+ x 2.0) x)))
double code(double x, double y) {
return fma(y, y, ((x + 2.0) * x));
}
function code(x, y) return fma(y, y, Float64(Float64(x + 2.0) * x)) end
code[x_, y_] := N[(y * y + N[(N[(x + 2.0), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y, \left(x + 2\right) \cdot x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (* x x) (* x 2.0)))) (if (<= t_0 1e-65) (* y y) (if (<= t_0 4e-5) (* 2.0 x) (* x x)))))
double code(double x, double y) {
double t_0 = (x * x) + (x * 2.0);
double tmp;
if (t_0 <= 1e-65) {
tmp = y * y;
} else if (t_0 <= 4e-5) {
tmp = 2.0 * x;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * x) + (x * 2.0d0)
if (t_0 <= 1d-65) then
tmp = y * y
else if (t_0 <= 4d-5) then
tmp = 2.0d0 * x
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * x) + (x * 2.0);
double tmp;
if (t_0 <= 1e-65) {
tmp = y * y;
} else if (t_0 <= 4e-5) {
tmp = 2.0 * x;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): t_0 = (x * x) + (x * 2.0) tmp = 0 if t_0 <= 1e-65: tmp = y * y elif t_0 <= 4e-5: tmp = 2.0 * x else: tmp = x * x return tmp
function code(x, y) t_0 = Float64(Float64(x * x) + Float64(x * 2.0)) tmp = 0.0 if (t_0 <= 1e-65) tmp = Float64(y * y); elseif (t_0 <= 4e-5) tmp = Float64(2.0 * x); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) t_0 = (x * x) + (x * 2.0); tmp = 0.0; if (t_0 <= 1e-65) tmp = y * y; elseif (t_0 <= 4e-5) tmp = 2.0 * x; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-65], N[(y * y), $MachinePrecision], If[LessEqual[t$95$0, 4e-5], N[(2.0 * x), $MachinePrecision], N[(x * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot x + x \cdot 2\\
\mathbf{if}\;t\_0 \leq 10^{-65}:\\
\;\;\;\;y \cdot y\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 9.99999999999999923e-66Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6465.4
Applied rewrites65.4%
if 9.99999999999999923e-66 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 4.00000000000000033e-5Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval89.1
Applied rewrites89.1%
Taylor expanded in x around 0
Applied rewrites78.6%
if 4.00000000000000033e-5 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6480.5
Applied rewrites80.5%
Final simplification73.5%
(FPCore (x y) :precision binary64 (if (<= (+ (* x x) (* x 2.0)) 4e-5) (fma x 2.0 (* y y)) (fma y y (* x x))))
double code(double x, double y) {
double tmp;
if (((x * x) + (x * 2.0)) <= 4e-5) {
tmp = fma(x, 2.0, (y * y));
} else {
tmp = fma(y, y, (x * x));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * x) + Float64(x * 2.0)) <= 4e-5) tmp = fma(x, 2.0, Float64(y * y)); else tmp = fma(y, y, Float64(x * x)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], 4e-5], N[(x * 2.0 + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(y * y + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x + x \cdot 2 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(x, 2, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, y, x \cdot x\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 4.00000000000000033e-5Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6498.7
Applied rewrites98.7%
if 4.00000000000000033e-5 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6498.7
Applied rewrites98.7%
Final simplification98.7%
(FPCore (x y) :precision binary64 (if (<= (+ (* x x) (* x 2.0)) 2e-35) (fma x 2.0 (* y y)) (fma x x (* x 2.0))))
double code(double x, double y) {
double tmp;
if (((x * x) + (x * 2.0)) <= 2e-35) {
tmp = fma(x, 2.0, (y * y));
} else {
tmp = fma(x, x, (x * 2.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * x) + Float64(x * 2.0)) <= 2e-35) tmp = fma(x, 2.0, Float64(y * y)); else tmp = fma(x, x, Float64(x * 2.0)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], 2e-35], N[(x * 2.0 + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x + x \cdot 2 \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(x, 2, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, x \cdot 2\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 2.00000000000000002e-35Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.4
Applied rewrites99.4%
if 2.00000000000000002e-35 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval82.5
Applied rewrites82.5%
Applied rewrites82.5%
Final simplification90.6%
(FPCore (x y) :precision binary64 (if (<= (+ (* x x) (* x 2.0)) 2e-35) (fma x 2.0 (* y y)) (* (- x -2.0) x)))
double code(double x, double y) {
double tmp;
if (((x * x) + (x * 2.0)) <= 2e-35) {
tmp = fma(x, 2.0, (y * y));
} else {
tmp = (x - -2.0) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * x) + Float64(x * 2.0)) <= 2e-35) tmp = fma(x, 2.0, Float64(y * y)); else tmp = Float64(Float64(x - -2.0) * x); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], 2e-35], N[(x * 2.0 + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x + x \cdot 2 \leq 2 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(x, 2, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 2.00000000000000002e-35Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.4
Applied rewrites99.4%
if 2.00000000000000002e-35 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval82.5
Applied rewrites82.5%
Final simplification90.6%
(FPCore (x y) :precision binary64 (if (<= (+ (* x x) (* x 2.0)) 1e+36) (* y y) (* x x)))
double code(double x, double y) {
double tmp;
if (((x * x) + (x * 2.0)) <= 1e+36) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * x) + (x * 2.0d0)) <= 1d+36) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * x) + (x * 2.0)) <= 1e+36) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * x) + (x * 2.0)) <= 1e+36: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * x) + Float64(x * 2.0)) <= 1e+36) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * x) + (x * 2.0)) <= 1e+36) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision], 1e+36], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x + x \cdot 2 \leq 10^{+36}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 1.00000000000000004e36Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6461.2
Applied rewrites61.2%
if 1.00000000000000004e36 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6484.3
Applied rewrites84.3%
Final simplification71.8%
(FPCore (x y) :precision binary64 (if (<= (* y y) 4.8e+15) (* (- x -2.0) x) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 4.8e+15) {
tmp = (x - -2.0) * x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 4.8d+15) then
tmp = (x - (-2.0d0)) * x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 4.8e+15) {
tmp = (x - -2.0) * x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 4.8e+15: tmp = (x - -2.0) * x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 4.8e+15) tmp = Float64(Float64(x - -2.0) * x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 4.8e+15) tmp = (x - -2.0) * x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 4.8e+15], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 4.8 \cdot 10^{+15}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 4.8e15Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval90.9
Applied rewrites90.9%
if 4.8e15 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6483.6
Applied rewrites83.6%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6442.2
Applied rewrites42.2%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024268
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))