
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (/ (- z t) (/ y x)) t))
double code(double x, double y, double z, double t) {
return ((z - t) / (y / x)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((z - t) / (y / x)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((z - t) / (y / x)) + t;
}
def code(x, y, z, t): return ((z - t) / (y / x)) + t
function code(x, y, z, t) return Float64(Float64(Float64(z - t) / Float64(y / x)) + t) end
function tmp = code(x, y, z, t) tmp = ((z - t) / (y / x)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{z - t}{\frac{y}{x}} + t
\end{array}
Initial program 97.6%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.7
Applied rewrites97.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x y) (- z t))))
(if (<= (/ x y) -1e-15)
t_1
(if (<= (/ x y) 2e-16) (+ (/ (* x z) y) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -1e-15) {
tmp = t_1;
} else if ((x / y) <= 2e-16) {
tmp = ((x * z) / y) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * (z - t)
if ((x / y) <= (-1d-15)) then
tmp = t_1
else if ((x / y) <= 2d-16) then
tmp = ((x * z) / y) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -1e-15) {
tmp = t_1;
} else if ((x / y) <= 2e-16) {
tmp = ((x * z) / y) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * (z - t) tmp = 0 if (x / y) <= -1e-15: tmp = t_1 elif (x / y) <= 2e-16: tmp = ((x * z) / y) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(z - t)) tmp = 0.0 if (Float64(x / y) <= -1e-15) tmp = t_1; elseif (Float64(x / y) <= 2e-16) tmp = Float64(Float64(Float64(x * z) / y) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * (z - t); tmp = 0.0; if ((x / y) <= -1e-15) tmp = t_1; elseif ((x / y) <= 2e-16) tmp = ((x * z) / y) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e-15], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2e-16], N[(N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-16}:\\
\;\;\;\;\frac{x \cdot z}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1.0000000000000001e-15 or 2e-16 < (/.f64 x y) Initial program 97.1%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6489.0
Applied rewrites89.0%
Applied rewrites96.7%
if -1.0000000000000001e-15 < (/.f64 x y) < 2e-16Initial program 98.3%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6496.6
Applied rewrites96.6%
Final simplification96.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x y) (- z t))))
(if (<= (/ x y) -1e-15)
t_1
(if (<= (/ x y) 9e-72) (* (- 1.0 (/ x y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -1e-15) {
tmp = t_1;
} else if ((x / y) <= 9e-72) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * (z - t)
if ((x / y) <= (-1d-15)) then
tmp = t_1
else if ((x / y) <= 9d-72) then
tmp = (1.0d0 - (x / y)) * t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * (z - t);
double tmp;
if ((x / y) <= -1e-15) {
tmp = t_1;
} else if ((x / y) <= 9e-72) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * (z - t) tmp = 0 if (x / y) <= -1e-15: tmp = t_1 elif (x / y) <= 9e-72: tmp = (1.0 - (x / y)) * t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * Float64(z - t)) tmp = 0.0 if (Float64(x / y) <= -1e-15) tmp = t_1; elseif (Float64(x / y) <= 9e-72) tmp = Float64(Float64(1.0 - Float64(x / y)) * t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * (z - t); tmp = 0.0; if ((x / y) <= -1e-15) tmp = t_1; elseif ((x / y) <= 9e-72) tmp = (1.0 - (x / y)) * t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e-15], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 9e-72], N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 9 \cdot 10^{-72}:\\
\;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1.0000000000000001e-15 or 9e-72 < (/.f64 x y) Initial program 97.3%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6487.0
Applied rewrites87.0%
Applied rewrites94.9%
if -1.0000000000000001e-15 < (/.f64 x y) < 9e-72Initial program 98.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6484.5
Applied rewrites84.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) z))) (if (<= z -4.2e+45) t_1 (if (<= z 4.6e+44) (* (- 1.0 (/ x y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double tmp;
if (z <= -4.2e+45) {
tmp = t_1;
} else if (z <= 4.6e+44) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * z
if (z <= (-4.2d+45)) then
tmp = t_1
else if (z <= 4.6d+44) then
tmp = (1.0d0 - (x / y)) * t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double tmp;
if (z <= -4.2e+45) {
tmp = t_1;
} else if (z <= 4.6e+44) {
tmp = (1.0 - (x / y)) * t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * z tmp = 0 if z <= -4.2e+45: tmp = t_1 elif z <= 4.6e+44: tmp = (1.0 - (x / y)) * t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * z) tmp = 0.0 if (z <= -4.2e+45) tmp = t_1; elseif (z <= 4.6e+44) tmp = Float64(Float64(1.0 - Float64(x / y)) * t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * z; tmp = 0.0; if (z <= -4.2e+45) tmp = t_1; elseif (z <= 4.6e+44) tmp = (1.0 - (x / y)) * t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.2e+45], t$95$1, If[LessEqual[z, 4.6e+44], N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot z\\
\mathbf{if}\;z \leq -4.2 \cdot 10^{+45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 4.6 \cdot 10^{+44}:\\
\;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.1999999999999999e45 or 4.60000000000000009e44 < z Initial program 98.1%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6464.3
Applied rewrites64.3%
Applied rewrites71.5%
if -4.1999999999999999e45 < z < 4.60000000000000009e44Initial program 97.3%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6480.9
Applied rewrites80.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) z))) (if (<= z -4.6e-67) t_1 (if (<= z 5.8e-109) (/ (* (- t) x) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double tmp;
if (z <= -4.6e-67) {
tmp = t_1;
} else if (z <= 5.8e-109) {
tmp = (-t * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * z
if (z <= (-4.6d-67)) then
tmp = t_1
else if (z <= 5.8d-109) then
tmp = (-t * x) / y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double tmp;
if (z <= -4.6e-67) {
tmp = t_1;
} else if (z <= 5.8e-109) {
tmp = (-t * x) / y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * z tmp = 0 if z <= -4.6e-67: tmp = t_1 elif z <= 5.8e-109: tmp = (-t * x) / y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * z) tmp = 0.0 if (z <= -4.6e-67) tmp = t_1; elseif (z <= 5.8e-109) tmp = Float64(Float64(Float64(-t) * x) / y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * z; tmp = 0.0; if (z <= -4.6e-67) tmp = t_1; elseif (z <= 5.8e-109) tmp = (-t * x) / y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.6e-67], t$95$1, If[LessEqual[z, 5.8e-109], N[(N[((-t) * x), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot z\\
\mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 5.8 \cdot 10^{-109}:\\
\;\;\;\;\frac{\left(-t\right) \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.6000000000000001e-67 or 5.8e-109 < z Initial program 98.6%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6458.5
Applied rewrites58.5%
Applied rewrites64.4%
if -4.6000000000000001e-67 < z < 5.8e-109Initial program 95.9%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6444.2
Applied rewrites44.2%
Taylor expanded in t around inf
Applied rewrites40.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) z))) (if (<= z -4.6e-67) t_1 (if (<= z 1.15e-114) (* (- t) (/ x y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double tmp;
if (z <= -4.6e-67) {
tmp = t_1;
} else if (z <= 1.15e-114) {
tmp = -t * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * z
if (z <= (-4.6d-67)) then
tmp = t_1
else if (z <= 1.15d-114) then
tmp = -t * (x / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double tmp;
if (z <= -4.6e-67) {
tmp = t_1;
} else if (z <= 1.15e-114) {
tmp = -t * (x / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * z tmp = 0 if z <= -4.6e-67: tmp = t_1 elif z <= 1.15e-114: tmp = -t * (x / y) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * z) tmp = 0.0 if (z <= -4.6e-67) tmp = t_1; elseif (z <= 1.15e-114) tmp = Float64(Float64(-t) * Float64(x / y)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * z; tmp = 0.0; if (z <= -4.6e-67) tmp = t_1; elseif (z <= 1.15e-114) tmp = -t * (x / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.6e-67], t$95$1, If[LessEqual[z, 1.15e-114], N[((-t) * N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot z\\
\mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{-114}:\\
\;\;\;\;\left(-t\right) \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.6000000000000001e-67 or 1.15e-114 < z Initial program 98.6%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6458.1
Applied rewrites58.1%
Applied rewrites64.0%
if -4.6000000000000001e-67 < z < 1.15e-114Initial program 95.9%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6444.6
Applied rewrites44.6%
Applied rewrites43.0%
Taylor expanded in t around inf
Applied rewrites39.7%
Final simplification55.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (/ x y) z))) (if (<= z -4.6e-67) t_1 (if (<= z 1.15e-114) (* (/ (- t) y) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double tmp;
if (z <= -4.6e-67) {
tmp = t_1;
} else if (z <= 1.15e-114) {
tmp = (-t / y) * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) * z
if (z <= (-4.6d-67)) then
tmp = t_1
else if (z <= 1.15d-114) then
tmp = (-t / y) * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double tmp;
if (z <= -4.6e-67) {
tmp = t_1;
} else if (z <= 1.15e-114) {
tmp = (-t / y) * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * z tmp = 0 if z <= -4.6e-67: tmp = t_1 elif z <= 1.15e-114: tmp = (-t / y) * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * z) tmp = 0.0 if (z <= -4.6e-67) tmp = t_1; elseif (z <= 1.15e-114) tmp = Float64(Float64(Float64(-t) / y) * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * z; tmp = 0.0; if (z <= -4.6e-67) tmp = t_1; elseif (z <= 1.15e-114) tmp = (-t / y) * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.6e-67], t$95$1, If[LessEqual[z, 1.15e-114], N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot z\\
\mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{-114}:\\
\;\;\;\;\frac{-t}{y} \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -4.6000000000000001e-67 or 1.15e-114 < z Initial program 98.6%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6458.1
Applied rewrites58.1%
Applied rewrites64.0%
if -4.6000000000000001e-67 < z < 1.15e-114Initial program 95.9%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6444.6
Applied rewrites44.6%
Taylor expanded in t around inf
Applied rewrites38.5%
(FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
double code(double x, double y, double z, double t) {
return fma((x / y), (z - t), t);
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(z - t), t) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
\end{array}
Initial program 97.6%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6497.6
Applied rewrites97.6%
(FPCore (x y z t) :precision binary64 (* (/ x y) z))
double code(double x, double y, double z, double t) {
return (x / y) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) * z
end function
public static double code(double x, double y, double z, double t) {
return (x / y) * z;
}
def code(x, y, z, t): return (x / y) * z
function code(x, y, z, t) return Float64(Float64(x / y) * z) end
function tmp = code(x, y, z, t) tmp = (x / y) * z; end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot z
\end{array}
Initial program 97.6%
Taylor expanded in t around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f6438.9
Applied rewrites38.9%
Applied rewrites43.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024268
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))