Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1

Percentage Accurate: 97.8% → 97.8%
Time: 7.6s
Alternatives: 9
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ \frac{x}{y} \cdot \left(z - t\right) + t \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t):
	return ((x / y) * (z - t)) + t
function code(x, y, z, t)
	return Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
end
function tmp = code(x, y, z, t)
	tmp = ((x / y) * (z - t)) + t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 97.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{y} \cdot \left(z - t\right) + t \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
	return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t):
	return ((x / y) * (z - t)) + t
function code(x, y, z, t)
	return Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
end
function tmp = code(x, y, z, t)
	tmp = ((x / y) * (z - t)) + t;
end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}

Alternative 1: 97.8% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \frac{z - t}{\frac{y}{x}} + t \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (/ (- z t) (/ y x)) t))
double code(double x, double y, double z, double t) {
	return ((z - t) / (y / x)) + t;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((z - t) / (y / x)) + t
end function
public static double code(double x, double y, double z, double t) {
	return ((z - t) / (y / x)) + t;
}
def code(x, y, z, t):
	return ((z - t) / (y / x)) + t
function code(x, y, z, t)
	return Float64(Float64(Float64(z - t) / Float64(y / x)) + t)
end
function tmp = code(x, y, z, t)
	tmp = ((z - t) / (y / x)) + t;
end
code[x_, y_, z_, t_] := N[(N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}

\\
\frac{z - t}{\frac{y}{x}} + t
\end{array}
Derivation
  1. Initial program 97.6%

    \[\frac{x}{y} \cdot \left(z - t\right) + t \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right)} + t \]
    2. *-commutativeN/A

      \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{x}{y}} + t \]
    3. lift-/.f64N/A

      \[\leadsto \left(z - t\right) \cdot \color{blue}{\frac{x}{y}} + t \]
    4. clear-numN/A

      \[\leadsto \left(z - t\right) \cdot \color{blue}{\frac{1}{\frac{y}{x}}} + t \]
    5. un-div-invN/A

      \[\leadsto \color{blue}{\frac{z - t}{\frac{y}{x}}} + t \]
    6. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{z - t}{\frac{y}{x}}} + t \]
    7. lower-/.f6497.7

      \[\leadsto \frac{z - t}{\color{blue}{\frac{y}{x}}} + t \]
  4. Applied rewrites97.7%

    \[\leadsto \color{blue}{\frac{z - t}{\frac{y}{x}}} + t \]
  5. Add Preprocessing

Alternative 2: 94.8% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot \left(z - t\right)\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-15}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-16}:\\ \;\;\;\;\frac{x \cdot z}{y} + t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (/ x y) (- z t))))
   (if (<= (/ x y) -1e-15)
     t_1
     (if (<= (/ x y) 2e-16) (+ (/ (* x z) y) t) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (x / y) * (z - t);
	double tmp;
	if ((x / y) <= -1e-15) {
		tmp = t_1;
	} else if ((x / y) <= 2e-16) {
		tmp = ((x * z) / y) + t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x / y) * (z - t)
    if ((x / y) <= (-1d-15)) then
        tmp = t_1
    else if ((x / y) <= 2d-16) then
        tmp = ((x * z) / y) + t
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (x / y) * (z - t);
	double tmp;
	if ((x / y) <= -1e-15) {
		tmp = t_1;
	} else if ((x / y) <= 2e-16) {
		tmp = ((x * z) / y) + t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (x / y) * (z - t)
	tmp = 0
	if (x / y) <= -1e-15:
		tmp = t_1
	elif (x / y) <= 2e-16:
		tmp = ((x * z) / y) + t
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(x / y) * Float64(z - t))
	tmp = 0.0
	if (Float64(x / y) <= -1e-15)
		tmp = t_1;
	elseif (Float64(x / y) <= 2e-16)
		tmp = Float64(Float64(Float64(x * z) / y) + t);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (x / y) * (z - t);
	tmp = 0.0;
	if ((x / y) <= -1e-15)
		tmp = t_1;
	elseif ((x / y) <= 2e-16)
		tmp = ((x * z) / y) + t;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e-15], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2e-16], N[(N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-16}:\\
\;\;\;\;\frac{x \cdot z}{y} + t\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 x y) < -1.0000000000000001e-15 or 2e-16 < (/.f64 x y)

    1. Initial program 97.1%

      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
      4. lower--.f6489.0

        \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
    5. Applied rewrites89.0%

      \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
    6. Step-by-step derivation
      1. Applied rewrites96.7%

        \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(z - t\right)} \]

      if -1.0000000000000001e-15 < (/.f64 x y) < 2e-16

      1. Initial program 98.3%

        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
      2. Add Preprocessing
      3. Taylor expanded in t around 0

        \[\leadsto \color{blue}{\frac{x \cdot z}{y}} + t \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot z}{y}} + t \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{z \cdot x}}{y} + t \]
        3. lower-*.f6496.6

          \[\leadsto \frac{\color{blue}{z \cdot x}}{y} + t \]
      5. Applied rewrites96.6%

        \[\leadsto \color{blue}{\frac{z \cdot x}{y}} + t \]
    7. Recombined 2 regimes into one program.
    8. Final simplification96.7%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-15}:\\ \;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\ \mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{-16}:\\ \;\;\;\;\frac{x \cdot z}{y} + t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\ \end{array} \]
    9. Add Preprocessing

    Alternative 3: 85.4% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot \left(z - t\right)\\ \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-15}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{x}{y} \leq 9 \cdot 10^{-72}:\\ \;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (* (/ x y) (- z t))))
       (if (<= (/ x y) -1e-15)
         t_1
         (if (<= (/ x y) 9e-72) (* (- 1.0 (/ x y)) t) t_1))))
    double code(double x, double y, double z, double t) {
    	double t_1 = (x / y) * (z - t);
    	double tmp;
    	if ((x / y) <= -1e-15) {
    		tmp = t_1;
    	} else if ((x / y) <= 9e-72) {
    		tmp = (1.0 - (x / y)) * t;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: tmp
        t_1 = (x / y) * (z - t)
        if ((x / y) <= (-1d-15)) then
            tmp = t_1
        else if ((x / y) <= 9d-72) then
            tmp = (1.0d0 - (x / y)) * t
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = (x / y) * (z - t);
    	double tmp;
    	if ((x / y) <= -1e-15) {
    		tmp = t_1;
    	} else if ((x / y) <= 9e-72) {
    		tmp = (1.0 - (x / y)) * t;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = (x / y) * (z - t)
    	tmp = 0
    	if (x / y) <= -1e-15:
    		tmp = t_1
    	elif (x / y) <= 9e-72:
    		tmp = (1.0 - (x / y)) * t
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(x / y) * Float64(z - t))
    	tmp = 0.0
    	if (Float64(x / y) <= -1e-15)
    		tmp = t_1;
    	elseif (Float64(x / y) <= 9e-72)
    		tmp = Float64(Float64(1.0 - Float64(x / y)) * t);
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = (x / y) * (z - t);
    	tmp = 0.0;
    	if ((x / y) <= -1e-15)
    		tmp = t_1;
    	elseif ((x / y) <= 9e-72)
    		tmp = (1.0 - (x / y)) * t;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e-15], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 9e-72], N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{x}{y} \cdot \left(z - t\right)\\
    \mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-15}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;\frac{x}{y} \leq 9 \cdot 10^{-72}:\\
    \;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 x y) < -1.0000000000000001e-15 or 9e-72 < (/.f64 x y)

      1. Initial program 97.3%

        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
        3. lower-*.f64N/A

          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
        4. lower--.f6487.0

          \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
      5. Applied rewrites87.0%

        \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
      6. Step-by-step derivation
        1. Applied rewrites94.9%

          \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(z - t\right)} \]

        if -1.0000000000000001e-15 < (/.f64 x y) < 9e-72

        1. Initial program 98.1%

          \[\frac{x}{y} \cdot \left(z - t\right) + t \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{t \cdot \left(1 + -1 \cdot \frac{x}{y}\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) \cdot t} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) \cdot t} \]
          3. mul-1-negN/A

            \[\leadsto \left(1 + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{y}\right)\right)}\right) \cdot t \]
          4. unsub-negN/A

            \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]
          5. lower--.f64N/A

            \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]
          6. lower-/.f6484.5

            \[\leadsto \left(1 - \color{blue}{\frac{x}{y}}\right) \cdot t \]
        5. Applied rewrites84.5%

          \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right) \cdot t} \]
      7. Recombined 2 regimes into one program.
      8. Add Preprocessing

      Alternative 4: 73.7% accurate, 0.7× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot z\\ \mathbf{if}\;z \leq -4.2 \cdot 10^{+45}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 4.6 \cdot 10^{+44}:\\ \;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (/ x y) z)))
         (if (<= z -4.2e+45) t_1 (if (<= z 4.6e+44) (* (- 1.0 (/ x y)) t) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (x / y) * z;
      	double tmp;
      	if (z <= -4.2e+45) {
      		tmp = t_1;
      	} else if (z <= 4.6e+44) {
      		tmp = (1.0 - (x / y)) * t;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = (x / y) * z
          if (z <= (-4.2d+45)) then
              tmp = t_1
          else if (z <= 4.6d+44) then
              tmp = (1.0d0 - (x / y)) * t
          else
              tmp = t_1
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t) {
      	double t_1 = (x / y) * z;
      	double tmp;
      	if (z <= -4.2e+45) {
      		tmp = t_1;
      	} else if (z <= 4.6e+44) {
      		tmp = (1.0 - (x / y)) * t;
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t):
      	t_1 = (x / y) * z
      	tmp = 0
      	if z <= -4.2e+45:
      		tmp = t_1
      	elif z <= 4.6e+44:
      		tmp = (1.0 - (x / y)) * t
      	else:
      		tmp = t_1
      	return tmp
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(x / y) * z)
      	tmp = 0.0
      	if (z <= -4.2e+45)
      		tmp = t_1;
      	elseif (z <= 4.6e+44)
      		tmp = Float64(Float64(1.0 - Float64(x / y)) * t);
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t)
      	t_1 = (x / y) * z;
      	tmp = 0.0;
      	if (z <= -4.2e+45)
      		tmp = t_1;
      	elseif (z <= 4.6e+44)
      		tmp = (1.0 - (x / y)) * t;
      	else
      		tmp = t_1;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.2e+45], t$95$1, If[LessEqual[z, 4.6e+44], N[(N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x}{y} \cdot z\\
      \mathbf{if}\;z \leq -4.2 \cdot 10^{+45}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;z \leq 4.6 \cdot 10^{+44}:\\
      \;\;\;\;\left(1 - \frac{x}{y}\right) \cdot t\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -4.1999999999999999e45 or 4.60000000000000009e44 < z

        1. Initial program 98.1%

          \[\frac{x}{y} \cdot \left(z - t\right) + t \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
          3. lower-*.f6464.3

            \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
        5. Applied rewrites64.3%

          \[\leadsto \color{blue}{\frac{z \cdot x}{y}} \]
        6. Step-by-step derivation
          1. Applied rewrites71.5%

            \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]

          if -4.1999999999999999e45 < z < 4.60000000000000009e44

          1. Initial program 97.3%

            \[\frac{x}{y} \cdot \left(z - t\right) + t \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto \color{blue}{t \cdot \left(1 + -1 \cdot \frac{x}{y}\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) \cdot t} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) \cdot t} \]
            3. mul-1-negN/A

              \[\leadsto \left(1 + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{y}\right)\right)}\right) \cdot t \]
            4. unsub-negN/A

              \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]
            5. lower--.f64N/A

              \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right)} \cdot t \]
            6. lower-/.f6480.9

              \[\leadsto \left(1 - \color{blue}{\frac{x}{y}}\right) \cdot t \]
          5. Applied rewrites80.9%

            \[\leadsto \color{blue}{\left(1 - \frac{x}{y}\right) \cdot t} \]
        7. Recombined 2 regimes into one program.
        8. Add Preprocessing

        Alternative 5: 50.0% accurate, 0.7× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot z\\ \mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 5.8 \cdot 10^{-109}:\\ \;\;\;\;\frac{\left(-t\right) \cdot x}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (* (/ x y) z)))
           (if (<= z -4.6e-67) t_1 (if (<= z 5.8e-109) (/ (* (- t) x) y) t_1))))
        double code(double x, double y, double z, double t) {
        	double t_1 = (x / y) * z;
        	double tmp;
        	if (z <= -4.6e-67) {
        		tmp = t_1;
        	} else if (z <= 5.8e-109) {
        		tmp = (-t * x) / y;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: tmp
            t_1 = (x / y) * z
            if (z <= (-4.6d-67)) then
                tmp = t_1
            else if (z <= 5.8d-109) then
                tmp = (-t * x) / y
            else
                tmp = t_1
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t) {
        	double t_1 = (x / y) * z;
        	double tmp;
        	if (z <= -4.6e-67) {
        		tmp = t_1;
        	} else if (z <= 5.8e-109) {
        		tmp = (-t * x) / y;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t):
        	t_1 = (x / y) * z
        	tmp = 0
        	if z <= -4.6e-67:
        		tmp = t_1
        	elif z <= 5.8e-109:
        		tmp = (-t * x) / y
        	else:
        		tmp = t_1
        	return tmp
        
        function code(x, y, z, t)
        	t_1 = Float64(Float64(x / y) * z)
        	tmp = 0.0
        	if (z <= -4.6e-67)
        		tmp = t_1;
        	elseif (z <= 5.8e-109)
        		tmp = Float64(Float64(Float64(-t) * x) / y);
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t)
        	t_1 = (x / y) * z;
        	tmp = 0.0;
        	if (z <= -4.6e-67)
        		tmp = t_1;
        	elseif (z <= 5.8e-109)
        		tmp = (-t * x) / y;
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.6e-67], t$95$1, If[LessEqual[z, 5.8e-109], N[(N[((-t) * x), $MachinePrecision] / y), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{x}{y} \cdot z\\
        \mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;z \leq 5.8 \cdot 10^{-109}:\\
        \;\;\;\;\frac{\left(-t\right) \cdot x}{y}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -4.6000000000000001e-67 or 5.8e-109 < z

          1. Initial program 98.6%

            \[\frac{x}{y} \cdot \left(z - t\right) + t \]
          2. Add Preprocessing
          3. Taylor expanded in t around 0

            \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
          4. Step-by-step derivation
            1. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
            2. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
            3. lower-*.f6458.5

              \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
          5. Applied rewrites58.5%

            \[\leadsto \color{blue}{\frac{z \cdot x}{y}} \]
          6. Step-by-step derivation
            1. Applied rewrites64.4%

              \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]

            if -4.6000000000000001e-67 < z < 5.8e-109

            1. Initial program 95.9%

              \[\frac{x}{y} \cdot \left(z - t\right) + t \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
              2. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
              3. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
              4. lower--.f6444.2

                \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
            5. Applied rewrites44.2%

              \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
            6. Taylor expanded in t around inf

              \[\leadsto \frac{\left(-1 \cdot t\right) \cdot x}{y} \]
            7. Step-by-step derivation
              1. Applied rewrites40.2%

                \[\leadsto \frac{\left(-t\right) \cdot x}{y} \]
            8. Recombined 2 regimes into one program.
            9. Add Preprocessing

            Alternative 6: 50.1% accurate, 0.7× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot z\\ \mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.15 \cdot 10^{-114}:\\ \;\;\;\;\left(-t\right) \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (* (/ x y) z)))
               (if (<= z -4.6e-67) t_1 (if (<= z 1.15e-114) (* (- t) (/ x y)) t_1))))
            double code(double x, double y, double z, double t) {
            	double t_1 = (x / y) * z;
            	double tmp;
            	if (z <= -4.6e-67) {
            		tmp = t_1;
            	} else if (z <= 1.15e-114) {
            		tmp = -t * (x / y);
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: t_1
                real(8) :: tmp
                t_1 = (x / y) * z
                if (z <= (-4.6d-67)) then
                    tmp = t_1
                else if (z <= 1.15d-114) then
                    tmp = -t * (x / y)
                else
                    tmp = t_1
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t) {
            	double t_1 = (x / y) * z;
            	double tmp;
            	if (z <= -4.6e-67) {
            		tmp = t_1;
            	} else if (z <= 1.15e-114) {
            		tmp = -t * (x / y);
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t):
            	t_1 = (x / y) * z
            	tmp = 0
            	if z <= -4.6e-67:
            		tmp = t_1
            	elif z <= 1.15e-114:
            		tmp = -t * (x / y)
            	else:
            		tmp = t_1
            	return tmp
            
            function code(x, y, z, t)
            	t_1 = Float64(Float64(x / y) * z)
            	tmp = 0.0
            	if (z <= -4.6e-67)
            		tmp = t_1;
            	elseif (z <= 1.15e-114)
            		tmp = Float64(Float64(-t) * Float64(x / y));
            	else
            		tmp = t_1;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t)
            	t_1 = (x / y) * z;
            	tmp = 0.0;
            	if (z <= -4.6e-67)
            		tmp = t_1;
            	elseif (z <= 1.15e-114)
            		tmp = -t * (x / y);
            	else
            		tmp = t_1;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.6e-67], t$95$1, If[LessEqual[z, 1.15e-114], N[((-t) * N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := \frac{x}{y} \cdot z\\
            \mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\
            \;\;\;\;t\_1\\
            
            \mathbf{elif}\;z \leq 1.15 \cdot 10^{-114}:\\
            \;\;\;\;\left(-t\right) \cdot \frac{x}{y}\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_1\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if z < -4.6000000000000001e-67 or 1.15e-114 < z

              1. Initial program 98.6%

                \[\frac{x}{y} \cdot \left(z - t\right) + t \]
              2. Add Preprocessing
              3. Taylor expanded in t around 0

                \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                2. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
                3. lower-*.f6458.1

                  \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
              5. Applied rewrites58.1%

                \[\leadsto \color{blue}{\frac{z \cdot x}{y}} \]
              6. Step-by-step derivation
                1. Applied rewrites64.0%

                  \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]

                if -4.6000000000000001e-67 < z < 1.15e-114

                1. Initial program 95.9%

                  \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                  2. *-commutativeN/A

                    \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
                  3. lower-*.f64N/A

                    \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
                  4. lower--.f6444.6

                    \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
                5. Applied rewrites44.6%

                  \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
                6. Step-by-step derivation
                  1. Applied rewrites43.0%

                    \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(z - t\right)} \]
                  2. Taylor expanded in t around inf

                    \[\leadsto \frac{x}{y} \cdot \left(-1 \cdot \color{blue}{t}\right) \]
                  3. Step-by-step derivation
                    1. Applied rewrites39.7%

                      \[\leadsto \frac{x}{y} \cdot \left(-t\right) \]
                  4. Recombined 2 regimes into one program.
                  5. Final simplification55.1%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\ \;\;\;\;\frac{x}{y} \cdot z\\ \mathbf{elif}\;z \leq 1.15 \cdot 10^{-114}:\\ \;\;\;\;\left(-t\right) \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y} \cdot z\\ \end{array} \]
                  6. Add Preprocessing

                  Alternative 7: 49.8% accurate, 0.7× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot z\\ \mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 1.15 \cdot 10^{-114}:\\ \;\;\;\;\frac{-t}{y} \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (* (/ x y) z)))
                     (if (<= z -4.6e-67) t_1 (if (<= z 1.15e-114) (* (/ (- t) y) x) t_1))))
                  double code(double x, double y, double z, double t) {
                  	double t_1 = (x / y) * z;
                  	double tmp;
                  	if (z <= -4.6e-67) {
                  		tmp = t_1;
                  	} else if (z <= 1.15e-114) {
                  		tmp = (-t / y) * x;
                  	} else {
                  		tmp = t_1;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8) :: t_1
                      real(8) :: tmp
                      t_1 = (x / y) * z
                      if (z <= (-4.6d-67)) then
                          tmp = t_1
                      else if (z <= 1.15d-114) then
                          tmp = (-t / y) * x
                      else
                          tmp = t_1
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y, double z, double t) {
                  	double t_1 = (x / y) * z;
                  	double tmp;
                  	if (z <= -4.6e-67) {
                  		tmp = t_1;
                  	} else if (z <= 1.15e-114) {
                  		tmp = (-t / y) * x;
                  	} else {
                  		tmp = t_1;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y, z, t):
                  	t_1 = (x / y) * z
                  	tmp = 0
                  	if z <= -4.6e-67:
                  		tmp = t_1
                  	elif z <= 1.15e-114:
                  		tmp = (-t / y) * x
                  	else:
                  		tmp = t_1
                  	return tmp
                  
                  function code(x, y, z, t)
                  	t_1 = Float64(Float64(x / y) * z)
                  	tmp = 0.0
                  	if (z <= -4.6e-67)
                  		tmp = t_1;
                  	elseif (z <= 1.15e-114)
                  		tmp = Float64(Float64(Float64(-t) / y) * x);
                  	else
                  		tmp = t_1;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y, z, t)
                  	t_1 = (x / y) * z;
                  	tmp = 0.0;
                  	if (z <= -4.6e-67)
                  		tmp = t_1;
                  	elseif (z <= 1.15e-114)
                  		tmp = (-t / y) * x;
                  	else
                  		tmp = t_1;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -4.6e-67], t$95$1, If[LessEqual[z, 1.15e-114], N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_1 := \frac{x}{y} \cdot z\\
                  \mathbf{if}\;z \leq -4.6 \cdot 10^{-67}:\\
                  \;\;\;\;t\_1\\
                  
                  \mathbf{elif}\;z \leq 1.15 \cdot 10^{-114}:\\
                  \;\;\;\;\frac{-t}{y} \cdot x\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;t\_1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if z < -4.6000000000000001e-67 or 1.15e-114 < z

                    1. Initial program 98.6%

                      \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                    2. Add Preprocessing
                    3. Taylor expanded in t around 0

                      \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                    4. Step-by-step derivation
                      1. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                      2. *-commutativeN/A

                        \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
                      3. lower-*.f6458.1

                        \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
                    5. Applied rewrites58.1%

                      \[\leadsto \color{blue}{\frac{z \cdot x}{y}} \]
                    6. Step-by-step derivation
                      1. Applied rewrites64.0%

                        \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]

                      if -4.6000000000000001e-67 < z < 1.15e-114

                      1. Initial program 95.9%

                        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x \cdot \left(z - t\right)}{y}} \]
                        2. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
                        3. lower-*.f64N/A

                          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot x}}{y} \]
                        4. lower--.f6444.6

                          \[\leadsto \frac{\color{blue}{\left(z - t\right)} \cdot x}{y} \]
                      5. Applied rewrites44.6%

                        \[\leadsto \color{blue}{\frac{\left(z - t\right) \cdot x}{y}} \]
                      6. Taylor expanded in t around inf

                        \[\leadsto -1 \cdot \color{blue}{\frac{t \cdot x}{y}} \]
                      7. Step-by-step derivation
                        1. Applied rewrites38.5%

                          \[\leadsto \frac{-t}{y} \cdot \color{blue}{x} \]
                      8. Recombined 2 regimes into one program.
                      9. Add Preprocessing

                      Alternative 8: 97.8% accurate, 1.1× speedup?

                      \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x}{y}, z - t, t\right) \end{array} \]
                      (FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
                      double code(double x, double y, double z, double t) {
                      	return fma((x / y), (z - t), t);
                      }
                      
                      function code(x, y, z, t)
                      	return fma(Float64(x / y), Float64(z - t), t)
                      end
                      
                      code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
                      \end{array}
                      
                      Derivation
                      1. Initial program 97.6%

                        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                      2. Add Preprocessing
                      3. Step-by-step derivation
                        1. lift-+.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right) + t} \]
                        2. lift-*.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(z - t\right)} + t \]
                        3. lower-fma.f6497.6

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
                      4. Applied rewrites97.6%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)} \]
                      5. Add Preprocessing

                      Alternative 9: 40.9% accurate, 1.4× speedup?

                      \[\begin{array}{l} \\ \frac{x}{y} \cdot z \end{array} \]
                      (FPCore (x y z t) :precision binary64 (* (/ x y) z))
                      double code(double x, double y, double z, double t) {
                      	return (x / y) * z;
                      }
                      
                      real(8) function code(x, y, z, t)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          code = (x / y) * z
                      end function
                      
                      public static double code(double x, double y, double z, double t) {
                      	return (x / y) * z;
                      }
                      
                      def code(x, y, z, t):
                      	return (x / y) * z
                      
                      function code(x, y, z, t)
                      	return Float64(Float64(x / y) * z)
                      end
                      
                      function tmp = code(x, y, z, t)
                      	tmp = (x / y) * z;
                      end
                      
                      code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \frac{x}{y} \cdot z
                      \end{array}
                      
                      Derivation
                      1. Initial program 97.6%

                        \[\frac{x}{y} \cdot \left(z - t\right) + t \]
                      2. Add Preprocessing
                      3. Taylor expanded in t around 0

                        \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x \cdot z}{y}} \]
                        2. *-commutativeN/A

                          \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
                        3. lower-*.f6438.9

                          \[\leadsto \frac{\color{blue}{z \cdot x}}{y} \]
                      5. Applied rewrites38.9%

                        \[\leadsto \color{blue}{\frac{z \cdot x}{y}} \]
                      6. Step-by-step derivation
                        1. Applied rewrites43.4%

                          \[\leadsto \color{blue}{\frac{x}{y} \cdot z} \]
                        2. Add Preprocessing

                        Developer Target 1: 97.4% accurate, 0.7× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\ \mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\ \;\;\;\;x \cdot \frac{z - t}{y} + t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                        (FPCore (x y z t)
                         :precision binary64
                         (let* ((t_1 (+ (* (/ x y) (- z t)) t)))
                           (if (< z 2.759456554562692e-282)
                             t_1
                             (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
                        double code(double x, double y, double z, double t) {
                        	double t_1 = ((x / y) * (z - t)) + t;
                        	double tmp;
                        	if (z < 2.759456554562692e-282) {
                        		tmp = t_1;
                        	} else if (z < 2.326994450874436e-110) {
                        		tmp = (x * ((z - t) / y)) + t;
                        	} else {
                        		tmp = t_1;
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y, z, t)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8), intent (in) :: t
                            real(8) :: t_1
                            real(8) :: tmp
                            t_1 = ((x / y) * (z - t)) + t
                            if (z < 2.759456554562692d-282) then
                                tmp = t_1
                            else if (z < 2.326994450874436d-110) then
                                tmp = (x * ((z - t) / y)) + t
                            else
                                tmp = t_1
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y, double z, double t) {
                        	double t_1 = ((x / y) * (z - t)) + t;
                        	double tmp;
                        	if (z < 2.759456554562692e-282) {
                        		tmp = t_1;
                        	} else if (z < 2.326994450874436e-110) {
                        		tmp = (x * ((z - t) / y)) + t;
                        	} else {
                        		tmp = t_1;
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y, z, t):
                        	t_1 = ((x / y) * (z - t)) + t
                        	tmp = 0
                        	if z < 2.759456554562692e-282:
                        		tmp = t_1
                        	elif z < 2.326994450874436e-110:
                        		tmp = (x * ((z - t) / y)) + t
                        	else:
                        		tmp = t_1
                        	return tmp
                        
                        function code(x, y, z, t)
                        	t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t)
                        	tmp = 0.0
                        	if (z < 2.759456554562692e-282)
                        		tmp = t_1;
                        	elseif (z < 2.326994450874436e-110)
                        		tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t);
                        	else
                        		tmp = t_1;
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y, z, t)
                        	t_1 = ((x / y) * (z - t)) + t;
                        	tmp = 0.0;
                        	if (z < 2.759456554562692e-282)
                        		tmp = t_1;
                        	elseif (z < 2.326994450874436e-110)
                        		tmp = (x * ((z - t) / y)) + t;
                        	else
                        		tmp = t_1;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
                        \mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
                        \;\;\;\;t\_1\\
                        
                        \mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
                        \;\;\;\;x \cdot \frac{z - t}{y} + t\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;t\_1\\
                        
                        
                        \end{array}
                        \end{array}
                        

                        Reproduce

                        ?
                        herbie shell --seed 2024268 
                        (FPCore (x y z t)
                          :name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
                          :precision binary64
                        
                          :alt
                          (! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
                        
                          (+ (* (/ x y) (- z t)) t))