
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))
double code(double x, double y) {
return (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (3.0d0 * sqrt(x)) * ((y + (1.0d0 / (x * 9.0d0))) - 1.0d0)
end function
public static double code(double x, double y) {
return (3.0 * Math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0);
}
def code(x, y): return (3.0 * math.sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0)
function code(x, y) return Float64(Float64(3.0 * sqrt(x)) * Float64(Float64(y + Float64(1.0 / Float64(x * 9.0))) - 1.0)) end
function tmp = code(x, y) tmp = (3.0 * sqrt(x)) * ((y + (1.0 / (x * 9.0))) - 1.0); end
code[x_, y_] := N[(N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(N[(y + N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 \cdot \sqrt{x}\right) \cdot \left(\left(y + \frac{1}{x \cdot 9}\right) - 1\right)
\end{array}
(FPCore (x y) :precision binary64 (fma (/ 0.3333333333333333 x) (sqrt x) (* (- 1.0 y) (* -3.0 (sqrt x)))))
double code(double x, double y) {
return fma((0.3333333333333333 / x), sqrt(x), ((1.0 - y) * (-3.0 * sqrt(x))));
}
function code(x, y) return fma(Float64(0.3333333333333333 / x), sqrt(x), Float64(Float64(1.0 - y) * Float64(-3.0 * sqrt(x)))) end
code[x_, y_] := N[(N[(0.3333333333333333 / x), $MachinePrecision] * N[Sqrt[x], $MachinePrecision] + N[(N[(1.0 - y), $MachinePrecision] * N[(-3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{0.3333333333333333}{x}, \sqrt{x}, \left(1 - y\right) \cdot \left(-3 \cdot \sqrt{x}\right)\right)
\end{array}
Initial program 99.5%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
distribute-rgt-inN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
Applied rewrites99.5%
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) 3.0)) (t_1 (* (- (+ (/ 1.0 (* 9.0 x)) y) 1.0) t_0)))
(if (<= t_1 -5e+15)
(* (* (- y 1.0) (sqrt x)) 3.0)
(if (<= t_1 5e+152)
(* (+ -3.0 (/ 0.3333333333333333 x)) (sqrt x))
(* t_0 y)))))
double code(double x, double y) {
double t_0 = sqrt(x) * 3.0;
double t_1 = (((1.0 / (9.0 * x)) + y) - 1.0) * t_0;
double tmp;
if (t_1 <= -5e+15) {
tmp = ((y - 1.0) * sqrt(x)) * 3.0;
} else if (t_1 <= 5e+152) {
tmp = (-3.0 + (0.3333333333333333 / x)) * sqrt(x);
} else {
tmp = t_0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(x) * 3.0d0
t_1 = (((1.0d0 / (9.0d0 * x)) + y) - 1.0d0) * t_0
if (t_1 <= (-5d+15)) then
tmp = ((y - 1.0d0) * sqrt(x)) * 3.0d0
else if (t_1 <= 5d+152) then
tmp = ((-3.0d0) + (0.3333333333333333d0 / x)) * sqrt(x)
else
tmp = t_0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * 3.0;
double t_1 = (((1.0 / (9.0 * x)) + y) - 1.0) * t_0;
double tmp;
if (t_1 <= -5e+15) {
tmp = ((y - 1.0) * Math.sqrt(x)) * 3.0;
} else if (t_1 <= 5e+152) {
tmp = (-3.0 + (0.3333333333333333 / x)) * Math.sqrt(x);
} else {
tmp = t_0 * y;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * 3.0 t_1 = (((1.0 / (9.0 * x)) + y) - 1.0) * t_0 tmp = 0 if t_1 <= -5e+15: tmp = ((y - 1.0) * math.sqrt(x)) * 3.0 elif t_1 <= 5e+152: tmp = (-3.0 + (0.3333333333333333 / x)) * math.sqrt(x) else: tmp = t_0 * y return tmp
function code(x, y) t_0 = Float64(sqrt(x) * 3.0) t_1 = Float64(Float64(Float64(Float64(1.0 / Float64(9.0 * x)) + y) - 1.0) * t_0) tmp = 0.0 if (t_1 <= -5e+15) tmp = Float64(Float64(Float64(y - 1.0) * sqrt(x)) * 3.0); elseif (t_1 <= 5e+152) tmp = Float64(Float64(-3.0 + Float64(0.3333333333333333 / x)) * sqrt(x)); else tmp = Float64(t_0 * y); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * 3.0; t_1 = (((1.0 / (9.0 * x)) + y) - 1.0) * t_0; tmp = 0.0; if (t_1 <= -5e+15) tmp = ((y - 1.0) * sqrt(x)) * 3.0; elseif (t_1 <= 5e+152) tmp = (-3.0 + (0.3333333333333333 / x)) * sqrt(x); else tmp = t_0 * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - 1.0), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+15], N[(N[(N[(y - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision], If[LessEqual[t$95$1, 5e+152], N[(N[(-3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(t$95$0 * y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot 3\\
t_1 := \left(\left(\frac{1}{9 \cdot x} + y\right) - 1\right) \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+15}:\\
\;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+152}:\\
\;\;\;\;\left(-3 + \frac{0.3333333333333333}{x}\right) \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot y\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -5e15Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6499.5
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.5
Applied rewrites99.5%
Taylor expanded in x around inf
lower--.f6499.3
Applied rewrites99.3%
if -5e15 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 5e152Initial program 99.4%
Taylor expanded in y around 0
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-+.f64N/A
associate-*r/N/A
metadata-evalN/A
associate-*l/N/A
metadata-evalN/A
lower-/.f64N/A
lower-sqrt.f6487.8
Applied rewrites87.8%
if 5e152 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
Applied rewrites99.7%
Final simplification94.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt x) 3.0)) (t_1 (* (- (+ (/ 1.0 (* 9.0 x)) y) 1.0) t_0)))
(if (<= t_1 -200.0)
(* (* (- y 1.0) (sqrt x)) 3.0)
(if (<= t_1 5e+152) (* (/ 0.3333333333333333 x) (sqrt x)) (* t_0 y)))))
double code(double x, double y) {
double t_0 = sqrt(x) * 3.0;
double t_1 = (((1.0 / (9.0 * x)) + y) - 1.0) * t_0;
double tmp;
if (t_1 <= -200.0) {
tmp = ((y - 1.0) * sqrt(x)) * 3.0;
} else if (t_1 <= 5e+152) {
tmp = (0.3333333333333333 / x) * sqrt(x);
} else {
tmp = t_0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt(x) * 3.0d0
t_1 = (((1.0d0 / (9.0d0 * x)) + y) - 1.0d0) * t_0
if (t_1 <= (-200.0d0)) then
tmp = ((y - 1.0d0) * sqrt(x)) * 3.0d0
else if (t_1 <= 5d+152) then
tmp = (0.3333333333333333d0 / x) * sqrt(x)
else
tmp = t_0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * 3.0;
double t_1 = (((1.0 / (9.0 * x)) + y) - 1.0) * t_0;
double tmp;
if (t_1 <= -200.0) {
tmp = ((y - 1.0) * Math.sqrt(x)) * 3.0;
} else if (t_1 <= 5e+152) {
tmp = (0.3333333333333333 / x) * Math.sqrt(x);
} else {
tmp = t_0 * y;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * 3.0 t_1 = (((1.0 / (9.0 * x)) + y) - 1.0) * t_0 tmp = 0 if t_1 <= -200.0: tmp = ((y - 1.0) * math.sqrt(x)) * 3.0 elif t_1 <= 5e+152: tmp = (0.3333333333333333 / x) * math.sqrt(x) else: tmp = t_0 * y return tmp
function code(x, y) t_0 = Float64(sqrt(x) * 3.0) t_1 = Float64(Float64(Float64(Float64(1.0 / Float64(9.0 * x)) + y) - 1.0) * t_0) tmp = 0.0 if (t_1 <= -200.0) tmp = Float64(Float64(Float64(y - 1.0) * sqrt(x)) * 3.0); elseif (t_1 <= 5e+152) tmp = Float64(Float64(0.3333333333333333 / x) * sqrt(x)); else tmp = Float64(t_0 * y); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * 3.0; t_1 = (((1.0 / (9.0 * x)) + y) - 1.0) * t_0; tmp = 0.0; if (t_1 <= -200.0) tmp = ((y - 1.0) * sqrt(x)) * 3.0; elseif (t_1 <= 5e+152) tmp = (0.3333333333333333 / x) * sqrt(x); else tmp = t_0 * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - 1.0), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -200.0], N[(N[(N[(y - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * 3.0), $MachinePrecision], If[LessEqual[t$95$1, 5e+152], N[(N[(0.3333333333333333 / x), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(t$95$0 * y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot 3\\
t_1 := \left(\left(\frac{1}{9 \cdot x} + y\right) - 1\right) \cdot t\_0\\
\mathbf{if}\;t\_1 \leq -200:\\
\;\;\;\;\left(\left(y - 1\right) \cdot \sqrt{x}\right) \cdot 3\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+152}:\\
\;\;\;\;\frac{0.3333333333333333}{x} \cdot \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot y\\
\end{array}
\end{array}
if (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < -200Initial program 99.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6499.5
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.5
Applied rewrites99.5%
Taylor expanded in x around inf
lower--.f6497.8
Applied rewrites97.8%
if -200 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) < 5e152Initial program 99.4%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
distribute-rgt-inN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
Applied rewrites99.5%
Taylor expanded in x around 0
Applied rewrites86.0%
if 5e152 < (*.f64 (*.f64 #s(literal 3 binary64) (sqrt.f64 x)) (-.f64 (+.f64 y (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) #s(literal 1 binary64))) Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
Applied rewrites99.7%
Final simplification93.2%
(FPCore (x y) :precision binary64 (* (fma (- 1.0 y) -3.0 (/ 1.0 (* x 3.0))) (sqrt x)))
double code(double x, double y) {
return fma((1.0 - y), -3.0, (1.0 / (x * 3.0))) * sqrt(x);
}
function code(x, y) return Float64(fma(Float64(1.0 - y), -3.0, Float64(1.0 / Float64(x * 3.0))) * sqrt(x)) end
code[x_, y_] := N[(N[(N[(1.0 - y), $MachinePrecision] * -3.0 + N[(1.0 / N[(x * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 - y, -3, \frac{1}{x \cdot 3}\right) \cdot \sqrt{x}
\end{array}
Initial program 99.5%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
distribute-rgt-inN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
Applied rewrites99.5%
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* (fma (- 1.0 y) -3.0 (/ 0.3333333333333333 x)) (sqrt x)))
double code(double x, double y) {
return fma((1.0 - y), -3.0, (0.3333333333333333 / x)) * sqrt(x);
}
function code(x, y) return Float64(fma(Float64(1.0 - y), -3.0, Float64(0.3333333333333333 / x)) * sqrt(x)) end
code[x_, y_] := N[(N[(N[(1.0 - y), $MachinePrecision] * -3.0 + N[(0.3333333333333333 / x), $MachinePrecision]), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 - y, -3, \frac{0.3333333333333333}{x}\right) \cdot \sqrt{x}
\end{array}
Initial program 99.5%
Taylor expanded in y around 0
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*l*N/A
distribute-lft-outN/A
lower-*.f64N/A
lower-sqrt.f64N/A
*-commutativeN/A
distribute-rgt-inN/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* (- y 1.0) (* (sqrt x) 3.0)))
double code(double x, double y) {
return (y - 1.0) * (sqrt(x) * 3.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y - 1.0d0) * (sqrt(x) * 3.0d0)
end function
public static double code(double x, double y) {
return (y - 1.0) * (Math.sqrt(x) * 3.0);
}
def code(x, y): return (y - 1.0) * (math.sqrt(x) * 3.0)
function code(x, y) return Float64(Float64(y - 1.0) * Float64(sqrt(x) * 3.0)) end
function tmp = code(x, y) tmp = (y - 1.0) * (sqrt(x) * 3.0); end
code[x_, y_] := N[(N[(y - 1.0), $MachinePrecision] * N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y - 1\right) \cdot \left(\sqrt{x} \cdot 3\right)
\end{array}
Initial program 99.5%
Taylor expanded in x around inf
lower--.f6463.7
Applied rewrites63.7%
Final simplification63.7%
(FPCore (x y) :precision binary64 (* (fma y 3.0 -3.0) (sqrt x)))
double code(double x, double y) {
return fma(y, 3.0, -3.0) * sqrt(x);
}
function code(x, y) return Float64(fma(y, 3.0, -3.0) * sqrt(x)) end
code[x_, y_] := N[(N[(y * 3.0 + -3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 3, -3\right) \cdot \sqrt{x}
\end{array}
Initial program 99.5%
Taylor expanded in x around inf
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-fma.f64N/A
lower-sqrt.f6463.6
Applied rewrites63.6%
(FPCore (x y) :precision binary64 (* (* (sqrt x) 3.0) y))
double code(double x, double y) {
return (sqrt(x) * 3.0) * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sqrt(x) * 3.0d0) * y
end function
public static double code(double x, double y) {
return (Math.sqrt(x) * 3.0) * y;
}
def code(x, y): return (math.sqrt(x) * 3.0) * y
function code(x, y) return Float64(Float64(sqrt(x) * 3.0) * y) end
function tmp = code(x, y) tmp = (sqrt(x) * 3.0) * y; end
code[x_, y_] := N[(N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\left(\sqrt{x} \cdot 3\right) \cdot y
\end{array}
Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Applied rewrites36.5%
(FPCore (x y) :precision binary64 (* (* y 3.0) (sqrt x)))
double code(double x, double y) {
return (y * 3.0) * sqrt(x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * 3.0d0) * sqrt(x)
end function
public static double code(double x, double y) {
return (y * 3.0) * Math.sqrt(x);
}
def code(x, y): return (y * 3.0) * math.sqrt(x)
function code(x, y) return Float64(Float64(y * 3.0) * sqrt(x)) end
function tmp = code(x, y) tmp = (y * 3.0) * sqrt(x); end
code[x_, y_] := N[(N[(y * 3.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y \cdot 3\right) \cdot \sqrt{x}
\end{array}
Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6436.5
Applied rewrites36.5%
Applied rewrites36.5%
(FPCore (x y) :precision binary64 (* 3.0 (+ (* y (sqrt x)) (* (- (/ 1.0 (* x 9.0)) 1.0) (sqrt x)))))
double code(double x, double y) {
return 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 3.0d0 * ((y * sqrt(x)) + (((1.0d0 / (x * 9.0d0)) - 1.0d0) * sqrt(x)))
end function
public static double code(double x, double y) {
return 3.0 * ((y * Math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * Math.sqrt(x)));
}
def code(x, y): return 3.0 * ((y * math.sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * math.sqrt(x)))
function code(x, y) return Float64(3.0 * Float64(Float64(y * sqrt(x)) + Float64(Float64(Float64(1.0 / Float64(x * 9.0)) - 1.0) * sqrt(x)))) end
function tmp = code(x, y) tmp = 3.0 * ((y * sqrt(x)) + (((1.0 / (x * 9.0)) - 1.0) * sqrt(x))); end
code[x_, y_] := N[(3.0 * N[(N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
3 \cdot \left(y \cdot \sqrt{x} + \left(\frac{1}{x \cdot 9} - 1\right) \cdot \sqrt{x}\right)
\end{array}
herbie shell --seed 2024268
(FPCore (x y)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (* 3 (+ (* y (sqrt x)) (* (- (/ 1 (* x 9)) 1) (sqrt x)))))
(* (* 3.0 (sqrt x)) (- (+ y (/ 1.0 (* x 9.0))) 1.0)))