
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* (sqrt x) 3.0))))
double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (sqrt(x) * 3.0d0))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (9.0 * x))) - (y / (Math.sqrt(x) * 3.0));
}
def code(x, y): return (1.0 - (1.0 / (9.0 * x))) - (y / (math.sqrt(x) * 3.0))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(sqrt(x) * 3.0))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0)); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= (- (- 1.0 (/ 1.0 (* 9.0 x))) (/ y (* (sqrt x) 3.0))) -1.0) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (((1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0))) <= -1.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - (1.0d0 / (9.0d0 * x))) - (y / (sqrt(x) * 3.0d0))) <= (-1.0d0)) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - (1.0 / (9.0 * x))) - (y / (Math.sqrt(x) * 3.0))) <= -1.0) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - (1.0 / (9.0 * x))) - (y / (math.sqrt(x) * 3.0))) <= -1.0: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) - Float64(y / Float64(sqrt(x) * 3.0))) <= -1.0) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - (1.0 / (9.0 * x))) - (y / (sqrt(x) * 3.0))) <= -1.0) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - \frac{1}{9 \cdot x}\right) - \frac{y}{\sqrt{x} \cdot 3} \leq -1:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) < -1Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6493.2
Applied rewrites93.2%
Taylor expanded in y around 0
Applied rewrites62.1%
if -1 < (-.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 x #s(literal 9 binary64)))) (/.f64 y (*.f64 #s(literal 3 binary64) (sqrt.f64 x)))) Initial program 99.8%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6461.6
Applied rewrites61.6%
Taylor expanded in x around inf
Applied rewrites60.4%
Final simplification61.3%
(FPCore (x y) :precision binary64 (fma (/ -1.0 (sqrt x)) (* 0.3333333333333333 y) (- 1.0 (/ 0.1111111111111111 x))))
double code(double x, double y) {
return fma((-1.0 / sqrt(x)), (0.3333333333333333 * y), (1.0 - (0.1111111111111111 / x)));
}
function code(x, y) return fma(Float64(-1.0 / sqrt(x)), Float64(0.3333333333333333 * y), Float64(1.0 - Float64(0.1111111111111111 / x))) end
code[x_, y_] := N[(N[(-1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[(0.3333333333333333 * y), $MachinePrecision] + N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{-1}{\sqrt{x}}, 0.3333333333333333 \cdot y, 1 - \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
metadata-eval99.7
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.6
Applied rewrites99.6%
(FPCore (x y) :precision binary64 (if (<= x 1050000000000.0) (/ (- x (fma (* (sqrt x) y) 0.3333333333333333 0.1111111111111111)) x) (- 1.0 (/ y (* (sqrt x) 3.0)))))
double code(double x, double y) {
double tmp;
if (x <= 1050000000000.0) {
tmp = (x - fma((sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x;
} else {
tmp = 1.0 - (y / (sqrt(x) * 3.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1050000000000.0) tmp = Float64(Float64(x - fma(Float64(sqrt(x) * y), 0.3333333333333333, 0.1111111111111111)) / x); else tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0))); end return tmp end
code[x_, y_] := If[LessEqual[x, 1050000000000.0], N[(N[(x - N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * 0.3333333333333333 + 0.1111111111111111), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1050000000000:\\
\;\;\;\;\frac{x - \mathsf{fma}\left(\sqrt{x} \cdot y, 0.3333333333333333, 0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
\end{array}
\end{array}
if x < 1.05e12Initial program 99.5%
Taylor expanded in x around 0
lower-/.f64N/A
lower--.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6499.5
Applied rewrites99.5%
if 1.05e12 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
Final simplification99.6%
(FPCore (x y) :precision binary64 (fma -0.3333333333333333 (/ y (sqrt x)) (- 1.0 (/ 0.1111111111111111 x))))
double code(double x, double y) {
return fma(-0.3333333333333333, (y / sqrt(x)), (1.0 - (0.1111111111111111 / x)));
}
function code(x, y) return fma(-0.3333333333333333, Float64(y / sqrt(x)), Float64(1.0 - Float64(0.1111111111111111 / x))) end
code[x_, y_] := N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1 - \frac{0.1111111111111111}{x}\right)
\end{array}
Initial program 99.7%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.6
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.6
Applied rewrites99.6%
(FPCore (x y)
:precision binary64
(if (<= y -5.9e+60)
(- 1.0 (/ y (* (sqrt x) 3.0)))
(if (<= y 2.6e+62)
(- 1.0 (/ 1.0 (* 9.0 x)))
(fma -0.3333333333333333 (/ y (sqrt x)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -5.9e+60) {
tmp = 1.0 - (y / (sqrt(x) * 3.0));
} else if (y <= 2.6e+62) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = fma(-0.3333333333333333, (y / sqrt(x)), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -5.9e+60) tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0))); elseif (y <= 2.6e+62) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = fma(-0.3333333333333333, Float64(y / sqrt(x)), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[y, -5.9e+60], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.6e+62], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.9 \cdot 10^{+60}:\\
\;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+62}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1\right)\\
\end{array}
\end{array}
if y < -5.9000000000000002e60Initial program 99.5%
Taylor expanded in x around inf
Applied rewrites93.3%
if -5.9000000000000002e60 < y < 2.59999999999999984e62Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6494.6
Applied rewrites94.6%
Applied rewrites94.6%
if 2.59999999999999984e62 < y Initial program 99.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.7
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.6
Applied rewrites99.6%
Taylor expanded in x around inf
Applied rewrites89.2%
Final simplification93.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma -0.3333333333333333 (/ y (sqrt x)) 1.0))) (if (<= y -5.9e+60) t_0 (if (<= y 2.6e+62) (- 1.0 (/ 1.0 (* 9.0 x))) t_0))))
double code(double x, double y) {
double t_0 = fma(-0.3333333333333333, (y / sqrt(x)), 1.0);
double tmp;
if (y <= -5.9e+60) {
tmp = t_0;
} else if (y <= 2.6e+62) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(-0.3333333333333333, Float64(y / sqrt(x)), 1.0) tmp = 0.0 if (y <= -5.9e+60) tmp = t_0; elseif (y <= 2.6e+62) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[y, -5.9e+60], t$95$0, If[LessEqual[y, 2.6e+62], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{\sqrt{x}}, 1\right)\\
\mathbf{if}\;y \leq -5.9 \cdot 10^{+60}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+62}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -5.9000000000000002e60 or 2.59999999999999984e62 < y Initial program 99.6%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
times-fracN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.5
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval99.4
Applied rewrites99.4%
Taylor expanded in x around inf
Applied rewrites91.2%
if -5.9000000000000002e60 < y < 2.59999999999999984e62Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6494.6
Applied rewrites94.6%
Applied rewrites94.6%
(FPCore (x y)
:precision binary64
(if (<= y -1.4e+98)
(/ y (* -3.0 (sqrt x)))
(if (<= y 2.05e+64)
(- 1.0 (/ 1.0 (* 9.0 x)))
(* (/ -0.3333333333333333 (sqrt x)) y))))
double code(double x, double y) {
double tmp;
if (y <= -1.4e+98) {
tmp = y / (-3.0 * sqrt(x));
} else if (y <= 2.05e+64) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = (-0.3333333333333333 / sqrt(x)) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.4d+98)) then
tmp = y / ((-3.0d0) * sqrt(x))
else if (y <= 2.05d+64) then
tmp = 1.0d0 - (1.0d0 / (9.0d0 * x))
else
tmp = ((-0.3333333333333333d0) / sqrt(x)) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.4e+98) {
tmp = y / (-3.0 * Math.sqrt(x));
} else if (y <= 2.05e+64) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = (-0.3333333333333333 / Math.sqrt(x)) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.4e+98: tmp = y / (-3.0 * math.sqrt(x)) elif y <= 2.05e+64: tmp = 1.0 - (1.0 / (9.0 * x)) else: tmp = (-0.3333333333333333 / math.sqrt(x)) * y return tmp
function code(x, y) tmp = 0.0 if (y <= -1.4e+98) tmp = Float64(y / Float64(-3.0 * sqrt(x))); elseif (y <= 2.05e+64) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = Float64(Float64(-0.3333333333333333 / sqrt(x)) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.4e+98) tmp = y / (-3.0 * sqrt(x)); elseif (y <= 2.05e+64) tmp = 1.0 - (1.0 / (9.0 * x)); else tmp = (-0.3333333333333333 / sqrt(x)) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.4e+98], N[(y / N[(-3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.05e+64], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+98}:\\
\;\;\;\;\frac{y}{-3 \cdot \sqrt{x}}\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+64}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.3333333333333333}{\sqrt{x}} \cdot y\\
\end{array}
\end{array}
if y < -1.4e98Initial program 99.4%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
Applied rewrites98.5%
if -1.4e98 < y < 2.04999999999999989e64Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6492.1
Applied rewrites92.1%
Applied rewrites92.1%
if 2.04999999999999989e64 < y Initial program 99.6%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6487.2
Applied rewrites87.2%
Applied rewrites87.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ -0.3333333333333333 (sqrt x)) y)))
(if (<= y -1.4e+98)
t_0
(if (<= y 2.05e+64) (- 1.0 (/ 1.0 (* 9.0 x))) t_0))))
double code(double x, double y) {
double t_0 = (-0.3333333333333333 / sqrt(x)) * y;
double tmp;
if (y <= -1.4e+98) {
tmp = t_0;
} else if (y <= 2.05e+64) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((-0.3333333333333333d0) / sqrt(x)) * y
if (y <= (-1.4d+98)) then
tmp = t_0
else if (y <= 2.05d+64) then
tmp = 1.0d0 - (1.0d0 / (9.0d0 * x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (-0.3333333333333333 / Math.sqrt(x)) * y;
double tmp;
if (y <= -1.4e+98) {
tmp = t_0;
} else if (y <= 2.05e+64) {
tmp = 1.0 - (1.0 / (9.0 * x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (-0.3333333333333333 / math.sqrt(x)) * y tmp = 0 if y <= -1.4e+98: tmp = t_0 elif y <= 2.05e+64: tmp = 1.0 - (1.0 / (9.0 * x)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(-0.3333333333333333 / sqrt(x)) * y) tmp = 0.0 if (y <= -1.4e+98) tmp = t_0; elseif (y <= 2.05e+64) tmp = Float64(1.0 - Float64(1.0 / Float64(9.0 * x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (-0.3333333333333333 / sqrt(x)) * y; tmp = 0.0; if (y <= -1.4e+98) tmp = t_0; elseif (y <= 2.05e+64) tmp = 1.0 - (1.0 / (9.0 * x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(-0.3333333333333333 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.4e+98], t$95$0, If[LessEqual[y, 2.05e+64], N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-0.3333333333333333}{\sqrt{x}} \cdot y\\
\mathbf{if}\;y \leq -1.4 \cdot 10^{+98}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+64}:\\
\;\;\;\;1 - \frac{1}{9 \cdot x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.4e98 or 2.04999999999999989e64 < y Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
associate-*r*N/A
metadata-evalN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-lft-neg-inN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-/.f6492.3
Applied rewrites92.3%
Applied rewrites92.3%
if -1.4e98 < y < 2.04999999999999989e64Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6492.1
Applied rewrites92.1%
Applied rewrites92.1%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ (fma (* (sqrt x) y) -0.3333333333333333 -0.1111111111111111) x) (- 1.0 (/ y (* (sqrt x) 3.0)))))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = fma((sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / (sqrt(x) * 3.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(fma(Float64(sqrt(x) * y), -0.3333333333333333, -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] * -0.3333333333333333 + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{x} \cdot y, -0.3333333333333333, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
*-commutativeN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
lower-sqrt.f6498.2
Applied rewrites98.2%
if 0.110000000000000001 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites97.5%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (<= x 0.11) (/ (fma (* -0.3333333333333333 (sqrt x)) y -0.1111111111111111) x) (- 1.0 (/ y (* (sqrt x) 3.0)))))
double code(double x, double y) {
double tmp;
if (x <= 0.11) {
tmp = fma((-0.3333333333333333 * sqrt(x)), y, -0.1111111111111111) / x;
} else {
tmp = 1.0 - (y / (sqrt(x) * 3.0));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.11) tmp = Float64(fma(Float64(-0.3333333333333333 * sqrt(x)), y, -0.1111111111111111) / x); else tmp = Float64(1.0 - Float64(y / Float64(sqrt(x) * 3.0))); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.11], N[(N[(N[(-0.3333333333333333 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * y + -0.1111111111111111), $MachinePrecision] / x), $MachinePrecision], N[(1.0 - N[(y / N[(N[Sqrt[x], $MachinePrecision] * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.11:\\
\;\;\;\;\frac{\mathsf{fma}\left(-0.3333333333333333 \cdot \sqrt{x}, y, -0.1111111111111111\right)}{x}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{\sqrt{x} \cdot 3}\\
\end{array}
\end{array}
if x < 0.110000000000000001Initial program 99.5%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6460.5
Applied rewrites60.5%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-fracN/A
lower-/.f64N/A
+-commutativeN/A
distribute-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
associate-*r*N/A
metadata-evalN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6498.2
Applied rewrites98.2%
if 0.110000000000000001 < x Initial program 99.8%
Taylor expanded in x around inf
Applied rewrites97.5%
Final simplification97.9%
(FPCore (x y) :precision binary64 (- 1.0 (/ 1.0 (* 9.0 x))))
double code(double x, double y) {
return 1.0 - (1.0 / (9.0 * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (1.0d0 / (9.0d0 * x))
end function
public static double code(double x, double y) {
return 1.0 - (1.0 / (9.0 * x));
}
def code(x, y): return 1.0 - (1.0 / (9.0 * x))
function code(x, y) return Float64(1.0 - Float64(1.0 / Float64(9.0 * x))) end
function tmp = code(x, y) tmp = 1.0 - (1.0 / (9.0 * x)); end
code[x_, y_] := N[(1.0 - N[(1.0 / N[(9.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{1}{9 \cdot x}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6462.3
Applied rewrites62.3%
Applied rewrites62.3%
(FPCore (x y) :precision binary64 (- 1.0 (/ 0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (0.1111111111111111d0 / x)
end function
public static double code(double x, double y) {
return 1.0 - (0.1111111111111111 / x);
}
def code(x, y): return 1.0 - (0.1111111111111111 / x)
function code(x, y) return Float64(1.0 - Float64(0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 - (0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{0.1111111111111111}{x}
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6462.3
Applied rewrites62.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
Taylor expanded in y around 0
lower--.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6462.3
Applied rewrites62.3%
Taylor expanded in x around inf
Applied rewrites30.3%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2024268
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:alt
(! :herbie-platform default (- (- 1 (/ (/ 1 x) 9)) (/ y (* 3 (sqrt x)))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))