
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (fma y -200.0 (* 200.0 x)))
double code(double x, double y) {
return fma(y, -200.0, (200.0 * x));
}
function code(x, y) return fma(y, -200.0, Float64(200.0 * x)) end
code[x_, y_] := N[(y * -200.0 + N[(200.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, -200, 200 \cdot x\right)
\end{array}
Initial program 100.0%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
+-commutativeN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -2.5e+16) (* -200.0 y) (if (<= y 540000000000.0) (* 200.0 x) (* -200.0 y))))
double code(double x, double y) {
double tmp;
if (y <= -2.5e+16) {
tmp = -200.0 * y;
} else if (y <= 540000000000.0) {
tmp = 200.0 * x;
} else {
tmp = -200.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.5d+16)) then
tmp = (-200.0d0) * y
else if (y <= 540000000000.0d0) then
tmp = 200.0d0 * x
else
tmp = (-200.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.5e+16) {
tmp = -200.0 * y;
} else if (y <= 540000000000.0) {
tmp = 200.0 * x;
} else {
tmp = -200.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.5e+16: tmp = -200.0 * y elif y <= 540000000000.0: tmp = 200.0 * x else: tmp = -200.0 * y return tmp
function code(x, y) tmp = 0.0 if (y <= -2.5e+16) tmp = Float64(-200.0 * y); elseif (y <= 540000000000.0) tmp = Float64(200.0 * x); else tmp = Float64(-200.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.5e+16) tmp = -200.0 * y; elseif (y <= 540000000000.0) tmp = 200.0 * x; else tmp = -200.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.5e+16], N[(-200.0 * y), $MachinePrecision], If[LessEqual[y, 540000000000.0], N[(200.0 * x), $MachinePrecision], N[(-200.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+16}:\\
\;\;\;\;-200 \cdot y\\
\mathbf{elif}\;y \leq 540000000000:\\
\;\;\;\;200 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-200 \cdot y\\
\end{array}
\end{array}
if y < -2.5e16 or 5.4e11 < y Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6476.8
Applied rewrites76.8%
if -2.5e16 < y < 5.4e11Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6476.2
Applied rewrites76.2%
Final simplification76.5%
(FPCore (x y) :precision binary64 (* (- x y) 200.0))
double code(double x, double y) {
return (x - y) * 200.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) * 200.0d0
end function
public static double code(double x, double y) {
return (x - y) * 200.0;
}
def code(x, y): return (x - y) * 200.0
function code(x, y) return Float64(Float64(x - y) * 200.0) end
function tmp = code(x, y) tmp = (x - y) * 200.0; end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * 200.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot 200
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (* 200.0 x))
double code(double x, double y) {
return 200.0 * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * x
end function
public static double code(double x, double y) {
return 200.0 * x;
}
def code(x, y): return 200.0 * x
function code(x, y) return Float64(200.0 * x) end
function tmp = code(x, y) tmp = 200.0 * x; end
code[x_, y_] := N[(200.0 * x), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6450.5
Applied rewrites50.5%
Final simplification50.5%
herbie shell --seed 2024268
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))