
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* 6.0 z) x))
double code(double x, double y, double z) {
return fma((y - x), (6.0 * z), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(6.0 * z), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 6 \cdot z, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* 6.0 z) (- y x)))) (if (<= z -52000000.0) t_0 (if (<= z 7.5e-7) (+ (* (* z y) 6.0) x) t_0))))
double code(double x, double y, double z) {
double t_0 = (6.0 * z) * (y - x);
double tmp;
if (z <= -52000000.0) {
tmp = t_0;
} else if (z <= 7.5e-7) {
tmp = ((z * y) * 6.0) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (6.0d0 * z) * (y - x)
if (z <= (-52000000.0d0)) then
tmp = t_0
else if (z <= 7.5d-7) then
tmp = ((z * y) * 6.0d0) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (6.0 * z) * (y - x);
double tmp;
if (z <= -52000000.0) {
tmp = t_0;
} else if (z <= 7.5e-7) {
tmp = ((z * y) * 6.0) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (6.0 * z) * (y - x) tmp = 0 if z <= -52000000.0: tmp = t_0 elif z <= 7.5e-7: tmp = ((z * y) * 6.0) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(6.0 * z) * Float64(y - x)) tmp = 0.0 if (z <= -52000000.0) tmp = t_0; elseif (z <= 7.5e-7) tmp = Float64(Float64(Float64(z * y) * 6.0) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (6.0 * z) * (y - x); tmp = 0.0; if (z <= -52000000.0) tmp = t_0; elseif (z <= 7.5e-7) tmp = ((z * y) * 6.0) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * z), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -52000000.0], t$95$0, If[LessEqual[z, 7.5e-7], N[(N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot z\right) \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -52000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{-7}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6 + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -5.2e7 or 7.5000000000000002e-7 < z Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.6
Applied rewrites99.6%
Applied rewrites99.7%
if -5.2e7 < z < 7.5000000000000002e-7Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6498.5
Applied rewrites98.5%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* 6.0 z) (- y x)))) (if (<= z -480000.0) t_0 (if (<= z 7.5e-7) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = (6.0 * z) * (y - x);
double tmp;
if (z <= -480000.0) {
tmp = t_0;
} else if (z <= 7.5e-7) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(6.0 * z) * Float64(y - x)) tmp = 0.0 if (z <= -480000.0) tmp = t_0; elseif (z <= 7.5e-7) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * z), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -480000.0], t$95$0, If[LessEqual[z, 7.5e-7], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot z\right) \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -480000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -4.8e5 or 7.5000000000000002e-7 < z Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.6
Applied rewrites99.6%
Applied rewrites99.7%
if -4.8e5 < z < 7.5000000000000002e-7Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6498.5
Applied rewrites98.5%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* z (- y x)) 6.0))) (if (<= z -480000.0) t_0 (if (<= z 7.5e-7) (fma (* 6.0 y) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = (z * (y - x)) * 6.0;
double tmp;
if (z <= -480000.0) {
tmp = t_0;
} else if (z <= 7.5e-7) {
tmp = fma((6.0 * y), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(z * Float64(y - x)) * 6.0) tmp = 0.0 if (z <= -480000.0) tmp = t_0; elseif (z <= 7.5e-7) tmp = fma(Float64(6.0 * y), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[z, -480000.0], t$95$0, If[LessEqual[z, 7.5e-7], N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z \cdot \left(y - x\right)\right) \cdot 6\\
\mathbf{if}\;z \leq -480000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{-7}:\\
\;\;\;\;\mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -4.8e5 or 7.5000000000000002e-7 < z Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.6
Applied rewrites99.6%
if -4.8e5 < z < 7.5000000000000002e-7Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6498.5
Applied rewrites98.5%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* 6.0 y) z x))) (if (<= y -2.3e-101) t_0 (if (<= y 4.6e-56) (fma (* z x) -6.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((6.0 * y), z, x);
double tmp;
if (y <= -2.3e-101) {
tmp = t_0;
} else if (y <= 4.6e-56) {
tmp = fma((z * x), -6.0, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(6.0 * y), z, x) tmp = 0.0 if (y <= -2.3e-101) tmp = t_0; elseif (y <= 4.6e-56) tmp = fma(Float64(z * x), -6.0, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * y), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[y, -2.3e-101], t$95$0, If[LessEqual[y, 4.6e-56], N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(6 \cdot y, z, x\right)\\
\mathbf{if}\;y \leq -2.3 \cdot 10^{-101}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{-56}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot x, -6, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.2999999999999999e-101 or 4.60000000000000005e-56 < y Initial program 99.8%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6490.9
Applied rewrites90.9%
if -2.2999999999999999e-101 < y < 4.60000000000000005e-56Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6491.5
Applied rewrites91.5%
Final simplification91.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* 6.0 z) y))) (if (<= y -1.7e+77) t_0 (if (<= y 5.2e+45) (fma (* z x) -6.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = (6.0 * z) * y;
double tmp;
if (y <= -1.7e+77) {
tmp = t_0;
} else if (y <= 5.2e+45) {
tmp = fma((z * x), -6.0, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(6.0 * z) * y) tmp = 0.0 if (y <= -1.7e+77) tmp = t_0; elseif (y <= 5.2e+45) tmp = fma(Float64(z * x), -6.0, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.7e+77], t$95$0, If[LessEqual[y, 5.2e+45], N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot z\right) \cdot y\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{+77}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{+45}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot x, -6, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.69999999999999998e77 or 5.20000000000000014e45 < y Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6476.1
Applied rewrites76.1%
Applied rewrites76.2%
if -1.69999999999999998e77 < y < 5.20000000000000014e45Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6482.3
Applied rewrites82.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* 6.0 z) y))) (if (<= y -1.25e-7) t_0 (if (<= y 4.6e-56) (* (* z x) -6.0) t_0))))
double code(double x, double y, double z) {
double t_0 = (6.0 * z) * y;
double tmp;
if (y <= -1.25e-7) {
tmp = t_0;
} else if (y <= 4.6e-56) {
tmp = (z * x) * -6.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (6.0d0 * z) * y
if (y <= (-1.25d-7)) then
tmp = t_0
else if (y <= 4.6d-56) then
tmp = (z * x) * (-6.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (6.0 * z) * y;
double tmp;
if (y <= -1.25e-7) {
tmp = t_0;
} else if (y <= 4.6e-56) {
tmp = (z * x) * -6.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (6.0 * z) * y tmp = 0 if y <= -1.25e-7: tmp = t_0 elif y <= 4.6e-56: tmp = (z * x) * -6.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(6.0 * z) * y) tmp = 0.0 if (y <= -1.25e-7) tmp = t_0; elseif (y <= 4.6e-56) tmp = Float64(Float64(z * x) * -6.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (6.0 * z) * y; tmp = 0.0; if (y <= -1.25e-7) tmp = t_0; elseif (y <= 4.6e-56) tmp = (z * x) * -6.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -1.25e-7], t$95$0, If[LessEqual[y, 4.6e-56], N[(N[(z * x), $MachinePrecision] * -6.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot z\right) \cdot y\\
\mathbf{if}\;y \leq -1.25 \cdot 10^{-7}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{-56}:\\
\;\;\;\;\left(z \cdot x\right) \cdot -6\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.24999999999999994e-7 or 4.60000000000000005e-56 < y Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites68.6%
if -1.24999999999999994e-7 < y < 4.60000000000000005e-56Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6465.3
Applied rewrites65.3%
Taylor expanded in y around 0
Applied rewrites52.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* 6.0 y) z))) (if (<= y -1.25e-7) t_0 (if (<= y 4.6e-56) (* (* z x) -6.0) t_0))))
double code(double x, double y, double z) {
double t_0 = (6.0 * y) * z;
double tmp;
if (y <= -1.25e-7) {
tmp = t_0;
} else if (y <= 4.6e-56) {
tmp = (z * x) * -6.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (6.0d0 * y) * z
if (y <= (-1.25d-7)) then
tmp = t_0
else if (y <= 4.6d-56) then
tmp = (z * x) * (-6.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (6.0 * y) * z;
double tmp;
if (y <= -1.25e-7) {
tmp = t_0;
} else if (y <= 4.6e-56) {
tmp = (z * x) * -6.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (6.0 * y) * z tmp = 0 if y <= -1.25e-7: tmp = t_0 elif y <= 4.6e-56: tmp = (z * x) * -6.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(6.0 * y) * z) tmp = 0.0 if (y <= -1.25e-7) tmp = t_0; elseif (y <= 4.6e-56) tmp = Float64(Float64(z * x) * -6.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (6.0 * y) * z; tmp = 0.0; if (y <= -1.25e-7) tmp = t_0; elseif (y <= 4.6e-56) tmp = (z * x) * -6.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -1.25e-7], t$95$0, If[LessEqual[y, 4.6e-56], N[(N[(z * x), $MachinePrecision] * -6.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(6 \cdot y\right) \cdot z\\
\mathbf{if}\;y \leq -1.25 \cdot 10^{-7}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{-56}:\\
\;\;\;\;\left(z \cdot x\right) \cdot -6\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.24999999999999994e-7 or 4.60000000000000005e-56 < y Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites68.6%
if -1.24999999999999994e-7 < y < 4.60000000000000005e-56Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6465.3
Applied rewrites65.3%
Taylor expanded in y around 0
Applied rewrites52.9%
(FPCore (x y z) :precision binary64 (* (* z x) -6.0))
double code(double x, double y, double z) {
return (z * x) * -6.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z * x) * (-6.0d0)
end function
public static double code(double x, double y, double z) {
return (z * x) * -6.0;
}
def code(x, y, z): return (z * x) * -6.0
function code(x, y, z) return Float64(Float64(z * x) * -6.0) end
function tmp = code(x, y, z) tmp = (z * x) * -6.0; end
code[x_, y_, z_] := N[(N[(z * x), $MachinePrecision] * -6.0), $MachinePrecision]
\begin{array}{l}
\\
\left(z \cdot x\right) \cdot -6
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6470.2
Applied rewrites70.2%
Taylor expanded in y around 0
Applied rewrites28.8%
(FPCore (x y z) :precision binary64 (* (* -6.0 x) z))
double code(double x, double y, double z) {
return (-6.0 * x) * z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((-6.0d0) * x) * z
end function
public static double code(double x, double y, double z) {
return (-6.0 * x) * z;
}
def code(x, y, z): return (-6.0 * x) * z
function code(x, y, z) return Float64(Float64(-6.0 * x) * z) end
function tmp = code(x, y, z) tmp = (-6.0 * x) * z; end
code[x_, y_, z_] := N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\left(-6 \cdot x\right) \cdot z
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6470.2
Applied rewrites70.2%
Taylor expanded in y around 0
Applied rewrites28.8%
Applied rewrites28.8%
Final simplification28.8%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024268
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))