Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A

Percentage Accurate: 99.2% → 98.5%
Time: 7.8s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Alternative 1: 98.5% accurate, 0.7× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \mathsf{fma}\left(\frac{-1}{y - z}, \frac{x}{y - t}, 1\right) \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t) :precision binary64 (fma (/ -1.0 (- y z)) (/ x (- y t)) 1.0))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	return fma((-1.0 / (y - z)), (x / (y - t)), 1.0);
}
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	return fma(Float64(-1.0 / Float64(y - z)), Float64(x / Float64(y - t)), 1.0)
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := N[(N[(-1.0 / N[(y - z), $MachinePrecision]), $MachinePrecision] * N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\mathsf{fma}\left(\frac{-1}{y - z}, \frac{x}{y - t}, 1\right)
\end{array}
Derivation
  1. Initial program 98.5%

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift--.f64N/A

      \[\leadsto \color{blue}{1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
    2. sub-negN/A

      \[\leadsto \color{blue}{1 + \left(\mathsf{neg}\left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\right)\right)} \]
    3. +-commutativeN/A

      \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\right)\right) + 1} \]
    4. lift-/.f64N/A

      \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}}\right)\right) + 1 \]
    5. distribute-neg-fracN/A

      \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x\right)}{\left(y - z\right) \cdot \left(y - t\right)}} + 1 \]
    6. neg-mul-1N/A

      \[\leadsto \frac{\color{blue}{-1 \cdot x}}{\left(y - z\right) \cdot \left(y - t\right)} + 1 \]
    7. lift-*.f64N/A

      \[\leadsto \frac{-1 \cdot x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} + 1 \]
    8. times-fracN/A

      \[\leadsto \color{blue}{\frac{-1}{y - z} \cdot \frac{x}{y - t}} + 1 \]
    9. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-1}{y - z}, \frac{x}{y - t}, 1\right)} \]
    10. lower-/.f64N/A

      \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{-1}{y - z}}, \frac{x}{y - t}, 1\right) \]
    11. lower-/.f6499.1

      \[\leadsto \mathsf{fma}\left(\frac{-1}{y - z}, \color{blue}{\frac{x}{y - t}}, 1\right) \]
  4. Applied rewrites99.1%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{-1}{y - z}, \frac{x}{y - t}, 1\right)} \]
  5. Add Preprocessing

Alternative 2: 85.7% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{-x}{t \cdot z}\\ t_2 := 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ \mathbf{if}\;t\_2 \leq -200:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 400000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (/ (- x) (* t z))) (t_2 (- 1.0 (/ x (* (- t y) (- z y))))))
   (if (<= t_2 -200.0) t_1 (if (<= t_2 400000000000.0) 1.0 t_1))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	double t_1 = -x / (t * z);
	double t_2 = 1.0 - (x / ((t - y) * (z - y)));
	double tmp;
	if (t_2 <= -200.0) {
		tmp = t_1;
	} else if (t_2 <= 400000000000.0) {
		tmp = 1.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = -x / (t * z)
    t_2 = 1.0d0 - (x / ((t - y) * (z - y)))
    if (t_2 <= (-200.0d0)) then
        tmp = t_1
    else if (t_2 <= 400000000000.0d0) then
        tmp = 1.0d0
    else
        tmp = t_1
    end if
    code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	double t_1 = -x / (t * z);
	double t_2 = 1.0 - (x / ((t - y) * (z - y)));
	double tmp;
	if (t_2 <= -200.0) {
		tmp = t_1;
	} else if (t_2 <= 400000000000.0) {
		tmp = 1.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	t_1 = -x / (t * z)
	t_2 = 1.0 - (x / ((t - y) * (z - y)))
	tmp = 0
	if t_2 <= -200.0:
		tmp = t_1
	elif t_2 <= 400000000000.0:
		tmp = 1.0
	else:
		tmp = t_1
	return tmp
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	t_1 = Float64(Float64(-x) / Float64(t * z))
	t_2 = Float64(1.0 - Float64(x / Float64(Float64(t - y) * Float64(z - y))))
	tmp = 0.0
	if (t_2 <= -200.0)
		tmp = t_1;
	elseif (t_2 <= 400000000000.0)
		tmp = 1.0;
	else
		tmp = t_1;
	end
	return tmp
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
	t_1 = -x / (t * z);
	t_2 = 1.0 - (x / ((t - y) * (z - y)));
	tmp = 0.0;
	if (t_2 <= -200.0)
		tmp = t_1;
	elseif (t_2 <= 400000000000.0)
		tmp = 1.0;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-x) / N[(t * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -200.0], t$95$1, If[LessEqual[t$95$2, 400000000000.0], 1.0, t$95$1]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{-x}{t \cdot z}\\
t_2 := 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
\mathbf{if}\;t\_2 \leq -200:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_2 \leq 400000000000:\\
\;\;\;\;1\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -200 or 4e11 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

    1. Initial program 93.8%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
    4. Step-by-step derivation
      1. associate-/r*N/A

        \[\leadsto -1 \cdot \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
      2. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot \frac{x}{y - t}}{y - z}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot \frac{x}{y - t}}{y - z}} \]
      4. mul-1-negN/A

        \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\frac{x}{y - t}\right)}}{y - z} \]
      5. distribute-neg-frac2N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right)\right)}}}{y - z} \]
      6. mul-1-negN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{-1 \cdot \left(y - t\right)}}}{y - z} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{\color{blue}{\frac{x}{-1 \cdot \left(y - t\right)}}}{y - z} \]
      8. mul-1-negN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{\mathsf{neg}\left(\left(y - t\right)\right)}}}{y - z} \]
      9. sub-negN/A

        \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)}}{y - z} \]
      10. mul-1-negN/A

        \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)}}{y - z} \]
      11. +-commutativeN/A

        \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)}}{y - z} \]
      12. distribute-neg-inN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)}}}{y - z} \]
      13. unsub-negN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y}}}{y - z} \]
      14. mul-1-negN/A

        \[\leadsto \frac{\frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y}}{y - z} \]
      15. remove-double-negN/A

        \[\leadsto \frac{\frac{x}{\color{blue}{t} - y}}{y - z} \]
      16. lower--.f64N/A

        \[\leadsto \frac{\frac{x}{\color{blue}{t - y}}}{y - z} \]
      17. lower--.f6494.9

        \[\leadsto \frac{\frac{x}{t - y}}{\color{blue}{y - z}} \]
    5. Applied rewrites94.9%

      \[\leadsto \color{blue}{\frac{\frac{x}{t - y}}{y - z}} \]
    6. Taylor expanded in y around 0

      \[\leadsto -1 \cdot \color{blue}{\frac{x}{t \cdot z}} \]
    7. Step-by-step derivation
      1. Applied rewrites48.8%

        \[\leadsto \frac{-x}{\color{blue}{t \cdot z}} \]

      if -200 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 4e11

      1. Initial program 100.0%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites98.4%

          \[\leadsto \color{blue}{1} \]
      5. Recombined 2 regimes into one program.
      6. Final simplification86.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -200:\\ \;\;\;\;\frac{-x}{t \cdot z}\\ \mathbf{elif}\;1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 400000000000:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{-x}{t \cdot z}\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 90.0% accurate, 0.3× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ \mathbf{if}\;t\_1 \leq -50000000000000:\\ \;\;\;\;\frac{\frac{x}{t}}{y - z}\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-15}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ x (* (- t y) (- z y)))))
         (if (<= t_1 -50000000000000.0)
           (/ (/ x t) (- y z))
           (if (<= t_1 5e-15) 1.0 (- 1.0 (/ x (* (- z y) t)))))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double t_1 = x / ((t - y) * (z - y));
      	double tmp;
      	if (t_1 <= -50000000000000.0) {
      		tmp = (x / t) / (y - z);
      	} else if (t_1 <= 5e-15) {
      		tmp = 1.0;
      	} else {
      		tmp = 1.0 - (x / ((z - y) * t));
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: tmp
          t_1 = x / ((t - y) * (z - y))
          if (t_1 <= (-50000000000000.0d0)) then
              tmp = (x / t) / (y - z)
          else if (t_1 <= 5d-15) then
              tmp = 1.0d0
          else
              tmp = 1.0d0 - (x / ((z - y) * t))
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double t_1 = x / ((t - y) * (z - y));
      	double tmp;
      	if (t_1 <= -50000000000000.0) {
      		tmp = (x / t) / (y - z);
      	} else if (t_1 <= 5e-15) {
      		tmp = 1.0;
      	} else {
      		tmp = 1.0 - (x / ((z - y) * t));
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	t_1 = x / ((t - y) * (z - y))
      	tmp = 0
      	if t_1 <= -50000000000000.0:
      		tmp = (x / t) / (y - z)
      	elif t_1 <= 5e-15:
      		tmp = 1.0
      	else:
      		tmp = 1.0 - (x / ((z - y) * t))
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
      	tmp = 0.0
      	if (t_1 <= -50000000000000.0)
      		tmp = Float64(Float64(x / t) / Float64(y - z));
      	elseif (t_1 <= 5e-15)
      		tmp = 1.0;
      	else
      		tmp = Float64(1.0 - Float64(x / Float64(Float64(z - y) * t)));
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	t_1 = x / ((t - y) * (z - y));
      	tmp = 0.0;
      	if (t_1 <= -50000000000000.0)
      		tmp = (x / t) / (y - z);
      	elseif (t_1 <= 5e-15)
      		tmp = 1.0;
      	else
      		tmp = 1.0 - (x / ((z - y) * t));
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000000000000.0], N[(N[(x / t), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-15], 1.0, N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
      \mathbf{if}\;t\_1 \leq -50000000000000:\\
      \;\;\;\;\frac{\frac{x}{t}}{y - z}\\
      
      \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-15}:\\
      \;\;\;\;1\\
      
      \mathbf{else}:\\
      \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e13

        1. Initial program 92.0%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        4. Step-by-step derivation
          1. associate-/r*N/A

            \[\leadsto -1 \cdot \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
          2. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot \frac{x}{y - t}}{y - z}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot \frac{x}{y - t}}{y - z}} \]
          4. mul-1-negN/A

            \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\frac{x}{y - t}\right)}}{y - z} \]
          5. distribute-neg-frac2N/A

            \[\leadsto \frac{\color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right)\right)}}}{y - z} \]
          6. mul-1-negN/A

            \[\leadsto \frac{\frac{x}{\color{blue}{-1 \cdot \left(y - t\right)}}}{y - z} \]
          7. lower-/.f64N/A

            \[\leadsto \frac{\color{blue}{\frac{x}{-1 \cdot \left(y - t\right)}}}{y - z} \]
          8. mul-1-negN/A

            \[\leadsto \frac{\frac{x}{\color{blue}{\mathsf{neg}\left(\left(y - t\right)\right)}}}{y - z} \]
          9. sub-negN/A

            \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)}}{y - z} \]
          10. mul-1-negN/A

            \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)}}{y - z} \]
          11. +-commutativeN/A

            \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)}}{y - z} \]
          12. distribute-neg-inN/A

            \[\leadsto \frac{\frac{x}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)}}}{y - z} \]
          13. unsub-negN/A

            \[\leadsto \frac{\frac{x}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y}}}{y - z} \]
          14. mul-1-negN/A

            \[\leadsto \frac{\frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y}}{y - z} \]
          15. remove-double-negN/A

            \[\leadsto \frac{\frac{x}{\color{blue}{t} - y}}{y - z} \]
          16. lower--.f64N/A

            \[\leadsto \frac{\frac{x}{\color{blue}{t - y}}}{y - z} \]
          17. lower--.f6495.5

            \[\leadsto \frac{\frac{x}{t - y}}{\color{blue}{y - z}} \]
        5. Applied rewrites95.5%

          \[\leadsto \color{blue}{\frac{\frac{x}{t - y}}{y - z}} \]
        6. Taylor expanded in t around inf

          \[\leadsto \frac{\frac{x}{t}}{\color{blue}{y} - z} \]
        7. Step-by-step derivation
          1. Applied rewrites59.2%

            \[\leadsto \frac{\frac{x}{t}}{\color{blue}{y} - z} \]

          if -5e13 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.99999999999999999e-15

          1. Initial program 100.0%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in t around inf

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites98.8%

              \[\leadsto \color{blue}{1} \]

            if 4.99999999999999999e-15 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

            1. Initial program 95.1%

              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(t \cdot \left(y - z\right)\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - z\right) \cdot t\right)}} \]
              2. associate-*r*N/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
              3. lower-*.f64N/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
              4. mul-1-negN/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)} \cdot t} \]
              5. sub-negN/A

                \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right) \cdot t} \]
              6. mul-1-negN/A

                \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right) \cdot t} \]
              7. +-commutativeN/A

                \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right) \cdot t} \]
              8. distribute-neg-inN/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot t} \]
              9. unsub-negN/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)} \cdot t} \]
              10. mul-1-negN/A

                \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right) \cdot t} \]
              11. remove-double-negN/A

                \[\leadsto 1 - \frac{x}{\left(\color{blue}{z} - y\right) \cdot t} \]
              12. lower--.f6470.2

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right)} \cdot t} \]
            5. Applied rewrites70.2%

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right) \cdot t}} \]
          5. Recombined 3 regimes into one program.
          6. Final simplification90.5%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -50000000000000:\\ \;\;\;\;\frac{\frac{x}{t}}{y - z}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 5 \cdot 10^{-15}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\ \end{array} \]
          7. Add Preprocessing

          Alternative 4: 90.2% accurate, 0.3× speedup?

          \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := 1 - \frac{x}{\left(z - y\right) \cdot t}\\ \mathbf{if}\;t\_1 \leq -50000000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-15}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (- 1.0 (/ x (* (- z y) t)))))
             (if (<= t_1 -50000000000000.0) t_2 (if (<= t_1 5e-15) 1.0 t_2))))
          assert(x < y && y < z && z < t);
          double code(double x, double y, double z, double t) {
          	double t_1 = x / ((t - y) * (z - y));
          	double t_2 = 1.0 - (x / ((z - y) * t));
          	double tmp;
          	if (t_1 <= -50000000000000.0) {
          		tmp = t_2;
          	} else if (t_1 <= 5e-15) {
          		tmp = 1.0;
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: t_2
              real(8) :: tmp
              t_1 = x / ((t - y) * (z - y))
              t_2 = 1.0d0 - (x / ((z - y) * t))
              if (t_1 <= (-50000000000000.0d0)) then
                  tmp = t_2
              else if (t_1 <= 5d-15) then
                  tmp = 1.0d0
              else
                  tmp = t_2
              end if
              code = tmp
          end function
          
          assert x < y && y < z && z < t;
          public static double code(double x, double y, double z, double t) {
          	double t_1 = x / ((t - y) * (z - y));
          	double t_2 = 1.0 - (x / ((z - y) * t));
          	double tmp;
          	if (t_1 <= -50000000000000.0) {
          		tmp = t_2;
          	} else if (t_1 <= 5e-15) {
          		tmp = 1.0;
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          [x, y, z, t] = sort([x, y, z, t])
          def code(x, y, z, t):
          	t_1 = x / ((t - y) * (z - y))
          	t_2 = 1.0 - (x / ((z - y) * t))
          	tmp = 0
          	if t_1 <= -50000000000000.0:
          		tmp = t_2
          	elif t_1 <= 5e-15:
          		tmp = 1.0
          	else:
          		tmp = t_2
          	return tmp
          
          x, y, z, t = sort([x, y, z, t])
          function code(x, y, z, t)
          	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
          	t_2 = Float64(1.0 - Float64(x / Float64(Float64(z - y) * t)))
          	tmp = 0.0
          	if (t_1 <= -50000000000000.0)
          		tmp = t_2;
          	elseif (t_1 <= 5e-15)
          		tmp = 1.0;
          	else
          		tmp = t_2;
          	end
          	return tmp
          end
          
          x, y, z, t = num2cell(sort([x, y, z, t])){:}
          function tmp_2 = code(x, y, z, t)
          	t_1 = x / ((t - y) * (z - y));
          	t_2 = 1.0 - (x / ((z - y) * t));
          	tmp = 0.0;
          	if (t_1 <= -50000000000000.0)
          		tmp = t_2;
          	elseif (t_1 <= 5e-15)
          		tmp = 1.0;
          	else
          		tmp = t_2;
          	end
          	tmp_2 = tmp;
          end
          
          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(N[(z - y), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000000000000.0], t$95$2, If[LessEqual[t$95$1, 5e-15], 1.0, t$95$2]]]]
          
          \begin{array}{l}
          [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
          \\
          \begin{array}{l}
          t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
          t_2 := 1 - \frac{x}{\left(z - y\right) \cdot t}\\
          \mathbf{if}\;t\_1 \leq -50000000000000:\\
          \;\;\;\;t\_2\\
          
          \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-15}:\\
          \;\;\;\;1\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e13 or 4.99999999999999999e-15 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

            1. Initial program 93.9%

              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto 1 - \frac{x}{\color{blue}{-1 \cdot \left(t \cdot \left(y - z\right)\right)}} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto 1 - \frac{x}{-1 \cdot \color{blue}{\left(\left(y - z\right) \cdot t\right)}} \]
              2. associate-*r*N/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
              3. lower-*.f64N/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(-1 \cdot \left(y - z\right)\right) \cdot t}} \]
              4. mul-1-negN/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)} \cdot t} \]
              5. sub-negN/A

                \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right) \cdot t} \]
              6. mul-1-negN/A

                \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right) \cdot t} \]
              7. +-commutativeN/A

                \[\leadsto 1 - \frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right) \cdot t} \]
              8. distribute-neg-inN/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)} \cdot t} \]
              9. unsub-negN/A

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)} \cdot t} \]
              10. mul-1-negN/A

                \[\leadsto 1 - \frac{x}{\left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right) \cdot t} \]
              11. remove-double-negN/A

                \[\leadsto 1 - \frac{x}{\left(\color{blue}{z} - y\right) \cdot t} \]
              12. lower--.f6464.9

                \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right)} \cdot t} \]
            5. Applied rewrites64.9%

              \[\leadsto 1 - \frac{x}{\color{blue}{\left(z - y\right) \cdot t}} \]

            if -5e13 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 4.99999999999999999e-15

            1. Initial program 100.0%

              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites98.8%

                \[\leadsto \color{blue}{1} \]
            5. Recombined 2 regimes into one program.
            6. Final simplification90.2%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -50000000000000:\\ \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 5 \cdot 10^{-15}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{\left(z - y\right) \cdot t}\\ \end{array} \]
            7. Add Preprocessing

            Alternative 5: 89.9% accurate, 0.3× speedup?

            \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\ t_2 := \frac{x}{t \cdot \left(y - z\right)}\\ \mathbf{if}\;t\_1 \leq -50000000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (/ x (* (- t y) (- z y)))) (t_2 (/ x (* t (- y z)))))
               (if (<= t_1 -50000000000000.0) t_2 (if (<= t_1 0.2) 1.0 t_2))))
            assert(x < y && y < z && z < t);
            double code(double x, double y, double z, double t) {
            	double t_1 = x / ((t - y) * (z - y));
            	double t_2 = x / (t * (y - z));
            	double tmp;
            	if (t_1 <= -50000000000000.0) {
            		tmp = t_2;
            	} else if (t_1 <= 0.2) {
            		tmp = 1.0;
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: t_1
                real(8) :: t_2
                real(8) :: tmp
                t_1 = x / ((t - y) * (z - y))
                t_2 = x / (t * (y - z))
                if (t_1 <= (-50000000000000.0d0)) then
                    tmp = t_2
                else if (t_1 <= 0.2d0) then
                    tmp = 1.0d0
                else
                    tmp = t_2
                end if
                code = tmp
            end function
            
            assert x < y && y < z && z < t;
            public static double code(double x, double y, double z, double t) {
            	double t_1 = x / ((t - y) * (z - y));
            	double t_2 = x / (t * (y - z));
            	double tmp;
            	if (t_1 <= -50000000000000.0) {
            		tmp = t_2;
            	} else if (t_1 <= 0.2) {
            		tmp = 1.0;
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            [x, y, z, t] = sort([x, y, z, t])
            def code(x, y, z, t):
            	t_1 = x / ((t - y) * (z - y))
            	t_2 = x / (t * (y - z))
            	tmp = 0
            	if t_1 <= -50000000000000.0:
            		tmp = t_2
            	elif t_1 <= 0.2:
            		tmp = 1.0
            	else:
            		tmp = t_2
            	return tmp
            
            x, y, z, t = sort([x, y, z, t])
            function code(x, y, z, t)
            	t_1 = Float64(x / Float64(Float64(t - y) * Float64(z - y)))
            	t_2 = Float64(x / Float64(t * Float64(y - z)))
            	tmp = 0.0
            	if (t_1 <= -50000000000000.0)
            		tmp = t_2;
            	elseif (t_1 <= 0.2)
            		tmp = 1.0;
            	else
            		tmp = t_2;
            	end
            	return tmp
            end
            
            x, y, z, t = num2cell(sort([x, y, z, t])){:}
            function tmp_2 = code(x, y, z, t)
            	t_1 = x / ((t - y) * (z - y));
            	t_2 = x / (t * (y - z));
            	tmp = 0.0;
            	if (t_1 <= -50000000000000.0)
            		tmp = t_2;
            	elseif (t_1 <= 0.2)
            		tmp = 1.0;
            	else
            		tmp = t_2;
            	end
            	tmp_2 = tmp;
            end
            
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -50000000000000.0], t$95$2, If[LessEqual[t$95$1, 0.2], 1.0, t$95$2]]]]
            
            \begin{array}{l}
            [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
            \\
            \begin{array}{l}
            t_1 := \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}\\
            t_2 := \frac{x}{t \cdot \left(y - z\right)}\\
            \mathbf{if}\;t\_1 \leq -50000000000000:\\
            \;\;\;\;t\_2\\
            
            \mathbf{elif}\;t\_1 \leq 0.2:\\
            \;\;\;\;1\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_2\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -5e13 or 0.20000000000000001 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

              1. Initial program 93.8%

                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
              4. Step-by-step derivation
                1. associate-/r*N/A

                  \[\leadsto -1 \cdot \color{blue}{\frac{\frac{x}{y - t}}{y - z}} \]
                2. associate-*r/N/A

                  \[\leadsto \color{blue}{\frac{-1 \cdot \frac{x}{y - t}}{y - z}} \]
                3. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{-1 \cdot \frac{x}{y - t}}{y - z}} \]
                4. mul-1-negN/A

                  \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\frac{x}{y - t}\right)}}{y - z} \]
                5. distribute-neg-frac2N/A

                  \[\leadsto \frac{\color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right)\right)}}}{y - z} \]
                6. mul-1-negN/A

                  \[\leadsto \frac{\frac{x}{\color{blue}{-1 \cdot \left(y - t\right)}}}{y - z} \]
                7. lower-/.f64N/A

                  \[\leadsto \frac{\color{blue}{\frac{x}{-1 \cdot \left(y - t\right)}}}{y - z} \]
                8. mul-1-negN/A

                  \[\leadsto \frac{\frac{x}{\color{blue}{\mathsf{neg}\left(\left(y - t\right)\right)}}}{y - z} \]
                9. sub-negN/A

                  \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(t\right)\right)\right)}\right)}}{y - z} \]
                10. mul-1-negN/A

                  \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot t}\right)\right)}}{y - z} \]
                11. +-commutativeN/A

                  \[\leadsto \frac{\frac{x}{\mathsf{neg}\left(\color{blue}{\left(-1 \cdot t + y\right)}\right)}}{y - z} \]
                12. distribute-neg-inN/A

                  \[\leadsto \frac{\frac{x}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot t\right)\right) + \left(\mathsf{neg}\left(y\right)\right)}}}{y - z} \]
                13. unsub-negN/A

                  \[\leadsto \frac{\frac{x}{\color{blue}{\left(\mathsf{neg}\left(-1 \cdot t\right)\right) - y}}}{y - z} \]
                14. mul-1-negN/A

                  \[\leadsto \frac{\frac{x}{\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(t\right)\right)}\right)\right) - y}}{y - z} \]
                15. remove-double-negN/A

                  \[\leadsto \frac{\frac{x}{\color{blue}{t} - y}}{y - z} \]
                16. lower--.f64N/A

                  \[\leadsto \frac{\frac{x}{\color{blue}{t - y}}}{y - z} \]
                17. lower--.f6494.9

                  \[\leadsto \frac{\frac{x}{t - y}}{\color{blue}{y - z}} \]
              5. Applied rewrites94.9%

                \[\leadsto \color{blue}{\frac{\frac{x}{t - y}}{y - z}} \]
              6. Taylor expanded in t around inf

                \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]
              7. Step-by-step derivation
                1. Applied rewrites65.2%

                  \[\leadsto \frac{x}{\color{blue}{t \cdot \left(y - z\right)}} \]

                if -5e13 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 0.20000000000000001

                1. Initial program 100.0%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites98.4%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 2 regimes into one program.
                6. Final simplification90.1%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq -50000000000000:\\ \;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\ \mathbf{elif}\;\frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \leq 0.2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t \cdot \left(y - z\right)}\\ \end{array} \]
                7. Add Preprocessing

                Alternative 6: 98.4% accurate, 0.8× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 - \frac{\frac{x}{z - y}}{t - y} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t) :precision binary64 (- 1.0 (/ (/ x (- z y)) (- t y))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	return 1.0 - ((x / (z - y)) / (t - y));
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    code = 1.0d0 - ((x / (z - y)) / (t - y))
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	return 1.0 - ((x / (z - y)) / (t - y));
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	return 1.0 - ((x / (z - y)) / (t - y))
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	return Float64(1.0 - Float64(Float64(x / Float64(z - y)) / Float64(t - y)))
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp = code(x, y, z, t)
                	tmp = 1.0 - ((x / (z - y)) / (t - y));
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := N[(1.0 - N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] / N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                1 - \frac{\frac{x}{z - y}}{t - y}
                \end{array}
                
                Derivation
                1. Initial program 98.5%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-/.f64N/A

                    \[\leadsto 1 - \color{blue}{\frac{x}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                  2. lift-*.f64N/A

                    \[\leadsto 1 - \frac{x}{\color{blue}{\left(y - z\right) \cdot \left(y - t\right)}} \]
                  3. associate-/r*N/A

                    \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                  4. lower-/.f64N/A

                    \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                  5. lower-/.f6498.8

                    \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - z}}}{y - t} \]
                4. Applied rewrites98.8%

                  \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                5. Final simplification98.8%

                  \[\leadsto 1 - \frac{\frac{x}{z - y}}{t - y} \]
                6. Add Preprocessing

                Alternative 7: 99.2% accurate, 1.0× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- t y) (- z y)))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	return 1.0 - (x / ((t - y) * (z - y)));
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    code = 1.0d0 - (x / ((t - y) * (z - y)))
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	return 1.0 - (x / ((t - y) * (z - y)));
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	return 1.0 - (x / ((t - y) * (z - y)))
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	return Float64(1.0 - Float64(x / Float64(Float64(t - y) * Float64(z - y))))
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp = code(x, y, z, t)
                	tmp = 1.0 - (x / ((t - y) * (z - y)));
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(t - y), $MachinePrecision] * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)}
                \end{array}
                
                Derivation
                1. Initial program 98.5%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Final simplification98.5%

                  \[\leadsto 1 - \frac{x}{\left(t - y\right) \cdot \left(z - y\right)} \]
                4. Add Preprocessing

                Alternative 8: 76.0% accurate, 26.0× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t) :precision binary64 1.0)
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	return 1.0;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    code = 1.0d0
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	return 1.0;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	return 1.0
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	return 1.0
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp = code(x, y, z, t)
                	tmp = 1.0;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := 1.0
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                1
                \end{array}
                
                Derivation
                1. Initial program 98.5%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in t around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Applied rewrites74.4%

                    \[\leadsto \color{blue}{1} \]
                  2. Add Preprocessing

                  Reproduce

                  ?
                  herbie shell --seed 2024268 
                  (FPCore (x y z t)
                    :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
                    :precision binary64
                    (- 1.0 (/ x (* (- y z) (- y t)))))