
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ x z) (- 1.0 y) y))
double code(double x, double y, double z) {
return fma((x / z), (1.0 - y), y);
}
function code(x, y, z) return fma(Float64(x / z), Float64(1.0 - y), y) end
code[x_, y_, z_] := N[(N[(x / z), $MachinePrecision] * N[(1.0 - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{z}, 1 - y, y\right)
\end{array}
Initial program 87.0%
Taylor expanded in z around 0
Applied rewrites97.3%
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) (- y) y))) (if (<= y -0.0115) t_0 (if (<= y 3.2e-11) (/ (+ (* z y) x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), -y, y);
double tmp;
if (y <= -0.0115) {
tmp = t_0;
} else if (y <= 3.2e-11) {
tmp = ((z * y) + x) / z;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), Float64(-y), y) tmp = 0.0 if (y <= -0.0115) tmp = t_0; elseif (y <= 3.2e-11) tmp = Float64(Float64(Float64(z * y) + x) / z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * (-y) + y), $MachinePrecision]}, If[LessEqual[y, -0.0115], t$95$0, If[LessEqual[y, 3.2e-11], N[(N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, -y, y\right)\\
\mathbf{if}\;y \leq -0.0115:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{-11}:\\
\;\;\;\;\frac{z \cdot y + x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.0115 or 3.19999999999999994e-11 < y Initial program 75.6%
Taylor expanded in z around 0
Applied rewrites95.1%
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites98.9%
if -0.0115 < y < 3.19999999999999994e-11Initial program 99.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (/ x z) (- y) y))) (if (<= y -17.0) t_0 (if (<= y 3.2e-11) (fma (/ 1.0 z) x y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((x / z), -y, y);
double tmp;
if (y <= -17.0) {
tmp = t_0;
} else if (y <= 3.2e-11) {
tmp = fma((1.0 / z), x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(x / z), Float64(-y), y) tmp = 0.0 if (y <= -17.0) tmp = t_0; elseif (y <= 3.2e-11) tmp = fma(Float64(1.0 / z), x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / z), $MachinePrecision] * (-y) + y), $MachinePrecision]}, If[LessEqual[y, -17.0], t$95$0, If[LessEqual[y, 3.2e-11], N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\frac{x}{z}, -y, y\right)\\
\mathbf{if}\;y \leq -17:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -17 or 3.19999999999999994e-11 < y Initial program 75.2%
Taylor expanded in z around 0
Applied rewrites95.0%
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites98.9%
if -17 < y < 3.19999999999999994e-11Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites99.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ (- z x) z) y))) (if (<= y -17.0) t_0 (if (<= y 3.2e-11) (fma (/ 1.0 z) x y) t_0))))
double code(double x, double y, double z) {
double t_0 = ((z - x) / z) * y;
double tmp;
if (y <= -17.0) {
tmp = t_0;
} else if (y <= 3.2e-11) {
tmp = fma((1.0 / z), x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(z - x) / z) * y) tmp = 0.0 if (y <= -17.0) tmp = t_0; elseif (y <= 3.2e-11) tmp = fma(Float64(1.0 / z), x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(z - x), $MachinePrecision] / z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -17.0], t$95$0, If[LessEqual[y, 3.2e-11], N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{z - x}{z} \cdot y\\
\mathbf{if}\;y \leq -17:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.2 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -17 or 3.19999999999999994e-11 < y Initial program 75.2%
Taylor expanded in z around 0
Applied rewrites95.0%
Taylor expanded in y around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6498.9
Applied rewrites98.9%
if -17 < y < 3.19999999999999994e-11Initial program 99.9%
Taylor expanded in z around 0
Applied rewrites99.9%
Taylor expanded in y around 0
Applied rewrites99.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (/ (- 1.0 y) z) x))) (if (<= x -2.1e+17) t_0 (if (<= x 3.4) (fma (/ 1.0 z) x y) t_0))))
double code(double x, double y, double z) {
double t_0 = ((1.0 - y) / z) * x;
double tmp;
if (x <= -2.1e+17) {
tmp = t_0;
} else if (x <= 3.4) {
tmp = fma((1.0 / z), x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(1.0 - y) / z) * x) tmp = 0.0 if (x <= -2.1e+17) tmp = t_0; elseif (x <= 3.4) tmp = fma(Float64(1.0 / z), x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -2.1e+17], t$95$0, If[LessEqual[x, 3.4], N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 - y}{z} \cdot x\\
\mathbf{if}\;x \leq -2.1 \cdot 10^{+17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.4:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.1e17 or 3.39999999999999991 < x Initial program 91.2%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-rgt-identityN/A
associate-*r/N/A
associate-/l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6487.7
Applied rewrites87.7%
if -2.1e17 < x < 3.39999999999999991Initial program 83.3%
Taylor expanded in z around 0
Applied rewrites95.1%
Taylor expanded in y around 0
Applied rewrites91.0%
(FPCore (x y z) :precision binary64 (if (<= x -3.2e+19) (/ x z) (if (<= x 1.08e-54) (/ (* z y) z) (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.2e+19) {
tmp = x / z;
} else if (x <= 1.08e-54) {
tmp = (z * y) / z;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.2d+19)) then
tmp = x / z
else if (x <= 1.08d-54) then
tmp = (z * y) / z
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.2e+19) {
tmp = x / z;
} else if (x <= 1.08e-54) {
tmp = (z * y) / z;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.2e+19: tmp = x / z elif x <= 1.08e-54: tmp = (z * y) / z else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.2e+19) tmp = Float64(x / z); elseif (x <= 1.08e-54) tmp = Float64(Float64(z * y) / z); else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.2e+19) tmp = x / z; elseif (x <= 1.08e-54) tmp = (z * y) / z; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.2e+19], N[(x / z), $MachinePrecision], If[LessEqual[x, 1.08e-54], N[(N[(z * y), $MachinePrecision] / z), $MachinePrecision], N[(x / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+19}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;x \leq 1.08 \cdot 10^{-54}:\\
\;\;\;\;\frac{z \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if x < -3.2e19 or 1.08000000000000002e-54 < x Initial program 91.1%
Taylor expanded in y around 0
lower-/.f6453.1
Applied rewrites53.1%
if -3.2e19 < x < 1.08000000000000002e-54Initial program 82.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6458.6
Applied rewrites58.6%
(FPCore (x y z) :precision binary64 (if (<= y 8.5e+196) (fma (/ 1.0 z) x y) (* (- y) (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 8.5e+196) {
tmp = fma((1.0 / z), x, y);
} else {
tmp = -y * (x / z);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= 8.5e+196) tmp = fma(Float64(1.0 / z), x, y); else tmp = Float64(Float64(-y) * Float64(x / z)); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, 8.5e+196], N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision], N[((-y) * N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.5 \cdot 10^{+196}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{z}, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-y\right) \cdot \frac{x}{z}\\
\end{array}
\end{array}
if y < 8.50000000000000041e196Initial program 88.8%
Taylor expanded in z around 0
Applied rewrites97.1%
Taylor expanded in y around 0
Applied rewrites83.3%
if 8.50000000000000041e196 < y Initial program 69.2%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
div-subN/A
*-rgt-identityN/A
associate-*r/N/A
associate-/l*N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6461.9
Applied rewrites61.9%
Taylor expanded in y around inf
Applied rewrites61.9%
Applied rewrites61.9%
Final simplification81.3%
(FPCore (x y z) :precision binary64 (fma (/ 1.0 z) x y))
double code(double x, double y, double z) {
return fma((1.0 / z), x, y);
}
function code(x, y, z) return fma(Float64(1.0 / z), x, y) end
code[x_, y_, z_] := N[(N[(1.0 / z), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{1}{z}, x, y\right)
\end{array}
Initial program 87.0%
Taylor expanded in z around 0
Applied rewrites97.3%
Taylor expanded in y around 0
Applied rewrites78.6%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 87.0%
Taylor expanded in y around 0
lower-/.f6436.0
Applied rewrites36.0%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024268
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))