
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- z y) x y))
double code(double x, double y, double z) {
return fma((z - y), x, y);
}
function code(x, y, z) return fma(Float64(z - y), x, y) end
code[x_, y_, z_] := N[(N[(z - y), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z - y, x, y\right)
\end{array}
Initial program 98.8%
Taylor expanded in z around 0
+-commutativeN/A
distribute-rgt-out--N/A
unsub-negN/A
mul-1-negN/A
*-lft-identityN/A
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
associate-+l-N/A
distribute-lft-out--N/A
unsub-negN/A
mul-1-negN/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= x -7.5e+27) (* (- y) x) (if (<= x -3.9e-132) (* z x) (if (<= x 1.2e-6) (* 1.0 y) (* z x)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e+27) {
tmp = -y * x;
} else if (x <= -3.9e-132) {
tmp = z * x;
} else if (x <= 1.2e-6) {
tmp = 1.0 * y;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7.5d+27)) then
tmp = -y * x
else if (x <= (-3.9d-132)) then
tmp = z * x
else if (x <= 1.2d-6) then
tmp = 1.0d0 * y
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7.5e+27) {
tmp = -y * x;
} else if (x <= -3.9e-132) {
tmp = z * x;
} else if (x <= 1.2e-6) {
tmp = 1.0 * y;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7.5e+27: tmp = -y * x elif x <= -3.9e-132: tmp = z * x elif x <= 1.2e-6: tmp = 1.0 * y else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7.5e+27) tmp = Float64(Float64(-y) * x); elseif (x <= -3.9e-132) tmp = Float64(z * x); elseif (x <= 1.2e-6) tmp = Float64(1.0 * y); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7.5e+27) tmp = -y * x; elseif (x <= -3.9e-132) tmp = z * x; elseif (x <= 1.2e-6) tmp = 1.0 * y; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7.5e+27], N[((-y) * x), $MachinePrecision], If[LessEqual[x, -3.9e-132], N[(z * x), $MachinePrecision], If[LessEqual[x, 1.2e-6], N[(1.0 * y), $MachinePrecision], N[(z * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{+27}:\\
\;\;\;\;\left(-y\right) \cdot x\\
\mathbf{elif}\;x \leq -3.9 \cdot 10^{-132}:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{-6}:\\
\;\;\;\;1 \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -7.5000000000000002e27Initial program 98.3%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
Applied rewrites62.6%
if -7.5000000000000002e27 < x < -3.89999999999999982e-132 or 1.1999999999999999e-6 < x Initial program 97.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6460.4
Applied rewrites60.4%
if -3.89999999999999982e-132 < x < 1.1999999999999999e-6Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6479.5
Applied rewrites79.5%
Taylor expanded in x around 0
Applied rewrites78.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- z y) x))) (if (<= x -3.9e-132) t_0 (if (<= x 0.00088) (fma (- y) x y) t_0))))
double code(double x, double y, double z) {
double t_0 = (z - y) * x;
double tmp;
if (x <= -3.9e-132) {
tmp = t_0;
} else if (x <= 0.00088) {
tmp = fma(-y, x, y);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(z - y) * x) tmp = 0.0 if (x <= -3.9e-132) tmp = t_0; elseif (x <= 0.00088) tmp = fma(Float64(-y), x, y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z - y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -3.9e-132], t$95$0, If[LessEqual[x, 0.00088], N[((-y) * x + y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z - y\right) \cdot x\\
\mathbf{if}\;x \leq -3.9 \cdot 10^{-132}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.00088:\\
\;\;\;\;\mathsf{fma}\left(-y, x, y\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.89999999999999982e-132 or 8.80000000000000031e-4 < x Initial program 98.0%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6491.8
Applied rewrites91.8%
if -3.89999999999999982e-132 < x < 8.80000000000000031e-4Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6479.5
Applied rewrites79.5%
Applied rewrites79.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- z y) x))) (if (<= x -3.9e-132) t_0 (if (<= x 0.00088) (* (- 1.0 x) y) t_0))))
double code(double x, double y, double z) {
double t_0 = (z - y) * x;
double tmp;
if (x <= -3.9e-132) {
tmp = t_0;
} else if (x <= 0.00088) {
tmp = (1.0 - x) * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z - y) * x
if (x <= (-3.9d-132)) then
tmp = t_0
else if (x <= 0.00088d0) then
tmp = (1.0d0 - x) * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z - y) * x;
double tmp;
if (x <= -3.9e-132) {
tmp = t_0;
} else if (x <= 0.00088) {
tmp = (1.0 - x) * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z - y) * x tmp = 0 if x <= -3.9e-132: tmp = t_0 elif x <= 0.00088: tmp = (1.0 - x) * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z - y) * x) tmp = 0.0 if (x <= -3.9e-132) tmp = t_0; elseif (x <= 0.00088) tmp = Float64(Float64(1.0 - x) * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z - y) * x; tmp = 0.0; if (x <= -3.9e-132) tmp = t_0; elseif (x <= 0.00088) tmp = (1.0 - x) * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z - y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -3.9e-132], t$95$0, If[LessEqual[x, 0.00088], N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z - y\right) \cdot x\\
\mathbf{if}\;x \leq -3.9 \cdot 10^{-132}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 0.00088:\\
\;\;\;\;\left(1 - x\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -3.89999999999999982e-132 or 8.80000000000000031e-4 < x Initial program 98.0%
Taylor expanded in x around inf
*-commutativeN/A
+-commutativeN/A
remove-double-negN/A
mul-1-negN/A
mul-1-negN/A
distribute-neg-inN/A
lower-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
lower--.f6491.8
Applied rewrites91.8%
if -3.89999999999999982e-132 < x < 8.80000000000000031e-4Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6479.5
Applied rewrites79.5%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- 1.0 x) y))) (if (<= y -0.042) t_0 (if (<= y 5.7e-36) (* z x) t_0))))
double code(double x, double y, double z) {
double t_0 = (1.0 - x) * y;
double tmp;
if (y <= -0.042) {
tmp = t_0;
} else if (y <= 5.7e-36) {
tmp = z * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - x) * y
if (y <= (-0.042d0)) then
tmp = t_0
else if (y <= 5.7d-36) then
tmp = z * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (1.0 - x) * y;
double tmp;
if (y <= -0.042) {
tmp = t_0;
} else if (y <= 5.7e-36) {
tmp = z * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (1.0 - x) * y tmp = 0 if y <= -0.042: tmp = t_0 elif y <= 5.7e-36: tmp = z * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(1.0 - x) * y) tmp = 0.0 if (y <= -0.042) tmp = t_0; elseif (y <= 5.7e-36) tmp = Float64(z * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (1.0 - x) * y; tmp = 0.0; if (y <= -0.042) tmp = t_0; elseif (y <= 5.7e-36) tmp = z * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -0.042], t$95$0, If[LessEqual[y, 5.7e-36], N[(z * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - x\right) \cdot y\\
\mathbf{if}\;y \leq -0.042:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5.7 \cdot 10^{-36}:\\
\;\;\;\;z \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.0420000000000000026 or 5.6999999999999999e-36 < y Initial program 98.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6490.3
Applied rewrites90.3%
if -0.0420000000000000026 < y < 5.6999999999999999e-36Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6476.2
Applied rewrites76.2%
(FPCore (x y z) :precision binary64 (if (<= x -3.9e-132) (* z x) (if (<= x 1.2e-6) (* 1.0 y) (* z x))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.9e-132) {
tmp = z * x;
} else if (x <= 1.2e-6) {
tmp = 1.0 * y;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.9d-132)) then
tmp = z * x
else if (x <= 1.2d-6) then
tmp = 1.0d0 * y
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.9e-132) {
tmp = z * x;
} else if (x <= 1.2e-6) {
tmp = 1.0 * y;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.9e-132: tmp = z * x elif x <= 1.2e-6: tmp = 1.0 * y else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.9e-132) tmp = Float64(z * x); elseif (x <= 1.2e-6) tmp = Float64(1.0 * y); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.9e-132) tmp = z * x; elseif (x <= 1.2e-6) tmp = 1.0 * y; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.9e-132], N[(z * x), $MachinePrecision], If[LessEqual[x, 1.2e-6], N[(1.0 * y), $MachinePrecision], N[(z * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.9 \cdot 10^{-132}:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq 1.2 \cdot 10^{-6}:\\
\;\;\;\;1 \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -3.89999999999999982e-132 or 1.1999999999999999e-6 < x Initial program 98.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6454.8
Applied rewrites54.8%
if -3.89999999999999982e-132 < x < 1.1999999999999999e-6Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f64N/A
lower--.f6479.5
Applied rewrites79.5%
Taylor expanded in x around 0
Applied rewrites78.7%
(FPCore (x y z) :precision binary64 (* z x))
double code(double x, double y, double z) {
return z * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * x
end function
public static double code(double x, double y, double z) {
return z * x;
}
def code(x, y, z): return z * x
function code(x, y, z) return Float64(z * x) end
function tmp = code(x, y, z) tmp = z * x; end
code[x_, y_, z_] := N[(z * x), $MachinePrecision]
\begin{array}{l}
\\
z \cdot x
\end{array}
Initial program 98.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6441.3
Applied rewrites41.3%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024268
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (- y (* x (- y z))))
(+ (* (- 1.0 x) y) (* x z)))