
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a): return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a) return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z))) end
function tmp = code(x, y, z, t, a) tmp = (x - (y * z)) / (t - (a * z)); end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z (fma a z (- t))) y (/ x (fma (- z) a t))))
(t_2 (- x (* z y)))
(t_3 (/ t_2 (- t (* a z)))))
(if (<= t_3 -2e-220)
t_1
(if (<= t_3 0.0)
(/ 1.0 (fma z (/ a (- (* z y) x)) (/ t t_2)))
(if (<= t_3 INFINITY) t_1 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / fma(a, z, -t)), y, (x / fma(-z, a, t)));
double t_2 = x - (z * y);
double t_3 = t_2 / (t - (a * z));
double tmp;
if (t_3 <= -2e-220) {
tmp = t_1;
} else if (t_3 <= 0.0) {
tmp = 1.0 / fma(z, (a / ((z * y) - x)), (t / t_2));
} else if (t_3 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / fma(Float64(-z), a, t))) t_2 = Float64(x - Float64(z * y)) t_3 = Float64(t_2 / Float64(t - Float64(a * z))) tmp = 0.0 if (t_3 <= -2e-220) tmp = t_1; elseif (t_3 <= 0.0) tmp = Float64(1.0 / fma(z, Float64(a / Float64(Float64(z * y) - x)), Float64(t / t_2))); elseif (t_3 <= Inf) tmp = t_1; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e-220], t$95$1, If[LessEqual[t$95$3, 0.0], N[(1.0 / N[(z * N[(a / N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + N[(t / t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\right)\\
t_2 := x - z \cdot y\\
t_3 := \frac{t\_2}{t - a \cdot z}\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{-220}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(z, \frac{a}{z \cdot y - x}, \frac{t}{t\_2}\right)}\\
\mathbf{elif}\;t\_3 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.99999999999999998e-220 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 93.6%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites99.1%
if -1.99999999999999998e-220 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 64.9%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6464.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6464.9
Applied rewrites64.9%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f6494.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6494.8
Applied rewrites94.8%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification98.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z (fma a z (- t))) y (/ x (fma (- z) a t))))
(t_2 (/ (- x (* z y)) (- t (* a z)))))
(if (<= t_2 -2e-298)
t_1
(if (<= t_2 0.0)
(/ 1.0 (fma z (/ a (- (* z y) x)) (/ t x)))
(if (<= t_2 INFINITY) t_1 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / fma(a, z, -t)), y, (x / fma(-z, a, t)));
double t_2 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_2 <= -2e-298) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = 1.0 / fma(z, (a / ((z * y) - x)), (t / x));
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / fma(Float64(-z), a, t))) t_2 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_2 <= -2e-298) tmp = t_1; elseif (t_2 <= 0.0) tmp = Float64(1.0 / fma(z, Float64(a / Float64(Float64(z * y) - x)), Float64(t / x))); elseif (t_2 <= Inf) tmp = t_1; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-298], t$95$1, If[LessEqual[t$95$2, 0.0], N[(1.0 / N[(z * N[(a / N[(N[(z * y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] + N[(t / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\right)\\
t_2 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-298}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(z, \frac{a}{z \cdot y - x}, \frac{t}{x}\right)}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.99999999999999982e-298 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 93.8%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites98.3%
if -1.99999999999999982e-298 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 52.6%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6452.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6452.6
Applied rewrites52.6%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-neg.f64N/A
lower-/.f6496.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6496.1
Applied rewrites96.1%
Taylor expanded in z around 0
lower-/.f6482.5
Applied rewrites82.5%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification96.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z (fma a z (- t))) y (/ x (fma (- z) a t))))
(t_2 (/ (- x (* z y)) (- t (* a z)))))
(if (<= t_2 -2e-294)
t_1
(if (<= t_2 0.0)
(/ (- y (/ x z)) a)
(if (<= t_2 INFINITY) t_1 (/ y a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / fma(a, z, -t)), y, (x / fma(-z, a, t)));
double t_2 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_2 <= -2e-294) {
tmp = t_1;
} else if (t_2 <= 0.0) {
tmp = (y - (x / z)) / a;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / fma(a, z, Float64(-t))), y, Float64(x / fma(Float64(-z), a, t))) t_2 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_2 <= -2e-294) tmp = t_1; elseif (t_2 <= 0.0) tmp = Float64(Float64(y - Float64(x / z)) / a); elseif (t_2 <= Inf) tmp = t_1; else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(a * z + (-t)), $MachinePrecision]), $MachinePrecision] * y + N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-294], t$95$1, If[LessEqual[t$95$2, 0.0], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(y / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{\mathsf{fma}\left(a, z, -t\right)}, y, \frac{x}{\mathsf{fma}\left(-z, a, t\right)}\right)\\
t_2 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-294}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -2.00000000000000003e-294 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < +inf.0Initial program 93.8%
Taylor expanded in y around 0
*-commutativeN/A
associate-*l/N/A
associate-*l*N/A
lower-fma.f64N/A
Applied rewrites98.3%
if -2.00000000000000003e-294 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0Initial program 54.2%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6483.0
Applied rewrites83.0%
if +inf.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f64100.0
Applied rewrites100.0%
Final simplification96.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)) (t_2 (/ (- x (* z y)) (- t (* a z)))))
(if (<= t_2 -2e-294)
t_2
(if (<= t_2 0.0) t_1 (if (<= t_2 1e+302) t_2 t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double t_2 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_2 <= -2e-294) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = t_1;
} else if (t_2 <= 1e+302) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - (x / z)) / a
t_2 = (x - (z * y)) / (t - (a * z))
if (t_2 <= (-2d-294)) then
tmp = t_2
else if (t_2 <= 0.0d0) then
tmp = t_1
else if (t_2 <= 1d+302) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double t_2 = (x - (z * y)) / (t - (a * z));
double tmp;
if (t_2 <= -2e-294) {
tmp = t_2;
} else if (t_2 <= 0.0) {
tmp = t_1;
} else if (t_2 <= 1e+302) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a t_2 = (x - (z * y)) / (t - (a * z)) tmp = 0 if t_2 <= -2e-294: tmp = t_2 elif t_2 <= 0.0: tmp = t_1 elif t_2 <= 1e+302: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) t_2 = Float64(Float64(x - Float64(z * y)) / Float64(t - Float64(a * z))) tmp = 0.0 if (t_2 <= -2e-294) tmp = t_2; elseif (t_2 <= 0.0) tmp = t_1; elseif (t_2 <= 1e+302) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; t_2 = (x - (z * y)) / (t - (a * z)); tmp = 0.0; if (t_2 <= -2e-294) tmp = t_2; elseif (t_2 <= 0.0) tmp = t_1; elseif (t_2 <= 1e+302) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-294], t$95$2, If[LessEqual[t$95$2, 0.0], t$95$1, If[LessEqual[t$95$2, 1e+302], t$95$2, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
t_2 := \frac{x - z \cdot y}{t - a \cdot z}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-294}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+302}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -2.00000000000000003e-294 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.0000000000000001e302Initial program 97.0%
if -2.00000000000000003e-294 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0 or 1.0000000000000001e302 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) Initial program 48.5%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6481.9
Applied rewrites81.9%
Final simplification93.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- y (/ x z)) a)))
(if (<= z -8e+22)
t_1
(if (<= z -1.12e-197)
(/ x (- t (* a z)))
(if (<= z 6.4e+62) (/ (- x (* z y)) t) t_1)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -8e+22) {
tmp = t_1;
} else if (z <= -1.12e-197) {
tmp = x / (t - (a * z));
} else if (z <= 6.4e+62) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y - (x / z)) / a
if (z <= (-8d+22)) then
tmp = t_1
else if (z <= (-1.12d-197)) then
tmp = x / (t - (a * z))
else if (z <= 6.4d+62) then
tmp = (x - (z * y)) / t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y - (x / z)) / a;
double tmp;
if (z <= -8e+22) {
tmp = t_1;
} else if (z <= -1.12e-197) {
tmp = x / (t - (a * z));
} else if (z <= 6.4e+62) {
tmp = (x - (z * y)) / t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y - (x / z)) / a tmp = 0 if z <= -8e+22: tmp = t_1 elif z <= -1.12e-197: tmp = x / (t - (a * z)) elif z <= 6.4e+62: tmp = (x - (z * y)) / t else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y - Float64(x / z)) / a) tmp = 0.0 if (z <= -8e+22) tmp = t_1; elseif (z <= -1.12e-197) tmp = Float64(x / Float64(t - Float64(a * z))); elseif (z <= 6.4e+62) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y - (x / z)) / a; tmp = 0.0; if (z <= -8e+22) tmp = t_1; elseif (z <= -1.12e-197) tmp = x / (t - (a * z)); elseif (z <= 6.4e+62) tmp = (x - (z * y)) / t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[z, -8e+22], t$95$1, If[LessEqual[z, -1.12e-197], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.4e+62], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - \frac{x}{z}}{a}\\
\mathbf{if}\;z \leq -8 \cdot 10^{+22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.12 \cdot 10^{-197}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{elif}\;z \leq 6.4 \cdot 10^{+62}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -8e22 or 6.39999999999999968e62 < z Initial program 68.6%
Taylor expanded in a around inf
associate-*r/N/A
*-commutativeN/A
associate-/r*N/A
associate-*r/N/A
lower-/.f64N/A
div-subN/A
sub-negN/A
distribute-lft-inN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
remove-double-negN/A
remove-double-negN/A
neg-mul-1N/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6476.6
Applied rewrites76.6%
if -8e22 < z < -1.12e-197Initial program 99.8%
Taylor expanded in z around inf
lower-/.f647.2
Applied rewrites7.2%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-*.f6484.2
Applied rewrites84.2%
if -1.12e-197 < z < 6.39999999999999968e62Initial program 98.8%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6479.3
Applied rewrites79.3%
(FPCore (x y z t a)
:precision binary64
(if (<= z -1.7e+114)
(/ y a)
(if (<= z -1.12e-197)
(/ x (- t (* a z)))
(if (<= z 2.2e+68) (/ (- x (* z y)) t) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.7e+114) {
tmp = y / a;
} else if (z <= -1.12e-197) {
tmp = x / (t - (a * z));
} else if (z <= 2.2e+68) {
tmp = (x - (z * y)) / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.7d+114)) then
tmp = y / a
else if (z <= (-1.12d-197)) then
tmp = x / (t - (a * z))
else if (z <= 2.2d+68) then
tmp = (x - (z * y)) / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.7e+114) {
tmp = y / a;
} else if (z <= -1.12e-197) {
tmp = x / (t - (a * z));
} else if (z <= 2.2e+68) {
tmp = (x - (z * y)) / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.7e+114: tmp = y / a elif z <= -1.12e-197: tmp = x / (t - (a * z)) elif z <= 2.2e+68: tmp = (x - (z * y)) / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.7e+114) tmp = Float64(y / a); elseif (z <= -1.12e-197) tmp = Float64(x / Float64(t - Float64(a * z))); elseif (z <= 2.2e+68) tmp = Float64(Float64(x - Float64(z * y)) / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.7e+114) tmp = y / a; elseif (z <= -1.12e-197) tmp = x / (t - (a * z)); elseif (z <= 2.2e+68) tmp = (x - (z * y)) / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.7e+114], N[(y / a), $MachinePrecision], If[LessEqual[z, -1.12e-197], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.2e+68], N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+114}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq -1.12 \cdot 10^{-197}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+68}:\\
\;\;\;\;\frac{x - z \cdot y}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.7e114 or 2.19999999999999987e68 < z Initial program 63.2%
Taylor expanded in z around inf
lower-/.f6459.4
Applied rewrites59.4%
if -1.7e114 < z < -1.12e-197Initial program 97.2%
Taylor expanded in z around inf
lower-/.f6417.8
Applied rewrites17.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-*.f6476.8
Applied rewrites76.8%
if -1.12e-197 < z < 2.19999999999999987e68Initial program 98.0%
Taylor expanded in a around 0
lower-/.f64N/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6478.2
Applied rewrites78.2%
(FPCore (x y z t a) :precision binary64 (if (<= x -1.35e-65) (/ x (fma (- z) a t)) (if (<= x 9.2e+86) (* (/ z (- (* a z) t)) y) (/ x (- t (* a z))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= -1.35e-65) {
tmp = x / fma(-z, a, t);
} else if (x <= 9.2e+86) {
tmp = (z / ((a * z) - t)) * y;
} else {
tmp = x / (t - (a * z));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (x <= -1.35e-65) tmp = Float64(x / fma(Float64(-z), a, t)); elseif (x <= 9.2e+86) tmp = Float64(Float64(z / Float64(Float64(a * z) - t)) * y); else tmp = Float64(x / Float64(t - Float64(a * z))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[x, -1.35e-65], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 9.2e+86], N[(N[(z / N[(N[(a * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35 \cdot 10^{-65}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+86}:\\
\;\;\;\;\frac{z}{a \cdot z - t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\end{array}
\end{array}
if x < -1.3499999999999999e-65Initial program 89.5%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6478.6
Applied rewrites78.6%
if -1.3499999999999999e-65 < x < 9.19999999999999958e86Initial program 86.1%
Taylor expanded in y around inf
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
associate-*r*N/A
distribute-lft-neg-outN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6462.7
Applied rewrites62.7%
Applied rewrites67.6%
Taylor expanded in y around 0
Applied rewrites68.1%
if 9.19999999999999958e86 < x Initial program 83.8%
Taylor expanded in z around inf
lower-/.f6416.5
Applied rewrites16.5%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-*.f6474.5
Applied rewrites74.5%
Final simplification72.8%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.7e+114) (/ y a) (if (<= z 2.2e+68) (/ x (fma (- z) a t)) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.7e+114) {
tmp = y / a;
} else if (z <= 2.2e+68) {
tmp = x / fma(-z, a, t);
} else {
tmp = y / a;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.7e+114) tmp = Float64(y / a); elseif (z <= 2.2e+68) tmp = Float64(x / fma(Float64(-z), a, t)); else tmp = Float64(y / a); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.7e+114], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.2e+68], N[(x / N[((-z) * a + t), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+114}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+68}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(-z, a, t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.7e114 or 2.19999999999999987e68 < z Initial program 63.2%
Taylor expanded in z around inf
lower-/.f6459.4
Applied rewrites59.4%
if -1.7e114 < z < 2.19999999999999987e68Initial program 97.6%
Taylor expanded in y around 0
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
+-commutativeN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6474.9
Applied rewrites74.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.7e+114) (/ y a) (if (<= z 2.2e+68) (/ x (- t (* a z))) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.7e+114) {
tmp = y / a;
} else if (z <= 2.2e+68) {
tmp = x / (t - (a * z));
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-1.7d+114)) then
tmp = y / a
else if (z <= 2.2d+68) then
tmp = x / (t - (a * z))
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.7e+114) {
tmp = y / a;
} else if (z <= 2.2e+68) {
tmp = x / (t - (a * z));
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -1.7e+114: tmp = y / a elif z <= 2.2e+68: tmp = x / (t - (a * z)) else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.7e+114) tmp = Float64(y / a); elseif (z <= 2.2e+68) tmp = Float64(x / Float64(t - Float64(a * z))); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -1.7e+114) tmp = y / a; elseif (z <= 2.2e+68) tmp = x / (t - (a * z)); else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.7e+114], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.2e+68], N[(x / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+114}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+68}:\\
\;\;\;\;\frac{x}{t - a \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -1.7e114 or 2.19999999999999987e68 < z Initial program 63.2%
Taylor expanded in z around inf
lower-/.f6459.4
Applied rewrites59.4%
if -1.7e114 < z < 2.19999999999999987e68Initial program 97.6%
Taylor expanded in z around inf
lower-/.f6416.6
Applied rewrites16.6%
Taylor expanded in y around 0
lower-/.f64N/A
lower--.f64N/A
lower-*.f6474.9
Applied rewrites74.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -8e+22) (/ y a) (if (<= z 1.5e+68) (/ x t) (/ y a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8e+22) {
tmp = y / a;
} else if (z <= 1.5e+68) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-8d+22)) then
tmp = y / a
else if (z <= 1.5d+68) then
tmp = x / t
else
tmp = y / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8e+22) {
tmp = y / a;
} else if (z <= 1.5e+68) {
tmp = x / t;
} else {
tmp = y / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -8e+22: tmp = y / a elif z <= 1.5e+68: tmp = x / t else: tmp = y / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -8e+22) tmp = Float64(y / a); elseif (z <= 1.5e+68) tmp = Float64(x / t); else tmp = Float64(y / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -8e+22) tmp = y / a; elseif (z <= 1.5e+68) tmp = x / t; else tmp = y / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -8e+22], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.5e+68], N[(x / t), $MachinePrecision], N[(y / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+22}:\\
\;\;\;\;\frac{y}{a}\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{+68}:\\
\;\;\;\;\frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\
\end{array}
\end{array}
if z < -8e22 or 1.5000000000000001e68 < z Initial program 68.3%
Taylor expanded in z around inf
lower-/.f6457.0
Applied rewrites57.0%
if -8e22 < z < 1.5000000000000001e68Initial program 98.6%
Taylor expanded in z around 0
lower-/.f6458.4
Applied rewrites58.4%
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
return x / t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
return x / t;
}
def code(x, y, z, t, a): return x / t
function code(x, y, z, t, a) return Float64(x / t) end
function tmp = code(x, y, z, t, a) tmp = x / t; end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{t}
\end{array}
Initial program 86.8%
Taylor expanded in z around 0
lower-/.f6438.8
Applied rewrites38.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
(if (< z -32113435955957344.0)
t_2
(if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t - (a * z)
t_2 = (x / t_1) - (y / ((t / z) - a))
if (z < (-32113435955957344.0d0)) then
tmp = t_2
else if (z < 3.5139522372978296d-86) then
tmp = (x - (y * z)) * (1.0d0 / t_1)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t - (a * z);
double t_2 = (x / t_1) - (y / ((t / z) - a));
double tmp;
if (z < -32113435955957344.0) {
tmp = t_2;
} else if (z < 3.5139522372978296e-86) {
tmp = (x - (y * z)) * (1.0 / t_1);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = t - (a * z) t_2 = (x / t_1) - (y / ((t / z) - a)) tmp = 0 if z < -32113435955957344.0: tmp = t_2 elif z < 3.5139522372978296e-86: tmp = (x - (y * z)) * (1.0 / t_1) else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(t - Float64(a * z)) t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a))) tmp = 0.0 if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = t - (a * z); t_2 = (x / t_1) - (y / ((t / z) - a)); tmp = 0.0; if (z < -32113435955957344.0) tmp = t_2; elseif (z < 3.5139522372978296e-86) tmp = (x - (y * z)) * (1.0 / t_1); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024268
(FPCore (x y z t a)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
(/ (- x (* y z)) (- t (* a z))))