
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * z);
}
def code(x, y, z): return x + ((y - x) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) z x))
double code(double x, double y, double z) {
return fma((y - x), z, x);
}
function code(x, y, z) return fma(Float64(y - x), z, x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, z, x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
Applied rewrites100.0%
(FPCore (x y z) :precision binary64 (if (<= z -2.1e-54) (* z y) (if (<= z 3.2e-102) (* 1.0 x) (if (<= z 2.05e+210) (* z y) (* (- x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e-54) {
tmp = z * y;
} else if (z <= 3.2e-102) {
tmp = 1.0 * x;
} else if (z <= 2.05e+210) {
tmp = z * y;
} else {
tmp = -x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.1d-54)) then
tmp = z * y
else if (z <= 3.2d-102) then
tmp = 1.0d0 * x
else if (z <= 2.05d+210) then
tmp = z * y
else
tmp = -x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e-54) {
tmp = z * y;
} else if (z <= 3.2e-102) {
tmp = 1.0 * x;
} else if (z <= 2.05e+210) {
tmp = z * y;
} else {
tmp = -x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.1e-54: tmp = z * y elif z <= 3.2e-102: tmp = 1.0 * x elif z <= 2.05e+210: tmp = z * y else: tmp = -x * z return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.1e-54) tmp = Float64(z * y); elseif (z <= 3.2e-102) tmp = Float64(1.0 * x); elseif (z <= 2.05e+210) tmp = Float64(z * y); else tmp = Float64(Float64(-x) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.1e-54) tmp = z * y; elseif (z <= 3.2e-102) tmp = 1.0 * x; elseif (z <= 2.05e+210) tmp = z * y; else tmp = -x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.1e-54], N[(z * y), $MachinePrecision], If[LessEqual[z, 3.2e-102], N[(1.0 * x), $MachinePrecision], If[LessEqual[z, 2.05e+210], N[(z * y), $MachinePrecision], N[((-x) * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{-54}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{-102}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;z \leq 2.05 \cdot 10^{+210}:\\
\;\;\;\;z \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(-x\right) \cdot z\\
\end{array}
\end{array}
if z < -2.1e-54 or 3.19999999999999986e-102 < z < 2.05e210Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6460.4
Applied rewrites60.4%
if -2.1e-54 < z < 3.19999999999999986e-102Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6476.2
Applied rewrites76.2%
Taylor expanded in z around 0
Applied rewrites76.2%
if 2.05e210 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
Applied rewrites75.1%
Final simplification67.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- y x)))) (if (<= z -52000000.0) t_0 (if (<= z 7.5e-7) (+ (* z y) x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -52000000.0) {
tmp = t_0;
} else if (z <= 7.5e-7) {
tmp = (z * y) + x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y - x)
if (z <= (-52000000.0d0)) then
tmp = t_0
else if (z <= 7.5d-7) then
tmp = (z * y) + x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -52000000.0) {
tmp = t_0;
} else if (z <= 7.5e-7) {
tmp = (z * y) + x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y - x) tmp = 0 if z <= -52000000.0: tmp = t_0 elif z <= 7.5e-7: tmp = (z * y) + x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y - x)) tmp = 0.0 if (z <= -52000000.0) tmp = t_0; elseif (z <= 7.5e-7) tmp = Float64(Float64(z * y) + x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y - x); tmp = 0.0; if (z <= -52000000.0) tmp = t_0; elseif (z <= 7.5e-7) tmp = (z * y) + x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -52000000.0], t$95$0, If[LessEqual[z, 7.5e-7], N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -52000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{-7}:\\
\;\;\;\;z \cdot y + x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -5.2e7 or 7.5000000000000002e-7 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.8
Applied rewrites99.8%
if -5.2e7 < z < 7.5000000000000002e-7Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6498.8
Applied rewrites98.8%
Final simplification99.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (- y x)))) (if (<= z -2.1e-54) t_0 (if (<= z 3.2e-102) (* (- 1.0 z) x) t_0))))
double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -2.1e-54) {
tmp = t_0;
} else if (z <= 3.2e-102) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (y - x)
if (z <= (-2.1d-54)) then
tmp = t_0
else if (z <= 3.2d-102) then
tmp = (1.0d0 - z) * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (y - x);
double tmp;
if (z <= -2.1e-54) {
tmp = t_0;
} else if (z <= 3.2e-102) {
tmp = (1.0 - z) * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * (y - x) tmp = 0 if z <= -2.1e-54: tmp = t_0 elif z <= 3.2e-102: tmp = (1.0 - z) * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(y - x)) tmp = 0.0 if (z <= -2.1e-54) tmp = t_0; elseif (z <= 3.2e-102) tmp = Float64(Float64(1.0 - z) * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (y - x); tmp = 0.0; if (z <= -2.1e-54) tmp = t_0; elseif (z <= 3.2e-102) tmp = (1.0 - z) * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.1e-54], t$95$0, If[LessEqual[z, 3.2e-102], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(y - x\right)\\
\mathbf{if}\;z \leq -2.1 \cdot 10^{-54}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{-102}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -2.1e-54 or 3.19999999999999986e-102 < z Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6492.6
Applied rewrites92.6%
if -2.1e-54 < z < 3.19999999999999986e-102Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6476.2
Applied rewrites76.2%
Final simplification87.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.4e+74) (* z y) (if (<= y 1e+48) (* (- 1.0 z) x) (* z y))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.4e+74) {
tmp = z * y;
} else if (y <= 1e+48) {
tmp = (1.0 - z) * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.4d+74)) then
tmp = z * y
else if (y <= 1d+48) then
tmp = (1.0d0 - z) * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.4e+74) {
tmp = z * y;
} else if (y <= 1e+48) {
tmp = (1.0 - z) * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.4e+74: tmp = z * y elif y <= 1e+48: tmp = (1.0 - z) * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.4e+74) tmp = Float64(z * y); elseif (y <= 1e+48) tmp = Float64(Float64(1.0 - z) * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.4e+74) tmp = z * y; elseif (y <= 1e+48) tmp = (1.0 - z) * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.4e+74], N[(z * y), $MachinePrecision], If[LessEqual[y, 1e+48], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(z * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+74}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;y \leq 10^{+48}:\\
\;\;\;\;\left(1 - z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if y < -1.40000000000000001e74 or 1.00000000000000004e48 < y Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6476.2
Applied rewrites76.2%
if -1.40000000000000001e74 < y < 1.00000000000000004e48Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6482.4
Applied rewrites82.4%
Final simplification79.4%
(FPCore (x y z) :precision binary64 (if (<= z -2.1e-54) (* z y) (if (<= z 3.2e-102) (* 1.0 x) (* z y))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e-54) {
tmp = z * y;
} else if (z <= 3.2e-102) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.1d-54)) then
tmp = z * y
else if (z <= 3.2d-102) then
tmp = 1.0d0 * x
else
tmp = z * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.1e-54) {
tmp = z * y;
} else if (z <= 3.2e-102) {
tmp = 1.0 * x;
} else {
tmp = z * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.1e-54: tmp = z * y elif z <= 3.2e-102: tmp = 1.0 * x else: tmp = z * y return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.1e-54) tmp = Float64(z * y); elseif (z <= 3.2e-102) tmp = Float64(1.0 * x); else tmp = Float64(z * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.1e-54) tmp = z * y; elseif (z <= 3.2e-102) tmp = 1.0 * x; else tmp = z * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.1e-54], N[(z * y), $MachinePrecision], If[LessEqual[z, 3.2e-102], N[(1.0 * x), $MachinePrecision], N[(z * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{-54}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{-102}:\\
\;\;\;\;1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if z < -2.1e-54 or 3.19999999999999986e-102 < z Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6457.1
Applied rewrites57.1%
if -2.1e-54 < z < 3.19999999999999986e-102Initial program 100.0%
Taylor expanded in y around 0
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
mul-1-negN/A
distribute-rgt1-inN/A
+-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f6476.2
Applied rewrites76.2%
Taylor expanded in z around 0
Applied rewrites76.2%
Final simplification63.5%
(FPCore (x y z) :precision binary64 (* z y))
double code(double x, double y, double z) {
return z * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * y
end function
public static double code(double x, double y, double z) {
return z * y;
}
def code(x, y, z): return z * y
function code(x, y, z) return Float64(z * y) end
function tmp = code(x, y, z) tmp = z * y; end
code[x_, y_, z_] := N[(z * y), $MachinePrecision]
\begin{array}{l}
\\
z \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
lower-*.f6446.6
Applied rewrites46.6%
Final simplification46.6%
herbie shell --seed 2024268
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))