Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A

Percentage Accurate: 89.1% → 96.5%
Time: 9.6s
Alternatives: 12
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 89.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t):
	return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t)
	return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0))
end
function tmp = code(x, y, z, t)
	tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}

Alternative 1: 96.5% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\ \mathbf{if}\;t\_2 \leq -\infty:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t\_1}\\ \mathbf{elif}\;t\_2 \leq 10^{+233}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (* t z) x)) (t_2 (/ (- x (/ (- x (* z y)) t_1)) (+ 1.0 x))))
   (if (<= t_2 (- INFINITY))
     (* (/ z (+ 1.0 x)) (/ y t_1))
     (if (<= t_2 1e+233) t_2 (/ (+ (/ y t) x) (+ 1.0 x))))))
double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	double tmp;
	if (t_2 <= -((double) INFINITY)) {
		tmp = (z / (1.0 + x)) * (y / t_1);
	} else if (t_2 <= 1e+233) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (1.0 + x);
	}
	return tmp;
}
public static double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	double tmp;
	if (t_2 <= -Double.POSITIVE_INFINITY) {
		tmp = (z / (1.0 + x)) * (y / t_1);
	} else if (t_2 <= 1e+233) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (1.0 + x);
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (t * z) - x
	t_2 = (x - ((x - (z * y)) / t_1)) / (1.0 + x)
	tmp = 0
	if t_2 <= -math.inf:
		tmp = (z / (1.0 + x)) * (y / t_1)
	elif t_2 <= 1e+233:
		tmp = t_2
	else:
		tmp = ((y / t) + x) / (1.0 + x)
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(t * z) - x)
	t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_1)) / Float64(1.0 + x))
	tmp = 0.0
	if (t_2 <= Float64(-Inf))
		tmp = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_1));
	elseif (t_2 <= 1e+233)
		tmp = t_2;
	else
		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (t * z) - x;
	t_2 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	tmp = 0.0;
	if (t_2 <= -Inf)
		tmp = (z / (1.0 + x)) * (y / t_1);
	elseif (t_2 <= 1e+233)
		tmp = t_2;
	else
		tmp = ((y / t) + x) / (1.0 + x);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+233], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t\_1}\\

\mathbf{elif}\;t\_2 \leq 10^{+233}:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0

    1. Initial program 41.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. lower--.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
      8. +-commutativeN/A

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
      9. lower-+.f6484.8

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
    5. Applied rewrites84.8%

      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]

    if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999974e232

    1. Initial program 98.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing

    if 9.99999999999999974e232 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 44.8%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. lower-/.f6491.6

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    5. Applied rewrites91.6%

      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification97.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq -\infty:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{+233}:\\ \;\;\;\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 93.8% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{z}{1 + x} \cdot \frac{y}{t\_1}\\ t_3 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\ \mathbf{if}\;t\_3 \leq -0.1:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 10^{-12}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+124}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (* t z) x))
        (t_2 (* (/ z (+ 1.0 x)) (/ y t_1)))
        (t_3 (/ (- x (/ (- x (* z y)) t_1)) (+ 1.0 x))))
   (if (<= t_3 -0.1)
     t_2
     (if (<= t_3 1e-12)
       (/ (- x (/ (- (/ x z) y) t)) (+ 1.0 x))
       (if (<= t_3 2.0)
         (/ (- x (/ x t_1)) (+ 1.0 x))
         (if (<= t_3 5e+124) t_2 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = (z / (1.0 + x)) * (y / t_1);
	double t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	double tmp;
	if (t_3 <= -0.1) {
		tmp = t_2;
	} else if (t_3 <= 1e-12) {
		tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
	} else if (t_3 <= 2.0) {
		tmp = (x - (x / t_1)) / (1.0 + x);
	} else if (t_3 <= 5e+124) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (1.0 + x);
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = (t * z) - x
    t_2 = (z / (1.0d0 + x)) * (y / t_1)
    t_3 = (x - ((x - (z * y)) / t_1)) / (1.0d0 + x)
    if (t_3 <= (-0.1d0)) then
        tmp = t_2
    else if (t_3 <= 1d-12) then
        tmp = (x - (((x / z) - y) / t)) / (1.0d0 + x)
    else if (t_3 <= 2.0d0) then
        tmp = (x - (x / t_1)) / (1.0d0 + x)
    else if (t_3 <= 5d+124) then
        tmp = t_2
    else
        tmp = ((y / t) + x) / (1.0d0 + x)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = (z / (1.0 + x)) * (y / t_1);
	double t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	double tmp;
	if (t_3 <= -0.1) {
		tmp = t_2;
	} else if (t_3 <= 1e-12) {
		tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
	} else if (t_3 <= 2.0) {
		tmp = (x - (x / t_1)) / (1.0 + x);
	} else if (t_3 <= 5e+124) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (1.0 + x);
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (t * z) - x
	t_2 = (z / (1.0 + x)) * (y / t_1)
	t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x)
	tmp = 0
	if t_3 <= -0.1:
		tmp = t_2
	elif t_3 <= 1e-12:
		tmp = (x - (((x / z) - y) / t)) / (1.0 + x)
	elif t_3 <= 2.0:
		tmp = (x - (x / t_1)) / (1.0 + x)
	elif t_3 <= 5e+124:
		tmp = t_2
	else:
		tmp = ((y / t) + x) / (1.0 + x)
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(t * z) - x)
	t_2 = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_1))
	t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_1)) / Float64(1.0 + x))
	tmp = 0.0
	if (t_3 <= -0.1)
		tmp = t_2;
	elseif (t_3 <= 1e-12)
		tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(1.0 + x));
	elseif (t_3 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(1.0 + x));
	elseif (t_3 <= 5e+124)
		tmp = t_2;
	else
		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (t * z) - x;
	t_2 = (z / (1.0 + x)) * (y / t_1);
	t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	tmp = 0.0;
	if (t_3 <= -0.1)
		tmp = t_2;
	elseif (t_3 <= 1e-12)
		tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
	elseif (t_3 <= 2.0)
		tmp = (x - (x / t_1)) / (1.0 + x);
	elseif (t_3 <= 5e+124)
		tmp = t_2;
	else
		tmp = ((y / t) + x) / (1.0 + x);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -0.1], t$95$2, If[LessEqual[t$95$3, 1e-12], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+124], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{z}{1 + x} \cdot \frac{y}{t\_1}\\
t_3 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\
\mathbf{if}\;t\_3 \leq -0.1:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 10^{-12}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\

\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+124}:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -0.10000000000000001 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999996e124

    1. Initial program 86.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. lower--.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
      8. +-commutativeN/A

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
      9. lower-+.f6488.5

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
    5. Applied rewrites88.5%

      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]

    if -0.10000000000000001 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13

    1. Initial program 94.4%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in t around -inf

      \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{x + 1} \]
      2. unsub-negN/A

        \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
      3. lower--.f64N/A

        \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{x + 1} \]
      4. cancel-sign-sub-invN/A

        \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1\right)\right) \cdot \frac{x}{z}}}{t}}{x + 1} \]
      5. metadata-evalN/A

        \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{1} \cdot \frac{x}{z}}{t}}{x + 1} \]
      6. *-lft-identityN/A

        \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{x + 1} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y + \frac{x}{z}}{t}}}{x + 1} \]
      8. +-commutativeN/A

        \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{x + 1} \]
      9. mul-1-negN/A

        \[\leadsto \frac{x - \frac{\frac{x}{z} + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{t}}{x + 1} \]
      10. unsub-negN/A

        \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
      11. lower--.f64N/A

        \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{x + 1} \]
      12. lower-/.f6499.0

        \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{x + 1} \]
    5. Applied rewrites99.0%

      \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{x + 1} \]

    if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

    1. Initial program 100.0%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
    4. Step-by-step derivation
      1. lower--.f64N/A

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      2. lower-/.f64N/A

        \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
      3. lower--.f64N/A

        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
      4. lower-*.f6498.8

        \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
    5. Applied rewrites98.8%

      \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

    if 4.9999999999999996e124 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

    1. Initial program 56.9%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. lower-/.f6490.0

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    5. Applied rewrites90.0%

      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification95.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq -0.1:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{+124}:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 93.6% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot z - x\\ t_2 := \frac{z}{1 + x} \cdot \frac{y}{t\_1}\\ t_3 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\ \mathbf{if}\;t\_3 \leq -0.1:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_3 \leq 10^{-12}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1}\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+124}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (- (* t z) x))
        (t_2 (* (/ z (+ 1.0 x)) (/ y t_1)))
        (t_3 (/ (- x (/ (- x (* z y)) t_1)) (+ 1.0 x))))
   (if (<= t_3 -0.1)
     t_2
     (if (<= t_3 1e-12)
       (/ (- x (/ (- (/ x z) y) t)) 1.0)
       (if (<= t_3 2.0)
         (/ (- x (/ x t_1)) (+ 1.0 x))
         (if (<= t_3 5e+124) t_2 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = (z / (1.0 + x)) * (y / t_1);
	double t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	double tmp;
	if (t_3 <= -0.1) {
		tmp = t_2;
	} else if (t_3 <= 1e-12) {
		tmp = (x - (((x / z) - y) / t)) / 1.0;
	} else if (t_3 <= 2.0) {
		tmp = (x - (x / t_1)) / (1.0 + x);
	} else if (t_3 <= 5e+124) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (1.0 + x);
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = (t * z) - x
    t_2 = (z / (1.0d0 + x)) * (y / t_1)
    t_3 = (x - ((x - (z * y)) / t_1)) / (1.0d0 + x)
    if (t_3 <= (-0.1d0)) then
        tmp = t_2
    else if (t_3 <= 1d-12) then
        tmp = (x - (((x / z) - y) / t)) / 1.0d0
    else if (t_3 <= 2.0d0) then
        tmp = (x - (x / t_1)) / (1.0d0 + x)
    else if (t_3 <= 5d+124) then
        tmp = t_2
    else
        tmp = ((y / t) + x) / (1.0d0 + x)
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (t * z) - x;
	double t_2 = (z / (1.0 + x)) * (y / t_1);
	double t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	double tmp;
	if (t_3 <= -0.1) {
		tmp = t_2;
	} else if (t_3 <= 1e-12) {
		tmp = (x - (((x / z) - y) / t)) / 1.0;
	} else if (t_3 <= 2.0) {
		tmp = (x - (x / t_1)) / (1.0 + x);
	} else if (t_3 <= 5e+124) {
		tmp = t_2;
	} else {
		tmp = ((y / t) + x) / (1.0 + x);
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (t * z) - x
	t_2 = (z / (1.0 + x)) * (y / t_1)
	t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x)
	tmp = 0
	if t_3 <= -0.1:
		tmp = t_2
	elif t_3 <= 1e-12:
		tmp = (x - (((x / z) - y) / t)) / 1.0
	elif t_3 <= 2.0:
		tmp = (x - (x / t_1)) / (1.0 + x)
	elif t_3 <= 5e+124:
		tmp = t_2
	else:
		tmp = ((y / t) + x) / (1.0 + x)
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(t * z) - x)
	t_2 = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_1))
	t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_1)) / Float64(1.0 + x))
	tmp = 0.0
	if (t_3 <= -0.1)
		tmp = t_2;
	elseif (t_3 <= 1e-12)
		tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / 1.0);
	elseif (t_3 <= 2.0)
		tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(1.0 + x));
	elseif (t_3 <= 5e+124)
		tmp = t_2;
	else
		tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (t * z) - x;
	t_2 = (z / (1.0 + x)) * (y / t_1);
	t_3 = (x - ((x - (z * y)) / t_1)) / (1.0 + x);
	tmp = 0.0;
	if (t_3 <= -0.1)
		tmp = t_2;
	elseif (t_3 <= 1e-12)
		tmp = (x - (((x / z) - y) / t)) / 1.0;
	elseif (t_3 <= 2.0)
		tmp = (x - (x / t_1)) / (1.0 + x);
	elseif (t_3 <= 5e+124)
		tmp = t_2;
	else
		tmp = ((y / t) + x) / (1.0 + x);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -0.1], t$95$2, If[LessEqual[t$95$3, 1e-12], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+124], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t \cdot z - x\\
t_2 := \frac{z}{1 + x} \cdot \frac{y}{t\_1}\\
t_3 := \frac{x - \frac{x - z \cdot y}{t\_1}}{1 + x}\\
\mathbf{if}\;t\_3 \leq -0.1:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_3 \leq 10^{-12}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1}\\

\mathbf{elif}\;t\_3 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\

\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+124}:\\
\;\;\;\;t\_2\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -0.10000000000000001 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999996e124

    1. Initial program 86.5%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
      2. times-fracN/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      3. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      5. lower--.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
      6. lower-*.f64N/A

        \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
      7. lower-/.f64N/A

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
      8. +-commutativeN/A

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
      9. lower-+.f6488.5

        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
    5. Applied rewrites88.5%

      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]

    if -0.10000000000000001 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13

    1. Initial program 94.4%

      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    4. Step-by-step derivation
      1. lower-/.f6486.8

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    5. Applied rewrites86.8%

      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    6. Taylor expanded in x around 0

      \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
    7. Step-by-step derivation
      1. Applied rewrites86.7%

        \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
      2. Taylor expanded in t around -inf

        \[\leadsto \frac{\color{blue}{x + -1 \cdot \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{1} \]
      3. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \frac{x + \color{blue}{\left(\mathsf{neg}\left(\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}\right)\right)}}{1} \]
        2. unsub-negN/A

          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{1} \]
        4. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{-1 \cdot y - -1 \cdot \frac{x}{z}}{t}}}{1} \]
        5. sub-negN/A

          \[\leadsto \frac{x - \frac{\color{blue}{-1 \cdot y + \left(\mathsf{neg}\left(-1 \cdot \frac{x}{z}\right)\right)}}{t}}{1} \]
        6. mul-1-negN/A

          \[\leadsto \frac{x - \frac{-1 \cdot y + \left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(\frac{x}{z}\right)\right)}\right)\right)}{t}}{1} \]
        7. remove-double-negN/A

          \[\leadsto \frac{x - \frac{-1 \cdot y + \color{blue}{\frac{x}{z}}}{t}}{1} \]
        8. +-commutativeN/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} + -1 \cdot y}}{t}}{1} \]
        9. mul-1-negN/A

          \[\leadsto \frac{x - \frac{\frac{x}{z} + \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}}{t}}{1} \]
        10. sub-negN/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{1} \]
        11. lower--.f64N/A

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z} - y}}{t}}{1} \]
        12. lower-/.f6498.9

          \[\leadsto \frac{x - \frac{\color{blue}{\frac{x}{z}} - y}{t}}{1} \]
      4. Applied rewrites98.9%

        \[\leadsto \frac{\color{blue}{x - \frac{\frac{x}{z} - y}{t}}}{1} \]

      if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
        4. lower-*.f6498.8

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
      5. Applied rewrites98.8%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

      if 4.9999999999999996e124 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 56.9%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower-/.f6490.0

          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      5. Applied rewrites90.0%

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
    8. Recombined 4 regimes into one program.
    9. Final simplification95.6%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq -0.1:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{+124}:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 4: 91.1% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := t \cdot z - x\\ t_3 := \frac{z}{1 + x} \cdot \frac{y}{t\_2}\\ t_4 := \frac{x - \frac{x - z \cdot y}{t\_2}}{1 + x}\\ \mathbf{if}\;t\_4 \leq -4 \cdot 10^{-7}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_4 \leq 10^{-12}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_4 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\ \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+124}:\\ \;\;\;\;t\_3\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
            (t_2 (- (* t z) x))
            (t_3 (* (/ z (+ 1.0 x)) (/ y t_2)))
            (t_4 (/ (- x (/ (- x (* z y)) t_2)) (+ 1.0 x))))
       (if (<= t_4 -4e-7)
         t_3
         (if (<= t_4 1e-12)
           t_1
           (if (<= t_4 2.0)
             (/ (- x (/ x t_2)) (+ 1.0 x))
             (if (<= t_4 5e+124) t_3 t_1))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (1.0 + x);
    	double t_2 = (t * z) - x;
    	double t_3 = (z / (1.0 + x)) * (y / t_2);
    	double t_4 = (x - ((x - (z * y)) / t_2)) / (1.0 + x);
    	double tmp;
    	if (t_4 <= -4e-7) {
    		tmp = t_3;
    	} else if (t_4 <= 1e-12) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	} else if (t_4 <= 5e+124) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: t_2
        real(8) :: t_3
        real(8) :: t_4
        real(8) :: tmp
        t_1 = ((y / t) + x) / (1.0d0 + x)
        t_2 = (t * z) - x
        t_3 = (z / (1.0d0 + x)) * (y / t_2)
        t_4 = (x - ((x - (z * y)) / t_2)) / (1.0d0 + x)
        if (t_4 <= (-4d-7)) then
            tmp = t_3
        else if (t_4 <= 1d-12) then
            tmp = t_1
        else if (t_4 <= 2.0d0) then
            tmp = (x - (x / t_2)) / (1.0d0 + x)
        else if (t_4 <= 5d+124) then
            tmp = t_3
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = ((y / t) + x) / (1.0 + x);
    	double t_2 = (t * z) - x;
    	double t_3 = (z / (1.0 + x)) * (y / t_2);
    	double t_4 = (x - ((x - (z * y)) / t_2)) / (1.0 + x);
    	double tmp;
    	if (t_4 <= -4e-7) {
    		tmp = t_3;
    	} else if (t_4 <= 1e-12) {
    		tmp = t_1;
    	} else if (t_4 <= 2.0) {
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	} else if (t_4 <= 5e+124) {
    		tmp = t_3;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = ((y / t) + x) / (1.0 + x)
    	t_2 = (t * z) - x
    	t_3 = (z / (1.0 + x)) * (y / t_2)
    	t_4 = (x - ((x - (z * y)) / t_2)) / (1.0 + x)
    	tmp = 0
    	if t_4 <= -4e-7:
    		tmp = t_3
    	elif t_4 <= 1e-12:
    		tmp = t_1
    	elif t_4 <= 2.0:
    		tmp = (x - (x / t_2)) / (1.0 + x)
    	elif t_4 <= 5e+124:
    		tmp = t_3
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
    	t_2 = Float64(Float64(t * z) - x)
    	t_3 = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_2))
    	t_4 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_2)) / Float64(1.0 + x))
    	tmp = 0.0
    	if (t_4 <= -4e-7)
    		tmp = t_3;
    	elseif (t_4 <= 1e-12)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x));
    	elseif (t_4 <= 5e+124)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = ((y / t) + x) / (1.0 + x);
    	t_2 = (t * z) - x;
    	t_3 = (z / (1.0 + x)) * (y / t_2);
    	t_4 = (x - ((x - (z * y)) / t_2)) / (1.0 + x);
    	tmp = 0.0;
    	if (t_4 <= -4e-7)
    		tmp = t_3;
    	elseif (t_4 <= 1e-12)
    		tmp = t_1;
    	elseif (t_4 <= 2.0)
    		tmp = (x - (x / t_2)) / (1.0 + x);
    	elseif (t_4 <= 5e+124)
    		tmp = t_3;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -4e-7], t$95$3, If[LessEqual[t$95$4, 1e-12], t$95$1, If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 5e+124], t$95$3, t$95$1]]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
    t_2 := t \cdot z - x\\
    t_3 := \frac{z}{1 + x} \cdot \frac{y}{t\_2}\\
    t_4 := \frac{x - \frac{x - z \cdot y}{t\_2}}{1 + x}\\
    \mathbf{if}\;t\_4 \leq -4 \cdot 10^{-7}:\\
    \;\;\;\;t\_3\\
    
    \mathbf{elif}\;t\_4 \leq 10^{-12}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_4 \leq 2:\\
    \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
    
    \mathbf{elif}\;t\_4 \leq 5 \cdot 10^{+124}:\\
    \;\;\;\;t\_3\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -3.9999999999999998e-7 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999996e124

      1. Initial program 86.7%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        2. times-fracN/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        5. lower--.f64N/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        6. lower-*.f64N/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
        8. +-commutativeN/A

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
        9. lower-+.f6487.1

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
      5. Applied rewrites87.1%

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]

      if -3.9999999999999998e-7 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13 or 4.9999999999999996e124 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 82.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower-/.f6488.8

          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
      5. Applied rewrites88.8%

        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

      if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

      1. Initial program 100.0%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
      4. Step-by-step derivation
        1. lower--.f64N/A

          \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
        2. lower-/.f64N/A

          \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
        3. lower--.f64N/A

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
        4. lower-*.f6498.8

          \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
      5. Applied rewrites98.8%

        \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
    3. Recombined 3 regimes into one program.
    4. Final simplification92.9%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq -4 \cdot 10^{-7}:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{+124}:\\ \;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t \cdot z - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 5: 74.9% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{\left(1 + x\right) \cdot t}\\ t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\ \mathbf{if}\;t\_2 \leq -5 \cdot 10^{-31}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-268}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_2 \leq 10^{-12}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
    (FPCore (x y z t)
     :precision binary64
     (let* ((t_1 (/ y (* (+ 1.0 x) t)))
            (t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
       (if (<= t_2 -5e-31)
         t_1
         (if (<= t_2 2e-268)
           (* (- 1.0 x) x)
           (if (<= t_2 1e-12) (/ y t) (if (<= t_2 2.0) 1.0 t_1))))))
    double code(double x, double y, double z, double t) {
    	double t_1 = y / ((1.0 + x) * t);
    	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
    	double tmp;
    	if (t_2 <= -5e-31) {
    		tmp = t_1;
    	} else if (t_2 <= 2e-268) {
    		tmp = (1.0 - x) * x;
    	} else if (t_2 <= 1e-12) {
    		tmp = y / t;
    	} else if (t_2 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8) :: t_1
        real(8) :: t_2
        real(8) :: tmp
        t_1 = y / ((1.0d0 + x) * t)
        t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
        if (t_2 <= (-5d-31)) then
            tmp = t_1
        else if (t_2 <= 2d-268) then
            tmp = (1.0d0 - x) * x
        else if (t_2 <= 1d-12) then
            tmp = y / t
        else if (t_2 <= 2.0d0) then
            tmp = 1.0d0
        else
            tmp = t_1
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t) {
    	double t_1 = y / ((1.0 + x) * t);
    	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
    	double tmp;
    	if (t_2 <= -5e-31) {
    		tmp = t_1;
    	} else if (t_2 <= 2e-268) {
    		tmp = (1.0 - x) * x;
    	} else if (t_2 <= 1e-12) {
    		tmp = y / t;
    	} else if (t_2 <= 2.0) {
    		tmp = 1.0;
    	} else {
    		tmp = t_1;
    	}
    	return tmp;
    }
    
    def code(x, y, z, t):
    	t_1 = y / ((1.0 + x) * t)
    	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)
    	tmp = 0
    	if t_2 <= -5e-31:
    		tmp = t_1
    	elif t_2 <= 2e-268:
    		tmp = (1.0 - x) * x
    	elif t_2 <= 1e-12:
    		tmp = y / t
    	elif t_2 <= 2.0:
    		tmp = 1.0
    	else:
    		tmp = t_1
    	return tmp
    
    function code(x, y, z, t)
    	t_1 = Float64(y / Float64(Float64(1.0 + x) * t))
    	t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x))
    	tmp = 0.0
    	if (t_2 <= -5e-31)
    		tmp = t_1;
    	elseif (t_2 <= 2e-268)
    		tmp = Float64(Float64(1.0 - x) * x);
    	elseif (t_2 <= 1e-12)
    		tmp = Float64(y / t);
    	elseif (t_2 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = t_1;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t)
    	t_1 = y / ((1.0 + x) * t);
    	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
    	tmp = 0.0;
    	if (t_2 <= -5e-31)
    		tmp = t_1;
    	elseif (t_2 <= 2e-268)
    		tmp = (1.0 - x) * x;
    	elseif (t_2 <= 1e-12)
    		tmp = y / t;
    	elseif (t_2 <= 2.0)
    		tmp = 1.0;
    	else
    		tmp = t_1;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e-31], t$95$1, If[LessEqual[t$95$2, 2e-268], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$2, 1e-12], N[(y / t), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{y}{\left(1 + x\right) \cdot t}\\
    t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
    \mathbf{if}\;t\_2 \leq -5 \cdot 10^{-31}:\\
    \;\;\;\;t\_1\\
    
    \mathbf{elif}\;t\_2 \leq 2 \cdot 10^{-268}:\\
    \;\;\;\;\left(1 - x\right) \cdot x\\
    
    \mathbf{elif}\;t\_2 \leq 10^{-12}:\\
    \;\;\;\;\frac{y}{t}\\
    
    \mathbf{elif}\;t\_2 \leq 2:\\
    \;\;\;\;1\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_1\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e-31 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

      1. Initial program 78.1%

        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
        2. times-fracN/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
        4. lower-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        5. lower--.f64N/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
        6. lower-*.f64N/A

          \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
        7. lower-/.f64N/A

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
        8. +-commutativeN/A

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
        9. lower-+.f6481.8

          \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
      5. Applied rewrites81.8%

        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]
      6. Taylor expanded in t around inf

        \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
      7. Step-by-step derivation
        1. Applied rewrites61.3%

          \[\leadsto \frac{y}{\color{blue}{t \cdot \left(x + 1\right)}} \]

        if -5e-31 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999992e-268

        1. Initial program 90.7%

          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
          2. +-commutativeN/A

            \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
          3. lower-+.f6462.3

            \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
        5. Applied rewrites62.3%

          \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
        6. Taylor expanded in x around 0

          \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
        7. Step-by-step derivation
          1. Applied rewrites62.3%

            \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

          if 1.99999999999999992e-268 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13

          1. Initial program 96.3%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\frac{y}{t}} \]
          4. Step-by-step derivation
            1. lower-/.f6460.2

              \[\leadsto \color{blue}{\frac{y}{t}} \]
          5. Applied rewrites60.2%

            \[\leadsto \color{blue}{\frac{y}{t}} \]

          if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

          1. Initial program 100.0%

            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Applied rewrites98.1%

              \[\leadsto \color{blue}{1} \]
          5. Recombined 4 regimes into one program.
          6. Final simplification77.8%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq -5 \cdot 10^{-31}:\\ \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2 \cdot 10^{-268}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\ \end{array} \]
          7. Add Preprocessing

          Alternative 6: 72.9% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\ \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-31}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-268}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;t\_1 \leq 10^{-12}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
             (if (<= t_1 -5e-31)
               (/ y t)
               (if (<= t_1 2e-268)
                 (* (- 1.0 x) x)
                 (if (<= t_1 1e-12) (/ y t) (if (<= t_1 2.0) 1.0 (/ y t)))))))
          double code(double x, double y, double z, double t) {
          	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
          	double tmp;
          	if (t_1 <= -5e-31) {
          		tmp = y / t;
          	} else if (t_1 <= 2e-268) {
          		tmp = (1.0 - x) * x;
          	} else if (t_1 <= 1e-12) {
          		tmp = y / t;
          	} else if (t_1 <= 2.0) {
          		tmp = 1.0;
          	} else {
          		tmp = y / t;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z, t)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8), intent (in) :: t
              real(8) :: t_1
              real(8) :: tmp
              t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
              if (t_1 <= (-5d-31)) then
                  tmp = y / t
              else if (t_1 <= 2d-268) then
                  tmp = (1.0d0 - x) * x
              else if (t_1 <= 1d-12) then
                  tmp = y / t
              else if (t_1 <= 2.0d0) then
                  tmp = 1.0d0
              else
                  tmp = y / t
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z, double t) {
          	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
          	double tmp;
          	if (t_1 <= -5e-31) {
          		tmp = y / t;
          	} else if (t_1 <= 2e-268) {
          		tmp = (1.0 - x) * x;
          	} else if (t_1 <= 1e-12) {
          		tmp = y / t;
          	} else if (t_1 <= 2.0) {
          		tmp = 1.0;
          	} else {
          		tmp = y / t;
          	}
          	return tmp;
          }
          
          def code(x, y, z, t):
          	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)
          	tmp = 0
          	if t_1 <= -5e-31:
          		tmp = y / t
          	elif t_1 <= 2e-268:
          		tmp = (1.0 - x) * x
          	elif t_1 <= 1e-12:
          		tmp = y / t
          	elif t_1 <= 2.0:
          		tmp = 1.0
          	else:
          		tmp = y / t
          	return tmp
          
          function code(x, y, z, t)
          	t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x))
          	tmp = 0.0
          	if (t_1 <= -5e-31)
          		tmp = Float64(y / t);
          	elseif (t_1 <= 2e-268)
          		tmp = Float64(Float64(1.0 - x) * x);
          	elseif (t_1 <= 1e-12)
          		tmp = Float64(y / t);
          	elseif (t_1 <= 2.0)
          		tmp = 1.0;
          	else
          		tmp = Float64(y / t);
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z, t)
          	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
          	tmp = 0.0;
          	if (t_1 <= -5e-31)
          		tmp = y / t;
          	elseif (t_1 <= 2e-268)
          		tmp = (1.0 - x) * x;
          	elseif (t_1 <= 1e-12)
          		tmp = y / t;
          	elseif (t_1 <= 2.0)
          		tmp = 1.0;
          	else
          		tmp = y / t;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-31], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2e-268], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 1e-12], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
          \mathbf{if}\;t\_1 \leq -5 \cdot 10^{-31}:\\
          \;\;\;\;\frac{y}{t}\\
          
          \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-268}:\\
          \;\;\;\;\left(1 - x\right) \cdot x\\
          
          \mathbf{elif}\;t\_1 \leq 10^{-12}:\\
          \;\;\;\;\frac{y}{t}\\
          
          \mathbf{elif}\;t\_1 \leq 2:\\
          \;\;\;\;1\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{y}{t}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5e-31 or 1.99999999999999992e-268 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

            1. Initial program 82.8%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{y}{t}} \]
            4. Step-by-step derivation
              1. lower-/.f6454.7

                \[\leadsto \color{blue}{\frac{y}{t}} \]
            5. Applied rewrites54.7%

              \[\leadsto \color{blue}{\frac{y}{t}} \]

            if -5e-31 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.99999999999999992e-268

            1. Initial program 90.7%

              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
              2. +-commutativeN/A

                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
              3. lower-+.f6462.3

                \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
            5. Applied rewrites62.3%

              \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
            6. Taylor expanded in x around 0

              \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
            7. Step-by-step derivation
              1. Applied rewrites62.3%

                \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

              if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

              1. Initial program 100.0%

                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
              2. Add Preprocessing
              3. Taylor expanded in z around 0

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites98.1%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 3 regimes into one program.
              6. Final simplification74.8%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq -5 \cdot 10^{-31}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2 \cdot 10^{-268}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{y}{t}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{t}\\ \end{array} \]
              7. Add Preprocessing

              Alternative 7: 87.6% accurate, 0.2× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := t \cdot z - x\\ t_3 := \frac{x - \frac{x - z \cdot y}{t\_2}}{1 + x}\\ \mathbf{if}\;t\_3 \leq 10^{-12}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+124}:\\ \;\;\;\;\mathsf{fma}\left(-z, x, z\right) \cdot \frac{y}{t\_2}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
                      (t_2 (- (* t z) x))
                      (t_3 (/ (- x (/ (- x (* z y)) t_2)) (+ 1.0 x))))
                 (if (<= t_3 1e-12)
                   t_1
                   (if (<= t_3 2.0)
                     (/ (- x (/ x t_2)) (+ 1.0 x))
                     (if (<= t_3 5e+124) (* (fma (- z) x z) (/ y t_2)) t_1)))))
              double code(double x, double y, double z, double t) {
              	double t_1 = ((y / t) + x) / (1.0 + x);
              	double t_2 = (t * z) - x;
              	double t_3 = (x - ((x - (z * y)) / t_2)) / (1.0 + x);
              	double tmp;
              	if (t_3 <= 1e-12) {
              		tmp = t_1;
              	} else if (t_3 <= 2.0) {
              		tmp = (x - (x / t_2)) / (1.0 + x);
              	} else if (t_3 <= 5e+124) {
              		tmp = fma(-z, x, z) * (y / t_2);
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              function code(x, y, z, t)
              	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
              	t_2 = Float64(Float64(t * z) - x)
              	t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_2)) / Float64(1.0 + x))
              	tmp = 0.0
              	if (t_3 <= 1e-12)
              		tmp = t_1;
              	elseif (t_3 <= 2.0)
              		tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x));
              	elseif (t_3 <= 5e+124)
              		tmp = Float64(fma(Float64(-z), x, z) * Float64(y / t_2));
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 1e-12], t$95$1, If[LessEqual[t$95$3, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+124], N[(N[((-z) * x + z), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
              t_2 := t \cdot z - x\\
              t_3 := \frac{x - \frac{x - z \cdot y}{t\_2}}{1 + x}\\
              \mathbf{if}\;t\_3 \leq 10^{-12}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;t\_3 \leq 2:\\
              \;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
              
              \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+124}:\\
              \;\;\;\;\mathsf{fma}\left(-z, x, z\right) \cdot \frac{y}{t\_2}\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 3 regimes
              2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13 or 4.9999999999999996e124 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                1. Initial program 81.9%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                4. Step-by-step derivation
                  1. lower-/.f6478.6

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                5. Applied rewrites78.6%

                  \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                1. Initial program 100.0%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                4. Step-by-step derivation
                  1. lower--.f64N/A

                    \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]
                  2. lower-/.f64N/A

                    \[\leadsto \frac{x - \color{blue}{\frac{x}{t \cdot z - x}}}{x + 1} \]
                  3. lower--.f64N/A

                    \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z - x}}}{x + 1} \]
                  4. lower-*.f6498.8

                    \[\leadsto \frac{x - \frac{x}{\color{blue}{t \cdot z} - x}}{x + 1} \]
                5. Applied rewrites98.8%

                  \[\leadsto \frac{\color{blue}{x - \frac{x}{t \cdot z - x}}}{x + 1} \]

                if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999996e124

                1. Initial program 99.4%

                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                  2. times-fracN/A

                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                  3. lower-*.f64N/A

                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                  4. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                  5. lower--.f64N/A

                    \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                  6. lower-*.f64N/A

                    \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
                  7. lower-/.f64N/A

                    \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
                  8. +-commutativeN/A

                    \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
                  9. lower-+.f6499.0

                    \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
                5. Applied rewrites99.0%

                  \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]
                6. Taylor expanded in x around 0

                  \[\leadsto \frac{y}{t \cdot z - x} \cdot \left(z + \color{blue}{-1 \cdot \left(x \cdot z\right)}\right) \]
                7. Step-by-step derivation
                  1. Applied rewrites82.6%

                    \[\leadsto \frac{y}{t \cdot z - x} \cdot \mathsf{fma}\left(-z, \color{blue}{x}, z\right) \]
                8. Recombined 3 regimes into one program.
                9. Final simplification88.0%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;\frac{x - \frac{x}{t \cdot z - x}}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{+124}:\\ \;\;\;\;\mathsf{fma}\left(-z, x, z\right) \cdot \frac{y}{t \cdot z - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                10. Add Preprocessing

                Alternative 8: 86.7% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := t \cdot z - x\\ t_3 := \frac{x - \frac{x - z \cdot y}{t\_2}}{1 + x}\\ \mathbf{if}\;t\_3 \leq 10^{-12}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_3 \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+124}:\\ \;\;\;\;\mathsf{fma}\left(-z, x, z\right) \cdot \frac{y}{t\_2}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
                        (t_2 (- (* t z) x))
                        (t_3 (/ (- x (/ (- x (* z y)) t_2)) (+ 1.0 x))))
                   (if (<= t_3 1e-12)
                     t_1
                     (if (<= t_3 2.0)
                       1.0
                       (if (<= t_3 5e+124) (* (fma (- z) x z) (/ y t_2)) t_1)))))
                double code(double x, double y, double z, double t) {
                	double t_1 = ((y / t) + x) / (1.0 + x);
                	double t_2 = (t * z) - x;
                	double t_3 = (x - ((x - (z * y)) / t_2)) / (1.0 + x);
                	double tmp;
                	if (t_3 <= 1e-12) {
                		tmp = t_1;
                	} else if (t_3 <= 2.0) {
                		tmp = 1.0;
                	} else if (t_3 <= 5e+124) {
                		tmp = fma(-z, x, z) * (y / t_2);
                	} else {
                		tmp = t_1;
                	}
                	return tmp;
                }
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
                	t_2 = Float64(Float64(t * z) - x)
                	t_3 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / t_2)) / Float64(1.0 + x))
                	tmp = 0.0
                	if (t_3 <= 1e-12)
                		tmp = t_1;
                	elseif (t_3 <= 2.0)
                		tmp = 1.0;
                	elseif (t_3 <= 5e+124)
                		tmp = Float64(fma(Float64(-z), x, z) * Float64(y / t_2));
                	else
                		tmp = t_1;
                	end
                	return tmp
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 1e-12], t$95$1, If[LessEqual[t$95$3, 2.0], 1.0, If[LessEqual[t$95$3, 5e+124], N[(N[((-z) * x + z), $MachinePrecision] * N[(y / t$95$2), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
                t_2 := t \cdot z - x\\
                t_3 := \frac{x - \frac{x - z \cdot y}{t\_2}}{1 + x}\\
                \mathbf{if}\;t\_3 \leq 10^{-12}:\\
                \;\;\;\;t\_1\\
                
                \mathbf{elif}\;t\_3 \leq 2:\\
                \;\;\;\;1\\
                
                \mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+124}:\\
                \;\;\;\;\mathsf{fma}\left(-z, x, z\right) \cdot \frac{y}{t\_2}\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13 or 4.9999999999999996e124 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                  1. Initial program 81.9%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  4. Step-by-step derivation
                    1. lower-/.f6478.6

                      \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                  5. Applied rewrites78.6%

                    \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                  if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                  1. Initial program 100.0%

                    \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites98.1%

                      \[\leadsto \color{blue}{1} \]

                    if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.9999999999999996e124

                    1. Initial program 99.4%

                      \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around inf

                      \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                    4. Step-by-step derivation
                      1. *-commutativeN/A

                        \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                      2. times-fracN/A

                        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                      3. lower-*.f64N/A

                        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                      4. lower-/.f64N/A

                        \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                      5. lower--.f64N/A

                        \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                      6. lower-*.f64N/A

                        \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
                      7. lower-/.f64N/A

                        \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
                      8. +-commutativeN/A

                        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
                      9. lower-+.f6499.0

                        \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
                    5. Applied rewrites99.0%

                      \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]
                    6. Taylor expanded in x around 0

                      \[\leadsto \frac{y}{t \cdot z - x} \cdot \left(z + \color{blue}{-1 \cdot \left(x \cdot z\right)}\right) \]
                    7. Step-by-step derivation
                      1. Applied rewrites82.6%

                        \[\leadsto \frac{y}{t \cdot z - x} \cdot \mathsf{fma}\left(-z, \color{blue}{x}, z\right) \]
                    8. Recombined 3 regimes into one program.
                    9. Final simplification87.6%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{+124}:\\ \;\;\;\;\mathsf{fma}\left(-z, x, z\right) \cdot \frac{y}{t \cdot z - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                    10. Add Preprocessing

                    Alternative 9: 86.0% accurate, 0.3× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{\frac{y}{t} + x}{1 + x}\\ t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\ \mathbf{if}\;t\_2 \leq 10^{-12}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_2 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
                            (t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
                       (if (<= t_2 1e-12) t_1 (if (<= t_2 2.0) 1.0 t_1))))
                    double code(double x, double y, double z, double t) {
                    	double t_1 = ((y / t) + x) / (1.0 + x);
                    	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
                    	double tmp;
                    	if (t_2 <= 1e-12) {
                    		tmp = t_1;
                    	} else if (t_2 <= 2.0) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: t_2
                        real(8) :: tmp
                        t_1 = ((y / t) + x) / (1.0d0 + x)
                        t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
                        if (t_2 <= 1d-12) then
                            tmp = t_1
                        else if (t_2 <= 2.0d0) then
                            tmp = 1.0d0
                        else
                            tmp = t_1
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = ((y / t) + x) / (1.0 + x);
                    	double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
                    	double tmp;
                    	if (t_2 <= 1e-12) {
                    		tmp = t_1;
                    	} else if (t_2 <= 2.0) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = t_1;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z, t):
                    	t_1 = ((y / t) + x) / (1.0 + x)
                    	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)
                    	tmp = 0
                    	if t_2 <= 1e-12:
                    		tmp = t_1
                    	elif t_2 <= 2.0:
                    		tmp = 1.0
                    	else:
                    		tmp = t_1
                    	return tmp
                    
                    function code(x, y, z, t)
                    	t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x))
                    	t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x))
                    	tmp = 0.0
                    	if (t_2 <= 1e-12)
                    		tmp = t_1;
                    	elseif (t_2 <= 2.0)
                    		tmp = 1.0;
                    	else
                    		tmp = t_1;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = ((y / t) + x) / (1.0 + x);
                    	t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
                    	tmp = 0.0;
                    	if (t_2 <= 1e-12)
                    		tmp = t_1;
                    	elseif (t_2 <= 2.0)
                    		tmp = 1.0;
                    	else
                    		tmp = t_1;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1e-12], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
                    t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
                    \mathbf{if}\;t\_2 \leq 10^{-12}:\\
                    \;\;\;\;t\_1\\
                    
                    \mathbf{elif}\;t\_2 \leq 2:\\
                    \;\;\;\;1\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_1\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                      1. Initial program 84.0%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                      4. Step-by-step derivation
                        1. lower-/.f6475.0

                          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                      5. Applied rewrites75.0%

                        \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]

                      if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                      1. Initial program 100.0%

                        \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Applied rewrites98.1%

                          \[\leadsto \color{blue}{1} \]
                      5. Recombined 2 regimes into one program.
                      6. Final simplification85.4%

                        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\ \end{array} \]
                      7. Add Preprocessing

                      Alternative 10: 82.2% accurate, 0.4× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\ \mathbf{if}\;t\_1 \leq 10^{-12}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;t\_1 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\ \end{array} \end{array} \]
                      (FPCore (x y z t)
                       :precision binary64
                       (let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
                         (if (<= t_1 1e-12)
                           (/ (+ (/ y t) x) 1.0)
                           (if (<= t_1 2.0) 1.0 (/ y (* (+ 1.0 x) t))))))
                      double code(double x, double y, double z, double t) {
                      	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
                      	double tmp;
                      	if (t_1 <= 1e-12) {
                      		tmp = ((y / t) + x) / 1.0;
                      	} else if (t_1 <= 2.0) {
                      		tmp = 1.0;
                      	} else {
                      		tmp = y / ((1.0 + x) * t);
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y, z, t)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8), intent (in) :: t
                          real(8) :: t_1
                          real(8) :: tmp
                          t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
                          if (t_1 <= 1d-12) then
                              tmp = ((y / t) + x) / 1.0d0
                          else if (t_1 <= 2.0d0) then
                              tmp = 1.0d0
                          else
                              tmp = y / ((1.0d0 + x) * t)
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y, double z, double t) {
                      	double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
                      	double tmp;
                      	if (t_1 <= 1e-12) {
                      		tmp = ((y / t) + x) / 1.0;
                      	} else if (t_1 <= 2.0) {
                      		tmp = 1.0;
                      	} else {
                      		tmp = y / ((1.0 + x) * t);
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z, t):
                      	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)
                      	tmp = 0
                      	if t_1 <= 1e-12:
                      		tmp = ((y / t) + x) / 1.0
                      	elif t_1 <= 2.0:
                      		tmp = 1.0
                      	else:
                      		tmp = y / ((1.0 + x) * t)
                      	return tmp
                      
                      function code(x, y, z, t)
                      	t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x))
                      	tmp = 0.0
                      	if (t_1 <= 1e-12)
                      		tmp = Float64(Float64(Float64(y / t) + x) / 1.0);
                      	elseif (t_1 <= 2.0)
                      		tmp = 1.0;
                      	else
                      		tmp = Float64(y / Float64(Float64(1.0 + x) * t));
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z, t)
                      	t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
                      	tmp = 0.0;
                      	if (t_1 <= 1e-12)
                      		tmp = ((y / t) + x) / 1.0;
                      	elseif (t_1 <= 2.0)
                      		tmp = 1.0;
                      	else
                      		tmp = y / ((1.0 + x) * t);
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-12], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
                      \mathbf{if}\;t\_1 \leq 10^{-12}:\\
                      \;\;\;\;\frac{\frac{y}{t} + x}{1}\\
                      
                      \mathbf{elif}\;t\_1 \leq 2:\\
                      \;\;\;\;1\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 3 regimes
                      2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.9999999999999998e-13

                        1. Initial program 88.8%

                          \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around inf

                          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                        4. Step-by-step derivation
                          1. lower-/.f6475.5

                            \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                        5. Applied rewrites75.5%

                          \[\leadsto \frac{x + \color{blue}{\frac{y}{t}}}{x + 1} \]
                        6. Taylor expanded in x around 0

                          \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]
                        7. Step-by-step derivation
                          1. Applied rewrites71.7%

                            \[\leadsto \frac{x + \frac{y}{t}}{\color{blue}{1}} \]

                          if 9.9999999999999998e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2

                          1. Initial program 100.0%

                            \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                          2. Add Preprocessing
                          3. Taylor expanded in z around 0

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites98.1%

                              \[\leadsto \color{blue}{1} \]

                            if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                            1. Initial program 73.3%

                              \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{\frac{y \cdot z}{\left(1 + x\right) \cdot \left(t \cdot z - x\right)}} \]
                            4. Step-by-step derivation
                              1. *-commutativeN/A

                                \[\leadsto \frac{y \cdot z}{\color{blue}{\left(t \cdot z - x\right) \cdot \left(1 + x\right)}} \]
                              2. times-fracN/A

                                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                              3. lower-*.f64N/A

                                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{1 + x}} \]
                              4. lower-/.f64N/A

                                \[\leadsto \color{blue}{\frac{y}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                              5. lower--.f64N/A

                                \[\leadsto \frac{y}{\color{blue}{t \cdot z - x}} \cdot \frac{z}{1 + x} \]
                              6. lower-*.f64N/A

                                \[\leadsto \frac{y}{\color{blue}{t \cdot z} - x} \cdot \frac{z}{1 + x} \]
                              7. lower-/.f64N/A

                                \[\leadsto \frac{y}{t \cdot z - x} \cdot \color{blue}{\frac{z}{1 + x}} \]
                              8. +-commutativeN/A

                                \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
                              9. lower-+.f6482.3

                                \[\leadsto \frac{y}{t \cdot z - x} \cdot \frac{z}{\color{blue}{x + 1}} \]
                            5. Applied rewrites82.3%

                              \[\leadsto \color{blue}{\frac{y}{t \cdot z - x} \cdot \frac{z}{x + 1}} \]
                            6. Taylor expanded in t around inf

                              \[\leadsto \frac{y}{\color{blue}{t \cdot \left(1 + x\right)}} \]
                            7. Step-by-step derivation
                              1. Applied rewrites65.5%

                                \[\leadsto \frac{y}{\color{blue}{t \cdot \left(x + 1\right)}} \]
                            8. Recombined 3 regimes into one program.
                            9. Final simplification82.5%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 10^{-12}:\\ \;\;\;\;\frac{\frac{y}{t} + x}{1}\\ \mathbf{elif}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\ \end{array} \]
                            10. Add Preprocessing

                            Alternative 11: 62.2% accurate, 0.8× speedup?

                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{-16}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                            (FPCore (x y z t)
                             :precision binary64
                             (if (<= (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)) 5e-16)
                               (* (- 1.0 x) x)
                               1.0))
                            double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 5e-16) {
                            		tmp = (1.0 - x) * x;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            real(8) function code(x, y, z, t)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                real(8), intent (in) :: z
                                real(8), intent (in) :: t
                                real(8) :: tmp
                                if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)) <= 5d-16) then
                                    tmp = (1.0d0 - x) * x
                                else
                                    tmp = 1.0d0
                                end if
                                code = tmp
                            end function
                            
                            public static double code(double x, double y, double z, double t) {
                            	double tmp;
                            	if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 5e-16) {
                            		tmp = (1.0 - x) * x;
                            	} else {
                            		tmp = 1.0;
                            	}
                            	return tmp;
                            }
                            
                            def code(x, y, z, t):
                            	tmp = 0
                            	if ((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 5e-16:
                            		tmp = (1.0 - x) * x
                            	else:
                            		tmp = 1.0
                            	return tmp
                            
                            function code(x, y, z, t)
                            	tmp = 0.0
                            	if (Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) <= 5e-16)
                            		tmp = Float64(Float64(1.0 - x) * x);
                            	else
                            		tmp = 1.0;
                            	end
                            	return tmp
                            end
                            
                            function tmp_2 = code(x, y, z, t)
                            	tmp = 0.0;
                            	if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 5e-16)
                            		tmp = (1.0 - x) * x;
                            	else
                            		tmp = 1.0;
                            	end
                            	tmp_2 = tmp;
                            end
                            
                            code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 5e-16], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
                            
                            \begin{array}{l}
                            
                            \\
                            \begin{array}{l}
                            \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{-16}:\\
                            \;\;\;\;\left(1 - x\right) \cdot x\\
                            
                            \mathbf{else}:\\
                            \;\;\;\;1\\
                            
                            
                            \end{array}
                            \end{array}
                            
                            Derivation
                            1. Split input into 2 regimes
                            2. if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000004e-16

                              1. Initial program 88.8%

                                \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                              2. Add Preprocessing
                              3. Taylor expanded in t around inf

                                \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                              4. Step-by-step derivation
                                1. lower-/.f64N/A

                                  \[\leadsto \color{blue}{\frac{x}{1 + x}} \]
                                2. +-commutativeN/A

                                  \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                                3. lower-+.f6429.2

                                  \[\leadsto \frac{x}{\color{blue}{x + 1}} \]
                              5. Applied rewrites29.2%

                                \[\leadsto \color{blue}{\frac{x}{x + 1}} \]
                              6. Taylor expanded in x around 0

                                \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot x\right)} \]
                              7. Step-by-step derivation
                                1. Applied rewrites27.6%

                                  \[\leadsto \left(1 - x\right) \cdot \color{blue}{x} \]

                                if 5.0000000000000004e-16 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64)))

                                1. Initial program 92.6%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around 0

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites74.9%

                                    \[\leadsto \color{blue}{1} \]
                                5. Recombined 2 regimes into one program.
                                6. Final simplification57.2%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{-16}:\\ \;\;\;\;\left(1 - x\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                7. Add Preprocessing

                                Alternative 12: 53.2% accurate, 45.0× speedup?

                                \[\begin{array}{l} \\ 1 \end{array} \]
                                (FPCore (x y z t) :precision binary64 1.0)
                                double code(double x, double y, double z, double t) {
                                	return 1.0;
                                }
                                
                                real(8) function code(x, y, z, t)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8), intent (in) :: t
                                    code = 1.0d0
                                end function
                                
                                public static double code(double x, double y, double z, double t) {
                                	return 1.0;
                                }
                                
                                def code(x, y, z, t):
                                	return 1.0
                                
                                function code(x, y, z, t)
                                	return 1.0
                                end
                                
                                function tmp = code(x, y, z, t)
                                	tmp = 1.0;
                                end
                                
                                code[x_, y_, z_, t_] := 1.0
                                
                                \begin{array}{l}
                                
                                \\
                                1
                                \end{array}
                                
                                Derivation
                                1. Initial program 91.2%

                                  \[\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around 0

                                  \[\leadsto \color{blue}{1} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites48.7%

                                    \[\leadsto \color{blue}{1} \]
                                  2. Add Preprocessing

                                  Developer Target 1: 99.5% accurate, 0.7× speedup?

                                  \[\begin{array}{l} \\ \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1} \end{array} \]
                                  (FPCore (x y z t)
                                   :precision binary64
                                   (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
                                  double code(double x, double y, double z, double t) {
                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                  }
                                  
                                  real(8) function code(x, y, z, t)
                                      real(8), intent (in) :: x
                                      real(8), intent (in) :: y
                                      real(8), intent (in) :: z
                                      real(8), intent (in) :: t
                                      code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
                                  end function
                                  
                                  public static double code(double x, double y, double z, double t) {
                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                  }
                                  
                                  def code(x, y, z, t):
                                  	return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
                                  
                                  function code(x, y, z, t)
                                  	return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0))
                                  end
                                  
                                  function tmp = code(x, y, z, t)
                                  	tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
                                  end
                                  
                                  code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
                                  \end{array}
                                  

                                  Reproduce

                                  ?
                                  herbie shell --seed 2024268 
                                  (FPCore (x y z t)
                                    :name "Diagrams.Trail:splitAtParam  from diagrams-lib-1.3.0.3, A"
                                    :precision binary64
                                  
                                    :alt
                                    (! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
                                  
                                    (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))