
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))) (t_1 (/ x (- 1.0 y))))
(if (<= t_0 -5e+21)
t_1
(if (<= t_0 1e-18)
(fma (- x 1.0) (fma y y y) x)
(if (<= t_0 2.0) (/ y (- y 1.0)) t_1)))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double t_1 = x / (1.0 - y);
double tmp;
if (t_0 <= -5e+21) {
tmp = t_1;
} else if (t_0 <= 1e-18) {
tmp = fma((x - 1.0), fma(y, y, y), x);
} else if (t_0 <= 2.0) {
tmp = y / (y - 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) t_1 = Float64(x / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -5e+21) tmp = t_1; elseif (t_0 <= 1e-18) tmp = fma(Float64(x - 1.0), fma(y, y, y), x); elseif (t_0 <= 2.0) tmp = Float64(y / Float64(y - 1.0)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+21], t$95$1, If[LessEqual[t$95$0, 1e-18], N[(N[(x - 1.0), $MachinePrecision] * N[(y * y + y), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(y - 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
t_1 := \frac{x}{1 - y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{-18}:\\
\;\;\;\;\mathsf{fma}\left(x - 1, \mathsf{fma}\left(y, y, y\right), x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y - 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -5e21 or 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6498.6
Applied rewrites98.6%
if -5e21 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.0000000000000001e-18Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-*r*N/A
unpow2N/A
distribute-rgt-outN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64N/A
unpow2N/A
lower-fma.f6499.4
Applied rewrites99.4%
if 1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6497.8
Applied rewrites97.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))) (t_1 (/ x (- 1.0 y))))
(if (<= t_0 -5e+21)
t_1
(if (<= t_0 1e-18)
(fma -1.0 y x)
(if (<= t_0 2.0) (/ y (- y 1.0)) t_1)))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double t_1 = x / (1.0 - y);
double tmp;
if (t_0 <= -5e+21) {
tmp = t_1;
} else if (t_0 <= 1e-18) {
tmp = fma(-1.0, y, x);
} else if (t_0 <= 2.0) {
tmp = y / (y - 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) t_1 = Float64(x / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -5e+21) tmp = t_1; elseif (t_0 <= 1e-18) tmp = fma(-1.0, y, x); elseif (t_0 <= 2.0) tmp = Float64(y / Float64(y - 1.0)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+21], t$95$1, If[LessEqual[t$95$0, 1e-18], N[(-1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(y - 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
t_1 := \frac{x}{1 - y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{-18}:\\
\;\;\;\;\mathsf{fma}\left(-1, y, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y - 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -5e21 or 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6498.6
Applied rewrites98.6%
if -5e21 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 1.0000000000000001e-18Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6498.9
Applied rewrites98.9%
Taylor expanded in x around 0
Applied rewrites98.9%
if 1.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6497.8
Applied rewrites97.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))) (t_1 (/ x (- 1.0 y))))
(if (<= t_0 -5e+21)
t_1
(if (<= t_0 4e-6) (fma -1.0 y x) (if (<= t_0 2.0) 1.0 t_1)))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double t_1 = x / (1.0 - y);
double tmp;
if (t_0 <= -5e+21) {
tmp = t_1;
} else if (t_0 <= 4e-6) {
tmp = fma(-1.0, y, x);
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) t_1 = Float64(x / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -5e+21) tmp = t_1; elseif (t_0 <= 4e-6) tmp = fma(-1.0, y, x); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+21], t$95$1, If[LessEqual[t$95$0, 4e-6], N[(-1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
t_1 := \frac{x}{1 - y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(-1, y, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -5e21 or 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6498.6
Applied rewrites98.6%
if -5e21 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 3.99999999999999982e-6Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6498.0
Applied rewrites98.0%
Taylor expanded in x around 0
Applied rewrites98.0%
if 3.99999999999999982e-6 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites97.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (- x y) (- 1.0 y)))) (if (<= t_0 4e-6) (fma -1.0 y x) (if (<= t_0 2.0) 1.0 (* (- 1.0 y) x)))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= 4e-6) {
tmp = fma(-1.0, y, x);
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = (1.0 - y) * x;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= 4e-6) tmp = fma(-1.0, y, x); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = Float64(Float64(1.0 - y) * x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-6], N[(-1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(-1, y, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(1 - y\right) \cdot x\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 3.99999999999999982e-6Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6486.9
Applied rewrites86.9%
Taylor expanded in x around 0
Applied rewrites86.4%
if 3.99999999999999982e-6 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites97.2%
if 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6497.1
Applied rewrites97.1%
Taylor expanded in y around 0
Applied rewrites57.7%
Applied rewrites58.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (- (/ (- 1.0 x) y) -1.0))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma (- x 1.0) (fma y y y) x) t_0))))
double code(double x, double y) {
double t_0 = ((1.0 - x) / y) - -1.0;
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x - 1.0), fma(y, y, y), x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) / y) - -1.0) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x - 1.0), fma(y, y, y), x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] - -1.0), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(x - 1.0), $MachinePrecision] * N[(y * y + y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 - x}{y} - -1\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, \mathsf{fma}\left(y, y, y\right), x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
div-subN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6499.0
Applied rewrites99.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-*r*N/A
unpow2N/A
distribute-rgt-outN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64N/A
unpow2N/A
lower-fma.f6499.3
Applied rewrites99.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (- (/ (- x) y) -1.0))) (if (<= y -0.85) t_0 (if (<= y 1.0) (fma (- x 1.0) (fma y y y) x) t_0))))
double code(double x, double y) {
double t_0 = (-x / y) - -1.0;
double tmp;
if (y <= -0.85) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x - 1.0), fma(y, y, y), x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(-x) / y) - -1.0) tmp = 0.0 if (y <= -0.85) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x - 1.0), fma(y, y, y), x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[((-x) / y), $MachinePrecision] - -1.0), $MachinePrecision]}, If[LessEqual[y, -0.85], t$95$0, If[LessEqual[y, 1.0], N[(N[(x - 1.0), $MachinePrecision] * N[(y * y + y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{y} - -1\\
\mathbf{if}\;y \leq -0.85:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, \mathsf{fma}\left(y, y, y\right), x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -0.849999999999999978 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
div-subN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
sub-negN/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f6499.0
Applied rewrites99.0%
Taylor expanded in x around inf
Applied rewrites98.6%
if -0.849999999999999978 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
sub-negN/A
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-*r*N/A
unpow2N/A
distribute-rgt-outN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f64N/A
unpow2N/A
lower-fma.f6499.3
Applied rewrites99.3%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 4e-6) (- y) 1.0))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 4e-6) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 4d-6) then
tmp = -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 4e-6) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 4e-6: tmp = -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 4e-6) tmp = Float64(-y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 4e-6) tmp = -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 4e-6], (-y), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 4 \cdot 10^{-6}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 3.99999999999999982e-6Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6426.9
Applied rewrites26.9%
Taylor expanded in y around 0
Applied rewrites26.2%
if 3.99999999999999982e-6 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites72.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.0) (fma (- x 1.0) y x) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = fma((x - 1.0), y, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.0) tmp = fma(Float64(x - 1.0), y, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(N[(x - 1.0), $MachinePrecision] * y + x), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites78.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6498.5
Applied rewrites98.5%
(FPCore (x y) :precision binary64 (if (<= y -206.0) 1.0 (if (<= y 1.0) (fma -1.0 y x) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -206.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = fma(-1.0, y, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -206.0) tmp = 1.0; elseif (y <= 1.0) tmp = fma(-1.0, y, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -206.0], 1.0, If[LessEqual[y, 1.0], N[(-1.0 * y + x), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -206:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(-1, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -206 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites78.1%
if -206 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6498.5
Applied rewrites98.5%
Taylor expanded in x around 0
Applied rewrites97.2%
(FPCore (x y) :precision binary64 (if (<= y -0.9) 1.0 (if (<= y 1.0) (fma y x x) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -0.9) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = fma(y, x, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -0.9) tmp = 1.0; elseif (y <= 1.0) tmp = fma(y, x, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -0.9], 1.0, If[LessEqual[y, 1.0], N[(y * x + x), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.9:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -0.900000000000000022 or 1 < y Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites78.1%
if -0.900000000000000022 < y < 1Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6476.4
Applied rewrites76.4%
Taylor expanded in y around 0
Applied rewrites76.0%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites44.6%
herbie shell --seed 2024268
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))