
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t\_0}{\sin t\_0}
\end{array}
\end{array}
y_m = (fabs.f64 y)
x_m = (fabs.f64 x)
(FPCore (x_m y_m)
:precision binary64
(if (<= (/ x_m (* 2.0 y_m)) 2e+119)
(/
1.0
(cos (* (/ (/ (- x_m) (sqrt (* 2.0 y_m))) (sqrt y_m)) (pow 2.0 -0.5))))
1.0))y_m = fabs(y);
x_m = fabs(x);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / cos((((-x_m / sqrt((2.0 * y_m))) / sqrt(y_m)) * pow(2.0, -0.5)));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
x_m = abs(x)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (2.0d0 * y_m)) <= 2d+119) then
tmp = 1.0d0 / cos((((-x_m / sqrt((2.0d0 * y_m))) / sqrt(y_m)) * (2.0d0 ** (-0.5d0))))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
x_m = Math.abs(x);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / Math.cos((((-x_m / Math.sqrt((2.0 * y_m))) / Math.sqrt(y_m)) * Math.pow(2.0, -0.5)));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) x_m = math.fabs(x) def code(x_m, y_m): tmp = 0 if (x_m / (2.0 * y_m)) <= 2e+119: tmp = 1.0 / math.cos((((-x_m / math.sqrt((2.0 * y_m))) / math.sqrt(y_m)) * math.pow(2.0, -0.5))) else: tmp = 1.0 return tmp
y_m = abs(y) x_m = abs(x) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(2.0 * y_m)) <= 2e+119) tmp = Float64(1.0 / cos(Float64(Float64(Float64(Float64(-x_m) / sqrt(Float64(2.0 * y_m))) / sqrt(y_m)) * (2.0 ^ -0.5)))); else tmp = 1.0; end return tmp end
y_m = abs(y); x_m = abs(x); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (2.0 * y_m)) <= 2e+119) tmp = 1.0 / cos((((-x_m / sqrt((2.0 * y_m))) / sqrt(y_m)) * (2.0 ^ -0.5))); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 2e+119], N[(1.0 / N[Cos[N[(N[(N[((-x$95$m) / N[Sqrt[N[(2.0 * y$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision] * N[Power[2.0, -0.5], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{2 \cdot y\_m} \leq 2 \cdot 10^{+119}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{\frac{-x\_m}{\sqrt{2 \cdot y\_m}}}{\sqrt{y\_m}} \cdot {2}^{-0.5}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.99999999999999989e119Initial program 47.2%
lift-/.f64N/A
frac-2negN/A
clear-numN/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
lower-/.f6446.2
Applied rewrites46.2%
Applied rewrites62.1%
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
lift-/.f64N/A
times-fracN/A
lift-*.f64N/A
associate-/l*N/A
metadata-evalN/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-/l/N/A
lift-/.f64N/A
times-fracN/A
neg-mul-1N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
distribute-rgt-neg-inN/A
times-fracN/A
lower-*.f64N/A
Applied rewrites33.4%
if 1.99999999999999989e119 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 6.2%
Taylor expanded in y around inf
Applied rewrites12.6%
Final simplification29.6%
y_m = (fabs.f64 y) x_m = (fabs.f64 x) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* 2.0 y_m)) 4e+150) (/ 1.0 (cos (/ (/ x_m (* (sqrt y_m) 2.0)) (- (sqrt y_m))))) 1.0))
y_m = fabs(y);
x_m = fabs(x);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 4e+150) {
tmp = 1.0 / cos(((x_m / (sqrt(y_m) * 2.0)) / -sqrt(y_m)));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
x_m = abs(x)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (2.0d0 * y_m)) <= 4d+150) then
tmp = 1.0d0 / cos(((x_m / (sqrt(y_m) * 2.0d0)) / -sqrt(y_m)))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
x_m = Math.abs(x);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 4e+150) {
tmp = 1.0 / Math.cos(((x_m / (Math.sqrt(y_m) * 2.0)) / -Math.sqrt(y_m)));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) x_m = math.fabs(x) def code(x_m, y_m): tmp = 0 if (x_m / (2.0 * y_m)) <= 4e+150: tmp = 1.0 / math.cos(((x_m / (math.sqrt(y_m) * 2.0)) / -math.sqrt(y_m))) else: tmp = 1.0 return tmp
y_m = abs(y) x_m = abs(x) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(2.0 * y_m)) <= 4e+150) tmp = Float64(1.0 / cos(Float64(Float64(x_m / Float64(sqrt(y_m) * 2.0)) / Float64(-sqrt(y_m))))); else tmp = 1.0; end return tmp end
y_m = abs(y); x_m = abs(x); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (2.0 * y_m)) <= 4e+150) tmp = 1.0 / cos(((x_m / (sqrt(y_m) * 2.0)) / -sqrt(y_m))); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 4e+150], N[(1.0 / N[Cos[N[(N[(x$95$m / N[(N[Sqrt[y$95$m], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision] / (-N[Sqrt[y$95$m], $MachinePrecision])), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{2 \cdot y\_m} \leq 4 \cdot 10^{+150}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{\frac{x\_m}{\sqrt{y\_m} \cdot 2}}{-\sqrt{y\_m}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 3.99999999999999992e150Initial program 45.7%
lift-/.f64N/A
frac-2negN/A
clear-numN/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
lower-/.f6444.8
Applied rewrites44.8%
Applied rewrites60.0%
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
lift-/.f64N/A
times-fracN/A
neg-mul-1N/A
lift-*.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*r*N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites32.5%
if 3.99999999999999992e150 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 6.3%
Taylor expanded in y around inf
Applied rewrites12.7%
Final simplification29.5%
y_m = (fabs.f64 y) x_m = (fabs.f64 x) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* 2.0 y_m)) 2e+119) (/ 1.0 (cos (* (/ (/ -0.5 (sqrt y_m)) (sqrt y_m)) x_m))) 1.0))
y_m = fabs(y);
x_m = fabs(x);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / cos((((-0.5 / sqrt(y_m)) / sqrt(y_m)) * x_m));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
x_m = abs(x)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (2.0d0 * y_m)) <= 2d+119) then
tmp = 1.0d0 / cos(((((-0.5d0) / sqrt(y_m)) / sqrt(y_m)) * x_m))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
x_m = Math.abs(x);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / Math.cos((((-0.5 / Math.sqrt(y_m)) / Math.sqrt(y_m)) * x_m));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) x_m = math.fabs(x) def code(x_m, y_m): tmp = 0 if (x_m / (2.0 * y_m)) <= 2e+119: tmp = 1.0 / math.cos((((-0.5 / math.sqrt(y_m)) / math.sqrt(y_m)) * x_m)) else: tmp = 1.0 return tmp
y_m = abs(y) x_m = abs(x) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(2.0 * y_m)) <= 2e+119) tmp = Float64(1.0 / cos(Float64(Float64(Float64(-0.5 / sqrt(y_m)) / sqrt(y_m)) * x_m))); else tmp = 1.0; end return tmp end
y_m = abs(y); x_m = abs(x); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (2.0 * y_m)) <= 2e+119) tmp = 1.0 / cos((((-0.5 / sqrt(y_m)) / sqrt(y_m)) * x_m)); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 2e+119], N[(1.0 / N[Cos[N[(N[(N[(-0.5 / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision] / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{2 \cdot y\_m} \leq 2 \cdot 10^{+119}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{\frac{-0.5}{\sqrt{y\_m}}}{\sqrt{y\_m}} \cdot x\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.99999999999999989e119Initial program 47.2%
lift-/.f64N/A
frac-2negN/A
clear-numN/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
lower-/.f6446.2
Applied rewrites46.2%
Applied rewrites62.1%
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
lift-/.f64N/A
times-fracN/A
neg-mul-1N/A
lift-*.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*r*N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites33.5%
lift-/.f64N/A
frac-2negN/A
lift-/.f64N/A
div-invN/A
distribute-rgt-neg-inN/A
neg-mul-1N/A
times-fracN/A
lift-neg.f64N/A
metadata-evalN/A
frac-2negN/A
/-rgt-identityN/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6433.5
Applied rewrites33.5%
if 1.99999999999999989e119 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 6.2%
Taylor expanded in y around inf
Applied rewrites12.6%
Final simplification29.7%
y_m = (fabs.f64 y) x_m = (fabs.f64 x) (FPCore (x_m y_m) :precision binary64 (if (<= (* 2.0 y_m) 2e-134) 1.0 (/ 1.0 (cos (* (/ -0.5 (sqrt y_m)) (/ x_m (sqrt y_m)))))))
y_m = fabs(y);
x_m = fabs(x);
double code(double x_m, double y_m) {
double tmp;
if ((2.0 * y_m) <= 2e-134) {
tmp = 1.0;
} else {
tmp = 1.0 / cos(((-0.5 / sqrt(y_m)) * (x_m / sqrt(y_m))));
}
return tmp;
}
y_m = abs(y)
x_m = abs(x)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((2.0d0 * y_m) <= 2d-134) then
tmp = 1.0d0
else
tmp = 1.0d0 / cos((((-0.5d0) / sqrt(y_m)) * (x_m / sqrt(y_m))))
end if
code = tmp
end function
y_m = Math.abs(y);
x_m = Math.abs(x);
public static double code(double x_m, double y_m) {
double tmp;
if ((2.0 * y_m) <= 2e-134) {
tmp = 1.0;
} else {
tmp = 1.0 / Math.cos(((-0.5 / Math.sqrt(y_m)) * (x_m / Math.sqrt(y_m))));
}
return tmp;
}
y_m = math.fabs(y) x_m = math.fabs(x) def code(x_m, y_m): tmp = 0 if (2.0 * y_m) <= 2e-134: tmp = 1.0 else: tmp = 1.0 / math.cos(((-0.5 / math.sqrt(y_m)) * (x_m / math.sqrt(y_m)))) return tmp
y_m = abs(y) x_m = abs(x) function code(x_m, y_m) tmp = 0.0 if (Float64(2.0 * y_m) <= 2e-134) tmp = 1.0; else tmp = Float64(1.0 / cos(Float64(Float64(-0.5 / sqrt(y_m)) * Float64(x_m / sqrt(y_m))))); end return tmp end
y_m = abs(y); x_m = abs(x); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((2.0 * y_m) <= 2e-134) tmp = 1.0; else tmp = 1.0 / cos(((-0.5 / sqrt(y_m)) * (x_m / sqrt(y_m)))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(2.0 * y$95$m), $MachinePrecision], 2e-134], 1.0, N[(1.0 / N[Cos[N[(N[(-0.5 / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision] * N[(x$95$m / N[Sqrt[y$95$m], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot y\_m \leq 2 \cdot 10^{-134}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{-0.5}{\sqrt{y\_m}} \cdot \frac{x\_m}{\sqrt{y\_m}}\right)}\\
\end{array}
\end{array}
if (*.f64 y #s(literal 2 binary64)) < 2.00000000000000008e-134Initial program 35.0%
Taylor expanded in y around inf
Applied rewrites43.8%
if 2.00000000000000008e-134 < (*.f64 y #s(literal 2 binary64)) Initial program 47.0%
lift-/.f64N/A
frac-2negN/A
clear-numN/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
lower-/.f6445.6
Applied rewrites45.6%
Applied rewrites67.0%
lift-*.f64N/A
*-commutativeN/A
metadata-evalN/A
lift-/.f64N/A
times-fracN/A
neg-mul-1N/A
lift-*.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-*r*N/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites66.9%
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-neg.f64N/A
neg-mul-1N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
distribute-neg-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
lower-/.f6467.5
Applied rewrites67.5%
Final simplification53.1%
y_m = (fabs.f64 y) x_m = (fabs.f64 x) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* 2.0 y_m)) 2e+119) (/ 1.0 (cos (/ -0.5 (/ y_m x_m)))) 1.0))
y_m = fabs(y);
x_m = fabs(x);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / cos((-0.5 / (y_m / x_m)));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
x_m = abs(x)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (2.0d0 * y_m)) <= 2d+119) then
tmp = 1.0d0 / cos(((-0.5d0) / (y_m / x_m)))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
x_m = Math.abs(x);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / Math.cos((-0.5 / (y_m / x_m)));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) x_m = math.fabs(x) def code(x_m, y_m): tmp = 0 if (x_m / (2.0 * y_m)) <= 2e+119: tmp = 1.0 / math.cos((-0.5 / (y_m / x_m))) else: tmp = 1.0 return tmp
y_m = abs(y) x_m = abs(x) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(2.0 * y_m)) <= 2e+119) tmp = Float64(1.0 / cos(Float64(-0.5 / Float64(y_m / x_m)))); else tmp = 1.0; end return tmp end
y_m = abs(y); x_m = abs(x); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (2.0 * y_m)) <= 2e+119) tmp = 1.0 / cos((-0.5 / (y_m / x_m))); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 2e+119], N[(1.0 / N[Cos[N[(-0.5 / N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{2 \cdot y\_m} \leq 2 \cdot 10^{+119}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{-0.5}{\frac{y\_m}{x\_m}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.99999999999999989e119Initial program 47.2%
lift-/.f64N/A
frac-2negN/A
clear-numN/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
frac-2negN/A
metadata-evalN/A
remove-double-negN/A
lower-/.f6446.2
Applied rewrites46.2%
Applied rewrites62.1%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6462.1
Applied rewrites62.1%
if 1.99999999999999989e119 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 6.2%
Taylor expanded in y around inf
Applied rewrites12.6%
Final simplification53.1%
y_m = (fabs.f64 y) x_m = (fabs.f64 x) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* 2.0 y_m)) 2e+119) (/ 1.0 (cos (* (/ x_m y_m) -0.5))) 1.0))
y_m = fabs(y);
x_m = fabs(x);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / cos(((x_m / y_m) * -0.5));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
x_m = abs(x)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (2.0d0 * y_m)) <= 2d+119) then
tmp = 1.0d0 / cos(((x_m / y_m) * (-0.5d0)))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
x_m = Math.abs(x);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / Math.cos(((x_m / y_m) * -0.5));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) x_m = math.fabs(x) def code(x_m, y_m): tmp = 0 if (x_m / (2.0 * y_m)) <= 2e+119: tmp = 1.0 / math.cos(((x_m / y_m) * -0.5)) else: tmp = 1.0 return tmp
y_m = abs(y) x_m = abs(x) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(2.0 * y_m)) <= 2e+119) tmp = Float64(1.0 / cos(Float64(Float64(x_m / y_m) * -0.5))); else tmp = 1.0; end return tmp end
y_m = abs(y); x_m = abs(x); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (2.0 * y_m)) <= 2e+119) tmp = 1.0 / cos(((x_m / y_m) * -0.5)); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 2e+119], N[(1.0 / N[Cos[N[(N[(x$95$m / y$95$m), $MachinePrecision] * -0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{2 \cdot y\_m} \leq 2 \cdot 10^{+119}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{x\_m}{y\_m} \cdot -0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.99999999999999989e119Initial program 47.2%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
associate-/r/N/A
*-inversesN/A
remove-double-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
metadata-evalN/A
neg-mul-1N/A
remove-double-negN/A
cos-negN/A
lift-/.f64N/A
distribute-frac-neg2N/A
lower-cos.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
Applied rewrites62.1%
if 1.99999999999999989e119 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 6.2%
Taylor expanded in y around inf
Applied rewrites12.6%
Final simplification53.0%
y_m = (fabs.f64 y) x_m = (fabs.f64 x) (FPCore (x_m y_m) :precision binary64 (if (<= (/ x_m (* 2.0 y_m)) 2e+119) (/ 1.0 (cos (* (/ 0.5 y_m) x_m))) 1.0))
y_m = fabs(y);
x_m = fabs(x);
double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / cos(((0.5 / y_m) * x_m));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = abs(y)
x_m = abs(x)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8) :: tmp
if ((x_m / (2.0d0 * y_m)) <= 2d+119) then
tmp = 1.0d0 / cos(((0.5d0 / y_m) * x_m))
else
tmp = 1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
x_m = Math.abs(x);
public static double code(double x_m, double y_m) {
double tmp;
if ((x_m / (2.0 * y_m)) <= 2e+119) {
tmp = 1.0 / Math.cos(((0.5 / y_m) * x_m));
} else {
tmp = 1.0;
}
return tmp;
}
y_m = math.fabs(y) x_m = math.fabs(x) def code(x_m, y_m): tmp = 0 if (x_m / (2.0 * y_m)) <= 2e+119: tmp = 1.0 / math.cos(((0.5 / y_m) * x_m)) else: tmp = 1.0 return tmp
y_m = abs(y) x_m = abs(x) function code(x_m, y_m) tmp = 0.0 if (Float64(x_m / Float64(2.0 * y_m)) <= 2e+119) tmp = Float64(1.0 / cos(Float64(Float64(0.5 / y_m) * x_m))); else tmp = 1.0; end return tmp end
y_m = abs(y); x_m = abs(x); function tmp_2 = code(x_m, y_m) tmp = 0.0; if ((x_m / (2.0 * y_m)) <= 2e+119) tmp = 1.0 / cos(((0.5 / y_m) * x_m)); else tmp = 1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y$95$m_] := If[LessEqual[N[(x$95$m / N[(2.0 * y$95$m), $MachinePrecision]), $MachinePrecision], 2e+119], N[(1.0 / N[Cos[N[(N[(0.5 / y$95$m), $MachinePrecision] * x$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x\_m}{2 \cdot y\_m} \leq 2 \cdot 10^{+119}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{0.5}{y\_m} \cdot x\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y #s(literal 2 binary64))) < 1.99999999999999989e119Initial program 47.2%
Taylor expanded in y around 0
lower-/.f64N/A
associate-*r/N/A
*-commutativeN/A
associate-*r/N/A
metadata-evalN/A
associate-*r/N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f6461.5
Applied rewrites61.5%
if 1.99999999999999989e119 < (/.f64 x (*.f64 y #s(literal 2 binary64))) Initial program 6.2%
Taylor expanded in y around inf
Applied rewrites12.6%
Final simplification52.5%
y_m = (fabs.f64 y) x_m = (fabs.f64 x) (FPCore (x_m y_m) :precision binary64 1.0)
y_m = fabs(y);
x_m = fabs(x);
double code(double x_m, double y_m) {
return 1.0;
}
y_m = abs(y)
x_m = abs(x)
real(8) function code(x_m, y_m)
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
code = 1.0d0
end function
y_m = Math.abs(y);
x_m = Math.abs(x);
public static double code(double x_m, double y_m) {
return 1.0;
}
y_m = math.fabs(y) x_m = math.fabs(x) def code(x_m, y_m): return 1.0
y_m = abs(y) x_m = abs(x) function code(x_m, y_m) return 1.0 end
y_m = abs(y); x_m = abs(x); function tmp = code(x_m, y_m) tmp = 1.0; end
y_m = N[Abs[y], $MachinePrecision] x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y$95$m_] := 1.0
\begin{array}{l}
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
1
\end{array}
Initial program 39.7%
Taylor expanded in y around inf
Applied rewrites52.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t\_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t\_1}{t\_1 \cdot \log \left(e^{\cos t\_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2024268
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (if (< y -1230369091130699400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) 1 (if (< y -4551426203405957/500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (sin (/ x (* y 2))) (* (sin (/ x (* y 2))) (log (exp (cos (/ x (* y 2))))))) 1)))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))