
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ y x) (- 1.0 (/ y z))))) (if (<= t_0 -1e-257) t_0 (if (<= t_0 0.0) (* (- -1.0 (/ x y)) z) t_0))))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= -1e-257) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
if (t_0 <= (-1d-257)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = ((-1.0d0) - (x / y)) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= -1e-257) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) tmp = 0 if t_0 <= -1e-257: tmp = t_0 elif t_0 <= 0.0: tmp = (-1.0 - (x / y)) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= -1e-257) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(Float64(-1.0 - Float64(x / y)) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= -1e-257) tmp = t_0; elseif (t_0 <= 0.0) tmp = (-1.0 - (x / y)) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-257], t$95$0, If[LessEqual[t$95$0, 0.0], N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-257}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -9.9999999999999998e-258 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -9.9999999999999998e-258 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 9.1%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ y x) (- 1.0 (/ y z)))) (t_1 (* (/ z (- z y)) (+ y x)))) (if (<= t_0 -1e-257) t_1 (if (<= t_0 0.0) (* (- -1.0 (/ x y)) z) t_1))))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double t_1 = (z / (z - y)) * (y + x);
double tmp;
if (t_0 <= -1e-257) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
t_1 = (z / (z - y)) * (y + x)
if (t_0 <= (-1d-257)) then
tmp = t_1
else if (t_0 <= 0.0d0) then
tmp = ((-1.0d0) - (x / y)) * z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double t_1 = (z / (z - y)) * (y + x);
double tmp;
if (t_0 <= -1e-257) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) t_1 = (z / (z - y)) * (y + x) tmp = 0 if t_0 <= -1e-257: tmp = t_1 elif t_0 <= 0.0: tmp = (-1.0 - (x / y)) * z else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) t_1 = Float64(Float64(z / Float64(z - y)) * Float64(y + x)) tmp = 0.0 if (t_0 <= -1e-257) tmp = t_1; elseif (t_0 <= 0.0) tmp = Float64(Float64(-1.0 - Float64(x / y)) * z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); t_1 = (z / (z - y)) * (y + x); tmp = 0.0; if (t_0 <= -1e-257) tmp = t_1; elseif (t_0 <= 0.0) tmp = (-1.0 - (x / y)) * z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z / N[(z - y), $MachinePrecision]), $MachinePrecision] * N[(y + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-257], t$95$1, If[LessEqual[t$95$0, 0.0], N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
t_1 := \frac{z}{z - y} \cdot \left(y + x\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-257}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -9.9999999999999998e-258 or 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
*-inversesN/A
div-subN/A
associate-/r/N/A
*-rgt-identityN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f64N/A
*-inversesN/A
div-subN/A
lower-/.f64N/A
lower--.f6497.1
Applied rewrites97.1%
Applied rewrites99.8%
if -9.9999999999999998e-258 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 9.1%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ y x) (- 1.0 (/ y z))))) (if (<= t_0 0.0) (* (+ (/ x (- z y)) (/ y (- z y))) z) t_0)))
double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= 0.0) {
tmp = ((x / (z - y)) + (y / (z - y))) * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y + x) / (1.0d0 - (y / z))
if (t_0 <= 0.0d0) then
tmp = ((x / (z - y)) + (y / (z - y))) * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y + x) / (1.0 - (y / z));
double tmp;
if (t_0 <= 0.0) {
tmp = ((x / (z - y)) + (y / (z - y))) * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y + x) / (1.0 - (y / z)) tmp = 0 if t_0 <= 0.0: tmp = ((x / (z - y)) + (y / (z - y))) * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y + x) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(Float64(Float64(x / Float64(z - y)) + Float64(y / Float64(z - y))) * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y + x) / (1.0 - (y / z)); tmp = 0.0; if (t_0 <= 0.0) tmp = ((x / (z - y)) + (y / (z - y))) * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y + x), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] + N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;\left(\frac{x}{z - y} + \frac{y}{z - y}\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < 0.0Initial program 78.2%
Taylor expanded in x around 0
+-commutativeN/A
*-inversesN/A
div-subN/A
associate-/r/N/A
*-rgt-identityN/A
associate-*r/N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
associate-*r/N/A
*-rgt-identityN/A
lower-/.f64N/A
*-inversesN/A
div-subN/A
lower-/.f64N/A
lower--.f6494.5
Applied rewrites94.5%
Applied rewrites97.8%
if 0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (<= z -1.4e-20) (+ y x) (if (<= z 12800000.0) (* (- -1.0 (/ x y)) z) (+ y x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e-20) {
tmp = y + x;
} else if (z <= 12800000.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.4d-20)) then
tmp = y + x
else if (z <= 12800000.0d0) then
tmp = ((-1.0d0) - (x / y)) * z
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e-20) {
tmp = y + x;
} else if (z <= 12800000.0) {
tmp = (-1.0 - (x / y)) * z;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.4e-20: tmp = y + x elif z <= 12800000.0: tmp = (-1.0 - (x / y)) * z else: tmp = y + x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.4e-20) tmp = Float64(y + x); elseif (z <= 12800000.0) tmp = Float64(Float64(-1.0 - Float64(x / y)) * z); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.4e-20) tmp = y + x; elseif (z <= 12800000.0) tmp = (-1.0 - (x / y)) * z; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.4e-20], N[(y + x), $MachinePrecision], If[LessEqual[z, 12800000.0], N[(N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{-20}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 12800000:\\
\;\;\;\;\left(-1 - \frac{x}{y}\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -1.4000000000000001e-20 or 1.28e7 < z Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6480.9
Applied rewrites80.9%
if -1.4000000000000001e-20 < z < 1.28e7Initial program 74.0%
Taylor expanded in z around 0
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
+-commutativeN/A
distribute-lft-inN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
associate-*l/N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-lft-neg-outN/A
lft-mult-inverseN/A
metadata-evalN/A
lower--.f64N/A
lower-/.f6478.9
Applied rewrites78.9%
(FPCore (x y z) :precision binary64 (if (<= z -1.4e-20) (+ y x) (if (<= z 12800000.0) (- (fma (/ z y) x z)) (+ y x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e-20) {
tmp = y + x;
} else if (z <= 12800000.0) {
tmp = -fma((z / y), x, z);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -1.4e-20) tmp = Float64(y + x); elseif (z <= 12800000.0) tmp = Float64(-fma(Float64(z / y), x, z)); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -1.4e-20], N[(y + x), $MachinePrecision], If[LessEqual[z, 12800000.0], (-N[(N[(z / y), $MachinePrecision] * x + z), $MachinePrecision]), N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{-20}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 12800000:\\
\;\;\;\;-\mathsf{fma}\left(\frac{z}{y}, x, z\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -1.4000000000000001e-20 or 1.28e7 < z Initial program 99.9%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6480.9
Applied rewrites80.9%
if -1.4000000000000001e-20 < z < 1.28e7Initial program 74.0%
Taylor expanded in y around inf
associate--l+N/A
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f64N/A
mul-1-negN/A
lower-neg.f64N/A
mul-1-negN/A
lower-neg.f6476.3
Applied rewrites76.3%
Taylor expanded in x around inf
Applied rewrites27.7%
Applied rewrites29.6%
Taylor expanded in z around 0
Applied rewrites76.2%
(FPCore (x y z) :precision binary64 (if (<= y -1.1e+118) (- z) (if (<= y 1.15e+21) (+ y x) (- z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e+118) {
tmp = -z;
} else if (y <= 1.15e+21) {
tmp = y + x;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.1d+118)) then
tmp = -z
else if (y <= 1.15d+21) then
tmp = y + x
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e+118) {
tmp = -z;
} else if (y <= 1.15e+21) {
tmp = y + x;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.1e+118: tmp = -z elif y <= 1.15e+21: tmp = y + x else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.1e+118) tmp = Float64(-z); elseif (y <= 1.15e+21) tmp = Float64(y + x); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.1e+118) tmp = -z; elseif (y <= 1.15e+21) tmp = y + x; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.1e+118], (-z), If[LessEqual[y, 1.15e+21], N[(y + x), $MachinePrecision], (-z)]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{+118}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{+21}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.09999999999999993e118 or 1.15e21 < y Initial program 68.7%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6469.5
Applied rewrites69.5%
if -1.09999999999999993e118 < y < 1.15e21Initial program 98.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6473.2
Applied rewrites73.2%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 88.2%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6433.6
Applied rewrites33.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024268
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))