
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a): return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function tmp = code(x, y, z, t, a) tmp = x + (((y - z) * t) / (a - z)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (+ (/ (- y z) (/ (- a z) t)) x)) (t_2 (/ (* t (- y z)) (- a z)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 5e+278) (+ x t_2) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) / ((a - z) / t)) + x;
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 5e+278) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) / ((a - z) / t)) + x;
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 5e+278) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y - z) / ((a - z) / t)) + x t_2 = (t * (y - z)) / (a - z) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 5e+278: tmp = x + t_2 else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) / Float64(Float64(a - z) / t)) + x) t_2 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 5e+278) tmp = Float64(x + t_2); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y - z) / ((a - z) / t)) + x; t_2 = (t * (y - z)) / (a - z); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 5e+278) tmp = x + t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] / N[(N[(a - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 5e+278], N[(x + t$95$2), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - z}{\frac{a - z}{t}} + x\\
t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+278}:\\
\;\;\;\;x + t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 5.00000000000000029e278 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 37.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 5.00000000000000029e278Initial program 99.2%
Final simplification99.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ t (- a z)) (- y z))) (t_2 (/ (* t (- y z)) (- a z)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 1e+270) (+ x t_2) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t / (a - z)) * (y - z);
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+270) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (t / (a - z)) * (y - z);
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 1e+270) {
tmp = x + t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (t / (a - z)) * (y - z) t_2 = (t * (y - z)) / (a - z) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 1e+270: tmp = x + t_2 else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(t / Float64(a - z)) * Float64(y - z)) t_2 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+270) tmp = Float64(x + t_2); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (t / (a - z)) * (y - z); t_2 = (t * (y - z)) / (a - z); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 1e+270) tmp = x + t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+270], N[(x + t$95$2), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{a - z} \cdot \left(y - z\right)\\
t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+270}:\\
\;\;\;\;x + t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0 or 1e270 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 38.0%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6489.1
Applied rewrites89.1%
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 1e270Initial program 99.2%
Final simplification96.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ t (- a z)) (- y z))) (t_2 (/ (* t (- y z)) (- a z))))
(if (<= t_2 -1e+99)
t_1
(if (<= t_2 500000.0) (fma (- t) (/ z (- a z)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (t / (a - z)) * (y - z);
double t_2 = (t * (y - z)) / (a - z);
double tmp;
if (t_2 <= -1e+99) {
tmp = t_1;
} else if (t_2 <= 500000.0) {
tmp = fma(-t, (z / (a - z)), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(t / Float64(a - z)) * Float64(y - z)) t_2 = Float64(Float64(t * Float64(y - z)) / Float64(a - z)) tmp = 0.0 if (t_2 <= -1e+99) tmp = t_1; elseif (t_2 <= 500000.0) tmp = fma(Float64(-t), Float64(z / Float64(a - z)), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+99], t$95$1, If[LessEqual[t$95$2, 500000.0], N[((-t) * N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{t}{a - z} \cdot \left(y - z\right)\\
t_2 := \frac{t \cdot \left(y - z\right)}{a - z}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+99}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 500000:\\
\;\;\;\;\mathsf{fma}\left(-t, \frac{z}{a - z}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -9.9999999999999997e98 or 5e5 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 60.6%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6485.2
Applied rewrites85.2%
if -9.9999999999999997e98 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 5e5Initial program 99.1%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6486.6
Applied rewrites86.6%
Final simplification86.1%
(FPCore (x y z t a)
:precision binary64
(if (<= z -8e-71)
(+ x t)
(if (<= z -2.75e-238)
(* -1.0 (- x))
(if (<= z 2.05e-129) (* (/ t a) y) (+ x t)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8e-71) {
tmp = x + t;
} else if (z <= -2.75e-238) {
tmp = -1.0 * -x;
} else if (z <= 2.05e-129) {
tmp = (t / a) * y;
} else {
tmp = x + t;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-8d-71)) then
tmp = x + t
else if (z <= (-2.75d-238)) then
tmp = (-1.0d0) * -x
else if (z <= 2.05d-129) then
tmp = (t / a) * y
else
tmp = x + t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -8e-71) {
tmp = x + t;
} else if (z <= -2.75e-238) {
tmp = -1.0 * -x;
} else if (z <= 2.05e-129) {
tmp = (t / a) * y;
} else {
tmp = x + t;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -8e-71: tmp = x + t elif z <= -2.75e-238: tmp = -1.0 * -x elif z <= 2.05e-129: tmp = (t / a) * y else: tmp = x + t return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -8e-71) tmp = Float64(x + t); elseif (z <= -2.75e-238) tmp = Float64(-1.0 * Float64(-x)); elseif (z <= 2.05e-129) tmp = Float64(Float64(t / a) * y); else tmp = Float64(x + t); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -8e-71) tmp = x + t; elseif (z <= -2.75e-238) tmp = -1.0 * -x; elseif (z <= 2.05e-129) tmp = (t / a) * y; else tmp = x + t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -8e-71], N[(x + t), $MachinePrecision], If[LessEqual[z, -2.75e-238], N[(-1.0 * (-x)), $MachinePrecision], If[LessEqual[z, 2.05e-129], N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision], N[(x + t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{-71}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq -2.75 \cdot 10^{-238}:\\
\;\;\;\;-1 \cdot \left(-x\right)\\
\mathbf{elif}\;z \leq 2.05 \cdot 10^{-129}:\\
\;\;\;\;\frac{t}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -7.9999999999999993e-71 or 2.05e-129 < z Initial program 79.8%
Taylor expanded in z around inf
lower-+.f6474.6
Applied rewrites74.6%
if -7.9999999999999993e-71 < z < -2.74999999999999997e-238Initial program 95.0%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6495.0
Applied rewrites95.0%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
sub-negN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
metadata-evalN/A
lower-fma.f64N/A
Applied rewrites91.3%
Taylor expanded in a around inf
Applied rewrites66.5%
if -2.74999999999999997e-238 < z < 2.05e-129Initial program 92.7%
Taylor expanded in t around inf
distribute-lft-out--N/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6467.7
Applied rewrites67.7%
Taylor expanded in z around 0
Applied rewrites48.8%
Applied rewrites56.0%
Final simplification70.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- t) (/ z (- a z)) x))) (if (<= z -1.35e+91) t_1 (if (<= z 3e-5) (+ (/ (* t y) (- a z)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(-t, (z / (a - z)), x);
double tmp;
if (z <= -1.35e+91) {
tmp = t_1;
} else if (z <= 3e-5) {
tmp = ((t * y) / (a - z)) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(-t), Float64(z / Float64(a - z)), x) tmp = 0.0 if (z <= -1.35e+91) tmp = t_1; elseif (z <= 3e-5) tmp = Float64(Float64(Float64(t * y) / Float64(a - z)) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[((-t) * N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -1.35e+91], t$95$1, If[LessEqual[z, 3e-5], N[(N[(N[(t * y), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-t, \frac{z}{a - z}, x\right)\\
\mathbf{if}\;z \leq -1.35 \cdot 10^{+91}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3 \cdot 10^{-5}:\\
\;\;\;\;\frac{t \cdot y}{a - z} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.35e91 or 3.00000000000000008e-5 < z Initial program 70.3%
Taylor expanded in y around 0
+-commutativeN/A
associate-/l*N/A
associate-*r*N/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
lower--.f6495.6
Applied rewrites95.6%
if -1.35e91 < z < 3.00000000000000008e-5Initial program 95.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-*.f6484.5
Applied rewrites84.5%
Final simplification89.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ (- y z) a) t x)))
(if (<= a -8.5e-44)
t_1
(if (<= a 2.45e+144) (fma (- 1.0 (/ y z)) t x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(((y - z) / a), t, x);
double tmp;
if (a <= -8.5e-44) {
tmp = t_1;
} else if (a <= 2.45e+144) {
tmp = fma((1.0 - (y / z)), t, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(Float64(y - z) / a), t, x) tmp = 0.0 if (a <= -8.5e-44) tmp = t_1; elseif (a <= 2.45e+144) tmp = fma(Float64(1.0 - Float64(y / z)), t, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] / a), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[a, -8.5e-44], t$95$1, If[LessEqual[a, 2.45e+144], N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{y - z}{a}, t, x\right)\\
\mathbf{if}\;a \leq -8.5 \cdot 10^{-44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.45 \cdot 10^{+144}:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -8.5000000000000002e-44 or 2.45e144 < a Initial program 85.4%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6488.5
Applied rewrites88.5%
if -8.5000000000000002e-44 < a < 2.45e144Initial program 83.7%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6483.7
Applied rewrites83.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- 1.0 (/ y z)) t x))) (if (<= z -1.45e-86) t_1 (if (<= z 2.65e-130) (fma y (/ t a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (y / z)), t, x);
double tmp;
if (z <= -1.45e-86) {
tmp = t_1;
} else if (z <= 2.65e-130) {
tmp = fma(y, (t / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(y / z)), t, x) tmp = 0.0 if (z <= -1.45e-86) tmp = t_1; elseif (z <= 2.65e-130) tmp = fma(y, Float64(t / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision] * t + x), $MachinePrecision]}, If[LessEqual[z, -1.45e-86], t$95$1, If[LessEqual[z, 2.65e-130], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{y}{z}, t, x\right)\\
\mathbf{if}\;z \leq -1.45 \cdot 10^{-86}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-130}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.45e-86 or 2.6500000000000002e-130 < z Initial program 80.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6481.9
Applied rewrites81.9%
if -1.45e-86 < z < 2.6500000000000002e-130Initial program 93.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.8
Applied rewrites96.8%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6486.9
Applied rewrites86.9%
(FPCore (x y z t a) :precision binary64 (if (<= z -7.8e-27) (+ x t) (if (<= z 1.6e+23) (fma y (/ t a) x) (+ x t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7.8e-27) {
tmp = x + t;
} else if (z <= 1.6e+23) {
tmp = fma(y, (t / a), x);
} else {
tmp = x + t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -7.8e-27) tmp = Float64(x + t); elseif (z <= 1.6e+23) tmp = fma(y, Float64(t / a), x); else tmp = Float64(x + t); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -7.8e-27], N[(x + t), $MachinePrecision], If[LessEqual[z, 1.6e+23], N[(y * N[(t / a), $MachinePrecision] + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{-27}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{+23}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -7.79999999999999944e-27 or 1.6e23 < z Initial program 72.5%
Taylor expanded in z around inf
lower-+.f6483.7
Applied rewrites83.7%
if -7.79999999999999944e-27 < z < 1.6e23Initial program 95.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.9
Applied rewrites96.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6476.6
Applied rewrites76.6%
Final simplification80.0%
(FPCore (x y z t a) :precision binary64 (if (<= z -7.8e-27) (+ x t) (if (<= z 1.6e+23) (fma (/ y a) t x) (+ x t))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7.8e-27) {
tmp = x + t;
} else if (z <= 1.6e+23) {
tmp = fma((y / a), t, x);
} else {
tmp = x + t;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -7.8e-27) tmp = Float64(x + t); elseif (z <= 1.6e+23) tmp = fma(Float64(y / a), t, x); else tmp = Float64(x + t); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -7.8e-27], N[(x + t), $MachinePrecision], If[LessEqual[z, 1.6e+23], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{-27}:\\
\;\;\;\;x + t\\
\mathbf{elif}\;z \leq 1.6 \cdot 10^{+23}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + t\\
\end{array}
\end{array}
if z < -7.79999999999999944e-27 or 1.6e23 < z Initial program 72.5%
Taylor expanded in z around inf
lower-+.f6483.7
Applied rewrites83.7%
if -7.79999999999999944e-27 < z < 1.6e23Initial program 95.4%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6472.5
Applied rewrites72.5%
Final simplification77.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* -1.0 (- x)))) (if (<= a -5.8e+223) t_1 (if (<= a 4.2e+161) (+ x t) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -1.0 * -x;
double tmp;
if (a <= -5.8e+223) {
tmp = t_1;
} else if (a <= 4.2e+161) {
tmp = x + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (-1.0d0) * -x
if (a <= (-5.8d+223)) then
tmp = t_1
else if (a <= 4.2d+161) then
tmp = x + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = -1.0 * -x;
double tmp;
if (a <= -5.8e+223) {
tmp = t_1;
} else if (a <= 4.2e+161) {
tmp = x + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = -1.0 * -x tmp = 0 if a <= -5.8e+223: tmp = t_1 elif a <= 4.2e+161: tmp = x + t else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(-1.0 * Float64(-x)) tmp = 0.0 if (a <= -5.8e+223) tmp = t_1; elseif (a <= 4.2e+161) tmp = Float64(x + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = -1.0 * -x; tmp = 0.0; if (a <= -5.8e+223) tmp = t_1; elseif (a <= 4.2e+161) tmp = x + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(-1.0 * (-x)), $MachinePrecision]}, If[LessEqual[a, -5.8e+223], t$95$1, If[LessEqual[a, 4.2e+161], N[(x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -1 \cdot \left(-x\right)\\
\mathbf{if}\;a \leq -5.8 \cdot 10^{+223}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 4.2 \cdot 10^{+161}:\\
\;\;\;\;x + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -5.8000000000000004e223 or 4.2e161 < a Initial program 82.7%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
flip--N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
clear-numN/A
flip--N/A
lift--.f64N/A
lower-/.f6482.8
Applied rewrites82.8%
Taylor expanded in x around -inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
sub-negN/A
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
metadata-evalN/A
lower-fma.f64N/A
Applied rewrites91.9%
Taylor expanded in a around inf
Applied rewrites65.4%
if -5.8000000000000004e223 < a < 4.2e161Initial program 84.8%
Taylor expanded in z around inf
lower-+.f6468.7
Applied rewrites68.7%
Final simplification68.1%
(FPCore (x y z t a) :precision binary64 (+ x t))
double code(double x, double y, double z, double t, double a) {
return x + t;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + t
end function
public static double code(double x, double y, double z, double t, double a) {
return x + t;
}
def code(x, y, z, t, a): return x + t
function code(x, y, z, t, a) return Float64(x + t) end
function tmp = code(x, y, z, t, a) tmp = x + t; end
code[x_, y_, z_, t_, a_] := N[(x + t), $MachinePrecision]
\begin{array}{l}
\\
x + t
\end{array}
Initial program 84.4%
Taylor expanded in z around inf
lower-+.f6463.3
Applied rewrites63.3%
Final simplification63.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
(if (< t -1.0682974490174067e-39)
t_1
(if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (((y - z) / (a - z)) * t)
if (t < (-1.0682974490174067d-39)) then
tmp = t_1
else if (t < 3.9110949887586375d-141) then
tmp = x + (((y - z) * t) / (a - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (((y - z) / (a - z)) * t);
double tmp;
if (t < -1.0682974490174067e-39) {
tmp = t_1;
} else if (t < 3.9110949887586375e-141) {
tmp = x + (((y - z) * t) / (a - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (((y - z) / (a - z)) * t) tmp = 0 if t < -1.0682974490174067e-39: tmp = t_1 elif t < 3.9110949887586375e-141: tmp = x + (((y - z) * t) / (a - z)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t)) tmp = 0.0 if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (((y - z) / (a - z)) * t); tmp = 0.0; if (t < -1.0682974490174067e-39) tmp = t_1; elseif (t < 3.9110949887586375e-141) tmp = x + (((y - z) * t) / (a - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024268
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (if (< t -10682974490174067/10000000000000000000000000000000000000000000000000000000) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 312887599100691/80000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t)))))
(+ x (/ (* (- y z) t) (- a z))))