
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (z - a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (z - a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{z - a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- z a))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (z - a))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (z - a));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (z - a))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(z - a))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (z - a)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{z - a}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ (/ y (/ (- z a) (- z t))) x))
double code(double x, double y, double z, double t, double a) {
return (y / ((z - a) / (z - t))) + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (y / ((z - a) / (z - t))) + x
end function
public static double code(double x, double y, double z, double t, double a) {
return (y / ((z - a) / (z - t))) + x;
}
def code(x, y, z, t, a): return (y / ((z - a) / (z - t))) + x
function code(x, y, z, t, a) return Float64(Float64(y / Float64(Float64(z - a) / Float64(z - t))) + x) end
function tmp = code(x, y, z, t, a) tmp = (y / ((z - a) / (z - t))) + x; end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{\frac{z - a}{z - t}} + x
\end{array}
Initial program 86.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
Final simplification98.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ y (/ (- z a) (- z t)))) (t_2 (/ (* (- z t) y) (- z a)))) (if (<= t_2 -1e+205) t_1 (if (<= t_2 5e+278) (+ t_2 x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y / ((z - a) / (z - t));
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -1e+205) {
tmp = t_1;
} else if (t_2 <= 5e+278) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y / ((z - a) / (z - t))
t_2 = ((z - t) * y) / (z - a)
if (t_2 <= (-1d+205)) then
tmp = t_1
else if (t_2 <= 5d+278) then
tmp = t_2 + x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y / ((z - a) / (z - t));
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -1e+205) {
tmp = t_1;
} else if (t_2 <= 5e+278) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y / ((z - a) / (z - t)) t_2 = ((z - t) * y) / (z - a) tmp = 0 if t_2 <= -1e+205: tmp = t_1 elif t_2 <= 5e+278: tmp = t_2 + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(y / Float64(Float64(z - a) / Float64(z - t))) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(z - a)) tmp = 0.0 if (t_2 <= -1e+205) tmp = t_1; elseif (t_2 <= 5e+278) tmp = Float64(t_2 + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y / ((z - a) / (z - t)); t_2 = ((z - t) * y) / (z - a); tmp = 0.0; if (t_2 <= -1e+205) tmp = t_1; elseif (t_2 <= 5e+278) tmp = t_2 + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+205], t$95$1, If[LessEqual[t$95$2, 5e+278], N[(t$95$2 + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\frac{z - a}{z - t}}\\
t_2 := \frac{\left(z - t\right) \cdot y}{z - a}\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+205}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+278}:\\
\;\;\;\;t\_2 + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < -1.00000000000000002e205 or 5.00000000000000029e278 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) Initial program 48.7%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6486.7
Applied rewrites86.7%
Applied rewrites91.0%
if -1.00000000000000002e205 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < 5.00000000000000029e278Initial program 99.4%
Final simplification97.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* (/ y (- z a)) (- z t))) (t_2 (/ (* (- z t) y) (- z a)))) (if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 5e+278) (+ t_2 x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (z - a)) * (z - t);
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 5e+278) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (z - a)) * (z - t);
double t_2 = ((z - t) * y) / (z - a);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 5e+278) {
tmp = t_2 + x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / (z - a)) * (z - t) t_2 = ((z - t) * y) / (z - a) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 5e+278: tmp = t_2 + x else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / Float64(z - a)) * Float64(z - t)) t_2 = Float64(Float64(Float64(z - t) * y) / Float64(z - a)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 5e+278) tmp = Float64(t_2 + x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / (z - a)) * (z - t); t_2 = ((z - t) * y) / (z - a); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 5e+278) tmp = t_2 + x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z - t), $MachinePrecision] * y), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 5e+278], N[(t$95$2 + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{z - a} \cdot \left(z - t\right)\\
t_2 := \frac{\left(z - t\right) \cdot y}{z - a}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+278}:\\
\;\;\;\;t\_2 + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < -inf.0 or 5.00000000000000029e278 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) Initial program 42.5%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6489.9
Applied rewrites89.9%
if -inf.0 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 z a)) < 5.00000000000000029e278Initial program 99.4%
Final simplification97.2%
(FPCore (x y z t a) :precision binary64 (if (<= z -2e-87) (fma (/ (- z t) z) y x) (if (<= z 2.35e-53) (+ (/ y (/ a t)) x) (fma (/ z (- z a)) y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -2e-87) {
tmp = fma(((z - t) / z), y, x);
} else if (z <= 2.35e-53) {
tmp = (y / (a / t)) + x;
} else {
tmp = fma((z / (z - a)), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -2e-87) tmp = fma(Float64(Float64(z - t) / z), y, x); elseif (z <= 2.35e-53) tmp = Float64(Float64(y / Float64(a / t)) + x); else tmp = fma(Float64(z / Float64(z - a)), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2e-87], N[(N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[z, 2.35e-53], N[(N[(y / N[(a / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{-87}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{z}, y, x\right)\\
\mathbf{elif}\;z \leq 2.35 \cdot 10^{-53}:\\
\;\;\;\;\frac{y}{\frac{a}{t}} + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\end{array}
\end{array}
if z < -2.00000000000000004e-87Initial program 84.4%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6487.0
Applied rewrites87.0%
if -2.00000000000000004e-87 < z < 2.35e-53Initial program 94.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.3
Applied rewrites95.3%
Taylor expanded in z around 0
lower-/.f6481.9
Applied rewrites81.9%
if 2.35e-53 < z Initial program 80.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
Final simplification85.5%
(FPCore (x y z t a) :precision binary64 (if (<= z -1.8e-87) (fma (/ (- z t) z) y x) (if (<= z 2.35e-53) (+ (/ (* t y) a) x) (fma (/ z (- z a)) y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -1.8e-87) {
tmp = fma(((z - t) / z), y, x);
} else if (z <= 2.35e-53) {
tmp = ((t * y) / a) + x;
} else {
tmp = fma((z / (z - a)), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -1.8e-87) tmp = fma(Float64(Float64(z - t) / z), y, x); elseif (z <= 2.35e-53) tmp = Float64(Float64(Float64(t * y) / a) + x); else tmp = fma(Float64(z / Float64(z - a)), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.8e-87], N[(N[(N[(z - t), $MachinePrecision] / z), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[z, 2.35e-53], N[(N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{-87}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{z}, y, x\right)\\
\mathbf{elif}\;z \leq 2.35 \cdot 10^{-53}:\\
\;\;\;\;\frac{t \cdot y}{a} + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\end{array}
\end{array}
if z < -1.79999999999999996e-87Initial program 84.4%
Taylor expanded in a around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6487.0
Applied rewrites87.0%
if -1.79999999999999996e-87 < z < 2.35e-53Initial program 94.6%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6478.7
Applied rewrites78.7%
if 2.35e-53 < z Initial program 80.3%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6487.7
Applied rewrites87.7%
Final simplification84.3%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (/ z (- z a)) y x))) (if (<= z -5.2e-151) t_1 (if (<= z 2.35e-53) (+ (/ (* t y) a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / (z - a)), y, x);
double tmp;
if (z <= -5.2e-151) {
tmp = t_1;
} else if (z <= 2.35e-53) {
tmp = ((t * y) / a) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(z / Float64(z - a)), y, x) tmp = 0.0 if (z <= -5.2e-151) tmp = t_1; elseif (z <= 2.35e-53) tmp = Float64(Float64(Float64(t * y) / a) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(z - a), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[z, -5.2e-151], t$95$1, If[LessEqual[z, 2.35e-53], N[(N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{z - a}, y, x\right)\\
\mathbf{if}\;z \leq -5.2 \cdot 10^{-151}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.35 \cdot 10^{-53}:\\
\;\;\;\;\frac{t \cdot y}{a} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.2000000000000001e-151 or 2.35e-53 < z Initial program 83.4%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6483.5
Applied rewrites83.5%
if -5.2000000000000001e-151 < z < 2.35e-53Initial program 94.8%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6479.8
Applied rewrites79.8%
Final simplification82.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma z (/ y (- z a)) x))) (if (<= z -5.2e-151) t_1 (if (<= z 1.16e-55) (+ (/ (* t y) a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma(z, (y / (z - a)), x);
double tmp;
if (z <= -5.2e-151) {
tmp = t_1;
} else if (z <= 1.16e-55) {
tmp = ((t * y) / a) + x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(z, Float64(y / Float64(z - a)), x) tmp = 0.0 if (z <= -5.2e-151) tmp = t_1; elseif (z <= 1.16e-55) tmp = Float64(Float64(Float64(t * y) / a) + x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(z * N[(y / N[(z - a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -5.2e-151], t$95$1, If[LessEqual[z, 1.16e-55], N[(N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z, \frac{y}{z - a}, x\right)\\
\mathbf{if}\;z \leq -5.2 \cdot 10^{-151}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{-55}:\\
\;\;\;\;\frac{t \cdot y}{a} + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.2000000000000001e-151 or 1.15999999999999996e-55 < z Initial program 83.4%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6483.5
Applied rewrites83.5%
Applied rewrites80.2%
if -5.2000000000000001e-151 < z < 1.15999999999999996e-55Initial program 94.8%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6479.8
Applied rewrites79.8%
Final simplification80.1%
(FPCore (x y z t a) :precision binary64 (if (<= z -3.15e-27) (+ y x) (if (<= z 1.5e-50) (+ (/ (* t y) a) x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.15e-27) {
tmp = y + x;
} else if (z <= 1.5e-50) {
tmp = ((t * y) / a) + x;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3.15d-27)) then
tmp = y + x
else if (z <= 1.5d-50) then
tmp = ((t * y) / a) + x
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3.15e-27) {
tmp = y + x;
} else if (z <= 1.5e-50) {
tmp = ((t * y) / a) + x;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -3.15e-27: tmp = y + x elif z <= 1.5e-50: tmp = ((t * y) / a) + x else: tmp = y + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -3.15e-27) tmp = Float64(y + x); elseif (z <= 1.5e-50) tmp = Float64(Float64(Float64(t * y) / a) + x); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -3.15e-27) tmp = y + x; elseif (z <= 1.5e-50) tmp = ((t * y) / a) + x; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.15e-27], N[(y + x), $MachinePrecision], If[LessEqual[z, 1.5e-50], N[(N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.15 \cdot 10^{-27}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{-50}:\\
\;\;\;\;\frac{t \cdot y}{a} + x\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -3.15000000000000005e-27 or 1.49999999999999995e-50 < z Initial program 79.5%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6479.1
Applied rewrites79.1%
if -3.15000000000000005e-27 < z < 1.49999999999999995e-50Initial program 95.7%
Taylor expanded in z around 0
lower-/.f64N/A
lower-*.f6473.2
Applied rewrites73.2%
Final simplification76.5%
(FPCore (x y z t a) :precision binary64 (if (<= z -7.8e-87) (+ y x) (if (<= z 2.9e-57) (fma (/ y a) t x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -7.8e-87) {
tmp = y + x;
} else if (z <= 2.9e-57) {
tmp = fma((y / a), t, x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (z <= -7.8e-87) tmp = Float64(y + x); elseif (z <= 2.9e-57) tmp = fma(Float64(y / a), t, x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -7.8e-87], N[(y + x), $MachinePrecision], If[LessEqual[z, 2.9e-57], N[(N[(y / a), $MachinePrecision] * t + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{-87}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{-57}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, t, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -7.7999999999999996e-87 or 2.90000000000000025e-57 < z Initial program 82.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6474.7
Applied rewrites74.7%
if -7.7999999999999996e-87 < z < 2.90000000000000025e-57Initial program 94.5%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6478.7
Applied rewrites78.7%
(FPCore (x y z t a) :precision binary64 (if (<= z -4.5e-229) (+ y x) (if (<= z 4.4e-128) (* (/ t a) y) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4.5e-229) {
tmp = y + x;
} else if (z <= 4.4e-128) {
tmp = (t / a) * y;
} else {
tmp = y + x;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-4.5d-229)) then
tmp = y + x
else if (z <= 4.4d-128) then
tmp = (t / a) * y
else
tmp = y + x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -4.5e-229) {
tmp = y + x;
} else if (z <= 4.4e-128) {
tmp = (t / a) * y;
} else {
tmp = y + x;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if z <= -4.5e-229: tmp = y + x elif z <= 4.4e-128: tmp = (t / a) * y else: tmp = y + x return tmp
function code(x, y, z, t, a) tmp = 0.0 if (z <= -4.5e-229) tmp = Float64(y + x); elseif (z <= 4.4e-128) tmp = Float64(Float64(t / a) * y); else tmp = Float64(y + x); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (z <= -4.5e-229) tmp = y + x; elseif (z <= 4.4e-128) tmp = (t / a) * y; else tmp = y + x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -4.5e-229], N[(y + x), $MachinePrecision], If[LessEqual[z, 4.4e-128], N[(N[(t / a), $MachinePrecision] * y), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.5 \cdot 10^{-229}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;z \leq 4.4 \cdot 10^{-128}:\\
\;\;\;\;\frac{t}{a} \cdot y\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if z < -4.5000000000000002e-229 or 4.40000000000000019e-128 < z Initial program 85.5%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6469.8
Applied rewrites69.8%
if -4.5000000000000002e-229 < z < 4.40000000000000019e-128Initial program 93.0%
Taylor expanded in y around inf
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6457.5
Applied rewrites57.5%
Taylor expanded in z around 0
Applied rewrites48.0%
Taylor expanded in z around 0
Applied rewrites48.7%
Applied rewrites55.6%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 86.7%
Taylor expanded in z around inf
+-commutativeN/A
lower-+.f6464.0
Applied rewrites64.0%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((z - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{z - a}{z - t}}
\end{array}
herbie shell --seed 2024268
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- z a) (- z t)))))
(+ x (/ (* y (- z t)) (- z a))))