
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (+ (* 5.0 y) (* (+ t (+ (+ (+ z y) z) y)) x)))
double code(double x, double y, double z, double t) {
return (5.0 * y) + ((t + (((z + y) + z) + y)) * x);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (5.0d0 * y) + ((t + (((z + y) + z) + y)) * x)
end function
public static double code(double x, double y, double z, double t) {
return (5.0 * y) + ((t + (((z + y) + z) + y)) * x);
}
def code(x, y, z, t): return (5.0 * y) + ((t + (((z + y) + z) + y)) * x)
function code(x, y, z, t) return Float64(Float64(5.0 * y) + Float64(Float64(t + Float64(Float64(Float64(z + y) + z) + y)) * x)) end
function tmp = code(x, y, z, t) tmp = (5.0 * y) + ((t + (((z + y) + z) + y)) * x); end
code[x_, y_, z_, t_] := N[(N[(5.0 * y), $MachinePrecision] + N[(N[(t + N[(N[(N[(z + y), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
5 \cdot y + \left(t + \left(\left(\left(z + y\right) + z\right) + y\right)\right) \cdot x
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (fma (+ z y) 2.0 t) x)))
(if (<= x -545000000000.0)
t_1
(if (<= x 2.5) (fma y 5.0 (* (fma 2.0 z t) x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -545000000000.0) {
tmp = t_1;
} else if (x <= 2.5) {
tmp = fma(y, 5.0, (fma(2.0, z, t) * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -545000000000.0) tmp = t_1; elseif (x <= 2.5) tmp = fma(y, 5.0, Float64(fma(2.0, z, t) * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -545000000000.0], t$95$1, If[LessEqual[x, 2.5], N[(y * 5.0 + N[(N[(2.0 * z + t), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -545000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;\mathsf{fma}\left(y, 5, \mathsf{fma}\left(2, z, t\right) \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -5.45e11 or 2.5 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
if -5.45e11 < x < 2.5Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f6499.3
Applied rewrites99.3%
(FPCore (x y z t)
:precision binary64
(if (<= x -1.85e+186)
(* (* 2.0 y) x)
(if (<= x -1.75e-26)
(* t x)
(if (<= x 1.05e-75) (* 5.0 y) (* (* z x) 2.0)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.85e+186) {
tmp = (2.0 * y) * x;
} else if (x <= -1.75e-26) {
tmp = t * x;
} else if (x <= 1.05e-75) {
tmp = 5.0 * y;
} else {
tmp = (z * x) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.85d+186)) then
tmp = (2.0d0 * y) * x
else if (x <= (-1.75d-26)) then
tmp = t * x
else if (x <= 1.05d-75) then
tmp = 5.0d0 * y
else
tmp = (z * x) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.85e+186) {
tmp = (2.0 * y) * x;
} else if (x <= -1.75e-26) {
tmp = t * x;
} else if (x <= 1.05e-75) {
tmp = 5.0 * y;
} else {
tmp = (z * x) * 2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.85e+186: tmp = (2.0 * y) * x elif x <= -1.75e-26: tmp = t * x elif x <= 1.05e-75: tmp = 5.0 * y else: tmp = (z * x) * 2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.85e+186) tmp = Float64(Float64(2.0 * y) * x); elseif (x <= -1.75e-26) tmp = Float64(t * x); elseif (x <= 1.05e-75) tmp = Float64(5.0 * y); else tmp = Float64(Float64(z * x) * 2.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.85e+186) tmp = (2.0 * y) * x; elseif (x <= -1.75e-26) tmp = t * x; elseif (x <= 1.05e-75) tmp = 5.0 * y; else tmp = (z * x) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.85e+186], N[(N[(2.0 * y), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, -1.75e-26], N[(t * x), $MachinePrecision], If[LessEqual[x, 1.05e-75], N[(5.0 * y), $MachinePrecision], N[(N[(z * x), $MachinePrecision] * 2.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{+186}:\\
\;\;\;\;\left(2 \cdot y\right) \cdot x\\
\mathbf{elif}\;x \leq -1.75 \cdot 10^{-26}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-75}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(z \cdot x\right) \cdot 2\\
\end{array}
\end{array}
if x < -1.85e186Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites56.3%
if -1.85e186 < x < -1.74999999999999992e-26Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6445.9
Applied rewrites45.9%
if -1.74999999999999992e-26 < x < 1.0500000000000001e-75Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6467.8
Applied rewrites67.8%
if 1.0500000000000001e-75 < x Initial program 100.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6442.0
Applied rewrites42.0%
Final simplification54.9%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma (+ z y) 2.0 t) x))) (if (<= x -3.4e-9) t_1 (if (<= x 1.05e-75) (fma y 5.0 (* t x)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma((z + y), 2.0, t) * x;
double tmp;
if (x <= -3.4e-9) {
tmp = t_1;
} else if (x <= 1.05e-75) {
tmp = fma(y, 5.0, (t * x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(Float64(z + y), 2.0, t) * x) tmp = 0.0 if (x <= -3.4e-9) tmp = t_1; elseif (x <= 1.05e-75) tmp = fma(y, 5.0, Float64(t * x)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z + y), $MachinePrecision] * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -3.4e-9], t$95$1, If[LessEqual[x, 1.05e-75], N[(y * 5.0 + N[(t * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(z + y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{-9}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-75}:\\
\;\;\;\;\mathsf{fma}\left(y, 5, t \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -3.3999999999999998e-9 or 1.0500000000000001e-75 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6496.8
Applied rewrites96.8%
if -3.3999999999999998e-9 < x < 1.0500000000000001e-75Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
lift-+.f64N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
lift-+.f64N/A
flip-+N/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
+-inversesN/A
flip-+N/A
count-2N/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in t around inf
lower-*.f6490.6
Applied rewrites90.6%
(FPCore (x y z t) :precision binary64 (if (<= x -1.85e+186) (* (* 2.0 y) x) (if (<= x -1.75e-26) (* t x) (if (<= x 7e-5) (* 5.0 y) (* t x)))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.85e+186) {
tmp = (2.0 * y) * x;
} else if (x <= -1.75e-26) {
tmp = t * x;
} else if (x <= 7e-5) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.85d+186)) then
tmp = (2.0d0 * y) * x
else if (x <= (-1.75d-26)) then
tmp = t * x
else if (x <= 7d-5) then
tmp = 5.0d0 * y
else
tmp = t * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.85e+186) {
tmp = (2.0 * y) * x;
} else if (x <= -1.75e-26) {
tmp = t * x;
} else if (x <= 7e-5) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.85e+186: tmp = (2.0 * y) * x elif x <= -1.75e-26: tmp = t * x elif x <= 7e-5: tmp = 5.0 * y else: tmp = t * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.85e+186) tmp = Float64(Float64(2.0 * y) * x); elseif (x <= -1.75e-26) tmp = Float64(t * x); elseif (x <= 7e-5) tmp = Float64(5.0 * y); else tmp = Float64(t * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.85e+186) tmp = (2.0 * y) * x; elseif (x <= -1.75e-26) tmp = t * x; elseif (x <= 7e-5) tmp = 5.0 * y; else tmp = t * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.85e+186], N[(N[(2.0 * y), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[x, -1.75e-26], N[(t * x), $MachinePrecision], If[LessEqual[x, 7e-5], N[(5.0 * y), $MachinePrecision], N[(t * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{+186}:\\
\;\;\;\;\left(2 \cdot y\right) \cdot x\\
\mathbf{elif}\;x \leq -1.75 \cdot 10^{-26}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-5}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t \cdot x\\
\end{array}
\end{array}
if x < -1.85e186Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
Applied rewrites56.3%
if -1.85e186 < x < -1.74999999999999992e-26 or 6.9999999999999994e-5 < x Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6441.9
Applied rewrites41.9%
if -1.74999999999999992e-26 < x < 6.9999999999999994e-5Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6463.4
Applied rewrites63.4%
Final simplification53.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma 2.0 x 5.0) y))) (if (<= y -6.5e-36) t_1 (if (<= y 1.2e+53) (* (fma z 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, x, 5.0) * y;
double tmp;
if (y <= -6.5e-36) {
tmp = t_1;
} else if (y <= 1.2e+53) {
tmp = fma(z, 2.0, t) * x;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, x, 5.0) * y) tmp = 0.0 if (y <= -6.5e-36) tmp = t_1; elseif (y <= 1.2e+53) tmp = Float64(fma(z, 2.0, t) * x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -6.5e-36], t$95$1, If[LessEqual[y, 1.2e+53], N[(N[(z * 2.0 + t), $MachinePrecision] * x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{if}\;y \leq -6.5 \cdot 10^{-36}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{+53}:\\
\;\;\;\;\mathsf{fma}\left(z, 2, t\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -6.50000000000000012e-36 or 1.2e53 < y Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6479.8
Applied rewrites79.8%
if -6.50000000000000012e-36 < y < 1.2e53Initial program 100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6485.8
Applied rewrites85.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma y 2.0 t) x))) (if (<= x -1.75e-26) t_1 (if (<= x 8e-5) (* (fma 2.0 x 5.0) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(y, 2.0, t) * x;
double tmp;
if (x <= -1.75e-26) {
tmp = t_1;
} else if (x <= 8e-5) {
tmp = fma(2.0, x, 5.0) * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(y, 2.0, t) * x) tmp = 0.0 if (x <= -1.75e-26) tmp = t_1; elseif (x <= 8e-5) tmp = Float64(fma(2.0, x, 5.0) * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.75e-26], t$95$1, If[LessEqual[x, 8e-5], N[(N[(2.0 * x + 5.0), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -1.75 \cdot 10^{-26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(2, x, 5\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.74999999999999992e-26 or 8.00000000000000065e-5 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
Applied rewrites70.2%
if -1.74999999999999992e-26 < x < 8.00000000000000065e-5Initial program 99.9%
Taylor expanded in y around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
*-commutativeN/A
lower-*.f64N/A
neg-sub0N/A
associate--r-N/A
neg-sub0N/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-fma.f6464.1
Applied rewrites64.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (fma y 2.0 t) x))) (if (<= x -1.75e-26) t_1 (if (<= x 1.7e-34) (* 5.0 y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(y, 2.0, t) * x;
double tmp;
if (x <= -1.75e-26) {
tmp = t_1;
} else if (x <= 1.7e-34) {
tmp = 5.0 * y;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(y, 2.0, t) * x) tmp = 0.0 if (x <= -1.75e-26) tmp = t_1; elseif (x <= 1.7e-34) tmp = Float64(5.0 * y); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * 2.0 + t), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.75e-26], t$95$1, If[LessEqual[x, 1.7e-34], N[(5.0 * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(y, 2, t\right) \cdot x\\
\mathbf{if}\;x \leq -1.75 \cdot 10^{-26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-34}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.74999999999999992e-26 or 1.7e-34 < x Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-outN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f6498.0
Applied rewrites98.0%
Taylor expanded in z around 0
Applied rewrites67.5%
if -1.74999999999999992e-26 < x < 1.7e-34Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6466.5
Applied rewrites66.5%
Final simplification67.1%
(FPCore (x y z t) :precision binary64 (if (<= x -1.75e-26) (* t x) (if (<= x 7e-5) (* 5.0 y) (* t x))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.75e-26) {
tmp = t * x;
} else if (x <= 7e-5) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.75d-26)) then
tmp = t * x
else if (x <= 7d-5) then
tmp = 5.0d0 * y
else
tmp = t * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.75e-26) {
tmp = t * x;
} else if (x <= 7e-5) {
tmp = 5.0 * y;
} else {
tmp = t * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.75e-26: tmp = t * x elif x <= 7e-5: tmp = 5.0 * y else: tmp = t * x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.75e-26) tmp = Float64(t * x); elseif (x <= 7e-5) tmp = Float64(5.0 * y); else tmp = Float64(t * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.75e-26) tmp = t * x; elseif (x <= 7e-5) tmp = 5.0 * y; else tmp = t * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.75e-26], N[(t * x), $MachinePrecision], If[LessEqual[x, 7e-5], N[(5.0 * y), $MachinePrecision], N[(t * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.75 \cdot 10^{-26}:\\
\;\;\;\;t \cdot x\\
\mathbf{elif}\;x \leq 7 \cdot 10^{-5}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;t \cdot x\\
\end{array}
\end{array}
if x < -1.74999999999999992e-26 or 6.9999999999999994e-5 < x Initial program 100.0%
Taylor expanded in t around inf
lower-*.f6440.7
Applied rewrites40.7%
if -1.74999999999999992e-26 < x < 6.9999999999999994e-5Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f6463.4
Applied rewrites63.4%
Final simplification51.3%
(FPCore (x y z t) :precision binary64 (* t x))
double code(double x, double y, double z, double t) {
return t * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * x
end function
public static double code(double x, double y, double z, double t) {
return t * x;
}
def code(x, y, z, t): return t * x
function code(x, y, z, t) return Float64(t * x) end
function tmp = code(x, y, z, t) tmp = t * x; end
code[x_, y_, z_, t_] := N[(t * x), $MachinePrecision]
\begin{array}{l}
\\
t \cdot x
\end{array}
Initial program 99.9%
Taylor expanded in t around inf
lower-*.f6432.7
Applied rewrites32.7%
herbie shell --seed 2024268
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))