2sqrt (example 3.1)

Percentage Accurate: 6.9% → 99.6%
Time: 7.2s
Alternatives: 7
Speedup: 1.2×

Specification

?
\[x > 1 \land x < 10^{+308}\]
\[\begin{array}{l} \\ \sqrt{x + 1} - \sqrt{x} \end{array} \]
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
	return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
	return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x):
	return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x)
	return Float64(sqrt(Float64(x + 1.0)) - sqrt(x))
end
function tmp = code(x)
	tmp = sqrt((x + 1.0)) - sqrt(x);
end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\sqrt{x + 1} - \sqrt{x}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 6.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \sqrt{x + 1} - \sqrt{x} \end{array} \]
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
	return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
	return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x):
	return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x)
	return Float64(sqrt(Float64(x + 1.0)) - sqrt(x))
end
function tmp = code(x)
	tmp = sqrt((x + 1.0)) - sqrt(x);
end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\sqrt{x + 1} - \sqrt{x}
\end{array}

Alternative 1: 99.6% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \frac{1}{\sqrt{x + 1} + \sqrt{x}} \end{array} \]
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
	return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
	return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x):
	return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x)
	return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x)))
end
function tmp = code(x)
	tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x));
end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
Derivation
  1. Initial program 8.6%

    \[\sqrt{x + 1} - \sqrt{x} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift--.f64N/A

      \[\leadsto \color{blue}{\sqrt{x + 1} - \sqrt{x}} \]
    2. flip--N/A

      \[\leadsto \color{blue}{\frac{\sqrt{x + 1} \cdot \sqrt{x + 1} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}}} \]
    3. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{\sqrt{x + 1} \cdot \sqrt{x + 1} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}}} \]
    4. lift-sqrt.f64N/A

      \[\leadsto \frac{\color{blue}{\sqrt{x + 1}} \cdot \sqrt{x + 1} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}} \]
    5. lift-sqrt.f64N/A

      \[\leadsto \frac{\sqrt{x + 1} \cdot \color{blue}{\sqrt{x + 1}} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}} \]
    6. rem-square-sqrtN/A

      \[\leadsto \frac{\color{blue}{\left(x + 1\right)} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}} \]
    7. lift-sqrt.f64N/A

      \[\leadsto \frac{\left(x + 1\right) - \color{blue}{\sqrt{x}} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}} \]
    8. lift-sqrt.f64N/A

      \[\leadsto \frac{\left(x + 1\right) - \sqrt{x} \cdot \color{blue}{\sqrt{x}}}{\sqrt{x + 1} + \sqrt{x}} \]
    9. rem-square-sqrtN/A

      \[\leadsto \frac{\left(x + 1\right) - \color{blue}{x}}{\sqrt{x + 1} + \sqrt{x}} \]
    10. lower--.f64N/A

      \[\leadsto \frac{\color{blue}{\left(x + 1\right) - x}}{\sqrt{x + 1} + \sqrt{x}} \]
    11. lift-+.f64N/A

      \[\leadsto \frac{\color{blue}{\left(x + 1\right)} - x}{\sqrt{x + 1} + \sqrt{x}} \]
    12. +-commutativeN/A

      \[\leadsto \frac{\color{blue}{\left(1 + x\right)} - x}{\sqrt{x + 1} + \sqrt{x}} \]
    13. lower-+.f64N/A

      \[\leadsto \frac{\color{blue}{\left(1 + x\right)} - x}{\sqrt{x + 1} + \sqrt{x}} \]
    14. +-commutativeN/A

      \[\leadsto \frac{\left(1 + x\right) - x}{\color{blue}{\sqrt{x} + \sqrt{x + 1}}} \]
    15. lower-+.f6411.3

      \[\leadsto \frac{\left(1 + x\right) - x}{\color{blue}{\sqrt{x} + \sqrt{x + 1}}} \]
    16. lift-+.f64N/A

      \[\leadsto \frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{\color{blue}{x + 1}}} \]
    17. +-commutativeN/A

      \[\leadsto \frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{\color{blue}{1 + x}}} \]
    18. lower-+.f6411.3

      \[\leadsto \frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{\color{blue}{1 + x}}} \]
  4. Applied rewrites11.3%

    \[\leadsto \color{blue}{\frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{1 + x}}} \]
  5. Taylor expanded in x around 0

    \[\leadsto \frac{\color{blue}{1}}{\sqrt{x} + \sqrt{1 + x}} \]
  6. Step-by-step derivation
    1. Applied rewrites99.6%

      \[\leadsto \frac{\color{blue}{1}}{\sqrt{x} + \sqrt{1 + x}} \]
    2. Final simplification99.6%

      \[\leadsto \frac{1}{\sqrt{x + 1} + \sqrt{x}} \]
    3. Add Preprocessing

    Alternative 2: 98.8% accurate, 0.5× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{x + 1} - \sqrt{x}\\ \mathbf{if}\;t\_0 \leq 5 \cdot 10^{-5}:\\ \;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
    (FPCore (x)
     :precision binary64
     (let* ((t_0 (- (sqrt (+ x 1.0)) (sqrt x))))
       (if (<= t_0 5e-5) (* 0.5 (sqrt (/ 1.0 x))) t_0)))
    double code(double x) {
    	double t_0 = sqrt((x + 1.0)) - sqrt(x);
    	double tmp;
    	if (t_0 <= 5e-5) {
    		tmp = 0.5 * sqrt((1.0 / x));
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        real(8) :: t_0
        real(8) :: tmp
        t_0 = sqrt((x + 1.0d0)) - sqrt(x)
        if (t_0 <= 5d-5) then
            tmp = 0.5d0 * sqrt((1.0d0 / x))
        else
            tmp = t_0
        end if
        code = tmp
    end function
    
    public static double code(double x) {
    	double t_0 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
    	double tmp;
    	if (t_0 <= 5e-5) {
    		tmp = 0.5 * Math.sqrt((1.0 / x));
    	} else {
    		tmp = t_0;
    	}
    	return tmp;
    }
    
    def code(x):
    	t_0 = math.sqrt((x + 1.0)) - math.sqrt(x)
    	tmp = 0
    	if t_0 <= 5e-5:
    		tmp = 0.5 * math.sqrt((1.0 / x))
    	else:
    		tmp = t_0
    	return tmp
    
    function code(x)
    	t_0 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x))
    	tmp = 0.0
    	if (t_0 <= 5e-5)
    		tmp = Float64(0.5 * sqrt(Float64(1.0 / x)));
    	else
    		tmp = t_0;
    	end
    	return tmp
    end
    
    function tmp_2 = code(x)
    	t_0 = sqrt((x + 1.0)) - sqrt(x);
    	tmp = 0.0;
    	if (t_0 <= 5e-5)
    		tmp = 0.5 * sqrt((1.0 / x));
    	else
    		tmp = t_0;
    	end
    	tmp_2 = tmp;
    end
    
    code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-5], N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \sqrt{x + 1} - \sqrt{x}\\
    \mathbf{if}\;t\_0 \leq 5 \cdot 10^{-5}:\\
    \;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_0\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) < 5.00000000000000024e-5

      1. Initial program 5.2%

        \[\sqrt{x + 1} - \sqrt{x} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{1}{2} \cdot \sqrt{\frac{1}{x}}} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot \frac{1}{2}} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot \frac{1}{2}} \]
        3. lower-sqrt.f64N/A

          \[\leadsto \color{blue}{\sqrt{\frac{1}{x}}} \cdot \frac{1}{2} \]
        4. lower-/.f6499.1

          \[\leadsto \sqrt{\color{blue}{\frac{1}{x}}} \cdot 0.5 \]
      5. Applied rewrites99.1%

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot 0.5} \]

      if 5.00000000000000024e-5 < (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x))

      1. Initial program 84.5%

        \[\sqrt{x + 1} - \sqrt{x} \]
      2. Add Preprocessing
    3. Recombined 2 regimes into one program.
    4. Final simplification98.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\sqrt{x + 1} - \sqrt{x} \leq 5 \cdot 10^{-5}:\\ \;\;\;\;0.5 \cdot \sqrt{\frac{1}{x}}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{x + 1} - \sqrt{x}\\ \end{array} \]
    5. Add Preprocessing

    Alternative 3: 97.8% accurate, 1.0× speedup?

    \[\begin{array}{l} \\ 0.5 \cdot \sqrt{\frac{1}{x}} \end{array} \]
    (FPCore (x) :precision binary64 (* 0.5 (sqrt (/ 1.0 x))))
    double code(double x) {
    	return 0.5 * sqrt((1.0 / x));
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        code = 0.5d0 * sqrt((1.0d0 / x))
    end function
    
    public static double code(double x) {
    	return 0.5 * Math.sqrt((1.0 / x));
    }
    
    def code(x):
    	return 0.5 * math.sqrt((1.0 / x))
    
    function code(x)
    	return Float64(0.5 * sqrt(Float64(1.0 / x)))
    end
    
    function tmp = code(x)
    	tmp = 0.5 * sqrt((1.0 / x));
    end
    
    code[x_] := N[(0.5 * N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    
    \\
    0.5 \cdot \sqrt{\frac{1}{x}}
    \end{array}
    
    Derivation
    1. Initial program 8.6%

      \[\sqrt{x + 1} - \sqrt{x} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{1}{2} \cdot \sqrt{\frac{1}{x}}} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot \frac{1}{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot \frac{1}{2}} \]
      3. lower-sqrt.f64N/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}}} \cdot \frac{1}{2} \]
      4. lower-/.f6496.5

        \[\leadsto \sqrt{\color{blue}{\frac{1}{x}}} \cdot 0.5 \]
    5. Applied rewrites96.5%

      \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot 0.5} \]
    6. Final simplification96.5%

      \[\leadsto 0.5 \cdot \sqrt{\frac{1}{x}} \]
    7. Add Preprocessing

    Alternative 4: 97.6% accurate, 1.2× speedup?

    \[\begin{array}{l} \\ \frac{0.5}{\sqrt{x}} \end{array} \]
    (FPCore (x) :precision binary64 (/ 0.5 (sqrt x)))
    double code(double x) {
    	return 0.5 / sqrt(x);
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        code = 0.5d0 / sqrt(x)
    end function
    
    public static double code(double x) {
    	return 0.5 / Math.sqrt(x);
    }
    
    def code(x):
    	return 0.5 / math.sqrt(x)
    
    function code(x)
    	return Float64(0.5 / sqrt(x))
    end
    
    function tmp = code(x)
    	tmp = 0.5 / sqrt(x);
    end
    
    code[x_] := N[(0.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    
    \\
    \frac{0.5}{\sqrt{x}}
    \end{array}
    
    Derivation
    1. Initial program 8.6%

      \[\sqrt{x + 1} - \sqrt{x} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \color{blue}{\sqrt{x + 1} - \sqrt{x}} \]
      2. flip--N/A

        \[\leadsto \color{blue}{\frac{\sqrt{x + 1} \cdot \sqrt{x + 1} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\sqrt{x + 1} \cdot \sqrt{x + 1} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}}} \]
      4. lift-sqrt.f64N/A

        \[\leadsto \frac{\color{blue}{\sqrt{x + 1}} \cdot \sqrt{x + 1} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}} \]
      5. lift-sqrt.f64N/A

        \[\leadsto \frac{\sqrt{x + 1} \cdot \color{blue}{\sqrt{x + 1}} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}} \]
      6. rem-square-sqrtN/A

        \[\leadsto \frac{\color{blue}{\left(x + 1\right)} - \sqrt{x} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}} \]
      7. lift-sqrt.f64N/A

        \[\leadsto \frac{\left(x + 1\right) - \color{blue}{\sqrt{x}} \cdot \sqrt{x}}{\sqrt{x + 1} + \sqrt{x}} \]
      8. lift-sqrt.f64N/A

        \[\leadsto \frac{\left(x + 1\right) - \sqrt{x} \cdot \color{blue}{\sqrt{x}}}{\sqrt{x + 1} + \sqrt{x}} \]
      9. rem-square-sqrtN/A

        \[\leadsto \frac{\left(x + 1\right) - \color{blue}{x}}{\sqrt{x + 1} + \sqrt{x}} \]
      10. lower--.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x + 1\right) - x}}{\sqrt{x + 1} + \sqrt{x}} \]
      11. lift-+.f64N/A

        \[\leadsto \frac{\color{blue}{\left(x + 1\right)} - x}{\sqrt{x + 1} + \sqrt{x}} \]
      12. +-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(1 + x\right)} - x}{\sqrt{x + 1} + \sqrt{x}} \]
      13. lower-+.f64N/A

        \[\leadsto \frac{\color{blue}{\left(1 + x\right)} - x}{\sqrt{x + 1} + \sqrt{x}} \]
      14. +-commutativeN/A

        \[\leadsto \frac{\left(1 + x\right) - x}{\color{blue}{\sqrt{x} + \sqrt{x + 1}}} \]
      15. lower-+.f6411.3

        \[\leadsto \frac{\left(1 + x\right) - x}{\color{blue}{\sqrt{x} + \sqrt{x + 1}}} \]
      16. lift-+.f64N/A

        \[\leadsto \frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{\color{blue}{x + 1}}} \]
      17. +-commutativeN/A

        \[\leadsto \frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{\color{blue}{1 + x}}} \]
      18. lower-+.f6411.3

        \[\leadsto \frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{\color{blue}{1 + x}}} \]
    4. Applied rewrites11.3%

      \[\leadsto \color{blue}{\frac{\left(1 + x\right) - x}{\sqrt{x} + \sqrt{1 + x}}} \]
    5. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{1}{2} \cdot \sqrt{\frac{1}{x}}} \]
    6. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot \frac{1}{2}} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot \frac{1}{2}} \]
      3. lower-sqrt.f64N/A

        \[\leadsto \color{blue}{\sqrt{\frac{1}{x}}} \cdot \frac{1}{2} \]
      4. lower-/.f6496.5

        \[\leadsto \sqrt{\color{blue}{\frac{1}{x}}} \cdot 0.5 \]
    7. Applied rewrites96.5%

      \[\leadsto \color{blue}{\sqrt{\frac{1}{x}} \cdot 0.5} \]
    8. Step-by-step derivation
      1. Applied rewrites96.4%

        \[\leadsto \frac{0.5}{\color{blue}{\sqrt{x}}} \]
      2. Add Preprocessing

      Alternative 5: 4.5% accurate, 1.4× speedup?

      \[\begin{array}{l} \\ \mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) \end{array} \]
      (FPCore (x) :precision binary64 (fma 0.5 x (- 1.0 (sqrt x))))
      double code(double x) {
      	return fma(0.5, x, (1.0 - sqrt(x)));
      }
      
      function code(x)
      	return fma(0.5, x, Float64(1.0 - sqrt(x)))
      end
      
      code[x_] := N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right)
      \end{array}
      
      Derivation
      1. Initial program 8.6%

        \[\sqrt{x + 1} - \sqrt{x} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\left(1 + \frac{1}{2} \cdot x\right) - \sqrt{x}} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{\left(\frac{1}{2} \cdot x + 1\right)} - \sqrt{x} \]
        2. associate--l+N/A

          \[\leadsto \color{blue}{\frac{1}{2} \cdot x + \left(1 - \sqrt{x}\right)} \]
        3. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{2}, x, 1 - \sqrt{x}\right)} \]
        4. lower--.f64N/A

          \[\leadsto \mathsf{fma}\left(\frac{1}{2}, x, \color{blue}{1 - \sqrt{x}}\right) \]
        5. lower-sqrt.f644.6

          \[\leadsto \mathsf{fma}\left(0.5, x, 1 - \color{blue}{\sqrt{x}}\right) \]
      5. Applied rewrites4.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right)} \]
      6. Add Preprocessing

      Alternative 6: 4.5% accurate, 1.4× speedup?

      \[\begin{array}{l} \\ \mathsf{fma}\left(0.5, x, -\sqrt{x}\right) \end{array} \]
      (FPCore (x) :precision binary64 (fma 0.5 x (- (sqrt x))))
      double code(double x) {
      	return fma(0.5, x, -sqrt(x));
      }
      
      function code(x)
      	return fma(0.5, x, Float64(-sqrt(x)))
      end
      
      code[x_] := N[(0.5 * x + (-N[Sqrt[x], $MachinePrecision])), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \mathsf{fma}\left(0.5, x, -\sqrt{x}\right)
      \end{array}
      
      Derivation
      1. Initial program 8.6%

        \[\sqrt{x + 1} - \sqrt{x} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\left(1 + \frac{1}{2} \cdot x\right) - \sqrt{x}} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{\left(\frac{1}{2} \cdot x + 1\right)} - \sqrt{x} \]
        2. associate--l+N/A

          \[\leadsto \color{blue}{\frac{1}{2} \cdot x + \left(1 - \sqrt{x}\right)} \]
        3. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{2}, x, 1 - \sqrt{x}\right)} \]
        4. lower--.f64N/A

          \[\leadsto \mathsf{fma}\left(\frac{1}{2}, x, \color{blue}{1 - \sqrt{x}}\right) \]
        5. lower-sqrt.f644.6

          \[\leadsto \mathsf{fma}\left(0.5, x, 1 - \color{blue}{\sqrt{x}}\right) \]
      5. Applied rewrites4.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right)} \]
      6. Taylor expanded in x around inf

        \[\leadsto \mathsf{fma}\left(\frac{1}{2}, x, -1 \cdot \sqrt{x}\right) \]
      7. Step-by-step derivation
        1. Applied rewrites4.6%

          \[\leadsto \mathsf{fma}\left(0.5, x, -\sqrt{x}\right) \]
        2. Add Preprocessing

        Alternative 7: 1.6% accurate, 1.9× speedup?

        \[\begin{array}{l} \\ 1 - \sqrt{x} \end{array} \]
        (FPCore (x) :precision binary64 (- 1.0 (sqrt x)))
        double code(double x) {
        	return 1.0 - sqrt(x);
        }
        
        real(8) function code(x)
            real(8), intent (in) :: x
            code = 1.0d0 - sqrt(x)
        end function
        
        public static double code(double x) {
        	return 1.0 - Math.sqrt(x);
        }
        
        def code(x):
        	return 1.0 - math.sqrt(x)
        
        function code(x)
        	return Float64(1.0 - sqrt(x))
        end
        
        function tmp = code(x)
        	tmp = 1.0 - sqrt(x);
        end
        
        code[x_] := N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        
        \\
        1 - \sqrt{x}
        \end{array}
        
        Derivation
        1. Initial program 8.6%

          \[\sqrt{x + 1} - \sqrt{x} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{1} - \sqrt{x} \]
        4. Step-by-step derivation
          1. Applied rewrites1.6%

            \[\leadsto \color{blue}{1} - \sqrt{x} \]
          2. Add Preprocessing

          Developer Target 1: 97.9% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ 0.5 \cdot {x}^{-0.5} \end{array} \]
          (FPCore (x) :precision binary64 (* 0.5 (pow x -0.5)))
          double code(double x) {
          	return 0.5 * pow(x, -0.5);
          }
          
          real(8) function code(x)
              real(8), intent (in) :: x
              code = 0.5d0 * (x ** (-0.5d0))
          end function
          
          public static double code(double x) {
          	return 0.5 * Math.pow(x, -0.5);
          }
          
          def code(x):
          	return 0.5 * math.pow(x, -0.5)
          
          function code(x)
          	return Float64(0.5 * (x ^ -0.5))
          end
          
          function tmp = code(x)
          	tmp = 0.5 * (x ^ -0.5);
          end
          
          code[x_] := N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          
          \\
          0.5 \cdot {x}^{-0.5}
          \end{array}
          

          Reproduce

          ?
          herbie shell --seed 2024268 
          (FPCore (x)
            :name "2sqrt (example 3.1)"
            :precision binary64
            :pre (and (> x 1.0) (< x 1e+308))
          
            :alt
            (! :herbie-platform default (* 1/2 (pow x -1/2)))
          
            (- (sqrt (+ x 1.0)) (sqrt x)))