
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(Float32(6.28318530718) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((single(6.28318530718) * u2)); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(6.28318530718 \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.4%
lift-*.f32N/A
*-commutativeN/A
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
associate-*r/N/A
lower-/.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f32N/A
lift-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f3298.2
Applied rewrites98.2%
lift-/.f32N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
associate-/r*N/A
lower-/.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
sqrt-divN/A
lower-sqrt.f32N/A
lower-/.f3298.3
lift-*.f32N/A
*-commutativeN/A
lift-*.f3298.3
Applied rewrites98.3%
lift-/.f32N/A
lift-/.f32N/A
clear-numN/A
lower-/.f3298.5
lift-*.f32N/A
*-commutativeN/A
lower-*.f3298.5
Applied rewrites98.5%
Final simplification98.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (sin (* u2 6.28318530718)) (sqrt (- (/ 1.0 u1) 1.0))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * 6.28318530718f)) / sqrtf(((1.0f / u1) - 1.0f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sin((u2 * 6.28318530718e0)) / sqrt(((1.0e0 / u1) - 1.0e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(6.28318530718))) / sqrt(Float32(Float32(Float32(1.0) / u1) - Float32(1.0)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * single(6.28318530718))) / sqrt(((single(1.0) / u1) - single(1.0))); end
\begin{array}{l}
\\
\frac{\sin \left(u2 \cdot 6.28318530718\right)}{\sqrt{\frac{1}{u1} - 1}}
\end{array}
Initial program 98.4%
lift-*.f32N/A
*-commutativeN/A
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
associate-*r/N/A
lower-/.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f32N/A
lift-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f3298.2
Applied rewrites98.2%
lift-/.f32N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
associate-/r*N/A
lower-/.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
sqrt-divN/A
lower-sqrt.f32N/A
lower-/.f3298.3
lift-*.f32N/A
*-commutativeN/A
lift-*.f3298.3
Applied rewrites98.3%
lift-/.f32N/A
lift-/.f32N/A
clear-numN/A
lower-/.f3298.5
lift-*.f32N/A
*-commutativeN/A
lower-*.f3298.5
Applied rewrites98.5%
lift-/.f32N/A
lift--.f32N/A
div-subN/A
lift-/.f32N/A
*-inversesN/A
lift--.f3298.4
Applied rewrites98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (sin (* u2 6.28318530718))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * sinf((u2 * 6.28318530718f));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 / (1.0e0 - u1))) * sin((u2 * 6.28318530718e0))
end function
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * sin(Float32(u2 * Float32(6.28318530718)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 / (single(1.0) - u1))) * sin((u2 * single(6.28318530718))); end
\begin{array}{l}
\\
\sqrt{\frac{u1}{1 - u1}} \cdot \sin \left(u2 \cdot 6.28318530718\right)
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* u2 6.28318530718) 0.35499998927116394)
(*
(*
(+
(* (* (fma (* u2 u2) 81.6052492761019 -41.341702240407926) u2) u2)
6.28318530718)
u2)
(sqrt (/ u1 (- 1.0 u1))))
(* (sqrt u1) (sin (* u2 6.28318530718)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if ((u2 * 6.28318530718f) <= 0.35499998927116394f) {
tmp = ((((fmaf((u2 * u2), 81.6052492761019f, -41.341702240407926f) * u2) * u2) + 6.28318530718f) * u2) * sqrtf((u1 / (1.0f - u1)));
} else {
tmp = sqrtf(u1) * sinf((u2 * 6.28318530718f));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(u2 * Float32(6.28318530718)) <= Float32(0.35499998927116394)) tmp = Float32(Float32(Float32(Float32(Float32(fma(Float32(u2 * u2), Float32(81.6052492761019), Float32(-41.341702240407926)) * u2) * u2) + Float32(6.28318530718)) * u2) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))); else tmp = Float32(sqrt(u1) * sin(Float32(u2 * Float32(6.28318530718)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u2 \cdot 6.28318530718 \leq 0.35499998927116394:\\
\;\;\;\;\left(\left(\left(\mathsf{fma}\left(u2 \cdot u2, 81.6052492761019, -41.341702240407926\right) \cdot u2\right) \cdot u2 + 6.28318530718\right) \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1} \cdot \sin \left(u2 \cdot 6.28318530718\right)\\
\end{array}
\end{array}
if (*.f32 #s(literal 314159265359/50000000000 binary32) u2) < 0.354999989Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3287.9
Applied rewrites87.9%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f32N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
unpow2N/A
lower-*.f3287.9
Applied rewrites87.9%
Applied rewrites96.5%
if 0.354999989 < (*.f32 #s(literal 314159265359/50000000000 binary32) u2) Initial program 97.8%
Taylor expanded in u1 around 0
lower-sqrt.f3275.5
Applied rewrites75.5%
Final simplification77.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(*
(*
(+
(* (* (fma (* u2 u2) 81.6052492761019 -41.341702240407926) u2) u2)
6.28318530718)
u2)
(sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return ((((fmaf((u2 * u2), 81.6052492761019f, -41.341702240407926f) * u2) * u2) + 6.28318530718f) * u2) * sqrtf((u1 / (1.0f - u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(Float32(Float32(fma(Float32(u2 * u2), Float32(81.6052492761019), Float32(-41.341702240407926)) * u2) * u2) + Float32(6.28318530718)) * u2) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
\begin{array}{l}
\\
\left(\left(\left(\mathsf{fma}\left(u2 \cdot u2, 81.6052492761019, -41.341702240407926\right) \cdot u2\right) \cdot u2 + 6.28318530718\right) \cdot u2\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3282.1
Applied rewrites82.1%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f32N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
sub-negN/A
metadata-evalN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f32N/A
unpow2N/A
lower-*.f3282.1
Applied rewrites82.1%
Applied rewrites90.6%
Final simplification90.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (/ (* u2 6.28318530718) (sqrt (/ (- 1.0 u1) u1))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) / sqrtf(((1.0f - u1) / u1));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) / sqrt(((1.0e0 - u1) / u1))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) / sqrt(Float32(Float32(Float32(1.0) - u1) / u1))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) / sqrt(((single(1.0) - u1) / u1)); end
\begin{array}{l}
\\
\frac{u2 \cdot 6.28318530718}{\sqrt{\frac{1 - u1}{u1}}}
\end{array}
Initial program 98.4%
lift-*.f32N/A
*-commutativeN/A
lift-sqrt.f32N/A
lift-/.f32N/A
sqrt-divN/A
associate-*r/N/A
lower-/.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f32N/A
lift-*.f32N/A
*-commutativeN/A
lower-*.f32N/A
lower-sqrt.f3298.2
Applied rewrites98.2%
lift-/.f32N/A
clear-numN/A
lower-/.f32N/A
lift-*.f32N/A
lift-*.f32N/A
*-commutativeN/A
lift-*.f32N/A
associate-/r*N/A
lower-/.f32N/A
lift-sqrt.f32N/A
lift-sqrt.f32N/A
sqrt-divN/A
lower-sqrt.f32N/A
lower-/.f3298.3
lift-*.f32N/A
*-commutativeN/A
lift-*.f3298.3
Applied rewrites98.3%
lift-/.f32N/A
lift-/.f32N/A
clear-numN/A
lower-/.f3298.5
lift-*.f32N/A
*-commutativeN/A
lower-*.f3298.5
Applied rewrites98.5%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3282.3
Applied rewrites82.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u2 6.28318530718) (sqrt (/ u1 (- 1.0 u1)))))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) * sqrtf((u1 / (1.0f - u1)));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) * sqrt((u1 / (1.0e0 - u1)))
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(Float32(u1 / Float32(Float32(1.0) - u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) * sqrt((u1 / (single(1.0) - u1))); end
\begin{array}{l}
\\
\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{\frac{u1}{1 - u1}}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3282.1
Applied rewrites82.1%
Final simplification82.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* (+ (* -41.341702240407926 (* u2 u2)) 6.28318530718) u2) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return (((-41.341702240407926f * (u2 * u2)) + 6.28318530718f) * u2) * sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = ((((-41.341702240407926e0) * (u2 * u2)) + 6.28318530718e0) * u2) * sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(Float32(Float32(Float32(-41.341702240407926) * Float32(u2 * u2)) + Float32(6.28318530718)) * u2) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (((single(-41.341702240407926) * (u2 * u2)) + single(6.28318530718)) * u2) * sqrt(u1); end
\begin{array}{l}
\\
\left(\left(-41.341702240407926 \cdot \left(u2 \cdot u2\right) + 6.28318530718\right) \cdot u2\right) \cdot \sqrt{u1}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3282.1
Applied rewrites82.1%
Taylor expanded in u1 around 0
lower-sqrt.f3263.7
Applied rewrites63.7%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f32N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f32N/A
unpow2N/A
lower-*.f3263.7
Applied rewrites63.4%
Applied rewrites67.7%
Final simplification67.7%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (* u2 6.28318530718) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return (u2 * 6.28318530718f) * sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = (u2 * 6.28318530718e0) * sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return Float32(Float32(u2 * Float32(6.28318530718)) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = (u2 * single(6.28318530718)) * sqrt(u1); end
\begin{array}{l}
\\
\left(u2 \cdot 6.28318530718\right) \cdot \sqrt{u1}
\end{array}
Initial program 98.4%
Taylor expanded in u2 around 0
*-commutativeN/A
lower-*.f3282.1
Applied rewrites82.1%
Taylor expanded in u1 around 0
lower-sqrt.f3263.7
Applied rewrites63.7%
Final simplification63.7%
herbie shell --seed 2024268
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (sin (* 6.28318530718 u2))))