
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (fma (fma (+ (tan z) (tan y)) (/ (/ 1.0 (fma (- (sin y)) (/ (/ (sin z) (cos z)) (cos y)) 1.0)) x) (/ (tan a) (- x))) x x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return fma(fma((tan(z) + tan(y)), ((1.0 / fma(-sin(y), ((sin(z) / cos(z)) / cos(y)), 1.0)) / x), (tan(a) / -x)), x, x);
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return fma(fma(Float64(tan(z) + tan(y)), Float64(Float64(1.0 / fma(Float64(-sin(y)), Float64(Float64(sin(z) / cos(z)) / cos(y)), 1.0)) / x), Float64(tan(a) / Float64(-x))), x, x) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 / N[((-N[Sin[y], $MachinePrecision]) * N[(N[(N[Sin[z], $MachinePrecision] / N[Cos[z], $MachinePrecision]), $MachinePrecision] / N[Cos[y], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + N[(N[Tan[a], $MachinePrecision] / (-x)), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\mathsf{fma}\left(\mathsf{fma}\left(\tan z + \tan y, \frac{\frac{1}{\mathsf{fma}\left(-\sin y, \frac{\frac{\sin z}{\cos z}}{\cos y}, 1\right)}}{x}, \frac{\tan a}{-x}\right), x, x\right)
\end{array}
Initial program 79.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites79.9%
Applied rewrites99.8%
Taylor expanded in z around inf
Applied rewrites99.8%
Final simplification99.8%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (fma (fma (+ (tan z) (tan y)) (/ (pow (fma (- (tan z)) (tan y) 1.0) -1.0) x) (/ (tan a) (- x))) x x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return fma(fma((tan(z) + tan(y)), (pow(fma(-tan(z), tan(y), 1.0), -1.0) / x), (tan(a) / -x)), x, x);
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return fma(fma(Float64(tan(z) + tan(y)), Float64((fma(Float64(-tan(z)), tan(y), 1.0) ^ -1.0) / x), Float64(tan(a) / Float64(-x))), x, x) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision] * N[(N[Power[N[((-N[Tan[z], $MachinePrecision]) * N[Tan[y], $MachinePrecision] + 1.0), $MachinePrecision], -1.0], $MachinePrecision] / x), $MachinePrecision] + N[(N[Tan[a], $MachinePrecision] / (-x)), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\mathsf{fma}\left(\mathsf{fma}\left(\tan z + \tan y, \frac{{\left(\mathsf{fma}\left(-\tan z, \tan y, 1\right)\right)}^{-1}}{x}, \frac{\tan a}{-x}\right), x, x\right)
\end{array}
Initial program 79.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites79.9%
Applied rewrites99.8%
Final simplification99.8%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (fma (/ (- (/ (+ (tan z) (tan y)) (fma (tan y) (- (tan z)) 1.0)) (tan a)) x) x x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return fma(((((tan(z) + tan(y)) / fma(tan(y), -tan(z), 1.0)) - tan(a)) / x), x, x);
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return fma(Float64(Float64(Float64(Float64(tan(z) + tan(y)) / fma(tan(y), Float64(-tan(z)), 1.0)) - tan(a)) / x), x, x) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[(N[(N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision] / N[(N[Tan[y], $MachinePrecision] * (-N[Tan[z], $MachinePrecision]) + 1.0), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\mathsf{fma}\left(\frac{\frac{\tan z + \tan y}{\mathsf{fma}\left(\tan y, -\tan z, 1\right)} - \tan a}{x}, x, x\right)
\end{array}
Initial program 79.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites79.9%
Applied rewrites79.9%
Applied rewrites99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ (- (/ (+ (tan z) (tan y)) (- 1.0 (* (tan z) (tan y)))) (tan a)) x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return (((tan(z) + tan(y)) / (1.0 - (tan(z) * tan(y)))) - tan(a)) + x;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = (((tan(z) + tan(y)) / (1.0d0 - (tan(z) * tan(y)))) - tan(a)) + x
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return (((Math.tan(z) + Math.tan(y)) / (1.0 - (Math.tan(z) * Math.tan(y)))) - Math.tan(a)) + x;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return (((math.tan(z) + math.tan(y)) / (1.0 - (math.tan(z) * math.tan(y)))) - math.tan(a)) + x
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(Float64(Float64(Float64(tan(z) + tan(y)) / Float64(1.0 - Float64(tan(z) * tan(y)))) - tan(a)) + x) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = (((tan(z) + tan(y)) / (1.0 - (tan(z) * tan(y)))) - tan(a)) + x;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[(N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[z], $MachinePrecision] * N[Tan[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\left(\frac{\tan z + \tan y}{1 - \tan z \cdot \tan y} - \tan a\right) + x
\end{array}
Initial program 79.9%
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-tan.f64N/A
lower-tan.f64N/A
sub-negN/A
+-commutativeN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-tan.f64N/A
lower-tan.f6499.7
Applied rewrites99.7%
lift-fma.f64N/A
+-commutativeN/A
lift-neg.f64N/A
cancel-sign-sub-invN/A
lift-tan.f64N/A
lift-tan.f64N/A
lower--.f64N/A
lift-tan.f64N/A
lift-tan.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan z) (tan y)))
(t_1 (fma (fma t_0 (/ 1.0 x) (/ (tan a) (- x))) x x)))
(if (<= a -4.9e-32)
t_1
(if (<= a 2.4e-9)
(+
(-
(/ t_0 (fma (- (tan z)) (tan y) 1.0))
(* (fma 0.3333333333333333 (* a a) 1.0) a))
x)
t_1))))assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double t_0 = tan(z) + tan(y);
double t_1 = fma(fma(t_0, (1.0 / x), (tan(a) / -x)), x, x);
double tmp;
if (a <= -4.9e-32) {
tmp = t_1;
} else if (a <= 2.4e-9) {
tmp = ((t_0 / fma(-tan(z), tan(y), 1.0)) - (fma(0.3333333333333333, (a * a), 1.0) * a)) + x;
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) t_0 = Float64(tan(z) + tan(y)) t_1 = fma(fma(t_0, Float64(1.0 / x), Float64(tan(a) / Float64(-x))), x, x) tmp = 0.0 if (a <= -4.9e-32) tmp = t_1; elseif (a <= 2.4e-9) tmp = Float64(Float64(Float64(t_0 / fma(Float64(-tan(z)), tan(y), 1.0)) - Float64(fma(0.3333333333333333, Float64(a * a), 1.0) * a)) + x); else tmp = t_1; end return tmp end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(t$95$0 * N[(1.0 / x), $MachinePrecision] + N[(N[Tan[a], $MachinePrecision] / (-x)), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]}, If[LessEqual[a, -4.9e-32], t$95$1, If[LessEqual[a, 2.4e-9], N[(N[(N[(t$95$0 / N[((-N[Tan[z], $MachinePrecision]) * N[Tan[y], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(0.3333333333333333 * N[(a * a), $MachinePrecision] + 1.0), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
t_0 := \tan z + \tan y\\
t_1 := \mathsf{fma}\left(\mathsf{fma}\left(t\_0, \frac{1}{x}, \frac{\tan a}{-x}\right), x, x\right)\\
\mathbf{if}\;a \leq -4.9 \cdot 10^{-32}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.4 \cdot 10^{-9}:\\
\;\;\;\;\left(\frac{t\_0}{\mathsf{fma}\left(-\tan z, \tan y, 1\right)} - \mathsf{fma}\left(0.3333333333333333, a \cdot a, 1\right) \cdot a\right) + x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -4.8999999999999998e-32 or 2.4e-9 < a Initial program 81.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites81.8%
Applied rewrites99.7%
Taylor expanded in z around 0
Applied rewrites82.4%
if -4.8999999999999998e-32 < a < 2.4e-9Initial program 77.7%
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-tan.f64N/A
lower-tan.f64N/A
sub-negN/A
+-commutativeN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-tan.f64N/A
lower-tan.f6499.8
Applied rewrites99.8%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification90.5%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (fma (fma (+ (tan z) (tan y)) (/ 1.0 x) (/ (tan a) (- x))) x x))
(t_1 (- (tan z))))
(if (<= a -4.9e-32)
t_0
(if (<= a 9e-11)
(fma (- t_1 (tan y)) (/ -1.0 (fma (tan y) t_1 1.0)) (- (- x)))
t_0))))assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double t_0 = fma(fma((tan(z) + tan(y)), (1.0 / x), (tan(a) / -x)), x, x);
double t_1 = -tan(z);
double tmp;
if (a <= -4.9e-32) {
tmp = t_0;
} else if (a <= 9e-11) {
tmp = fma((t_1 - tan(y)), (-1.0 / fma(tan(y), t_1, 1.0)), -(-x));
} else {
tmp = t_0;
}
return tmp;
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) t_0 = fma(fma(Float64(tan(z) + tan(y)), Float64(1.0 / x), Float64(tan(a) / Float64(-x))), x, x) t_1 = Float64(-tan(z)) tmp = 0.0 if (a <= -4.9e-32) tmp = t_0; elseif (a <= 9e-11) tmp = fma(Float64(t_1 - tan(y)), Float64(-1.0 / fma(tan(y), t_1, 1.0)), Float64(-Float64(-x))); else tmp = t_0; end return tmp end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[(N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision] * N[(1.0 / x), $MachinePrecision] + N[(N[Tan[a], $MachinePrecision] / (-x)), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]}, Block[{t$95$1 = (-N[Tan[z], $MachinePrecision])}, If[LessEqual[a, -4.9e-32], t$95$0, If[LessEqual[a, 9e-11], N[(N[(t$95$1 - N[Tan[y], $MachinePrecision]), $MachinePrecision] * N[(-1.0 / N[(N[Tan[y], $MachinePrecision] * t$95$1 + 1.0), $MachinePrecision]), $MachinePrecision] + (-(-x))), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\mathsf{fma}\left(\tan z + \tan y, \frac{1}{x}, \frac{\tan a}{-x}\right), x, x\right)\\
t_1 := -\tan z\\
\mathbf{if}\;a \leq -4.9 \cdot 10^{-32}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \leq 9 \cdot 10^{-11}:\\
\;\;\;\;\mathsf{fma}\left(t\_1 - \tan y, \frac{-1}{\mathsf{fma}\left(\tan y, t\_1, 1\right)}, -\left(-x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if a < -4.8999999999999998e-32 or 8.9999999999999999e-11 < a Initial program 81.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites81.8%
Applied rewrites99.7%
Taylor expanded in z around 0
Applied rewrites82.4%
if -4.8999999999999998e-32 < a < 8.9999999999999999e-11Initial program 77.7%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6477.7
Applied rewrites77.7%
Taylor expanded in a around 0
mul-1-negN/A
lower-neg.f6477.7
Applied rewrites77.7%
lift--.f64N/A
sub-negN/A
Applied rewrites99.6%
Final simplification90.4%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan z) (tan y)))
(t_1 (fma (fma t_0 (/ 1.0 x) (/ (tan a) (- x))) x x)))
(if (<= a -4.9e-32)
t_1
(if (<= a 9e-11) (- (/ t_0 (fma (tan y) (- (tan z)) 1.0)) (- x)) t_1))))assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double t_0 = tan(z) + tan(y);
double t_1 = fma(fma(t_0, (1.0 / x), (tan(a) / -x)), x, x);
double tmp;
if (a <= -4.9e-32) {
tmp = t_1;
} else if (a <= 9e-11) {
tmp = (t_0 / fma(tan(y), -tan(z), 1.0)) - -x;
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) t_0 = Float64(tan(z) + tan(y)) t_1 = fma(fma(t_0, Float64(1.0 / x), Float64(tan(a) / Float64(-x))), x, x) tmp = 0.0 if (a <= -4.9e-32) tmp = t_1; elseif (a <= 9e-11) tmp = Float64(Float64(t_0 / fma(tan(y), Float64(-tan(z)), 1.0)) - Float64(-x)); else tmp = t_1; end return tmp end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(t$95$0 * N[(1.0 / x), $MachinePrecision] + N[(N[Tan[a], $MachinePrecision] / (-x)), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]}, If[LessEqual[a, -4.9e-32], t$95$1, If[LessEqual[a, 9e-11], N[(N[(t$95$0 / N[(N[Tan[y], $MachinePrecision] * (-N[Tan[z], $MachinePrecision]) + 1.0), $MachinePrecision]), $MachinePrecision] - (-x)), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
t_0 := \tan z + \tan y\\
t_1 := \mathsf{fma}\left(\mathsf{fma}\left(t\_0, \frac{1}{x}, \frac{\tan a}{-x}\right), x, x\right)\\
\mathbf{if}\;a \leq -4.9 \cdot 10^{-32}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 9 \cdot 10^{-11}:\\
\;\;\;\;\frac{t\_0}{\mathsf{fma}\left(\tan y, -\tan z, 1\right)} - \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -4.8999999999999998e-32 or 8.9999999999999999e-11 < a Initial program 81.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites81.8%
Applied rewrites99.7%
Taylor expanded in z around 0
Applied rewrites82.4%
if -4.8999999999999998e-32 < a < 8.9999999999999999e-11Initial program 77.7%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6477.7
Applied rewrites77.7%
Taylor expanded in a around 0
mul-1-negN/A
lower-neg.f6477.7
Applied rewrites77.7%
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lift-tan.f64N/A
lift-tan.f64N/A
*-commutativeN/A
lift-tan.f64N/A
lift-tan.f64N/A
lift-tan.f64N/A
lift-tan.f64N/A
*-commutativeN/A
cancel-sign-sub-invN/A
lift-neg.f64N/A
+-commutativeN/A
lift-fma.f64N/A
lower-/.f64N/A
Applied rewrites99.5%
Final simplification90.4%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (fma (fma (+ (tan z) (tan y)) (/ 1.0 x) (/ (tan a) (- x))) x x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return fma(fma((tan(z) + tan(y)), (1.0 / x), (tan(a) / -x)), x, x);
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return fma(fma(Float64(tan(z) + tan(y)), Float64(1.0 / x), Float64(tan(a) / Float64(-x))), x, x) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision] * N[(1.0 / x), $MachinePrecision] + N[(N[Tan[a], $MachinePrecision] / (-x)), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\mathsf{fma}\left(\mathsf{fma}\left(\tan z + \tan y, \frac{1}{x}, \frac{\tan a}{-x}\right), x, x\right)
\end{array}
Initial program 79.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites79.9%
Applied rewrites99.8%
Taylor expanded in z around 0
Applied rewrites80.4%
Final simplification80.4%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ (- (/ (+ (tan z) (tan y)) 1.0) (tan a)) x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return (((tan(z) + tan(y)) / 1.0) - tan(a)) + x;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = (((tan(z) + tan(y)) / 1.0d0) - tan(a)) + x
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return (((Math.tan(z) + Math.tan(y)) / 1.0) - Math.tan(a)) + x;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return (((math.tan(z) + math.tan(y)) / 1.0) - math.tan(a)) + x
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(Float64(Float64(Float64(tan(z) + tan(y)) / 1.0) - tan(a)) + x) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = (((tan(z) + tan(y)) / 1.0) - tan(a)) + x;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[(N[(N[Tan[z], $MachinePrecision] + N[Tan[y], $MachinePrecision]), $MachinePrecision] / 1.0), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\left(\frac{\tan z + \tan y}{1} - \tan a\right) + x
\end{array}
Initial program 79.9%
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-tan.f64N/A
lower-tan.f64N/A
sub-negN/A
+-commutativeN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-tan.f64N/A
lower-tan.f6499.7
Applied rewrites99.7%
Taylor expanded in z around 0
Applied rewrites80.3%
Final simplification80.3%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (fma (- (/ (tan (+ z y)) x) (/ (tan a) x)) x x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return fma(((tan((z + y)) / x) - (tan(a) / x)), x, x);
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return fma(Float64(Float64(tan(Float64(z + y)) / x) - Float64(tan(a) / x)), x, x) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[(N[Tan[N[(z + y), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] - N[(N[Tan[a], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\mathsf{fma}\left(\frac{\tan \left(z + y\right)}{x} - \frac{\tan a}{x}, x, x\right)
\end{array}
Initial program 79.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites79.9%
Applied rewrites79.9%
Final simplification79.9%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (fma (/ (- (tan (+ z y)) (tan a)) x) x x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return fma(((tan((z + y)) - tan(a)) / x), x, x);
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return fma(Float64(Float64(tan(Float64(z + y)) - tan(a)) / x), x, x) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[(N[Tan[N[(z + y), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\mathsf{fma}\left(\frac{\tan \left(z + y\right) - \tan a}{x}, x, x\right)
\end{array}
Initial program 79.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
associate-/l/N/A
associate-/l/N/A
div-subN/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f64N/A
Applied rewrites79.9%
Applied rewrites79.9%
Final simplification79.9%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= (+ z y) -0.04) (- (tan (+ z y)) (- x)) (+ (- (tan z) (tan a)) x)))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if ((z + y) <= -0.04) {
tmp = tan((z + y)) - -x;
} else {
tmp = (tan(z) - tan(a)) + x;
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((z + y) <= (-0.04d0)) then
tmp = tan((z + y)) - -x
else
tmp = (tan(z) - tan(a)) + x
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if ((z + y) <= -0.04) {
tmp = Math.tan((z + y)) - -x;
} else {
tmp = (Math.tan(z) - Math.tan(a)) + x;
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if (z + y) <= -0.04: tmp = math.tan((z + y)) - -x else: tmp = (math.tan(z) - math.tan(a)) + x return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (Float64(z + y) <= -0.04) tmp = Float64(tan(Float64(z + y)) - Float64(-x)); else tmp = Float64(Float64(tan(z) - tan(a)) + x); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if ((z + y) <= -0.04)
tmp = tan((z + y)) - -x;
else
tmp = (tan(z) - tan(a)) + x;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[N[(z + y), $MachinePrecision], -0.04], N[(N[Tan[N[(z + y), $MachinePrecision]], $MachinePrecision] - (-x)), $MachinePrecision], N[(N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z + y \leq -0.04:\\
\;\;\;\;\tan \left(z + y\right) - \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\tan z - \tan a\right) + x\\
\end{array}
\end{array}
if (+.f64 y z) < -0.0400000000000000008Initial program 67.2%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6467.2
Applied rewrites67.2%
Taylor expanded in a around 0
mul-1-negN/A
lower-neg.f6446.2
Applied rewrites46.2%
if -0.0400000000000000008 < (+.f64 y z) Initial program 87.3%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6470.4
Applied rewrites70.4%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6470.4
Applied rewrites70.5%
Final simplification61.6%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= z 3.6e-8) (+ (- (tan y) (tan a)) x) (+ (- (tan z) (tan a)) x)))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if (z <= 3.6e-8) {
tmp = (tan(y) - tan(a)) + x;
} else {
tmp = (tan(z) - tan(a)) + x;
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (z <= 3.6d-8) then
tmp = (tan(y) - tan(a)) + x
else
tmp = (tan(z) - tan(a)) + x
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if (z <= 3.6e-8) {
tmp = (Math.tan(y) - Math.tan(a)) + x;
} else {
tmp = (Math.tan(z) - Math.tan(a)) + x;
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if z <= 3.6e-8: tmp = (math.tan(y) - math.tan(a)) + x else: tmp = (math.tan(z) - math.tan(a)) + x return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (z <= 3.6e-8) tmp = Float64(Float64(tan(y) - tan(a)) + x); else tmp = Float64(Float64(tan(z) - tan(a)) + x); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if (z <= 3.6e-8)
tmp = (tan(y) - tan(a)) + x;
else
tmp = (tan(z) - tan(a)) + x;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[z, 3.6e-8], N[(N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 3.6 \cdot 10^{-8}:\\
\;\;\;\;\left(\tan y - \tan a\right) + x\\
\mathbf{else}:\\
\;\;\;\;\left(\tan z - \tan a\right) + x\\
\end{array}
\end{array}
if z < 3.59999999999999981e-8Initial program 84.3%
lift-tan.f64N/A
lift-+.f64N/A
tan-sumN/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-tan.f64N/A
lower-tan.f64N/A
sub-negN/A
+-commutativeN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f64N/A
lower-tan.f64N/A
lower-tan.f6499.8
Applied rewrites99.8%
lift-fma.f64N/A
+-commutativeN/A
lift-neg.f64N/A
cancel-sign-sub-invN/A
lift-tan.f64N/A
lift-tan.f64N/A
lower--.f64N/A
lift-tan.f64N/A
lift-tan.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Taylor expanded in z around 0
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6474.1
Applied rewrites74.1%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6474.1
Applied rewrites74.1%
if 3.59999999999999981e-8 < z Initial program 66.2%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f64N/A
lower-/.f64N/A
lower-sin.f64N/A
lower-cos.f6466.2
Applied rewrites66.2%
lift-+.f64N/A
+-commutativeN/A
lower-+.f6466.2
Applied rewrites66.2%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ (- (tan (+ z y)) (tan a)) x))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return (tan((z + y)) - tan(a)) + x;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = (tan((z + y)) - tan(a)) + x
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return (Math.tan((z + y)) - Math.tan(a)) + x;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return (math.tan((z + y)) - math.tan(a)) + x
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(Float64(tan(Float64(z + y)) - tan(a)) + x) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = (tan((z + y)) - tan(a)) + x;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[(N[Tan[N[(z + y), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\left(\tan \left(z + y\right) - \tan a\right) + x
\end{array}
Initial program 79.9%
Final simplification79.9%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (- (tan (+ z y)) (- x)))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return tan((z + y)) - -x;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = tan((z + y)) - -x
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return Math.tan((z + y)) - -x;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return math.tan((z + y)) - -x
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(tan(Float64(z + y)) - Float64(-x)) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = tan((z + y)) - -x;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(N[Tan[N[(z + y), $MachinePrecision]], $MachinePrecision] - (-x)), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\tan \left(z + y\right) - \left(-x\right)
\end{array}
Initial program 79.9%
lift-+.f64N/A
+-commutativeN/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower--.f6479.9
Applied rewrites79.9%
Taylor expanded in a around 0
mul-1-negN/A
lower-neg.f6450.1
Applied rewrites50.1%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (/ 1.0 (/ 1.0 x)))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return 1.0 / (1.0 / x);
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = 1.0d0 / (1.0d0 / x)
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return 1.0 / (1.0 / x);
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return 1.0 / (1.0 / x)
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(1.0 / Float64(1.0 / x)) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = 1.0 / (1.0 / x);
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\frac{1}{\frac{1}{x}}
\end{array}
Initial program 79.9%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
lift-+.f64N/A
lower-/.f6479.8
Applied rewrites79.8%
Taylor expanded in x around inf
lower-/.f6432.0
Applied rewrites32.0%
herbie shell --seed 2024267
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))