
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (fma 6.0 y (* -6.0 x)) z x))
double code(double x, double y, double z) {
return fma(fma(6.0, y, (-6.0 * x)), z, x);
}
function code(x, y, z) return fma(fma(6.0, y, Float64(-6.0 * x)), z, x) end
code[x_, y_, z_] := N[(N[(6.0 * y + N[(-6.0 * x), $MachinePrecision]), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(6, y, -6 \cdot x\right), z, x\right)
\end{array}
Initial program 99.8%
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
sub-negN/A
distribute-rgt-inN/A
lower-fma.f64N/A
*-commutativeN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-eval99.8
Applied rewrites99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* (- y x) z) 6.0))) (if (<= z -1900000000.0) t_0 (if (<= z 1.45e-25) (fma (* y 6.0) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y - x) * z) * 6.0;
double tmp;
if (z <= -1900000000.0) {
tmp = t_0;
} else if (z <= 1.45e-25) {
tmp = fma((y * 6.0), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(y - x) * z) * 6.0) tmp = 0.0 if (z <= -1900000000.0) tmp = t_0; elseif (z <= 1.45e-25) tmp = fma(Float64(y * 6.0), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] * 6.0), $MachinePrecision]}, If[LessEqual[z, -1900000000.0], t$95$0, If[LessEqual[z, 1.45e-25], N[(N[(y * 6.0), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(y - x\right) \cdot z\right) \cdot 6\\
\mathbf{if}\;z \leq -1900000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{-25}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot 6, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.9e9 or 1.45e-25 < z Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6498.8
Applied rewrites98.8%
if -1.9e9 < z < 1.45e-25Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6498.9
Applied rewrites98.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6498.9
Applied rewrites98.9%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* (- y x) 6.0) z))) (if (<= z -1900000000.0) t_0 (if (<= z 1.45e-25) (fma (* y 6.0) z x) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y - x) * 6.0) * z;
double tmp;
if (z <= -1900000000.0) {
tmp = t_0;
} else if (z <= 1.45e-25) {
tmp = fma((y * 6.0), z, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(Float64(y - x) * 6.0) * z) tmp = 0.0 if (z <= -1900000000.0) tmp = t_0; elseif (z <= 1.45e-25) tmp = fma(Float64(y * 6.0), z, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -1900000000.0], t$95$0, If[LessEqual[z, 1.45e-25], N[(N[(y * 6.0), $MachinePrecision] * z + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left(y - x\right) \cdot 6\right) \cdot z\\
\mathbf{if}\;z \leq -1900000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{-25}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot 6, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.9e9 or 1.45e-25 < z Initial program 99.7%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6498.8
Applied rewrites98.8%
Applied rewrites98.7%
if -1.9e9 < z < 1.45e-25Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6498.9
Applied rewrites98.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6498.9
Applied rewrites98.9%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (* y 6.0) z x))) (if (<= y -3.6e-17) t_0 (if (<= y 6.2e-127) (fma (* z x) -6.0 x) t_0))))
double code(double x, double y, double z) {
double t_0 = fma((y * 6.0), z, x);
double tmp;
if (y <= -3.6e-17) {
tmp = t_0;
} else if (y <= 6.2e-127) {
tmp = fma((z * x), -6.0, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(y * 6.0), z, x) tmp = 0.0 if (y <= -3.6e-17) tmp = t_0; elseif (y <= 6.2e-127) tmp = fma(Float64(z * x), -6.0, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * 6.0), $MachinePrecision] * z + x), $MachinePrecision]}, If[LessEqual[y, -3.6e-17], t$95$0, If[LessEqual[y, 6.2e-127], N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(y \cdot 6, z, x\right)\\
\mathbf{if}\;y \leq -3.6 \cdot 10^{-17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{-127}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot x, -6, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.59999999999999995e-17 or 6.2e-127 < y Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6490.8
Applied rewrites90.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6490.8
Applied rewrites90.8%
if -3.59999999999999995e-17 < y < 6.2e-127Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6486.9
Applied rewrites86.9%
Final simplification89.5%
(FPCore (x y z) :precision binary64 (if (<= y -59.0) (* (* z y) 6.0) (if (<= y 4.6e+79) (fma (* z x) -6.0 x) (* (* y 6.0) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -59.0) {
tmp = (z * y) * 6.0;
} else if (y <= 4.6e+79) {
tmp = fma((z * x), -6.0, x);
} else {
tmp = (y * 6.0) * z;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (y <= -59.0) tmp = Float64(Float64(z * y) * 6.0); elseif (y <= 4.6e+79) tmp = fma(Float64(z * x), -6.0, x); else tmp = Float64(Float64(y * 6.0) * z); end return tmp end
code[x_, y_, z_] := If[LessEqual[y, -59.0], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision], If[LessEqual[y, 4.6e+79], N[(N[(z * x), $MachinePrecision] * -6.0 + x), $MachinePrecision], N[(N[(y * 6.0), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -59:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{+79}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot x, -6, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot 6\right) \cdot z\\
\end{array}
\end{array}
if y < -59Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6485.6
Applied rewrites85.6%
if -59 < y < 4.6000000000000001e79Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6477.3
Applied rewrites77.3%
if 4.6000000000000001e79 < y Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6475.0
Applied rewrites75.0%
Applied rewrites75.0%
Final simplification79.0%
(FPCore (x y z) :precision binary64 (if (<= y -9.2e-29) (* (* z y) 6.0) (if (<= y 1.7e-125) (* (* z x) -6.0) (* (* y 6.0) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= -9.2e-29) {
tmp = (z * y) * 6.0;
} else if (y <= 1.7e-125) {
tmp = (z * x) * -6.0;
} else {
tmp = (y * 6.0) * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-9.2d-29)) then
tmp = (z * y) * 6.0d0
else if (y <= 1.7d-125) then
tmp = (z * x) * (-6.0d0)
else
tmp = (y * 6.0d0) * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -9.2e-29) {
tmp = (z * y) * 6.0;
} else if (y <= 1.7e-125) {
tmp = (z * x) * -6.0;
} else {
tmp = (y * 6.0) * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -9.2e-29: tmp = (z * y) * 6.0 elif y <= 1.7e-125: tmp = (z * x) * -6.0 else: tmp = (y * 6.0) * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -9.2e-29) tmp = Float64(Float64(z * y) * 6.0); elseif (y <= 1.7e-125) tmp = Float64(Float64(z * x) * -6.0); else tmp = Float64(Float64(y * 6.0) * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -9.2e-29) tmp = (z * y) * 6.0; elseif (y <= 1.7e-125) tmp = (z * x) * -6.0; else tmp = (y * 6.0) * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -9.2e-29], N[(N[(z * y), $MachinePrecision] * 6.0), $MachinePrecision], If[LessEqual[y, 1.7e-125], N[(N[(z * x), $MachinePrecision] * -6.0), $MachinePrecision], N[(N[(y * 6.0), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.2 \cdot 10^{-29}:\\
\;\;\;\;\left(z \cdot y\right) \cdot 6\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{-125}:\\
\;\;\;\;\left(z \cdot x\right) \cdot -6\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot 6\right) \cdot z\\
\end{array}
\end{array}
if y < -9.19999999999999965e-29Initial program 99.7%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6481.3
Applied rewrites81.3%
if -9.19999999999999965e-29 < y < 1.69999999999999988e-125Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.3
Applied rewrites56.3%
Taylor expanded in y around 0
Applied rewrites43.6%
if 1.69999999999999988e-125 < y Initial program 99.9%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6459.1
Applied rewrites59.1%
Applied rewrites59.1%
Final simplification60.6%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (* y 6.0) z))) (if (<= y -9.2e-29) t_0 (if (<= y 1.7e-125) (* (* z x) -6.0) t_0))))
double code(double x, double y, double z) {
double t_0 = (y * 6.0) * z;
double tmp;
if (y <= -9.2e-29) {
tmp = t_0;
} else if (y <= 1.7e-125) {
tmp = (z * x) * -6.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y * 6.0d0) * z
if (y <= (-9.2d-29)) then
tmp = t_0
else if (y <= 1.7d-125) then
tmp = (z * x) * (-6.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (y * 6.0) * z;
double tmp;
if (y <= -9.2e-29) {
tmp = t_0;
} else if (y <= 1.7e-125) {
tmp = (z * x) * -6.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (y * 6.0) * z tmp = 0 if y <= -9.2e-29: tmp = t_0 elif y <= 1.7e-125: tmp = (z * x) * -6.0 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(y * 6.0) * z) tmp = 0.0 if (y <= -9.2e-29) tmp = t_0; elseif (y <= 1.7e-125) tmp = Float64(Float64(z * x) * -6.0); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (y * 6.0) * z; tmp = 0.0; if (y <= -9.2e-29) tmp = t_0; elseif (y <= 1.7e-125) tmp = (z * x) * -6.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * 6.0), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[y, -9.2e-29], t$95$0, If[LessEqual[y, 1.7e-125], N[(N[(z * x), $MachinePrecision] * -6.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 6\right) \cdot z\\
\mathbf{if}\;y \leq -9.2 \cdot 10^{-29}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.7 \cdot 10^{-125}:\\
\;\;\;\;\left(z \cdot x\right) \cdot -6\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -9.19999999999999965e-29 or 1.69999999999999988e-125 < y Initial program 99.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites68.4%
if -9.19999999999999965e-29 < y < 1.69999999999999988e-125Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6456.3
Applied rewrites56.3%
Taylor expanded in y around 0
Applied rewrites43.6%
Final simplification60.6%
(FPCore (x y z) :precision binary64 (fma (- y x) (* z 6.0) x))
double code(double x, double y, double z) {
return fma((y - x), (z * 6.0), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(z * 6.0), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(z * 6.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, z \cdot 6, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (fma (* (- y x) 6.0) z x))
double code(double x, double y, double z) {
return fma(((y - x) * 6.0), z, x);
}
function code(x, y, z) return fma(Float64(Float64(y - x) * 6.0), z, x) end
code[x_, y_, z_] := N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\left(y - x\right) \cdot 6, z, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f6499.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.8
Applied rewrites99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (* (* z x) -6.0))
double code(double x, double y, double z) {
return (z * x) * -6.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (z * x) * (-6.0d0)
end function
public static double code(double x, double y, double z) {
return (z * x) * -6.0;
}
def code(x, y, z): return (z * x) * -6.0
function code(x, y, z) return Float64(Float64(z * x) * -6.0) end
function tmp = code(x, y, z) tmp = (z * x) * -6.0; end
code[x_, y_, z_] := N[(N[(z * x), $MachinePrecision] * -6.0), $MachinePrecision]
\begin{array}{l}
\\
\left(z \cdot x\right) \cdot -6
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6470.0
Applied rewrites70.0%
Taylor expanded in y around 0
Applied rewrites22.5%
(FPCore (x y z) :precision binary64 (* z (* -6.0 x)))
double code(double x, double y, double z) {
return z * (-6.0 * x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * ((-6.0d0) * x)
end function
public static double code(double x, double y, double z) {
return z * (-6.0 * x);
}
def code(x, y, z): return z * (-6.0 * x)
function code(x, y, z) return Float64(z * Float64(-6.0 * x)) end
function tmp = code(x, y, z) tmp = z * (-6.0 * x); end
code[x_, y_, z_] := N[(z * N[(-6.0 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-6 \cdot x\right)
\end{array}
Initial program 99.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6470.0
Applied rewrites70.0%
Taylor expanded in y around 0
Applied rewrites22.5%
Applied rewrites22.5%
Final simplification22.5%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024266
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))