
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (* b (* a z)) (+ (* a t) (+ (* z y) x))))) (if (<= t_1 INFINITY) t_1 (fma (fma b z t) a x))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (b * (a * z)) + ((a * t) + ((z * y) + x));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(fma(b, z, t), a, x);
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(Float64(b * Float64(a * z)) + Float64(Float64(a * t) + Float64(Float64(z * y) + x))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = fma(fma(b, z, t), a, x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b * N[(a * z), $MachinePrecision]), $MachinePrecision] + N[(N[(a * t), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(b * z + t), $MachinePrecision] * a + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a \cdot z\right) + \left(a \cdot t + \left(z \cdot y + x\right)\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(b, z, t\right), a, x\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) < +inf.0Initial program 97.9%
if +inf.0 < (+.f64 (+.f64 (+.f64 x (*.f64 y z)) (*.f64 t a)) (*.f64 (*.f64 a z) b)) Initial program 0.0%
Taylor expanded in y around 0
distribute-lft-inN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6481.8
Applied rewrites81.8%
Final simplification96.5%
(FPCore (x y z t a b)
:precision binary64
(if (<= a -5.8e+188)
(* (* b z) a)
(if (<= a -1e-61)
(fma t a x)
(if (<= a 1.9e+26)
(fma z y x)
(if (<= a 1.06e+211) (fma t a x) (* (* b a) z))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -5.8e+188) {
tmp = (b * z) * a;
} else if (a <= -1e-61) {
tmp = fma(t, a, x);
} else if (a <= 1.9e+26) {
tmp = fma(z, y, x);
} else if (a <= 1.06e+211) {
tmp = fma(t, a, x);
} else {
tmp = (b * a) * z;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -5.8e+188) tmp = Float64(Float64(b * z) * a); elseif (a <= -1e-61) tmp = fma(t, a, x); elseif (a <= 1.9e+26) tmp = fma(z, y, x); elseif (a <= 1.06e+211) tmp = fma(t, a, x); else tmp = Float64(Float64(b * a) * z); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -5.8e+188], N[(N[(b * z), $MachinePrecision] * a), $MachinePrecision], If[LessEqual[a, -1e-61], N[(t * a + x), $MachinePrecision], If[LessEqual[a, 1.9e+26], N[(z * y + x), $MachinePrecision], If[LessEqual[a, 1.06e+211], N[(t * a + x), $MachinePrecision], N[(N[(b * a), $MachinePrecision] * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -5.8 \cdot 10^{+188}:\\
\;\;\;\;\left(b \cdot z\right) \cdot a\\
\mathbf{elif}\;a \leq -1 \cdot 10^{-61}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\mathbf{elif}\;a \leq 1.9 \cdot 10^{+26}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{elif}\;a \leq 1.06 \cdot 10^{+211}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot a\right) \cdot z\\
\end{array}
\end{array}
if a < -5.7999999999999999e188Initial program 60.9%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6460.0
Applied rewrites60.0%
if -5.7999999999999999e188 < a < -1e-61 or 1.9000000000000001e26 < a < 1.0599999999999999e211Initial program 92.8%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6465.9
Applied rewrites65.9%
if -1e-61 < a < 1.9000000000000001e26Initial program 98.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6473.9
Applied rewrites73.9%
if 1.0599999999999999e211 < a Initial program 71.4%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6458.0
Applied rewrites58.0%
Applied rewrites62.6%
(FPCore (x y z t a b)
:precision binary64
(if (<= a -3.6e+233)
(* b (* a z))
(if (<= a -1e-61)
(fma t a x)
(if (<= a 1.9e+26)
(fma z y x)
(if (<= a 1.06e+211) (fma t a x) (* (* b a) z))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -3.6e+233) {
tmp = b * (a * z);
} else if (a <= -1e-61) {
tmp = fma(t, a, x);
} else if (a <= 1.9e+26) {
tmp = fma(z, y, x);
} else if (a <= 1.06e+211) {
tmp = fma(t, a, x);
} else {
tmp = (b * a) * z;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -3.6e+233) tmp = Float64(b * Float64(a * z)); elseif (a <= -1e-61) tmp = fma(t, a, x); elseif (a <= 1.9e+26) tmp = fma(z, y, x); elseif (a <= 1.06e+211) tmp = fma(t, a, x); else tmp = Float64(Float64(b * a) * z); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -3.6e+233], N[(b * N[(a * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -1e-61], N[(t * a + x), $MachinePrecision], If[LessEqual[a, 1.9e+26], N[(z * y + x), $MachinePrecision], If[LessEqual[a, 1.06e+211], N[(t * a + x), $MachinePrecision], N[(N[(b * a), $MachinePrecision] * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.6 \cdot 10^{+233}:\\
\;\;\;\;b \cdot \left(a \cdot z\right)\\
\mathbf{elif}\;a \leq -1 \cdot 10^{-61}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\mathbf{elif}\;a \leq 1.9 \cdot 10^{+26}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{elif}\;a \leq 1.06 \cdot 10^{+211}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(b \cdot a\right) \cdot z\\
\end{array}
\end{array}
if a < -3.5999999999999998e233Initial program 56.7%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6459.4
Applied rewrites59.4%
Applied rewrites63.0%
if -3.5999999999999998e233 < a < -1e-61 or 1.9000000000000001e26 < a < 1.0599999999999999e211Initial program 90.4%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6464.5
Applied rewrites64.5%
if -1e-61 < a < 1.9000000000000001e26Initial program 98.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6473.9
Applied rewrites73.9%
if 1.0599999999999999e211 < a Initial program 71.4%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6458.0
Applied rewrites58.0%
Applied rewrites62.6%
Final simplification68.5%
(FPCore (x y z t a b) :precision binary64 (if (<= a -3.6e+233) (* b (* a z)) (if (<= a -1e-61) (fma t a x) (if (<= a 1.9e+26) (fma z y x) (fma t a x)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -3.6e+233) {
tmp = b * (a * z);
} else if (a <= -1e-61) {
tmp = fma(t, a, x);
} else if (a <= 1.9e+26) {
tmp = fma(z, y, x);
} else {
tmp = fma(t, a, x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -3.6e+233) tmp = Float64(b * Float64(a * z)); elseif (a <= -1e-61) tmp = fma(t, a, x); elseif (a <= 1.9e+26) tmp = fma(z, y, x); else tmp = fma(t, a, x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -3.6e+233], N[(b * N[(a * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, -1e-61], N[(t * a + x), $MachinePrecision], If[LessEqual[a, 1.9e+26], N[(z * y + x), $MachinePrecision], N[(t * a + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.6 \cdot 10^{+233}:\\
\;\;\;\;b \cdot \left(a \cdot z\right)\\
\mathbf{elif}\;a \leq -1 \cdot 10^{-61}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\mathbf{elif}\;a \leq 1.9 \cdot 10^{+26}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\end{array}
\end{array}
if a < -3.5999999999999998e233Initial program 56.7%
Taylor expanded in b around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6459.4
Applied rewrites59.4%
Applied rewrites63.0%
if -3.5999999999999998e233 < a < -1e-61 or 1.9000000000000001e26 < a Initial program 87.0%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6460.0
Applied rewrites60.0%
if -1e-61 < a < 1.9000000000000001e26Initial program 98.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6473.9
Applied rewrites73.9%
Final simplification66.7%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (fma (fma b z t) a x))) (if (<= a -1.16e-62) t_1 (if (<= a 7e-133) (fma z y x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(fma(b, z, t), a, x);
double tmp;
if (a <= -1.16e-62) {
tmp = t_1;
} else if (a <= 7e-133) {
tmp = fma(z, y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = fma(fma(b, z, t), a, x) tmp = 0.0 if (a <= -1.16e-62) tmp = t_1; elseif (a <= 7e-133) tmp = fma(z, y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b * z + t), $MachinePrecision] * a + x), $MachinePrecision]}, If[LessEqual[a, -1.16e-62], t$95$1, If[LessEqual[a, 7e-133], N[(z * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\mathsf{fma}\left(b, z, t\right), a, x\right)\\
\mathbf{if}\;a \leq -1.16 \cdot 10^{-62}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 7 \cdot 10^{-133}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.1599999999999999e-62 or 7.00000000000000006e-133 < a Initial program 84.6%
Taylor expanded in y around 0
distribute-lft-inN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6486.4
Applied rewrites86.4%
if -1.1599999999999999e-62 < a < 7.00000000000000006e-133Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6484.7
Applied rewrites84.7%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (fma b z t) a))) (if (<= a -8.8e+46) t_1 (if (<= a 9.5e-133) (fma z y x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(b, z, t) * a;
double tmp;
if (a <= -8.8e+46) {
tmp = t_1;
} else if (a <= 9.5e-133) {
tmp = fma(z, y, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(b, z, t) * a) tmp = 0.0 if (a <= -8.8e+46) tmp = t_1; elseif (a <= 9.5e-133) tmp = fma(z, y, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b * z + t), $MachinePrecision] * a), $MachinePrecision]}, If[LessEqual[a, -8.8e+46], t$95$1, If[LessEqual[a, 9.5e-133], N[(z * y + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, z, t\right) \cdot a\\
\mathbf{if}\;a \leq -8.8 \cdot 10^{+46}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 9.5 \cdot 10^{-133}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -8.8000000000000001e46 or 9.4999999999999992e-133 < a Initial program 83.1%
Taylor expanded in a around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6474.2
Applied rewrites74.2%
if -8.8000000000000001e46 < a < 9.4999999999999992e-133Initial program 99.1%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6479.5
Applied rewrites79.5%
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (fma b a y) z))) (if (<= z -1.9e-21) t_1 (if (<= z 9.8e+79) (fma t a x) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = fma(b, a, y) * z;
double tmp;
if (z <= -1.9e-21) {
tmp = t_1;
} else if (z <= 9.8e+79) {
tmp = fma(t, a, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) t_1 = Float64(fma(b, a, y) * z) tmp = 0.0 if (z <= -1.9e-21) tmp = t_1; elseif (z <= 9.8e+79) tmp = fma(t, a, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b * a + y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -1.9e-21], t$95$1, If[LessEqual[z, 9.8e+79], N[(t * a + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, a, y\right) \cdot z\\
\mathbf{if}\;z \leq -1.9 \cdot 10^{-21}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.8 \cdot 10^{+79}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.8999999999999999e-21 or 9.7999999999999997e79 < z Initial program 80.2%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f6473.8
Applied rewrites73.8%
if -1.8999999999999999e-21 < z < 9.7999999999999997e79Initial program 98.4%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6472.0
Applied rewrites72.0%
(FPCore (x y z t a b) :precision binary64 (if (<= a -1e-61) (fma t a x) (if (<= a 1.9e+26) (fma z y x) (fma t a x))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1e-61) {
tmp = fma(t, a, x);
} else if (a <= 1.9e+26) {
tmp = fma(z, y, x);
} else {
tmp = fma(t, a, x);
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1e-61) tmp = fma(t, a, x); elseif (a <= 1.9e+26) tmp = fma(z, y, x); else tmp = fma(t, a, x); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1e-61], N[(t * a + x), $MachinePrecision], If[LessEqual[a, 1.9e+26], N[(z * y + x), $MachinePrecision], N[(t * a + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{-61}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\mathbf{elif}\;a \leq 1.9 \cdot 10^{+26}:\\
\;\;\;\;\mathsf{fma}\left(z, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\end{array}
\end{array}
if a < -1e-61 or 1.9000000000000001e26 < a Initial program 81.9%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6456.1
Applied rewrites56.1%
if -1e-61 < a < 1.9000000000000001e26Initial program 98.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6473.9
Applied rewrites73.9%
(FPCore (x y z t a b) :precision binary64 (if (<= z -4.5e+198) (* z y) (if (<= z 5.2e+98) (fma t a x) (* z y))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -4.5e+198) {
tmp = z * y;
} else if (z <= 5.2e+98) {
tmp = fma(t, a, x);
} else {
tmp = z * y;
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -4.5e+198) tmp = Float64(z * y); elseif (z <= 5.2e+98) tmp = fma(t, a, x); else tmp = Float64(z * y); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -4.5e+198], N[(z * y), $MachinePrecision], If[LessEqual[z, 5.2e+98], N[(t * a + x), $MachinePrecision], N[(z * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.5 \cdot 10^{+198}:\\
\;\;\;\;z \cdot y\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{+98}:\\
\;\;\;\;\mathsf{fma}\left(t, a, x\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot y\\
\end{array}
\end{array}
if z < -4.50000000000000001e198 or 5.1999999999999999e98 < z Initial program 74.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6450.6
Applied rewrites50.6%
if -4.50000000000000001e198 < z < 5.1999999999999999e98Initial program 95.6%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f6464.3
Applied rewrites64.3%
(FPCore (x y z t a b) :precision binary64 (if (<= a -1e-61) (* a t) (if (<= a 1.9e+26) (* z y) (* a t))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1e-61) {
tmp = a * t;
} else if (a <= 1.9e+26) {
tmp = z * y;
} else {
tmp = a * t;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1d-61)) then
tmp = a * t
else if (a <= 1.9d+26) then
tmp = z * y
else
tmp = a * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1e-61) {
tmp = a * t;
} else if (a <= 1.9e+26) {
tmp = z * y;
} else {
tmp = a * t;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -1e-61: tmp = a * t elif a <= 1.9e+26: tmp = z * y else: tmp = a * t return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1e-61) tmp = Float64(a * t); elseif (a <= 1.9e+26) tmp = Float64(z * y); else tmp = Float64(a * t); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -1e-61) tmp = a * t; elseif (a <= 1.9e+26) tmp = z * y; else tmp = a * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1e-61], N[(a * t), $MachinePrecision], If[LessEqual[a, 1.9e+26], N[(z * y), $MachinePrecision], N[(a * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{-61}:\\
\;\;\;\;a \cdot t\\
\mathbf{elif}\;a \leq 1.9 \cdot 10^{+26}:\\
\;\;\;\;z \cdot y\\
\mathbf{else}:\\
\;\;\;\;a \cdot t\\
\end{array}
\end{array}
if a < -1e-61 or 1.9000000000000001e26 < a Initial program 81.9%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6439.8
Applied rewrites39.8%
if -1e-61 < a < 1.9000000000000001e26Initial program 98.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f6442.9
Applied rewrites42.9%
Final simplification41.2%
(FPCore (x y z t a b) :precision binary64 (* a t))
double code(double x, double y, double z, double t, double a, double b) {
return a * t;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * t
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return a * t;
}
def code(x, y, z, t, a, b): return a * t
function code(x, y, z, t, a, b) return Float64(a * t) end
function tmp = code(x, y, z, t, a, b) tmp = a * t; end
code[x_, y_, z_, t_, a_, b_] := N[(a * t), $MachinePrecision]
\begin{array}{l}
\\
a \cdot t
\end{array}
Initial program 89.5%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f6428.8
Applied rewrites28.8%
Final simplification28.8%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024266
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z -11820553527347888000) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 47589743188364287/1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a))))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))