
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t\_0 + \sqrt{t\_0 \cdot t\_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (* (* d d) c0))
(t_1 (/ t_0 (* (* h w) (* D D))))
(t_2 (sqrt (- (* t_1 t_1) (* M M))))
(t_3 (/ c0 (* w 2.0)))
(t_4 (* (+ t_2 t_1) t_3)))
(if (<= t_4 1e+180)
(* (+ (/ t_0 (* (* (* h w) D) D)) t_2) t_3)
(if (<= t_4 INFINITY)
(/ (* (pow (/ D c0) -2.0) d) (* (/ (* h w) d) w))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (d * d) * c0;
double t_1 = t_0 / ((h * w) * (D * D));
double t_2 = sqrt(((t_1 * t_1) - (M * M)));
double t_3 = c0 / (w * 2.0);
double t_4 = (t_2 + t_1) * t_3;
double tmp;
if (t_4 <= 1e+180) {
tmp = ((t_0 / (((h * w) * D) * D)) + t_2) * t_3;
} else if (t_4 <= ((double) INFINITY)) {
tmp = (pow((D / c0), -2.0) * d) / (((h * w) / d) * w);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (d * d) * c0;
double t_1 = t_0 / ((h * w) * (D * D));
double t_2 = Math.sqrt(((t_1 * t_1) - (M * M)));
double t_3 = c0 / (w * 2.0);
double t_4 = (t_2 + t_1) * t_3;
double tmp;
if (t_4 <= 1e+180) {
tmp = ((t_0 / (((h * w) * D) * D)) + t_2) * t_3;
} else if (t_4 <= Double.POSITIVE_INFINITY) {
tmp = (Math.pow((D / c0), -2.0) * d) / (((h * w) / d) * w);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = (d * d) * c0 t_1 = t_0 / ((h * w) * (D * D)) t_2 = math.sqrt(((t_1 * t_1) - (M * M))) t_3 = c0 / (w * 2.0) t_4 = (t_2 + t_1) * t_3 tmp = 0 if t_4 <= 1e+180: tmp = ((t_0 / (((h * w) * D) * D)) + t_2) * t_3 elif t_4 <= math.inf: tmp = (math.pow((D / c0), -2.0) * d) / (((h * w) / d) * w) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(d * d) * c0) t_1 = Float64(t_0 / Float64(Float64(h * w) * Float64(D * D))) t_2 = sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) t_3 = Float64(c0 / Float64(w * 2.0)) t_4 = Float64(Float64(t_2 + t_1) * t_3) tmp = 0.0 if (t_4 <= 1e+180) tmp = Float64(Float64(Float64(t_0 / Float64(Float64(Float64(h * w) * D) * D)) + t_2) * t_3); elseif (t_4 <= Inf) tmp = Float64(Float64((Float64(D / c0) ^ -2.0) * d) / Float64(Float64(Float64(h * w) / d) * w)); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = (d * d) * c0; t_1 = t_0 / ((h * w) * (D * D)); t_2 = sqrt(((t_1 * t_1) - (M * M))); t_3 = c0 / (w * 2.0); t_4 = (t_2 + t_1) * t_3; tmp = 0.0; if (t_4 <= 1e+180) tmp = ((t_0 / (((h * w) * D) * D)) + t_2) * t_3; elseif (t_4 <= Inf) tmp = (((D / c0) ^ -2.0) * d) / (((h * w) / d) * w); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$2 + t$95$1), $MachinePrecision] * t$95$3), $MachinePrecision]}, If[LessEqual[t$95$4, 1e+180], N[(N[(N[(t$95$0 / N[(N[(N[(h * w), $MachinePrecision] * D), $MachinePrecision] * D), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] * t$95$3), $MachinePrecision], If[LessEqual[t$95$4, Infinity], N[(N[(N[Power[N[(D / c0), $MachinePrecision], -2.0], $MachinePrecision] * d), $MachinePrecision] / N[(N[(N[(h * w), $MachinePrecision] / d), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision], 0.0]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(d \cdot d\right) \cdot c0\\
t_1 := \frac{t\_0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
t_2 := \sqrt{t\_1 \cdot t\_1 - M \cdot M}\\
t_3 := \frac{c0}{w \cdot 2}\\
t_4 := \left(t\_2 + t\_1\right) \cdot t\_3\\
\mathbf{if}\;t\_4 \leq 10^{+180}:\\
\;\;\;\;\left(\frac{t\_0}{\left(\left(h \cdot w\right) \cdot D\right) \cdot D} + t\_2\right) \cdot t\_3\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;\frac{{\left(\frac{D}{c0}\right)}^{-2} \cdot d}{\frac{h \cdot w}{d} \cdot w}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 1e180Initial program 80.5%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6480.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6480.9
Applied rewrites80.9%
if 1e180 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.8%
Applied rewrites75.3%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6467.6
Applied rewrites67.6%
Applied rewrites74.9%
Applied rewrites87.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification58.8%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D))))
(t_1 (+ (sqrt (- (* t_0 t_0) (* M M))) t_0))
(t_2 (* t_1 (/ c0 (* w 2.0)))))
(if (<= t_2 1e+180)
(* (* (/ 0.5 w) c0) t_1)
(if (<= t_2 INFINITY)
(/ (* (pow (/ D c0) -2.0) d) (* (/ (* h w) d) w))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double t_1 = sqrt(((t_0 * t_0) - (M * M))) + t_0;
double t_2 = t_1 * (c0 / (w * 2.0));
double tmp;
if (t_2 <= 1e+180) {
tmp = ((0.5 / w) * c0) * t_1;
} else if (t_2 <= ((double) INFINITY)) {
tmp = (pow((D / c0), -2.0) * d) / (((h * w) / d) * w);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double t_1 = Math.sqrt(((t_0 * t_0) - (M * M))) + t_0;
double t_2 = t_1 * (c0 / (w * 2.0));
double tmp;
if (t_2 <= 1e+180) {
tmp = ((0.5 / w) * c0) * t_1;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = (Math.pow((D / c0), -2.0) * d) / (((h * w) / d) * w);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) t_1 = math.sqrt(((t_0 * t_0) - (M * M))) + t_0 t_2 = t_1 * (c0 / (w * 2.0)) tmp = 0 if t_2 <= 1e+180: tmp = ((0.5 / w) * c0) * t_1 elif t_2 <= math.inf: tmp = (math.pow((D / c0), -2.0) * d) / (((h * w) / d) * w) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) t_1 = Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) t_2 = Float64(t_1 * Float64(c0 / Float64(w * 2.0))) tmp = 0.0 if (t_2 <= 1e+180) tmp = Float64(Float64(Float64(0.5 / w) * c0) * t_1); elseif (t_2 <= Inf) tmp = Float64(Float64((Float64(D / c0) ^ -2.0) * d) / Float64(Float64(Float64(h * w) / d) * w)); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); t_1 = sqrt(((t_0 * t_0) - (M * M))) + t_0; t_2 = t_1 * (c0 / (w * 2.0)); tmp = 0.0; if (t_2 <= 1e+180) tmp = ((0.5 / w) * c0) * t_1; elseif (t_2 <= Inf) tmp = (((D / c0) ^ -2.0) * d) / (((h * w) / d) * w); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1e+180], N[(N[(N[(0.5 / w), $MachinePrecision] * c0), $MachinePrecision] * t$95$1), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(N[Power[N[(D / c0), $MachinePrecision], -2.0], $MachinePrecision] * d), $MachinePrecision] / N[(N[(N[(h * w), $MachinePrecision] / d), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision], 0.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
t_1 := \sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\\
t_2 := t\_1 \cdot \frac{c0}{w \cdot 2}\\
\mathbf{if}\;t\_2 \leq 10^{+180}:\\
\;\;\;\;\left(\frac{0.5}{w} \cdot c0\right) \cdot t\_1\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;\frac{{\left(\frac{D}{c0}\right)}^{-2} \cdot d}{\frac{h \cdot w}{d} \cdot w}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 1e180Initial program 80.5%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6480.5
Applied rewrites80.5%
if 1e180 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.8%
Applied rewrites75.3%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6467.6
Applied rewrites67.6%
Applied rewrites74.9%
Applied rewrites87.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification58.7%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w 2.0)))
(t_1 (/ (* (* d d) c0) (* (* h w) (* D D))))
(t_2 (* (+ (sqrt (- (* t_1 t_1) (* M M))) t_1) t_0)))
(if (<= t_2 1e+180)
(*
(fma
(/ d (* (* h w) D))
(/ (* d c0) D)
(* (/ c0 (* (* (* D D) h) w)) (* d d)))
t_0)
(if (<= t_2 INFINITY)
(/ (* (pow (/ D c0) -2.0) d) (* (/ (* h w) d) w))
0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = ((d * d) * c0) / ((h * w) * (D * D));
double t_2 = (sqrt(((t_1 * t_1) - (M * M))) + t_1) * t_0;
double tmp;
if (t_2 <= 1e+180) {
tmp = fma((d / ((h * w) * D)), ((d * c0) / D), ((c0 / (((D * D) * h) * w)) * (d * d))) * t_0;
} else if (t_2 <= ((double) INFINITY)) {
tmp = (pow((D / c0), -2.0) * d) / (((h * w) / d) * w);
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * 2.0)) t_1 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) t_2 = Float64(Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + t_1) * t_0) tmp = 0.0 if (t_2 <= 1e+180) tmp = Float64(fma(Float64(d / Float64(Float64(h * w) * D)), Float64(Float64(d * c0) / D), Float64(Float64(c0 / Float64(Float64(Float64(D * D) * h) * w)) * Float64(d * d))) * t_0); elseif (t_2 <= Inf) tmp = Float64(Float64((Float64(D / c0) ^ -2.0) * d) / Float64(Float64(Float64(h * w) / d) * w)); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision]}, If[LessEqual[t$95$2, 1e+180], N[(N[(N[(d / N[(N[(h * w), $MachinePrecision] * D), $MachinePrecision]), $MachinePrecision] * N[(N[(d * c0), $MachinePrecision] / D), $MachinePrecision] + N[(N[(c0 / N[(N[(N[(D * D), $MachinePrecision] * h), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] * N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], If[LessEqual[t$95$2, Infinity], N[(N[(N[Power[N[(D / c0), $MachinePrecision], -2.0], $MachinePrecision] * d), $MachinePrecision] / N[(N[(N[(h * w), $MachinePrecision] / d), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision], 0.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot 2}\\
t_1 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
t_2 := \left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + t\_1\right) \cdot t\_0\\
\mathbf{if}\;t\_2 \leq 10^{+180}:\\
\;\;\;\;\mathsf{fma}\left(\frac{d}{\left(h \cdot w\right) \cdot D}, \frac{d \cdot c0}{D}, \frac{c0}{\left(\left(D \cdot D\right) \cdot h\right) \cdot w} \cdot \left(d \cdot d\right)\right) \cdot t\_0\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;\frac{{\left(\frac{D}{c0}\right)}^{-2} \cdot d}{\frac{h \cdot w}{d} \cdot w}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < 1e180Initial program 80.5%
Applied rewrites70.4%
Applied rewrites64.5%
Taylor expanded in w around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6476.9
Applied rewrites76.9%
if 1e180 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 71.8%
Applied rewrites75.3%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6467.6
Applied rewrites67.6%
Applied rewrites74.9%
Applied rewrites87.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification57.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w 2.0))) (t_1 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<= (* (+ (sqrt (- (* t_1 t_1) (* M M))) t_1) t_0) INFINITY)
(*
(fma
(/ d (* (* h w) D))
(/ (* d c0) D)
(* (/ c0 (* (* (* D D) h) w)) (* d d)))
t_0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_1 * t_1) - (M * M))) + t_1) * t_0) <= ((double) INFINITY)) {
tmp = fma((d / ((h * w) * D)), ((d * c0) / D), ((c0 / (((D * D) * h) * w)) * (d * d))) * t_0;
} else {
tmp = 0.0;
}
return tmp;
}
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * 2.0)) t_1 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))) + t_1) * t_0) <= Inf) tmp = Float64(fma(Float64(d / Float64(Float64(h * w) * D)), Float64(Float64(d * c0) / D), Float64(Float64(c0 / Float64(Float64(Float64(D * D) * h) * w)) * Float64(d * d))) * t_0); else tmp = 0.0; end return tmp end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] * t$95$0), $MachinePrecision], Infinity], N[(N[(N[(d / N[(N[(h * w), $MachinePrecision] * D), $MachinePrecision]), $MachinePrecision] * N[(N[(d * c0), $MachinePrecision] / D), $MachinePrecision] + N[(N[(c0 / N[(N[(N[(D * D), $MachinePrecision] * h), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] * N[(d * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot 2}\\
t_1 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_1 \cdot t\_1 - M \cdot M} + t\_1\right) \cdot t\_0 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{d}{\left(h \cdot w\right) \cdot D}, \frac{d \cdot c0}{D}, \frac{c0}{\left(\left(D \cdot D\right) \cdot h\right) \cdot w} \cdot \left(d \cdot d\right)\right) \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 77.7%
Applied rewrites71.9%
Applied rewrites65.5%
Taylor expanded in w around 0
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6475.2
Applied rewrites75.2%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification56.2%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w 2.0)))
(t_1 (* (* d d) c0))
(t_2 (/ t_1 (* (* h w) (* D D)))))
(if (<= (* (+ (sqrt (- (* t_2 t_2) (* M M))) t_2) t_0) INFINITY)
(* (+ (/ t_1 (* (* (* D D) h) w)) t_2) t_0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = (d * d) * c0;
double t_2 = t_1 / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= ((double) INFINITY)) {
tmp = ((t_1 / (((D * D) * h) * w)) + t_2) * t_0;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = (d * d) * c0;
double t_2 = t_1 / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= Double.POSITIVE_INFINITY) {
tmp = ((t_1 / (((D * D) * h) * w)) + t_2) * t_0;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * 2.0) t_1 = (d * d) * c0 t_2 = t_1 / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= math.inf: tmp = ((t_1 / (((D * D) * h) * w)) + t_2) * t_0 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * 2.0)) t_1 = Float64(Float64(d * d) * c0) t_2 = Float64(t_1 / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_2 * t_2) - Float64(M * M))) + t_2) * t_0) <= Inf) tmp = Float64(Float64(Float64(t_1 / Float64(Float64(Float64(D * D) * h) * w)) + t_2) * t_0); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * 2.0); t_1 = (d * d) * c0; t_2 = t_1 / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= Inf) tmp = ((t_1 / (((D * D) * h) * w)) + t_2) * t_0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$2 * t$95$2), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] * t$95$0), $MachinePrecision], Infinity], N[(N[(N[(t$95$1 / N[(N[(N[(D * D), $MachinePrecision] * h), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] * t$95$0), $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot 2}\\
t_1 := \left(d \cdot d\right) \cdot c0\\
t_2 := \frac{t\_1}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_2 \cdot t\_2 - M \cdot M} + t\_2\right) \cdot t\_0 \leq \infty:\\
\;\;\;\;\left(\frac{t\_1}{\left(\left(D \cdot D\right) \cdot h\right) \cdot w} + t\_2\right) \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 77.7%
Taylor expanded in w around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6474.4
Applied rewrites74.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification56.0%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* w 2.0)))
(t_1 (* (* d d) c0))
(t_2 (/ t_1 (* (* h w) (* D D)))))
(if (<= (* (+ (sqrt (- (* t_2 t_2) (* M M))) t_2) t_0) INFINITY)
(* (/ (* t_1 2.0) (* (* (* D D) h) w)) t_0)
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = (d * d) * c0;
double t_2 = t_1 / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= ((double) INFINITY)) {
tmp = ((t_1 * 2.0) / (((D * D) * h) * w)) * t_0;
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (w * 2.0);
double t_1 = (d * d) * c0;
double t_2 = t_1 / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= Double.POSITIVE_INFINITY) {
tmp = ((t_1 * 2.0) / (((D * D) * h) * w)) * t_0;
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (w * 2.0) t_1 = (d * d) * c0 t_2 = t_1 / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= math.inf: tmp = ((t_1 * 2.0) / (((D * D) * h) * w)) * t_0 else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(w * 2.0)) t_1 = Float64(Float64(d * d) * c0) t_2 = Float64(t_1 / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_2 * t_2) - Float64(M * M))) + t_2) * t_0) <= Inf) tmp = Float64(Float64(Float64(t_1 * 2.0) / Float64(Float64(Float64(D * D) * h) * w)) * t_0); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (w * 2.0); t_1 = (d * d) * c0; t_2 = t_1 / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_2 * t_2) - (M * M))) + t_2) * t_0) <= Inf) tmp = ((t_1 * 2.0) / (((D * D) * h) * w)) * t_0; else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$2 * t$95$2), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] * t$95$0), $MachinePrecision], Infinity], N[(N[(N[(t$95$1 * 2.0), $MachinePrecision] / N[(N[(N[(D * D), $MachinePrecision] * h), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision], 0.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{w \cdot 2}\\
t_1 := \left(d \cdot d\right) \cdot c0\\
t_2 := \frac{t\_1}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_2 \cdot t\_2 - M \cdot M} + t\_2\right) \cdot t\_0 \leq \infty:\\
\;\;\;\;\frac{t\_1 \cdot 2}{\left(\left(D \cdot D\right) \cdot h\right) \cdot w} \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 77.7%
Taylor expanded in w around 0
*-commutativeN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6474.4
Applied rewrites74.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification55.9%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (/ (* (/ d (* h w)) d) w) (* (/ c0 (* D D)) c0))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = (((d / (h * w)) * d) / w) * ((c0 / (D * D)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = (((d / (h * w)) * d) / w) * ((c0 / (D * D)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = (((d / (h * w)) * d) / w) * ((c0 / (D * D)) * c0) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(Float64(d / Float64(h * w)) * d) / w) * Float64(Float64(c0 / Float64(D * D)) * c0)); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = (((d / (h * w)) * d) / w) * ((c0 / (D * D)) * c0); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(N[(d / N[(h * w), $MachinePrecision]), $MachinePrecision] * d), $MachinePrecision] / w), $MachinePrecision] * N[(N[(c0 / N[(D * D), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\frac{\frac{d}{h \cdot w} \cdot d}{w} \cdot \left(\frac{c0}{D \cdot D} \cdot c0\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 77.7%
Applied rewrites72.8%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6457.7
Applied rewrites57.7%
Applied rewrites63.5%
Applied rewrites70.4%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification54.6%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (* (/ d (* (* h w) w)) d) (* (/ c0 (* D D)) c0))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = ((d / ((h * w) * w)) * d) * ((c0 / (D * D)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = ((d / ((h * w) * w)) * d) * ((c0 / (D * D)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = ((d / ((h * w) * w)) * d) * ((c0 / (D * D)) * c0) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(d / Float64(Float64(h * w) * w)) * d) * Float64(Float64(c0 / Float64(D * D)) * c0)); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = ((d / ((h * w) * w)) * d) * ((c0 / (D * D)) * c0); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(d / N[(N[(h * w), $MachinePrecision] * w), $MachinePrecision]), $MachinePrecision] * d), $MachinePrecision] * N[(N[(c0 / N[(D * D), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\frac{d}{\left(h \cdot w\right) \cdot w} \cdot d\right) \cdot \left(\frac{c0}{D \cdot D} \cdot c0\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 77.7%
Applied rewrites72.8%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6457.7
Applied rewrites57.7%
Applied rewrites63.5%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification52.3%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ (* (* d d) c0) (* (* h w) (* D D)))))
(if (<=
(* (+ (sqrt (- (* t_0 t_0) (* M M))) t_0) (/ c0 (* w 2.0)))
INFINITY)
(* (* (/ d (* (* w w) h)) d) (* (/ c0 (* D D)) c0))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= ((double) INFINITY)) {
tmp = ((d / ((w * w) * h)) * d) * ((c0 / (D * D)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = ((d * d) * c0) / ((h * w) * (D * D));
double tmp;
if (((Math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Double.POSITIVE_INFINITY) {
tmp = ((d / ((w * w) * h)) * d) * ((c0 / (D * D)) * c0);
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = ((d * d) * c0) / ((h * w) * (D * D)) tmp = 0 if ((math.sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= math.inf: tmp = ((d / ((w * w) * h)) * d) * ((c0 / (D * D)) * c0) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(Float64(d * d) * c0) / Float64(Float64(h * w) * Float64(D * D))) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))) + t_0) * Float64(c0 / Float64(w * 2.0))) <= Inf) tmp = Float64(Float64(Float64(d / Float64(Float64(w * w) * h)) * d) * Float64(Float64(c0 / Float64(D * D)) * c0)); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = ((d * d) * c0) / ((h * w) * (D * D)); tmp = 0.0; if (((sqrt(((t_0 * t_0) - (M * M))) + t_0) * (c0 / (w * 2.0))) <= Inf) tmp = ((d / ((w * w) * h)) * d) * ((c0 / (D * D)) * c0); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(N[(d * d), $MachinePrecision] * c0), $MachinePrecision] / N[(N[(h * w), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + t$95$0), $MachinePrecision] * N[(c0 / N[(w * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(d / N[(N[(w * w), $MachinePrecision] * h), $MachinePrecision]), $MachinePrecision] * d), $MachinePrecision] * N[(N[(c0 / N[(D * D), $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(d \cdot d\right) \cdot c0}{\left(h \cdot w\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;\left(\sqrt{t\_0 \cdot t\_0 - M \cdot M} + t\_0\right) \cdot \frac{c0}{w \cdot 2} \leq \infty:\\
\;\;\;\;\left(\frac{d}{\left(w \cdot w\right) \cdot h} \cdot d\right) \cdot \left(\frac{c0}{D \cdot D} \cdot c0\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 77.7%
Taylor expanded in w around 0
times-fracN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6457.7
Applied rewrites57.7%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 #s(literal 2 binary64) w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval46.8
Applied rewrites46.8%
Final simplification50.4%
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 25.8%
Taylor expanded in c0 around -inf
associate-/l*N/A
distribute-lft1-inN/A
metadata-evalN/A
mul0-lftN/A
div0N/A
mul0-rgtN/A
metadata-eval35.0
Applied rewrites35.0%
herbie shell --seed 2024263
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))