
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
(FPCore (c_p c_n t s) :precision binary64 (exp (fma (fma (fma 0.125 t -0.5) c_p (* (fma 0.125 t 0.5) c_n)) t (* (fma -0.5 c_n (* 0.5 c_p)) s))))
double code(double c_p, double c_n, double t, double s) {
return exp(fma(fma(fma(0.125, t, -0.5), c_p, (fma(0.125, t, 0.5) * c_n)), t, (fma(-0.5, c_n, (0.5 * c_p)) * s)));
}
function code(c_p, c_n, t, s) return exp(fma(fma(fma(0.125, t, -0.5), c_p, Float64(fma(0.125, t, 0.5) * c_n)), t, Float64(fma(-0.5, c_n, Float64(0.5 * c_p)) * s))) end
code[c$95$p_, c$95$n_, t_, s_] := N[Exp[N[(N[(N[(0.125 * t + -0.5), $MachinePrecision] * c$95$p + N[(N[(0.125 * t + 0.5), $MachinePrecision] * c$95$n), $MachinePrecision]), $MachinePrecision] * t + N[(N[(-0.5 * c$95$n + N[(0.5 * c$95$p), $MachinePrecision]), $MachinePrecision] * s), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.125, t, -0.5\right), c\_p, \mathsf{fma}\left(0.125, t, 0.5\right) \cdot c\_n\right), t, \mathsf{fma}\left(-0.5, c\_n, 0.5 \cdot c\_p\right) \cdot s\right)}
\end{array}
Initial program 90.7%
Applied rewrites97.2%
Taylor expanded in t around 0
Applied rewrites97.7%
Taylor expanded in s around 0
Applied rewrites98.8%
Final simplification98.8%
(FPCore (c_p c_n t s) :precision binary64 (if (<= (/ 1.0 (+ (exp (- s)) 1.0)) 5e-155) (/ (pow 0.5 c_p) 1.0) (exp (* (fma -0.5 c_p (* 0.5 c_n)) t))))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if ((1.0 / (exp(-s) + 1.0)) <= 5e-155) {
tmp = pow(0.5, c_p) / 1.0;
} else {
tmp = exp((fma(-0.5, c_p, (0.5 * c_n)) * t));
}
return tmp;
}
function code(c_p, c_n, t, s) tmp = 0.0 if (Float64(1.0 / Float64(exp(Float64(-s)) + 1.0)) <= 5e-155) tmp = Float64((0.5 ^ c_p) / 1.0); else tmp = exp(Float64(fma(-0.5, c_p, Float64(0.5 * c_n)) * t)); end return tmp end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[N[(1.0 / N[(N[Exp[(-s)], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], 5e-155], N[(N[Power[0.5, c$95$p], $MachinePrecision] / 1.0), $MachinePrecision], N[Exp[N[(N[(-0.5 * c$95$p + N[(0.5 * c$95$n), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{1}{e^{-s} + 1} \leq 5 \cdot 10^{-155}:\\
\;\;\;\;\frac{{0.5}^{c\_p}}{1}\\
\mathbf{else}:\\
\;\;\;\;e^{\mathsf{fma}\left(-0.5, c\_p, 0.5 \cdot c\_n\right) \cdot t}\\
\end{array}
\end{array}
if (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 s)))) < 4.9999999999999999e-155Initial program 22.9%
Taylor expanded in c_n around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
neg-mul-1N/A
lower-+.f64N/A
lower-exp.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f6422.9
Applied rewrites22.9%
Taylor expanded in c_p around 0
Applied rewrites78.5%
Taylor expanded in s around 0
Applied rewrites78.5%
if 4.9999999999999999e-155 < (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 s)))) Initial program 93.1%
Applied rewrites97.9%
Taylor expanded in t around 0
Applied rewrites98.4%
Taylor expanded in s around 0
Applied rewrites96.8%
Taylor expanded in t around 0
Applied rewrites97.8%
Final simplification97.1%
(FPCore (c_p c_n t s) :precision binary64 (if (<= (- s) 1e-69) (exp (* (* (fma 0.125 t -0.5) t) c_p)) (/ (pow 0.5 c_p) 1.0)))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= 1e-69) {
tmp = exp(((fma(0.125, t, -0.5) * t) * c_p));
} else {
tmp = pow(0.5, c_p) / 1.0;
}
return tmp;
}
function code(c_p, c_n, t, s) tmp = 0.0 if (Float64(-s) <= 1e-69) tmp = exp(Float64(Float64(fma(0.125, t, -0.5) * t) * c_p)); else tmp = Float64((0.5 ^ c_p) / 1.0); end return tmp end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[(-s), 1e-69], N[Exp[N[(N[(N[(0.125 * t + -0.5), $MachinePrecision] * t), $MachinePrecision] * c$95$p), $MachinePrecision]], $MachinePrecision], N[(N[Power[0.5, c$95$p], $MachinePrecision] / 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-s \leq 10^{-69}:\\
\;\;\;\;e^{\left(\mathsf{fma}\left(0.125, t, -0.5\right) \cdot t\right) \cdot c\_p}\\
\mathbf{else}:\\
\;\;\;\;\frac{{0.5}^{c\_p}}{1}\\
\end{array}
\end{array}
if (neg.f64 s) < 9.9999999999999996e-70Initial program 92.3%
Applied rewrites97.6%
Taylor expanded in t around 0
Applied rewrites98.2%
Taylor expanded in s around 0
Applied rewrites96.4%
Taylor expanded in c_n around 0
Applied rewrites96.4%
if 9.9999999999999996e-70 < (neg.f64 s) Initial program 81.3%
Taylor expanded in c_n around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
neg-mul-1N/A
lower-+.f64N/A
lower-exp.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f6481.3
Applied rewrites81.3%
Taylor expanded in c_p around 0
Applied rewrites94.8%
Taylor expanded in s around 0
Applied rewrites94.8%
(FPCore (c_p c_n t s) :precision binary64 (if (<= (- s) 1e-69) 1.0 (/ (pow 0.5 c_p) 1.0)))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= 1e-69) {
tmp = 1.0;
} else {
tmp = pow(0.5, c_p) / 1.0;
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: tmp
if (-s <= 1d-69) then
tmp = 1.0d0
else
tmp = (0.5d0 ** c_p) / 1.0d0
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= 1e-69) {
tmp = 1.0;
} else {
tmp = Math.pow(0.5, c_p) / 1.0;
}
return tmp;
}
def code(c_p, c_n, t, s): tmp = 0 if -s <= 1e-69: tmp = 1.0 else: tmp = math.pow(0.5, c_p) / 1.0 return tmp
function code(c_p, c_n, t, s) tmp = 0.0 if (Float64(-s) <= 1e-69) tmp = 1.0; else tmp = Float64((0.5 ^ c_p) / 1.0); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) tmp = 0.0; if (-s <= 1e-69) tmp = 1.0; else tmp = (0.5 ^ c_p) / 1.0; end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[(-s), 1e-69], 1.0, N[(N[Power[0.5, c$95$p], $MachinePrecision] / 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-s \leq 10^{-69}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{{0.5}^{c\_p}}{1}\\
\end{array}
\end{array}
if (neg.f64 s) < 9.9999999999999996e-70Initial program 92.3%
Taylor expanded in c_n around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
neg-mul-1N/A
lower-+.f64N/A
lower-exp.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f6495.1
Applied rewrites95.1%
Taylor expanded in c_p around 0
Applied rewrites96.0%
if 9.9999999999999996e-70 < (neg.f64 s) Initial program 81.3%
Taylor expanded in c_n around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
neg-mul-1N/A
lower-+.f64N/A
lower-exp.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f6481.3
Applied rewrites81.3%
Taylor expanded in c_p around 0
Applied rewrites94.8%
Taylor expanded in s around 0
Applied rewrites94.8%
(FPCore (c_p c_n t s) :precision binary64 (exp (* (fma -0.5 c_n (* 0.5 c_p)) s)))
double code(double c_p, double c_n, double t, double s) {
return exp((fma(-0.5, c_n, (0.5 * c_p)) * s));
}
function code(c_p, c_n, t, s) return exp(Float64(fma(-0.5, c_n, Float64(0.5 * c_p)) * s)) end
code[c$95$p_, c$95$n_, t_, s_] := N[Exp[N[(N[(-0.5 * c$95$n + N[(0.5 * c$95$p), $MachinePrecision]), $MachinePrecision] * s), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\mathsf{fma}\left(-0.5, c\_n, 0.5 \cdot c\_p\right) \cdot s}
\end{array}
Initial program 90.7%
Applied rewrites97.2%
Taylor expanded in t around 0
Applied rewrites97.7%
Taylor expanded in s around 0
Applied rewrites98.8%
Taylor expanded in s around inf
Applied rewrites98.4%
Final simplification98.4%
(FPCore (c_p c_n t s) :precision binary64 1.0)
double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
def code(c_p, c_n, t, s): return 1.0
function code(c_p, c_n, t, s) return 1.0 end
function tmp = code(c_p, c_n, t, s) tmp = 1.0; end
code[c$95$p_, c$95$n_, t_, s_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 90.7%
Taylor expanded in c_n around 0
lower-/.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
neg-mul-1N/A
lower-+.f64N/A
lower-exp.f64N/A
neg-mul-1N/A
lower-neg.f64N/A
lower-pow.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-exp.f64N/A
lower-neg.f6493.1
Applied rewrites93.1%
Taylor expanded in c_p around 0
Applied rewrites93.9%
(FPCore (c_p c_n t s) :precision binary64 (* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n)))
double code(double c_p, double c_n, double t, double s) {
return pow(((1.0 + exp(-t)) / (1.0 + exp(-s))), c_p) * pow(((1.0 + exp(t)) / (1.0 + exp(s))), c_n);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = (((1.0d0 + exp(-t)) / (1.0d0 + exp(-s))) ** c_p) * (((1.0d0 + exp(t)) / (1.0d0 + exp(s))) ** c_n)
end function
public static double code(double c_p, double c_n, double t, double s) {
return Math.pow(((1.0 + Math.exp(-t)) / (1.0 + Math.exp(-s))), c_p) * Math.pow(((1.0 + Math.exp(t)) / (1.0 + Math.exp(s))), c_n);
}
def code(c_p, c_n, t, s): return math.pow(((1.0 + math.exp(-t)) / (1.0 + math.exp(-s))), c_p) * math.pow(((1.0 + math.exp(t)) / (1.0 + math.exp(s))), c_n)
function code(c_p, c_n, t, s) return Float64((Float64(Float64(1.0 + exp(Float64(-t))) / Float64(1.0 + exp(Float64(-s)))) ^ c_p) * (Float64(Float64(1.0 + exp(t)) / Float64(1.0 + exp(s))) ^ c_n)) end
function tmp = code(c_p, c_n, t, s) tmp = (((1.0 + exp(-t)) / (1.0 + exp(-s))) ^ c_p) * (((1.0 + exp(t)) / (1.0 + exp(s))) ^ c_n); end
code[c$95$p_, c$95$n_, t_, s_] := N[(N[Power[N[(N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision] * N[Power[N[(N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[s], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{1 + e^{-t}}{1 + e^{-s}}\right)}^{c\_p} \cdot {\left(\frac{1 + e^{t}}{1 + e^{s}}\right)}^{c\_n}
\end{array}
herbie shell --seed 2024258
(FPCore (c_p c_n t s)
:name "Harley's example"
:precision binary64
:pre (and (< 0.0 c_p) (< 0.0 c_n))
:alt
(! :herbie-platform default (* (pow (/ (+ 1 (exp (- t))) (+ 1 (exp (- s)))) c_p) (pow (/ (+ 1 (exp t)) (+ 1 (exp s))) c_n)))
(/ (* (pow (/ 1.0 (+ 1.0 (exp (- s)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- s))))) c_n)) (* (pow (/ 1.0 (+ 1.0 (exp (- t)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- t))))) c_n))))