
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.6%
lift-neg.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
Final simplification99.7%
(FPCore (B x) :precision binary64 (if (<= x -1.45) (- (/ 1.0 B) (/ x (tan B))) (if (<= x 3500000.0) (/ (- 1.0 x) (sin B)) (* (/ (- x) (sin B)) (cos B)))))
double code(double B, double x) {
double tmp;
if (x <= -1.45) {
tmp = (1.0 / B) - (x / tan(B));
} else if (x <= 3500000.0) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = (-x / sin(B)) * cos(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.45d0)) then
tmp = (1.0d0 / b) - (x / tan(b))
else if (x <= 3500000.0d0) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = (-x / sin(b)) * cos(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -1.45) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else if (x <= 3500000.0) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = (-x / Math.sin(B)) * Math.cos(B);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -1.45: tmp = (1.0 / B) - (x / math.tan(B)) elif x <= 3500000.0: tmp = (1.0 - x) / math.sin(B) else: tmp = (-x / math.sin(B)) * math.cos(B) return tmp
function code(B, x) tmp = 0.0 if (x <= -1.45) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); elseif (x <= 3500000.0) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = Float64(Float64(Float64(-x) / sin(B)) * cos(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -1.45) tmp = (1.0 / B) - (x / tan(B)); elseif (x <= 3500000.0) tmp = (1.0 - x) / sin(B); else tmp = (-x / sin(B)) * cos(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -1.45], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3500000.0], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(N[((-x) / N[Sin[B], $MachinePrecision]), $MachinePrecision] * N[Cos[B], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.45:\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{elif}\;x \leq 3500000:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{\sin B} \cdot \cos B\\
\end{array}
\end{array}
if x < -1.44999999999999996Initial program 99.4%
lift-neg.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
Taylor expanded in B around 0
lower-/.f6497.5
Applied rewrites97.5%
if -1.44999999999999996 < x < 3.5e6Initial program 99.7%
lift-neg.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
div-invN/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-neg.f6499.7
lower-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
clear-numN/A
associate-*l/N/A
Applied rewrites99.7%
Taylor expanded in B around 0
lower--.f6499.1
Applied rewrites99.1%
if 3.5e6 < x Initial program 99.4%
Taylor expanded in x around inf
mul-1-negN/A
associate-*l/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-*.f64N/A
distribute-frac-neg2N/A
distribute-neg-fracN/A
lower-/.f64N/A
lower-neg.f64N/A
lower-sin.f64N/A
lower-cos.f6499.6
Applied rewrites99.6%
Final simplification98.7%
(FPCore (B x) :precision binary64 (/ (- 1.0 (* (cos B) x)) (sin B)))
double code(double B, double x) {
return (1.0 - (cos(B) * x)) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - (cos(b) * x)) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - (Math.cos(B) * x)) / Math.sin(B);
}
def code(B, x): return (1.0 - (math.cos(B) * x)) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - Float64(cos(B) * x)) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - (cos(B) * x)) / sin(B); end
code[B_, x_] := N[(N[(1.0 - N[(N[Cos[B], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos B \cdot x}{\sin B}
\end{array}
Initial program 99.6%
lift-neg.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
div-invN/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-neg.f6499.6
lower-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
clear-numN/A
associate-*l/N/A
Applied rewrites99.7%
(FPCore (B x) :precision binary64 (let* ((t_0 (- (/ 1.0 B) (/ x (tan B))))) (if (<= x -1.45) t_0 (if (<= x 5.8e-13) (/ (- 1.0 x) (sin B)) t_0))))
double code(double B, double x) {
double t_0 = (1.0 / B) - (x / tan(B));
double tmp;
if (x <= -1.45) {
tmp = t_0;
} else if (x <= 5.8e-13) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / b) - (x / tan(b))
if (x <= (-1.45d0)) then
tmp = t_0
else if (x <= 5.8d-13) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (1.0 / B) - (x / Math.tan(B));
double tmp;
if (x <= -1.45) {
tmp = t_0;
} else if (x <= 5.8e-13) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = (1.0 / B) - (x / math.tan(B)) tmp = 0 if x <= -1.45: tmp = t_0 elif x <= 5.8e-13: tmp = (1.0 - x) / math.sin(B) else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(1.0 / B) - Float64(x / tan(B))) tmp = 0.0 if (x <= -1.45) tmp = t_0; elseif (x <= 5.8e-13) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = (1.0 / B) - (x / tan(B)); tmp = 0.0; if (x <= -1.45) tmp = t_0; elseif (x <= 5.8e-13) tmp = (1.0 - x) / sin(B); else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.45], t$95$0, If[LessEqual[x, 5.8e-13], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{if}\;x \leq -1.45:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.8 \cdot 10^{-13}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.44999999999999996 or 5.7999999999999995e-13 < x Initial program 99.4%
lift-neg.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
Taylor expanded in B around 0
lower-/.f6498.4
Applied rewrites98.4%
if -1.44999999999999996 < x < 5.7999999999999995e-13Initial program 99.8%
lift-neg.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6499.8
Applied rewrites99.8%
lift-/.f64N/A
div-invN/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-neg.f6499.8
lower-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
clear-numN/A
associate-*l/N/A
Applied rewrites99.8%
Taylor expanded in B around 0
lower--.f6499.1
Applied rewrites99.1%
Final simplification98.7%
(FPCore (B x)
:precision binary64
(if (<= B 0.8)
(/
(fma
(fma
(fma
(* (fma x 0.0021164021164021165 0.00205026455026455) B)
B
(fma 0.022222222222222223 x 0.019444444444444445))
(* B B)
(fma 0.3333333333333333 x 0.16666666666666666))
(* B B)
(- 1.0 x))
B)
(/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 0.8) {
tmp = fma(fma(fma((fma(x, 0.0021164021164021165, 0.00205026455026455) * B), B, fma(0.022222222222222223, x, 0.019444444444444445)), (B * B), fma(0.3333333333333333, x, 0.16666666666666666)), (B * B), (1.0 - x)) / B;
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
function code(B, x) tmp = 0.0 if (B <= 0.8) tmp = Float64(fma(fma(fma(Float64(fma(x, 0.0021164021164021165, 0.00205026455026455) * B), B, fma(0.022222222222222223, x, 0.019444444444444445)), Float64(B * B), fma(0.3333333333333333, x, 0.16666666666666666)), Float64(B * B), Float64(1.0 - x)) / B); else tmp = Float64(1.0 / sin(B)); end return tmp end
code[B_, x_] := If[LessEqual[B, 0.8], N[(N[(N[(N[(N[(N[(x * 0.0021164021164021165 + 0.00205026455026455), $MachinePrecision] * B), $MachinePrecision] * B + N[(0.022222222222222223 * x + 0.019444444444444445), $MachinePrecision]), $MachinePrecision] * N[(B * B), $MachinePrecision] + N[(0.3333333333333333 * x + 0.16666666666666666), $MachinePrecision]), $MachinePrecision] * N[(B * B), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / B), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.8:\\
\;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(x, 0.0021164021164021165, 0.00205026455026455\right) \cdot B, B, \mathsf{fma}\left(0.022222222222222223, x, 0.019444444444444445\right)\right), B \cdot B, \mathsf{fma}\left(0.3333333333333333, x, 0.16666666666666666\right)\right), B \cdot B, 1 - x\right)}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 0.80000000000000004Initial program 99.6%
lift-neg.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6499.8
Applied rewrites99.8%
Taylor expanded in B around 0
Applied rewrites58.6%
if 0.80000000000000004 < B Initial program 99.4%
Taylor expanded in x around 0
lower-/.f64N/A
lower-sin.f6448.4
Applied rewrites48.4%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.6%
lift-neg.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift-/.f64N/A
un-div-invN/A
lower-/.f64N/A
lower-neg.f6499.7
Applied rewrites99.7%
lift-/.f64N/A
div-invN/A
lift-neg.f64N/A
lift-/.f64N/A
distribute-lft-neg-inN/A
lift-*.f64N/A
lift-neg.f6499.6
lower-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
lift-tan.f64N/A
tan-quotN/A
lift-sin.f64N/A
lift-cos.f64N/A
clear-numN/A
associate-*l/N/A
Applied rewrites99.7%
Taylor expanded in B around 0
lower--.f6473.0
Applied rewrites73.0%
(FPCore (B x) :precision binary64 (/ (/ (- B (* B x)) B) B))
double code(double B, double x) {
return ((B - (B * x)) / B) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((b - (b * x)) / b) / b
end function
public static double code(double B, double x) {
return ((B - (B * x)) / B) / B;
}
def code(B, x): return ((B - (B * x)) / B) / B
function code(B, x) return Float64(Float64(Float64(B - Float64(B * x)) / B) / B) end
function tmp = code(B, x) tmp = ((B - (B * x)) / B) / B; end
code[B_, x_] := N[(N[(N[(B - N[(B * x), $MachinePrecision]), $MachinePrecision] / B), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{B - B \cdot x}{B}}{B}
\end{array}
Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6445.3
Applied rewrites45.3%
Applied rewrites31.9%
Applied rewrites45.5%
Final simplification45.5%
(FPCore (B x) :precision binary64 (let* ((t_0 (/ (- x) B))) (if (<= x -1.0) t_0 (if (<= x 9e+21) (/ 1.0 B) t_0))))
double code(double B, double x) {
double t_0 = -x / B;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 9e+21) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -x / b
if (x <= (-1.0d0)) then
tmp = t_0
else if (x <= 9d+21) then
tmp = 1.0d0 / b
else
tmp = t_0
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = -x / B;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 9e+21) {
tmp = 1.0 / B;
} else {
tmp = t_0;
}
return tmp;
}
def code(B, x): t_0 = -x / B tmp = 0 if x <= -1.0: tmp = t_0 elif x <= 9e+21: tmp = 1.0 / B else: tmp = t_0 return tmp
function code(B, x) t_0 = Float64(Float64(-x) / B) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 9e+21) tmp = Float64(1.0 / B); else tmp = t_0; end return tmp end
function tmp_2 = code(B, x) t_0 = -x / B; tmp = 0.0; if (x <= -1.0) tmp = t_0; elseif (x <= 9e+21) tmp = 1.0 / B; else tmp = t_0; end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[((-x) / B), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 9e+21], N[(1.0 / B), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{B}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 9 \cdot 10^{+21}:\\
\;\;\;\;\frac{1}{B}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 9e21 < x Initial program 99.4%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6444.5
Applied rewrites44.5%
Taylor expanded in x around inf
Applied rewrites44.2%
if -1 < x < 9e21Initial program 99.7%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6446.2
Applied rewrites46.2%
Taylor expanded in x around 0
Applied rewrites45.6%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6445.3
Applied rewrites45.3%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.6%
Taylor expanded in B around 0
lower-/.f64N/A
lower--.f6445.3
Applied rewrites45.3%
Taylor expanded in x around 0
Applied rewrites23.7%
herbie shell --seed 2024257
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))