
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x x (fma y y (* 2.0 x))))
double code(double x, double y) {
return fma(x, x, fma(y, y, (2.0 * x)));
}
function code(x, y) return fma(x, x, fma(y, y, Float64(2.0 * x))) end
code[x_, y_] := N[(x * x + N[(y * y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x, \mathsf{fma}\left(y, y, 2 \cdot x\right)\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (* x x) (* 2.0 x)))) (if (<= t_0 -1e-104) (* 2.0 x) (if (<= t_0 1e+105) (* y y) (* x x)))))
double code(double x, double y) {
double t_0 = (x * x) + (2.0 * x);
double tmp;
if (t_0 <= -1e-104) {
tmp = 2.0 * x;
} else if (t_0 <= 1e+105) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * x) + (2.0d0 * x)
if (t_0 <= (-1d-104)) then
tmp = 2.0d0 * x
else if (t_0 <= 1d+105) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * x) + (2.0 * x);
double tmp;
if (t_0 <= -1e-104) {
tmp = 2.0 * x;
} else if (t_0 <= 1e+105) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): t_0 = (x * x) + (2.0 * x) tmp = 0 if t_0 <= -1e-104: tmp = 2.0 * x elif t_0 <= 1e+105: tmp = y * y else: tmp = x * x return tmp
function code(x, y) t_0 = Float64(Float64(x * x) + Float64(2.0 * x)) tmp = 0.0 if (t_0 <= -1e-104) tmp = Float64(2.0 * x); elseif (t_0 <= 1e+105) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) t_0 = (x * x) + (2.0 * x); tmp = 0.0; if (t_0 <= -1e-104) tmp = 2.0 * x; elseif (t_0 <= 1e+105) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * x), $MachinePrecision] + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-104], N[(2.0 * x), $MachinePrecision], If[LessEqual[t$95$0, 1e+105], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot x + 2 \cdot x\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-104}:\\
\;\;\;\;2 \cdot x\\
\mathbf{elif}\;t\_0 \leq 10^{+105}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < -9.99999999999999927e-105Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval74.0
Applied rewrites74.0%
Taylor expanded in x around 0
Applied rewrites73.8%
if -9.99999999999999927e-105 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 9.9999999999999994e104Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6466.1
Applied rewrites66.1%
if 9.9999999999999994e104 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6490.9
Applied rewrites90.9%
Final simplification77.7%
(FPCore (x y) :precision binary64 (if (<= (+ (* x x) (* 2.0 x)) 0.05) (fma y y (* 2.0 x)) (fma x x (* y y))))
double code(double x, double y) {
double tmp;
if (((x * x) + (2.0 * x)) <= 0.05) {
tmp = fma(y, y, (2.0 * x));
} else {
tmp = fma(x, x, (y * y));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x * x) + Float64(2.0 * x)) <= 0.05) tmp = fma(y, y, Float64(2.0 * x)); else tmp = fma(x, x, Float64(y * y)); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], 0.05], N[(y * y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(y * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x + 2 \cdot x \leq 0.05:\\
\;\;\;\;\mathsf{fma}\left(y, y, 2 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot y\right)\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 0.050000000000000003Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f643.6
Applied rewrites3.6%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6498.7
Applied rewrites98.7%
if 0.050000000000000003 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6498.4
Applied rewrites98.4%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (<= (+ (* x x) (* 2.0 x)) 1e+105) (* y y) (* x x)))
double code(double x, double y) {
double tmp;
if (((x * x) + (2.0 * x)) <= 1e+105) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * x) + (2.0d0 * x)) <= 1d+105) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * x) + (2.0 * x)) <= 1e+105) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * x) + (2.0 * x)) <= 1e+105: tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * x) + Float64(2.0 * x)) <= 1e+105) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * x) + (2.0 * x)) <= 1e+105) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * x), $MachinePrecision] + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], 1e+105], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x + 2 \cdot x \leq 10^{+105}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) < 9.9999999999999994e104Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6460.7
Applied rewrites60.7%
if 9.9999999999999994e104 < (+.f64 (*.f64 x #s(literal 2 binary64)) (*.f64 x x)) Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6490.9
Applied rewrites90.9%
Final simplification74.1%
(FPCore (x y) :precision binary64 (if (<= x -4.6e+99) (* x x) (if (<= x 0.00055) (fma y y (* 2.0 x)) (fma x x (* 2.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -4.6e+99) {
tmp = x * x;
} else if (x <= 0.00055) {
tmp = fma(y, y, (2.0 * x));
} else {
tmp = fma(x, x, (2.0 * x));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -4.6e+99) tmp = Float64(x * x); elseif (x <= 0.00055) tmp = fma(y, y, Float64(2.0 * x)); else tmp = fma(x, x, Float64(2.0 * x)); end return tmp end
code[x_, y_] := If[LessEqual[x, -4.6e+99], N[(x * x), $MachinePrecision], If[LessEqual[x, 0.00055], N[(y * y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \cdot 10^{+99}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 0.00055:\\
\;\;\;\;\mathsf{fma}\left(y, y, 2 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, 2 \cdot x\right)\\
\end{array}
\end{array}
if x < -4.60000000000000038e99Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6499.7
Applied rewrites99.7%
if -4.60000000000000038e99 < x < 5.50000000000000033e-4Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6410.2
Applied rewrites10.2%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6492.3
Applied rewrites92.3%
if 5.50000000000000033e-4 < x Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6491.9
Applied rewrites91.9%
Final simplification93.4%
(FPCore (x y) :precision binary64 (if (<= x -4.6e+99) (* x x) (if (<= x 0.00055) (fma y y (* 2.0 x)) (* (- x -2.0) x))))
double code(double x, double y) {
double tmp;
if (x <= -4.6e+99) {
tmp = x * x;
} else if (x <= 0.00055) {
tmp = fma(y, y, (2.0 * x));
} else {
tmp = (x - -2.0) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -4.6e+99) tmp = Float64(x * x); elseif (x <= 0.00055) tmp = fma(y, y, Float64(2.0 * x)); else tmp = Float64(Float64(x - -2.0) * x); end return tmp end
code[x_, y_] := If[LessEqual[x, -4.6e+99], N[(x * x), $MachinePrecision], If[LessEqual[x, 0.00055], N[(y * y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \cdot 10^{+99}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 0.00055:\\
\;\;\;\;\mathsf{fma}\left(y, y, 2 \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\end{array}
\end{array}
if x < -4.60000000000000038e99Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6499.7
Applied rewrites99.7%
if -4.60000000000000038e99 < x < 5.50000000000000033e-4Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6410.2
Applied rewrites10.2%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6492.3
Applied rewrites92.3%
if 5.50000000000000033e-4 < x Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval91.8
Applied rewrites91.8%
Final simplification93.4%
(FPCore (x y) :precision binary64 (if (<= x -4.6e+99) (* x x) (if (<= x 0.00055) (fma x 2.0 (* y y)) (* (- x -2.0) x))))
double code(double x, double y) {
double tmp;
if (x <= -4.6e+99) {
tmp = x * x;
} else if (x <= 0.00055) {
tmp = fma(x, 2.0, (y * y));
} else {
tmp = (x - -2.0) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= -4.6e+99) tmp = Float64(x * x); elseif (x <= 0.00055) tmp = fma(x, 2.0, Float64(y * y)); else tmp = Float64(Float64(x - -2.0) * x); end return tmp end
code[x_, y_] := If[LessEqual[x, -4.6e+99], N[(x * x), $MachinePrecision], If[LessEqual[x, 0.00055], N[(x * 2.0 + N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.6 \cdot 10^{+99}:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 0.00055:\\
\;\;\;\;\mathsf{fma}\left(x, 2, y \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\end{array}
\end{array}
if x < -4.60000000000000038e99Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6499.7
Applied rewrites99.7%
if -4.60000000000000038e99 < x < 5.50000000000000033e-4Initial program 100.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6492.3
Applied rewrites92.3%
if 5.50000000000000033e-4 < x Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval91.8
Applied rewrites91.8%
(FPCore (x y) :precision binary64 (if (<= (* y y) 1.55e+15) (* (- x -2.0) x) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 1.55e+15) {
tmp = (x - -2.0) * x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 1.55d+15) then
tmp = (x - (-2.0d0)) * x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 1.55e+15) {
tmp = (x - -2.0) * x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 1.55e+15: tmp = (x - -2.0) * x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 1.55e+15) tmp = Float64(Float64(x - -2.0) * x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 1.55e+15) tmp = (x - -2.0) * x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 1.55e+15], N[(N[(x - -2.0), $MachinePrecision] * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 1.55 \cdot 10^{+15}:\\
\;\;\;\;\left(x - -2\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 1.55e15Initial program 100.0%
Taylor expanded in y around 0
unpow2N/A
distribute-rgt-inN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
metadata-evalN/A
metadata-evalN/A
sub-negN/A
lower--.f64N/A
metadata-eval91.2
Applied rewrites91.2%
if 1.55e15 < (*.f64 y y) Initial program 100.0%
Taylor expanded in y around inf
unpow2N/A
lower-*.f6481.3
Applied rewrites81.3%
(FPCore (x y) :precision binary64 (fma y y (* (+ 2.0 x) x)))
double code(double x, double y) {
return fma(y, y, ((2.0 + x) * x));
}
function code(x, y) return fma(y, y, Float64(Float64(2.0 + x) * x)) end
code[x_, y_] := N[(y * y + N[(N[(2.0 + x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, y, \left(2 + x\right) \cdot x\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lower-fma.f64100.0
lift-+.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
lower-+.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
unpow2N/A
lower-*.f6446.1
Applied rewrites46.1%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2024257
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:alt
(! :herbie-platform default (+ (* y y) (+ (* 2 x) (* x x))))
(+ (+ (* x 2.0) (* x x)) (* y y)))