Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, D

Percentage Accurate: 98.0% → 99.5%
Time: 31.1s
Alternatives: 3
Speedup: 0.7×

Specification

?
\[\begin{array}{l} \\ \frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t):
	return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t)
	return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t))))
end
function tmp = code(x, y, z, t)
	tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 3 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 98.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
	return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t):
	return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t)
	return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t))))
end
function tmp = code(x, y, z, t)
	tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}

Alternative 1: 99.5% accurate, 0.7× speedup?

\[\begin{array}{l} \\ {\left(\frac{3}{\cos^{-1} \left(\sqrt{t} \cdot \frac{x}{18 \cdot \left(z \cdot y\right)}\right)}\right)}^{-1} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (pow (/ 3.0 (acos (* (sqrt t) (/ x (* 18.0 (* z y)))))) -1.0))
double code(double x, double y, double z, double t) {
	return pow((3.0 / acos((sqrt(t) * (x / (18.0 * (z * y)))))), -1.0);
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (3.0d0 / acos((sqrt(t) * (x / (18.0d0 * (z * y)))))) ** (-1.0d0)
end function
public static double code(double x, double y, double z, double t) {
	return Math.pow((3.0 / Math.acos((Math.sqrt(t) * (x / (18.0 * (z * y)))))), -1.0);
}
def code(x, y, z, t):
	return math.pow((3.0 / math.acos((math.sqrt(t) * (x / (18.0 * (z * y)))))), -1.0)
function code(x, y, z, t)
	return Float64(3.0 / acos(Float64(sqrt(t) * Float64(x / Float64(18.0 * Float64(z * y)))))) ^ -1.0
end
function tmp = code(x, y, z, t)
	tmp = (3.0 / acos((sqrt(t) * (x / (18.0 * (z * y)))))) ^ -1.0;
end
code[x_, y_, z_, t_] := N[Power[N[(3.0 / N[ArcCos[N[(N[Sqrt[t], $MachinePrecision] * N[(x / N[(18.0 * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}

\\
{\left(\frac{3}{\cos^{-1} \left(\sqrt{t} \cdot \frac{x}{18 \cdot \left(z \cdot y\right)}\right)}\right)}^{-1}
\end{array}
Derivation
  1. Initial program 97.5%

    \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)} \]
    2. *-commutativeN/A

      \[\leadsto \color{blue}{\cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \cdot \frac{1}{3}} \]
    3. lower-*.f6497.5

      \[\leadsto \color{blue}{\cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \cdot \frac{1}{3}} \]
  4. Applied rewrites97.5%

    \[\leadsto \color{blue}{\cos^{-1} \left(\sqrt{t} \cdot \left(0.05555555555555555 \cdot \frac{\frac{x}{y}}{z}\right)\right) \cdot 0.3333333333333333} \]
  5. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\left(\frac{1}{18} \cdot \frac{\frac{x}{y}}{z}\right)}\right) \cdot \frac{1}{3} \]
    2. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\left(\frac{\frac{x}{y}}{z} \cdot \frac{1}{18}\right)}\right) \cdot \frac{1}{3} \]
    3. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\color{blue}{\frac{\frac{x}{y}}{z}} \cdot \frac{1}{18}\right)\right) \cdot \frac{1}{3} \]
    4. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\frac{\color{blue}{\frac{x}{y}}}{z} \cdot \frac{1}{18}\right)\right) \cdot \frac{1}{3} \]
    5. associate-/l/N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\color{blue}{\frac{x}{z \cdot y}} \cdot \frac{1}{18}\right)\right) \cdot \frac{1}{3} \]
    6. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\frac{x}{\color{blue}{z \cdot y}} \cdot \frac{1}{18}\right)\right) \cdot \frac{1}{3} \]
    7. associate-*l/N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\frac{x \cdot \frac{1}{18}}{z \cdot y}}\right) \cdot \frac{1}{3} \]
    8. lower-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\frac{x \cdot \frac{1}{18}}{z \cdot y}}\right) \cdot \frac{1}{3} \]
    9. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\color{blue}{\frac{1}{18} \cdot x}}{z \cdot y}\right) \cdot \frac{1}{3} \]
    10. lower-*.f6498.5

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\color{blue}{0.05555555555555555 \cdot x}}{z \cdot y}\right) \cdot 0.3333333333333333 \]
  6. Applied rewrites98.5%

    \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\frac{0.05555555555555555 \cdot x}{z \cdot y}}\right) \cdot 0.3333333333333333 \]
  7. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\cos^{-1} \left(\sqrt{t} \cdot \frac{\frac{1}{18} \cdot x}{z \cdot y}\right) \cdot \frac{1}{3}} \]
    2. lift-*.f64N/A

      \[\leadsto \cos^{-1} \color{blue}{\left(\sqrt{t} \cdot \frac{\frac{1}{18} \cdot x}{z \cdot y}\right)} \cdot \frac{1}{3} \]
    3. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\frac{\frac{1}{18} \cdot x}{z \cdot y}}\right) \cdot \frac{1}{3} \]
    4. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\color{blue}{\frac{1}{18} \cdot x}}{z \cdot y}\right) \cdot \frac{1}{3} \]
    5. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\frac{1}{18} \cdot x}{\color{blue}{z \cdot y}}\right) \cdot \frac{1}{3} \]
    6. times-fracN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\left(\frac{\frac{1}{18}}{z} \cdot \frac{x}{y}\right)}\right) \cdot \frac{1}{3} \]
    7. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\frac{\frac{1}{18}}{z} \cdot \color{blue}{\frac{x}{y}}\right)\right) \cdot \frac{1}{3} \]
    8. associate-*r*N/A

      \[\leadsto \cos^{-1} \color{blue}{\left(\left(\sqrt{t} \cdot \frac{\frac{1}{18}}{z}\right) \cdot \frac{x}{y}\right)} \cdot \frac{1}{3} \]
    9. associate-/l*N/A

      \[\leadsto \cos^{-1} \left(\color{blue}{\frac{\sqrt{t} \cdot \frac{1}{18}}{z}} \cdot \frac{x}{y}\right) \cdot \frac{1}{3} \]
    10. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\frac{\color{blue}{\sqrt{t} \cdot \frac{1}{18}}}{z} \cdot \frac{x}{y}\right) \cdot \frac{1}{3} \]
    11. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\color{blue}{\frac{\sqrt{t} \cdot \frac{1}{18}}{z}} \cdot \frac{x}{y}\right) \cdot \frac{1}{3} \]
    12. lift-*.f64N/A

      \[\leadsto \cos^{-1} \color{blue}{\left(\frac{\sqrt{t} \cdot \frac{1}{18}}{z} \cdot \frac{x}{y}\right)} \cdot \frac{1}{3} \]
  8. Applied rewrites99.2%

    \[\leadsto \color{blue}{{\left(\frac{3}{\cos^{-1} \left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot 0.05555555555555555\right)}\right)}^{-1}} \]
  9. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \color{blue}{\left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right) \cdot \frac{1}{18}\right)}}\right)}^{-1} \]
    2. lift-*.f64N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(\color{blue}{\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot x\right)} \cdot \frac{1}{18}\right)}\right)}^{-1} \]
    3. *-commutativeN/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(\color{blue}{\left(x \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right)} \cdot \frac{1}{18}\right)}\right)}^{-1} \]
    4. associate-*l*N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \color{blue}{\left(x \cdot \left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot \frac{1}{18}\right)\right)}}\right)}^{-1} \]
    5. *-commutativeN/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(x \cdot \color{blue}{\left(\frac{1}{18} \cdot \frac{\frac{\sqrt{t}}{z}}{y}\right)}\right)}\right)}^{-1} \]
    6. lift-/.f64N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(x \cdot \left(\frac{1}{18} \cdot \color{blue}{\frac{\frac{\sqrt{t}}{z}}{y}}\right)\right)}\right)}^{-1} \]
    7. lift-/.f64N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(x \cdot \left(\frac{1}{18} \cdot \frac{\color{blue}{\frac{\sqrt{t}}{z}}}{y}\right)\right)}\right)}^{-1} \]
    8. associate-/l/N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(x \cdot \left(\frac{1}{18} \cdot \color{blue}{\frac{\sqrt{t}}{y \cdot z}}\right)\right)}\right)}^{-1} \]
    9. lift-*.f64N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(x \cdot \left(\frac{1}{18} \cdot \frac{\sqrt{t}}{\color{blue}{y \cdot z}}\right)\right)}\right)}^{-1} \]
    10. associate-/l*N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(x \cdot \color{blue}{\frac{\frac{1}{18} \cdot \sqrt{t}}{y \cdot z}}\right)}\right)}^{-1} \]
    11. lift-*.f64N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(x \cdot \frac{\color{blue}{\frac{1}{18} \cdot \sqrt{t}}}{y \cdot z}\right)}\right)}^{-1} \]
    12. clear-numN/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(x \cdot \color{blue}{\frac{1}{\frac{y \cdot z}{\frac{1}{18} \cdot \sqrt{t}}}}\right)}\right)}^{-1} \]
    13. un-div-invN/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \color{blue}{\left(\frac{x}{\frac{y \cdot z}{\frac{1}{18} \cdot \sqrt{t}}}\right)}}\right)}^{-1} \]
    14. lift-*.f64N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(\frac{x}{\frac{y \cdot z}{\color{blue}{\frac{1}{18} \cdot \sqrt{t}}}}\right)}\right)}^{-1} \]
    15. associate-/r*N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \left(\frac{x}{\color{blue}{\frac{\frac{y \cdot z}{\frac{1}{18}}}{\sqrt{t}}}}\right)}\right)}^{-1} \]
    16. associate-/r/N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \color{blue}{\left(\frac{x}{\frac{y \cdot z}{\frac{1}{18}}} \cdot \sqrt{t}\right)}}\right)}^{-1} \]
    17. lower-*.f64N/A

      \[\leadsto {\left(\frac{3}{\cos^{-1} \color{blue}{\left(\frac{x}{\frac{y \cdot z}{\frac{1}{18}}} \cdot \sqrt{t}\right)}}\right)}^{-1} \]
  10. Applied rewrites100.0%

    \[\leadsto {\left(\frac{3}{\cos^{-1} \color{blue}{\left(\frac{x}{\left(y \cdot z\right) \cdot 18} \cdot \sqrt{t}\right)}}\right)}^{-1} \]
  11. Final simplification100.0%

    \[\leadsto {\left(\frac{3}{\cos^{-1} \left(\sqrt{t} \cdot \frac{x}{18 \cdot \left(z \cdot y\right)}\right)}\right)}^{-1} \]
  12. Add Preprocessing

Alternative 2: 98.0% accurate, 1.2× speedup?

\[\begin{array}{l} \\ 0.3333333333333333 \cdot \cos^{-1} \left(\frac{0.05555555555555555 \cdot \sqrt{t}}{z \cdot y} \cdot x\right) \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (*
  0.3333333333333333
  (acos (* (/ (* 0.05555555555555555 (sqrt t)) (* z y)) x))))
double code(double x, double y, double z, double t) {
	return 0.3333333333333333 * acos((((0.05555555555555555 * sqrt(t)) / (z * y)) * x));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 0.3333333333333333d0 * acos((((0.05555555555555555d0 * sqrt(t)) / (z * y)) * x))
end function
public static double code(double x, double y, double z, double t) {
	return 0.3333333333333333 * Math.acos((((0.05555555555555555 * Math.sqrt(t)) / (z * y)) * x));
}
def code(x, y, z, t):
	return 0.3333333333333333 * math.acos((((0.05555555555555555 * math.sqrt(t)) / (z * y)) * x))
function code(x, y, z, t)
	return Float64(0.3333333333333333 * acos(Float64(Float64(Float64(0.05555555555555555 * sqrt(t)) / Float64(z * y)) * x)))
end
function tmp = code(x, y, z, t)
	tmp = 0.3333333333333333 * acos((((0.05555555555555555 * sqrt(t)) / (z * y)) * x));
end
code[x_, y_, z_, t_] := N[(0.3333333333333333 * N[ArcCos[N[(N[(N[(0.05555555555555555 * N[Sqrt[t], $MachinePrecision]), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
0.3333333333333333 \cdot \cos^{-1} \left(\frac{0.05555555555555555 \cdot \sqrt{t}}{z \cdot y} \cdot x\right)
\end{array}
Derivation
  1. Initial program 97.5%

    \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)} \]
    2. *-commutativeN/A

      \[\leadsto \color{blue}{\cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \cdot \frac{1}{3}} \]
    3. lower-*.f6497.5

      \[\leadsto \color{blue}{\cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \cdot \frac{1}{3}} \]
  4. Applied rewrites97.5%

    \[\leadsto \color{blue}{\cos^{-1} \left(\sqrt{t} \cdot \left(0.05555555555555555 \cdot \frac{\frac{x}{y}}{z}\right)\right) \cdot 0.3333333333333333} \]
  5. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\left(\frac{1}{18} \cdot \frac{\frac{x}{y}}{z}\right)}\right) \cdot \frac{1}{3} \]
    2. metadata-evalN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\color{blue}{\frac{\frac{1}{9}}{2}} \cdot \frac{\frac{x}{y}}{z}\right)\right) \cdot \frac{1}{3} \]
    3. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\frac{\frac{1}{9}}{2} \cdot \color{blue}{\frac{\frac{x}{y}}{z}}\right)\right) \cdot \frac{1}{3} \]
    4. times-fracN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\frac{\frac{1}{9} \cdot \frac{x}{y}}{2 \cdot z}}\right) \cdot \frac{1}{3} \]
    5. metadata-evalN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\color{blue}{\frac{3}{27}} \cdot \frac{x}{y}}{2 \cdot z}\right) \cdot \frac{1}{3} \]
    6. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\frac{3}{27} \cdot \color{blue}{\frac{x}{y}}}{2 \cdot z}\right) \cdot \frac{1}{3} \]
    7. times-fracN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\color{blue}{\frac{3 \cdot x}{27 \cdot y}}}{2 \cdot z}\right) \cdot \frac{1}{3} \]
    8. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\frac{3 \cdot x}{\color{blue}{y \cdot 27}}}{2 \cdot z}\right) \cdot \frac{1}{3} \]
    9. associate-*r/N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\color{blue}{3 \cdot \frac{x}{y \cdot 27}}}{2 \cdot z}\right) \cdot \frac{1}{3} \]
    10. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{3 \cdot \frac{x}{y \cdot 27}}{\color{blue}{z \cdot 2}}\right) \cdot \frac{1}{3} \]
    11. lower-*.f64N/A

      \[\leadsto \cos^{-1} \color{blue}{\left(\sqrt{t} \cdot \frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2}\right)} \cdot \frac{1}{3} \]
    12. associate-*r/N/A

      \[\leadsto \cos^{-1} \color{blue}{\left(\frac{\sqrt{t} \cdot \left(3 \cdot \frac{x}{y \cdot 27}\right)}{z \cdot 2}\right)} \cdot \frac{1}{3} \]
    13. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\frac{\color{blue}{\left(3 \cdot \frac{x}{y \cdot 27}\right) \cdot \sqrt{t}}}{z \cdot 2}\right) \cdot \frac{1}{3} \]
    14. associate-/l*N/A

      \[\leadsto \cos^{-1} \color{blue}{\left(\left(3 \cdot \frac{x}{y \cdot 27}\right) \cdot \frac{\sqrt{t}}{z \cdot 2}\right)} \cdot \frac{1}{3} \]
  6. Applied rewrites97.7%

    \[\leadsto \cos^{-1} \color{blue}{\left(\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot 0.05555555555555555\right) \cdot x\right)} \cdot 0.3333333333333333 \]
  7. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\color{blue}{\left(\frac{\frac{\sqrt{t}}{z}}{y} \cdot \frac{1}{18}\right)} \cdot x\right) \cdot \frac{1}{3} \]
    2. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\left(\color{blue}{\frac{\frac{\sqrt{t}}{z}}{y}} \cdot \frac{1}{18}\right) \cdot x\right) \cdot \frac{1}{3} \]
    3. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\left(\frac{\color{blue}{\frac{\sqrt{t}}{z}}}{y} \cdot \frac{1}{18}\right) \cdot x\right) \cdot \frac{1}{3} \]
    4. associate-/r*N/A

      \[\leadsto \cos^{-1} \left(\left(\color{blue}{\frac{\sqrt{t}}{z \cdot y}} \cdot \frac{1}{18}\right) \cdot x\right) \cdot \frac{1}{3} \]
    5. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\left(\frac{\sqrt{t}}{\color{blue}{z \cdot y}} \cdot \frac{1}{18}\right) \cdot x\right) \cdot \frac{1}{3} \]
    6. associate-*l/N/A

      \[\leadsto \cos^{-1} \left(\color{blue}{\frac{\sqrt{t} \cdot \frac{1}{18}}{z \cdot y}} \cdot x\right) \cdot \frac{1}{3} \]
    7. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\frac{\color{blue}{\sqrt{t} \cdot \frac{1}{18}}}{z \cdot y} \cdot x\right) \cdot \frac{1}{3} \]
    8. lower-/.f6498.5

      \[\leadsto \cos^{-1} \left(\color{blue}{\frac{\sqrt{t} \cdot 0.05555555555555555}{z \cdot y}} \cdot x\right) \cdot 0.3333333333333333 \]
    9. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\frac{\color{blue}{\sqrt{t} \cdot \frac{1}{18}}}{z \cdot y} \cdot x\right) \cdot \frac{1}{3} \]
    10. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\frac{\color{blue}{\frac{1}{18} \cdot \sqrt{t}}}{z \cdot y} \cdot x\right) \cdot \frac{1}{3} \]
    11. lower-*.f6498.5

      \[\leadsto \cos^{-1} \left(\frac{\color{blue}{0.05555555555555555 \cdot \sqrt{t}}}{z \cdot y} \cdot x\right) \cdot 0.3333333333333333 \]
    12. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\frac{\frac{1}{18} \cdot \sqrt{t}}{\color{blue}{z \cdot y}} \cdot x\right) \cdot \frac{1}{3} \]
    13. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\frac{\frac{1}{18} \cdot \sqrt{t}}{\color{blue}{y \cdot z}} \cdot x\right) \cdot \frac{1}{3} \]
    14. lower-*.f6498.5

      \[\leadsto \cos^{-1} \left(\frac{0.05555555555555555 \cdot \sqrt{t}}{\color{blue}{y \cdot z}} \cdot x\right) \cdot 0.3333333333333333 \]
  8. Applied rewrites98.5%

    \[\leadsto \cos^{-1} \left(\color{blue}{\frac{0.05555555555555555 \cdot \sqrt{t}}{y \cdot z}} \cdot x\right) \cdot 0.3333333333333333 \]
  9. Final simplification98.5%

    \[\leadsto 0.3333333333333333 \cdot \cos^{-1} \left(\frac{0.05555555555555555 \cdot \sqrt{t}}{z \cdot y} \cdot x\right) \]
  10. Add Preprocessing

Alternative 3: 98.0% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \cos^{-1} \left(\frac{0.05555555555555555 \cdot x}{z \cdot y} \cdot \sqrt{t}\right) \cdot 0.3333333333333333 \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (*
  (acos (* (/ (* 0.05555555555555555 x) (* z y)) (sqrt t)))
  0.3333333333333333))
double code(double x, double y, double z, double t) {
	return acos((((0.05555555555555555 * x) / (z * y)) * sqrt(t))) * 0.3333333333333333;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = acos((((0.05555555555555555d0 * x) / (z * y)) * sqrt(t))) * 0.3333333333333333d0
end function
public static double code(double x, double y, double z, double t) {
	return Math.acos((((0.05555555555555555 * x) / (z * y)) * Math.sqrt(t))) * 0.3333333333333333;
}
def code(x, y, z, t):
	return math.acos((((0.05555555555555555 * x) / (z * y)) * math.sqrt(t))) * 0.3333333333333333
function code(x, y, z, t)
	return Float64(acos(Float64(Float64(Float64(0.05555555555555555 * x) / Float64(z * y)) * sqrt(t))) * 0.3333333333333333)
end
function tmp = code(x, y, z, t)
	tmp = acos((((0.05555555555555555 * x) / (z * y)) * sqrt(t))) * 0.3333333333333333;
end
code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(0.05555555555555555 * x), $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.3333333333333333), $MachinePrecision]
\begin{array}{l}

\\
\cos^{-1} \left(\frac{0.05555555555555555 \cdot x}{z \cdot y} \cdot \sqrt{t}\right) \cdot 0.3333333333333333
\end{array}
Derivation
  1. Initial program 97.5%

    \[\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)} \]
    2. *-commutativeN/A

      \[\leadsto \color{blue}{\cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \cdot \frac{1}{3}} \]
    3. lower-*.f6497.5

      \[\leadsto \color{blue}{\cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right) \cdot \frac{1}{3}} \]
  4. Applied rewrites97.5%

    \[\leadsto \color{blue}{\cos^{-1} \left(\sqrt{t} \cdot \left(0.05555555555555555 \cdot \frac{\frac{x}{y}}{z}\right)\right) \cdot 0.3333333333333333} \]
  5. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\left(\frac{1}{18} \cdot \frac{\frac{x}{y}}{z}\right)}\right) \cdot \frac{1}{3} \]
    2. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\left(\frac{\frac{x}{y}}{z} \cdot \frac{1}{18}\right)}\right) \cdot \frac{1}{3} \]
    3. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\color{blue}{\frac{\frac{x}{y}}{z}} \cdot \frac{1}{18}\right)\right) \cdot \frac{1}{3} \]
    4. lift-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\frac{\color{blue}{\frac{x}{y}}}{z} \cdot \frac{1}{18}\right)\right) \cdot \frac{1}{3} \]
    5. associate-/l/N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\color{blue}{\frac{x}{z \cdot y}} \cdot \frac{1}{18}\right)\right) \cdot \frac{1}{3} \]
    6. lift-*.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \left(\frac{x}{\color{blue}{z \cdot y}} \cdot \frac{1}{18}\right)\right) \cdot \frac{1}{3} \]
    7. associate-*l/N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\frac{x \cdot \frac{1}{18}}{z \cdot y}}\right) \cdot \frac{1}{3} \]
    8. lower-/.f64N/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\frac{x \cdot \frac{1}{18}}{z \cdot y}}\right) \cdot \frac{1}{3} \]
    9. *-commutativeN/A

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\color{blue}{\frac{1}{18} \cdot x}}{z \cdot y}\right) \cdot \frac{1}{3} \]
    10. lower-*.f6498.5

      \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \frac{\color{blue}{0.05555555555555555 \cdot x}}{z \cdot y}\right) \cdot 0.3333333333333333 \]
  6. Applied rewrites98.5%

    \[\leadsto \cos^{-1} \left(\sqrt{t} \cdot \color{blue}{\frac{0.05555555555555555 \cdot x}{z \cdot y}}\right) \cdot 0.3333333333333333 \]
  7. Final simplification98.5%

    \[\leadsto \cos^{-1} \left(\frac{0.05555555555555555 \cdot x}{z \cdot y} \cdot \sqrt{t}\right) \cdot 0.3333333333333333 \]
  8. Add Preprocessing

Developer Target 1: 98.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0))
double code(double x, double y, double z, double t) {
	return acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = acos((((x / 27.0d0) / (y * z)) * (sqrt(t) / (2.0d0 / 3.0d0)))) / 3.0d0
end function
public static double code(double x, double y, double z, double t) {
	return Math.acos((((x / 27.0) / (y * z)) * (Math.sqrt(t) / (2.0 / 3.0)))) / 3.0;
}
def code(x, y, z, t):
	return math.acos((((x / 27.0) / (y * z)) * (math.sqrt(t) / (2.0 / 3.0)))) / 3.0
function code(x, y, z, t)
	return Float64(acos(Float64(Float64(Float64(x / 27.0) / Float64(y * z)) * Float64(sqrt(t) / Float64(2.0 / 3.0)))) / 3.0)
end
function tmp = code(x, y, z, t)
	tmp = acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0;
end
code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(x / 27.0), $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[t], $MachinePrecision] / N[(2.0 / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}

\\
\frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3}
\end{array}

Reproduce

?
herbie shell --seed 2024257 
(FPCore (x y z t)
  :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, D"
  :precision binary64

  :alt
  (! :herbie-platform default (/ (acos (* (/ (/ x 27) (* y z)) (/ (sqrt t) (/ 2 3)))) 3))

  (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))