
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + (t / ((z * 3.0d0) * y))
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y));
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y))
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(t / Float64(Float64(z * 3.0) * y))) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + (t / ((z * 3.0) * y)); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t / N[(N[(z * 3.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{t}{\left(z \cdot 3\right) \cdot y}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= t 2e+39) (- (/ (/ t z) (* 3.0 y)) (- (/ y (* 3.0 z)) x)) (fma (/ -0.3333333333333333 z) y (+ (/ t (* (* 3.0 z) y)) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= 2e+39) {
tmp = ((t / z) / (3.0 * y)) - ((y / (3.0 * z)) - x);
} else {
tmp = fma((-0.3333333333333333 / z), y, ((t / ((3.0 * z) * y)) + x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (t <= 2e+39) tmp = Float64(Float64(Float64(t / z) / Float64(3.0 * y)) - Float64(Float64(y / Float64(3.0 * z)) - x)); else tmp = fma(Float64(-0.3333333333333333 / z), y, Float64(Float64(t / Float64(Float64(3.0 * z) * y)) + x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[t, 2e+39], N[(N[(N[(t / z), $MachinePrecision] / N[(3.0 * y), $MachinePrecision]), $MachinePrecision] - N[(N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y + N[(N[(t / N[(N[(3.0 * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq 2 \cdot 10^{+39}:\\
\;\;\;\;\frac{\frac{t}{z}}{3 \cdot y} - \left(\frac{y}{3 \cdot z} - x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-0.3333333333333333}{z}, y, \frac{t}{\left(3 \cdot z\right) \cdot y} + x\right)\\
\end{array}
\end{array}
if t < 1.99999999999999988e39Initial program 94.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower-*.f6498.8
Applied rewrites98.8%
if 1.99999999999999988e39 < t Initial program 96.4%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-+.f6498.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.2
Applied rewrites98.2%
Final simplification98.7%
(FPCore (x y z t) :precision binary64 (if (<= (* 3.0 z) 4e+73) (fma (- y (/ t y)) (/ -0.3333333333333333 z) x) (- (/ t (* (* 3.0 z) y)) (- (/ y (* 3.0 z)) x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((3.0 * z) <= 4e+73) {
tmp = fma((y - (t / y)), (-0.3333333333333333 / z), x);
} else {
tmp = (t / ((3.0 * z) * y)) - ((y / (3.0 * z)) - x);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(3.0 * z) <= 4e+73) tmp = fma(Float64(y - Float64(t / y)), Float64(-0.3333333333333333 / z), x); else tmp = Float64(Float64(t / Float64(Float64(3.0 * z) * y)) - Float64(Float64(y / Float64(3.0 * z)) - x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(3.0 * z), $MachinePrecision], 4e+73], N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] * N[(-0.3333333333333333 / z), $MachinePrecision] + x), $MachinePrecision], N[(N[(t / N[(N[(3.0 * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] - N[(N[(y / N[(3.0 * z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;3 \cdot z \leq 4 \cdot 10^{+73}:\\
\;\;\;\;\mathsf{fma}\left(y - \frac{t}{y}, \frac{-0.3333333333333333}{z}, x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{\left(3 \cdot z\right) \cdot y} - \left(\frac{y}{3 \cdot z} - x\right)\\
\end{array}
\end{array}
if (*.f64 z #s(literal 3 binary64)) < 3.99999999999999993e73Initial program 94.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6497.9
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.9
Applied rewrites97.9%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6497.9
Applied rewrites97.9%
if 3.99999999999999993e73 < (*.f64 z #s(literal 3 binary64)) Initial program 97.6%
Final simplification97.9%
(FPCore (x y z t) :precision binary64 (if (<= t -8.2e+142) (fma (/ -0.3333333333333333 z) y (+ (/ t (* (* 3.0 z) y)) x)) (- x (/ (- y (/ t y)) (* 3.0 z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8.2e+142) {
tmp = fma((-0.3333333333333333 / z), y, ((t / ((3.0 * z) * y)) + x));
} else {
tmp = x - ((y - (t / y)) / (3.0 * z));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (t <= -8.2e+142) tmp = fma(Float64(-0.3333333333333333 / z), y, Float64(Float64(t / Float64(Float64(3.0 * z) * y)) + x)); else tmp = Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[t, -8.2e+142], N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y + N[(N[(t / N[(N[(3.0 * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8.2 \cdot 10^{+142}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-0.3333333333333333}{z}, y, \frac{t}{\left(3 \cdot z\right) \cdot y} + x\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y - \frac{t}{y}}{3 \cdot z}\\
\end{array}
\end{array}
if t < -8.19999999999999963e142Initial program 99.4%
lift-+.f64N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate-+l+N/A
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
distribute-frac-neg2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
distribute-neg-fracN/A
lower-/.f64N/A
metadata-evalN/A
metadata-evalN/A
lower-+.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
if -8.19999999999999963e142 < t Initial program 94.2%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6497.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6497.6
Applied rewrites97.6%
Final simplification97.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma -0.3333333333333333 (/ y z) x)))
(if (<= y -5e+79)
t_1
(if (<= y 1.6e-65) (fma (/ t (* z y)) 0.3333333333333333 x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(-0.3333333333333333, (y / z), x);
double tmp;
if (y <= -5e+79) {
tmp = t_1;
} else if (y <= 1.6e-65) {
tmp = fma((t / (z * y)), 0.3333333333333333, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(-0.3333333333333333, Float64(y / z), x) tmp = 0.0 if (y <= -5e+79) tmp = t_1; elseif (y <= 1.6e-65) tmp = fma(Float64(t / Float64(z * y)), 0.3333333333333333, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -5e+79], t$95$1, If[LessEqual[y, 1.6e-65], N[(N[(t / N[(z * y), $MachinePrecision]), $MachinePrecision] * 0.3333333333333333 + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\mathbf{if}\;y \leq -5 \cdot 10^{+79}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{-65}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{z \cdot y}, 0.3333333333333333, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -5e79 or 1.6e-65 < y Initial program 98.9%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6493.2
Applied rewrites93.2%
if -5e79 < y < 1.6e-65Initial program 90.6%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6492.3
lift-*.f64N/A
*-commutativeN/A
lower-*.f6492.3
Applied rewrites92.3%
Taylor expanded in y around 0
div-subN/A
*-commutativeN/A
associate-/l*N/A
remove-double-negN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
associate-/l*N/A
associate-/l/N/A
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*r/N/A
associate-*l/N/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
*-commutativeN/A
mul-1-negN/A
Applied rewrites85.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (fma -0.3333333333333333 (/ y z) x))) (if (<= y -7.6e-50) t_1 (if (<= y 2.15e-95) (/ t (* (* 3.0 z) y)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(-0.3333333333333333, (y / z), x);
double tmp;
if (y <= -7.6e-50) {
tmp = t_1;
} else if (y <= 2.15e-95) {
tmp = t / ((3.0 * z) * y);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(-0.3333333333333333, Float64(y / z), x) tmp = 0.0 if (y <= -7.6e-50) tmp = t_1; elseif (y <= 2.15e-95) tmp = Float64(t / Float64(Float64(3.0 * z) * y)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -7.6e-50], t$95$1, If[LessEqual[y, 2.15e-95], N[(t / N[(N[(3.0 * z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\mathbf{if}\;y \leq -7.6 \cdot 10^{-50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.15 \cdot 10^{-95}:\\
\;\;\;\;\frac{t}{\left(3 \cdot z\right) \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -7.5999999999999998e-50 or 2.14999999999999999e-95 < y Initial program 96.9%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6485.4
Applied rewrites85.4%
if -7.5999999999999998e-50 < y < 2.14999999999999999e-95Initial program 90.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6490.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6490.2
Applied rewrites90.2%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6471.1
Applied rewrites71.1%
Applied rewrites71.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma -0.3333333333333333 (/ y z) x)))
(if (<= y -7e-50)
t_1
(if (<= y 2.15e-95) (* 0.3333333333333333 (/ t (* z y))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = fma(-0.3333333333333333, (y / z), x);
double tmp;
if (y <= -7e-50) {
tmp = t_1;
} else if (y <= 2.15e-95) {
tmp = 0.3333333333333333 * (t / (z * y));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(-0.3333333333333333, Float64(y / z), x) tmp = 0.0 if (y <= -7e-50) tmp = t_1; elseif (y <= 2.15e-95) tmp = Float64(0.3333333333333333 * Float64(t / Float64(z * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -7e-50], t$95$1, If[LessEqual[y, 2.15e-95], N[(0.3333333333333333 * N[(t / N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)\\
\mathbf{if}\;y \leq -7 \cdot 10^{-50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.15 \cdot 10^{-95}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{t}{z \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -6.99999999999999993e-50 or 2.14999999999999999e-95 < y Initial program 96.9%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6485.4
Applied rewrites85.4%
if -6.99999999999999993e-50 < y < 2.14999999999999999e-95Initial program 90.8%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6471.1
Applied rewrites71.1%
Final simplification80.5%
(FPCore (x y z t) :precision binary64 (- x (/ (- y (/ t y)) (* 3.0 z))))
double code(double x, double y, double z, double t) {
return x - ((y - (t / y)) / (3.0 * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - ((y - (t / y)) / (3.0d0 * z))
end function
public static double code(double x, double y, double z, double t) {
return x - ((y - (t / y)) / (3.0 * z));
}
def code(x, y, z, t): return x - ((y - (t / y)) / (3.0 * z))
function code(x, y, z, t) return Float64(x - Float64(Float64(y - Float64(t / y)) / Float64(3.0 * z))) end
function tmp = code(x, y, z, t) tmp = x - ((y - (t / y)) / (3.0 * z)); end
code[x_, y_, z_, t_] := N[(x - N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / N[(3.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y - \frac{t}{y}}{3 \cdot z}
\end{array}
Initial program 94.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6496.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6496.1
Applied rewrites96.1%
(FPCore (x y z t) :precision binary64 (fma (- y (/ t y)) (/ -0.3333333333333333 z) x))
double code(double x, double y, double z, double t) {
return fma((y - (t / y)), (-0.3333333333333333 / z), x);
}
function code(x, y, z, t) return fma(Float64(y - Float64(t / y)), Float64(-0.3333333333333333 / z), x) end
code[x_, y_, z_, t_] := N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] * N[(-0.3333333333333333 / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - \frac{t}{y}, \frac{-0.3333333333333333}{z}, x\right)
\end{array}
Initial program 94.8%
lift-+.f64N/A
lift--.f64N/A
associate-+l-N/A
lower--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
sub-divN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6496.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6496.1
Applied rewrites96.1%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
distribute-neg-fracN/A
neg-mul-1N/A
lift-*.f64N/A
*-commutativeN/A
times-fracN/A
metadata-evalN/A
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6496.0
Applied rewrites96.0%
(FPCore (x y z t) :precision binary64 (fma (/ (- y (/ t y)) z) -0.3333333333333333 x))
double code(double x, double y, double z, double t) {
return fma(((y - (t / y)) / z), -0.3333333333333333, x);
}
function code(x, y, z, t) return fma(Float64(Float64(y - Float64(t / y)) / z), -0.3333333333333333, x) end
code[x_, y_, z_, t_] := N[(N[(N[(y - N[(t / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y - \frac{t}{y}}{z}, -0.3333333333333333, x\right)
\end{array}
Initial program 94.8%
Taylor expanded in t around 0
associate--l+N/A
+-commutativeN/A
distribute-lft-out--N/A
associate-/r*N/A
div-subN/A
associate-/l*N/A
metadata-evalN/A
associate-*r*N/A
distribute-lft-out--N/A
associate-*r/N/A
Applied rewrites95.4%
(FPCore (x y z t) :precision binary64 (if (<= y -5.8e+18) (/ (* -0.3333333333333333 y) z) (if (<= y 7e-53) (/ (* y x) y) (* (/ y z) -0.3333333333333333))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.8e+18) {
tmp = (-0.3333333333333333 * y) / z;
} else if (y <= 7e-53) {
tmp = (y * x) / y;
} else {
tmp = (y / z) * -0.3333333333333333;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5.8d+18)) then
tmp = ((-0.3333333333333333d0) * y) / z
else if (y <= 7d-53) then
tmp = (y * x) / y
else
tmp = (y / z) * (-0.3333333333333333d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.8e+18) {
tmp = (-0.3333333333333333 * y) / z;
} else if (y <= 7e-53) {
tmp = (y * x) / y;
} else {
tmp = (y / z) * -0.3333333333333333;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -5.8e+18: tmp = (-0.3333333333333333 * y) / z elif y <= 7e-53: tmp = (y * x) / y else: tmp = (y / z) * -0.3333333333333333 return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -5.8e+18) tmp = Float64(Float64(-0.3333333333333333 * y) / z); elseif (y <= 7e-53) tmp = Float64(Float64(y * x) / y); else tmp = Float64(Float64(y / z) * -0.3333333333333333); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -5.8e+18) tmp = (-0.3333333333333333 * y) / z; elseif (y <= 7e-53) tmp = (y * x) / y; else tmp = (y / z) * -0.3333333333333333; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -5.8e+18], N[(N[(-0.3333333333333333 * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[y, 7e-53], N[(N[(y * x), $MachinePrecision] / y), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+18}:\\
\;\;\;\;\frac{-0.3333333333333333 \cdot y}{z}\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-53}:\\
\;\;\;\;\frac{y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot -0.3333333333333333\\
\end{array}
\end{array}
if y < -5.8e18Initial program 96.2%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6467.0
Applied rewrites67.0%
Applied rewrites68.5%
if -5.8e18 < y < 6.99999999999999987e-53Initial program 91.6%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.1
Applied rewrites95.1%
Taylor expanded in t around 0
Applied rewrites31.3%
if 6.99999999999999987e-53 < y Initial program 98.5%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6472.7
Applied rewrites72.7%
Final simplification52.7%
(FPCore (x y z t) :precision binary64 (if (<= y -5.8e+18) (* (/ -0.3333333333333333 z) y) (if (<= y 7e-53) (/ (* y x) y) (* (/ y z) -0.3333333333333333))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.8e+18) {
tmp = (-0.3333333333333333 / z) * y;
} else if (y <= 7e-53) {
tmp = (y * x) / y;
} else {
tmp = (y / z) * -0.3333333333333333;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5.8d+18)) then
tmp = ((-0.3333333333333333d0) / z) * y
else if (y <= 7d-53) then
tmp = (y * x) / y
else
tmp = (y / z) * (-0.3333333333333333d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5.8e+18) {
tmp = (-0.3333333333333333 / z) * y;
} else if (y <= 7e-53) {
tmp = (y * x) / y;
} else {
tmp = (y / z) * -0.3333333333333333;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -5.8e+18: tmp = (-0.3333333333333333 / z) * y elif y <= 7e-53: tmp = (y * x) / y else: tmp = (y / z) * -0.3333333333333333 return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -5.8e+18) tmp = Float64(Float64(-0.3333333333333333 / z) * y); elseif (y <= 7e-53) tmp = Float64(Float64(y * x) / y); else tmp = Float64(Float64(y / z) * -0.3333333333333333); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -5.8e+18) tmp = (-0.3333333333333333 / z) * y; elseif (y <= 7e-53) tmp = (y * x) / y; else tmp = (y / z) * -0.3333333333333333; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -5.8e+18], N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[y, 7e-53], N[(N[(y * x), $MachinePrecision] / y), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.8 \cdot 10^{+18}:\\
\;\;\;\;\frac{-0.3333333333333333}{z} \cdot y\\
\mathbf{elif}\;y \leq 7 \cdot 10^{-53}:\\
\;\;\;\;\frac{y \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot -0.3333333333333333\\
\end{array}
\end{array}
if y < -5.8e18Initial program 96.2%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6467.0
Applied rewrites67.0%
Applied rewrites68.4%
Applied rewrites68.4%
if -5.8e18 < y < 6.99999999999999987e-53Initial program 91.6%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6495.1
Applied rewrites95.1%
Taylor expanded in t around 0
Applied rewrites31.3%
if 6.99999999999999987e-53 < y Initial program 98.5%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6472.7
Applied rewrites72.7%
Final simplification52.7%
(FPCore (x y z t) :precision binary64 (fma -0.3333333333333333 (/ y z) x))
double code(double x, double y, double z, double t) {
return fma(-0.3333333333333333, (y / z), x);
}
function code(x, y, z, t) return fma(-0.3333333333333333, Float64(y / z), x) end
code[x_, y_, z_, t_] := N[(-0.3333333333333333 * N[(y / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.3333333333333333, \frac{y}{z}, x\right)
\end{array}
Initial program 94.8%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f6464.5
Applied rewrites64.5%
(FPCore (x y z t) :precision binary64 (* (/ -0.3333333333333333 z) y))
double code(double x, double y, double z, double t) {
return (-0.3333333333333333 / z) * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((-0.3333333333333333d0) / z) * y
end function
public static double code(double x, double y, double z, double t) {
return (-0.3333333333333333 / z) * y;
}
def code(x, y, z, t): return (-0.3333333333333333 / z) * y
function code(x, y, z, t) return Float64(Float64(-0.3333333333333333 / z) * y) end
function tmp = code(x, y, z, t) tmp = (-0.3333333333333333 / z) * y; end
code[x_, y_, z_, t_] := N[(N[(-0.3333333333333333 / z), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.3333333333333333}{z} \cdot y
\end{array}
Initial program 94.8%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6440.6
Applied rewrites40.6%
Applied rewrites40.9%
Applied rewrites40.9%
(FPCore (x y z t) :precision binary64 (* (/ y z) -0.3333333333333333))
double code(double x, double y, double z, double t) {
return (y / z) * -0.3333333333333333;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / z) * (-0.3333333333333333d0)
end function
public static double code(double x, double y, double z, double t) {
return (y / z) * -0.3333333333333333;
}
def code(x, y, z, t): return (y / z) * -0.3333333333333333
function code(x, y, z, t) return Float64(Float64(y / z) * -0.3333333333333333) end
function tmp = code(x, y, z, t) tmp = (y / z) * -0.3333333333333333; end
code[x_, y_, z_, t_] := N[(N[(y / z), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{z} \cdot -0.3333333333333333
\end{array}
Initial program 94.8%
Taylor expanded in y around inf
lower-*.f64N/A
lower-/.f6440.6
Applied rewrites40.6%
Final simplification40.6%
(FPCore (x y z t) :precision binary64 (+ (- x (/ y (* z 3.0))) (/ (/ t (* z 3.0)) y)))
double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x - (y / (z * 3.0d0))) + ((t / (z * 3.0d0)) / y)
end function
public static double code(double x, double y, double z, double t) {
return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y);
}
def code(x, y, z, t): return (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y)
function code(x, y, z, t) return Float64(Float64(x - Float64(y / Float64(z * 3.0))) + Float64(Float64(t / Float64(z * 3.0)) / y)) end
function tmp = code(x, y, z, t) tmp = (x - (y / (z * 3.0))) + ((t / (z * 3.0)) / y); end
code[x_, y_, z_, t_] := N[(N[(x - N[(y / N[(z * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t / N[(z * 3.0), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x - \frac{y}{z \cdot 3}\right) + \frac{\frac{t}{z \cdot 3}}{y}
\end{array}
herbie shell --seed 2024257
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, H"
:precision binary64
:alt
(! :herbie-platform default (+ (- x (/ y (* z 3))) (/ (/ t (* z 3)) y)))
(+ (- x (/ y (* z 3.0))) (/ t (* (* z 3.0) y))))