
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0);
}
def code(x, y, z, t): return (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(Float64(y * z) - x) / Float64(Float64(t * z) - x))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + (((y * z) - x) / ((t * z) - x))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \frac{y \cdot z - x}{t \cdot z - x}}{x + 1}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (* (/ (+ 1.0 x) z) (fma z t (- x)))))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_2 -4.0)
t_1
(if (<= t_2 1e-11)
(/ (- x (/ (- (/ x z) y) t)) (+ 1.0 x))
(if (<= t_2 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
(if (<= t_2 INFINITY) t_1 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = y / (((1.0 + x) / z) * fma(z, t, -x));
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= -4.0) {
tmp = t_1;
} else if (t_2 <= 1e-11) {
tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
} else if (t_2 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(y / Float64(Float64(Float64(1.0 + x) / z) * fma(z, t, Float64(-x)))) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= -4.0) tmp = t_1; elseif (t_2 <= 1e-11) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(1.0 + x)); elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x)); elseif (t_2 <= Inf) tmp = t_1; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(N[(N[(1.0 + x), $MachinePrecision] / z), $MachinePrecision] * N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4.0], t$95$1, If[LessEqual[t$95$2, 1e-11], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, Infinity], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\frac{1 + x}{z} \cdot \mathsf{fma}\left(z, t, -x\right)}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq -4:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{-11}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 78.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6487.0
Applied rewrites87.0%
Applied rewrites96.3%
if -4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999939e-12Initial program 93.4%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.2
Applied rewrites99.2%
if 9.99999999999999939e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.9
Applied rewrites99.9%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f6499.9
Applied rewrites99.9%
Final simplification98.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_2 (+ (/ y t) x))
(t_3 (/ (* z y) (* (fma z t (- x)) (+ 1.0 x)))))
(if (<= t_1 (- INFINITY))
(/ y (* (+ 1.0 x) t))
(if (<= t_1 -4.0)
t_3
(if (<= t_1 -5e-168)
(/ (/ (- y (/ x z)) t) 1.0)
(if (<= t_1 5e-46)
(/ t_2 1.0)
(if (<= t_1 2.0)
(/ (- x (/ x (fma t z (- x)))) (+ 1.0 x))
(if (<= t_1 2e+260) t_3 (/ t_2 (+ 1.0 x))))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = (y / t) + x;
double t_3 = (z * y) / (fma(z, t, -x) * (1.0 + x));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y / ((1.0 + x) * t);
} else if (t_1 <= -4.0) {
tmp = t_3;
} else if (t_1 <= -5e-168) {
tmp = ((y - (x / z)) / t) / 1.0;
} else if (t_1 <= 5e-46) {
tmp = t_2 / 1.0;
} else if (t_1 <= 2.0) {
tmp = (x - (x / fma(t, z, -x))) / (1.0 + x);
} else if (t_1 <= 2e+260) {
tmp = t_3;
} else {
tmp = t_2 / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_2 = Float64(Float64(y / t) + x) t_3 = Float64(Float64(z * y) / Float64(fma(z, t, Float64(-x)) * Float64(1.0 + x))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y / Float64(Float64(1.0 + x) * t)); elseif (t_1 <= -4.0) tmp = t_3; elseif (t_1 <= -5e-168) tmp = Float64(Float64(Float64(y - Float64(x / z)) / t) / 1.0); elseif (t_1 <= 5e-46) tmp = Float64(t_2 / 1.0); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / fma(t, z, Float64(-x)))) / Float64(1.0 + x)); elseif (t_1 <= 2e+260) tmp = t_3; else tmp = Float64(t_2 / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z * y), $MachinePrecision] / N[(N[(z * t + (-x)), $MachinePrecision] * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -4.0], t$95$3, If[LessEqual[t$95$1, -5e-168], N[(N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 5e-46], N[(t$95$2 / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+260], t$95$3, N[(t$95$2 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_2 := \frac{y}{t} + x\\
t_3 := \frac{z \cdot y}{\mathsf{fma}\left(z, t, -x\right) \cdot \left(1 + x\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\
\mathbf{elif}\;t\_1 \leq -4:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-168}:\\
\;\;\;\;\frac{\frac{y - \frac{x}{z}}{t}}{1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-46}:\\
\;\;\;\;\frac{t\_2}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{\mathsf{fma}\left(t, z, -x\right)}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+260}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 37.7%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.3
Applied rewrites99.3%
Taylor expanded in t around inf
Applied rewrites75.4%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000013e260Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6482.4
Applied rewrites82.4%
Applied rewrites96.7%
if -4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000001e-168Initial program 99.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in t around 0
Applied rewrites86.9%
Taylor expanded in x around 0
Applied rewrites86.9%
if -5.00000000000000001e-168 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999992e-46Initial program 89.1%
Taylor expanded in z around inf
lower-/.f6488.0
Applied rewrites88.0%
Taylor expanded in x around 0
Applied rewrites88.0%
if 4.99999999999999992e-46 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.3
Applied rewrites99.3%
if 2.00000000000000013e260 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 19.7%
Taylor expanded in z around inf
lower-/.f6495.4
Applied rewrites95.4%
Final simplification95.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_2 (/ (+ (/ y t) x) (+ 1.0 x)))
(t_3 (/ (* z y) (* (fma z t (- x)) (+ 1.0 x)))))
(if (<= t_1 (- INFINITY))
(/ y (* (+ 1.0 x) t))
(if (<= t_1 -4.0)
t_3
(if (<= t_1 -5e-168)
(/ (/ (- y (/ x z)) t) 1.0)
(if (<= t_1 0.999999933177982)
t_2
(if (<= t_1 2.0) 1.0 (if (<= t_1 2e+260) t_3 t_2))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = ((y / t) + x) / (1.0 + x);
double t_3 = (z * y) / (fma(z, t, -x) * (1.0 + x));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y / ((1.0 + x) * t);
} else if (t_1 <= -4.0) {
tmp = t_3;
} else if (t_1 <= -5e-168) {
tmp = ((y - (x / z)) / t) / 1.0;
} else if (t_1 <= 0.999999933177982) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else if (t_1 <= 2e+260) {
tmp = t_3;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_2 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)) t_3 = Float64(Float64(z * y) / Float64(fma(z, t, Float64(-x)) * Float64(1.0 + x))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y / Float64(Float64(1.0 + x) * t)); elseif (t_1 <= -4.0) tmp = t_3; elseif (t_1 <= -5e-168) tmp = Float64(Float64(Float64(y - Float64(x / z)) / t) / 1.0); elseif (t_1 <= 0.999999933177982) tmp = t_2; elseif (t_1 <= 2.0) tmp = 1.0; elseif (t_1 <= 2e+260) tmp = t_3; else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z * y), $MachinePrecision] / N[(N[(z * t + (-x)), $MachinePrecision] * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -4.0], t$95$3, If[LessEqual[t$95$1, -5e-168], N[(N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 0.999999933177982], t$95$2, If[LessEqual[t$95$1, 2.0], 1.0, If[LessEqual[t$95$1, 2e+260], t$95$3, t$95$2]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_2 := \frac{\frac{y}{t} + x}{1 + x}\\
t_3 := \frac{z \cdot y}{\mathsf{fma}\left(z, t, -x\right) \cdot \left(1 + x\right)}\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\
\mathbf{elif}\;t\_1 \leq -4:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-168}:\\
\;\;\;\;\frac{\frac{y - \frac{x}{z}}{t}}{1}\\
\mathbf{elif}\;t\_1 \leq 0.999999933177982:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+260}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 37.7%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.3
Applied rewrites99.3%
Taylor expanded in t around inf
Applied rewrites75.4%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000013e260Initial program 99.5%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6482.4
Applied rewrites82.4%
Applied rewrites96.7%
if -4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000001e-168Initial program 99.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in t around 0
Applied rewrites86.9%
Taylor expanded in x around 0
Applied rewrites86.9%
if -5.00000000000000001e-168 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999993317798197 or 2.00000000000000013e260 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 65.3%
Taylor expanded in z around inf
lower-/.f6489.1
Applied rewrites89.1%
if 0.99999993317798197 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.7%
Final simplification94.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_2 (fma t z (- x)))
(t_3 (/ (* (/ z t_2) y) (+ 1.0 x)))
(t_4 (+ (/ y t) x)))
(if (<= t_1 -4.0)
t_3
(if (<= t_1 -5e-168)
(/ (/ (- y (/ x z)) t) (+ 1.0 x))
(if (<= t_1 5e-46)
(/ t_4 1.0)
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (+ 1.0 x))
(if (<= t_1 INFINITY) t_3 (/ t_4 (+ 1.0 x)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = fma(t, z, -x);
double t_3 = ((z / t_2) * y) / (1.0 + x);
double t_4 = (y / t) + x;
double tmp;
if (t_1 <= -4.0) {
tmp = t_3;
} else if (t_1 <= -5e-168) {
tmp = ((y - (x / z)) / t) / (1.0 + x);
} else if (t_1 <= 5e-46) {
tmp = t_4 / 1.0;
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (1.0 + x);
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = t_4 / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(Float64(z / t_2) * y) / Float64(1.0 + x)) t_4 = Float64(Float64(y / t) + x) tmp = 0.0 if (t_1 <= -4.0) tmp = t_3; elseif (t_1 <= -5e-168) tmp = Float64(Float64(Float64(y - Float64(x / z)) / t) / Float64(1.0 + x)); elseif (t_1 <= 5e-46) tmp = Float64(t_4 / 1.0); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x)); elseif (t_1 <= Inf) tmp = t_3; else tmp = Float64(t_4 / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -4.0], t$95$3, If[LessEqual[t$95$1, -5e-168], N[(N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e-46], N[(t$95$4 / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, N[(t$95$4 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\
t_4 := \frac{y}{t} + x\\
\mathbf{if}\;t\_1 \leq -4:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-168}:\\
\;\;\;\;\frac{\frac{y - \frac{x}{z}}{t}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-46}:\\
\;\;\;\;\frac{t\_4}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_4}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 78.4%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6496.2
Applied rewrites96.2%
if -4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000001e-168Initial program 99.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in t around 0
Applied rewrites86.9%
if -5.00000000000000001e-168 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999992e-46Initial program 89.1%
Taylor expanded in z around inf
lower-/.f6488.0
Applied rewrites88.0%
Taylor expanded in x around 0
Applied rewrites88.0%
if 4.99999999999999992e-46 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.3
Applied rewrites99.3%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f6499.9
Applied rewrites99.9%
Final simplification96.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_2 (fma t z (- x)))
(t_3 (/ (* (/ z t_2) y) (+ 1.0 x)))
(t_4 (+ (/ y t) x)))
(if (<= t_1 -4.0)
t_3
(if (<= t_1 -5e-168)
(/ (/ (- y (/ x z)) t) 1.0)
(if (<= t_1 5e-46)
(/ t_4 1.0)
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (+ 1.0 x))
(if (<= t_1 INFINITY) t_3 (/ t_4 (+ 1.0 x)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = fma(t, z, -x);
double t_3 = ((z / t_2) * y) / (1.0 + x);
double t_4 = (y / t) + x;
double tmp;
if (t_1 <= -4.0) {
tmp = t_3;
} else if (t_1 <= -5e-168) {
tmp = ((y - (x / z)) / t) / 1.0;
} else if (t_1 <= 5e-46) {
tmp = t_4 / 1.0;
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (1.0 + x);
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = t_4 / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(Float64(z / t_2) * y) / Float64(1.0 + x)) t_4 = Float64(Float64(y / t) + x) tmp = 0.0 if (t_1 <= -4.0) tmp = t_3; elseif (t_1 <= -5e-168) tmp = Float64(Float64(Float64(y - Float64(x / z)) / t) / 1.0); elseif (t_1 <= 5e-46) tmp = Float64(t_4 / 1.0); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x)); elseif (t_1 <= Inf) tmp = t_3; else tmp = Float64(t_4 / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -4.0], t$95$3, If[LessEqual[t$95$1, -5e-168], N[(N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 5e-46], N[(t$95$4 / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, N[(t$95$4 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\
t_4 := \frac{y}{t} + x\\
\mathbf{if}\;t\_1 \leq -4:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-168}:\\
\;\;\;\;\frac{\frac{y - \frac{x}{z}}{t}}{1}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-46}:\\
\;\;\;\;\frac{t\_4}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_4}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 78.4%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6496.2
Applied rewrites96.2%
if -4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000001e-168Initial program 99.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in t around 0
Applied rewrites86.9%
Taylor expanded in x around 0
Applied rewrites86.9%
if -5.00000000000000001e-168 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999992e-46Initial program 89.1%
Taylor expanded in z around inf
lower-/.f6488.0
Applied rewrites88.0%
Taylor expanded in x around 0
Applied rewrites88.0%
if 4.99999999999999992e-46 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.3
Applied rewrites99.3%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f6499.9
Applied rewrites99.9%
Final simplification96.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ y t) x))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_3 (fma t z (- x))))
(if (<= t_2 -4.0)
(* (/ z (+ 1.0 x)) (/ y t_3))
(if (<= t_2 -5e-168)
(/ (/ (- y (/ x z)) t) 1.0)
(if (<= t_2 5e-46)
(/ t_1 1.0)
(if (<= t_2 2.0)
(/ (- x (/ x t_3)) (+ 1.0 x))
(if (<= t_2 2e+260)
(/ (* z y) (* (fma z t (- x)) (+ 1.0 x)))
(/ t_1 (+ 1.0 x)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (y / t) + x;
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_3 = fma(t, z, -x);
double tmp;
if (t_2 <= -4.0) {
tmp = (z / (1.0 + x)) * (y / t_3);
} else if (t_2 <= -5e-168) {
tmp = ((y - (x / z)) / t) / 1.0;
} else if (t_2 <= 5e-46) {
tmp = t_1 / 1.0;
} else if (t_2 <= 2.0) {
tmp = (x - (x / t_3)) / (1.0 + x);
} else if (t_2 <= 2e+260) {
tmp = (z * y) / (fma(z, t, -x) * (1.0 + x));
} else {
tmp = t_1 / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y / t) + x) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_3 = fma(t, z, Float64(-x)) tmp = 0.0 if (t_2 <= -4.0) tmp = Float64(Float64(z / Float64(1.0 + x)) * Float64(y / t_3)); elseif (t_2 <= -5e-168) tmp = Float64(Float64(Float64(y - Float64(x / z)) / t) / 1.0); elseif (t_2 <= 5e-46) tmp = Float64(t_1 / 1.0); elseif (t_2 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_3)) / Float64(1.0 + x)); elseif (t_2 <= 2e+260) tmp = Float64(Float64(z * y) / Float64(fma(z, t, Float64(-x)) * Float64(1.0 + x))); else tmp = Float64(t_1 / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t * z + (-x)), $MachinePrecision]}, If[LessEqual[t$95$2, -4.0], N[(N[(z / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(y / t$95$3), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -5e-168], N[(N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 5e-46], N[(t$95$1 / 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(x - N[(x / t$95$3), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2e+260], N[(N[(z * y), $MachinePrecision] / N[(N[(z * t + (-x)), $MachinePrecision] * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{t} + x\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_3 := \mathsf{fma}\left(t, z, -x\right)\\
\mathbf{if}\;t\_2 \leq -4:\\
\;\;\;\;\frac{z}{1 + x} \cdot \frac{y}{t\_3}\\
\mathbf{elif}\;t\_2 \leq -5 \cdot 10^{-168}:\\
\;\;\;\;\frac{\frac{y - \frac{x}{z}}{t}}{1}\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-46}:\\
\;\;\;\;\frac{t\_1}{1}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_3}}{1 + x}\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+260}:\\
\;\;\;\;\frac{z \cdot y}{\mathsf{fma}\left(z, t, -x\right) \cdot \left(1 + x\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4Initial program 73.9%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6486.2
Applied rewrites86.2%
if -4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -5.00000000000000001e-168Initial program 99.8%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6498.9
Applied rewrites98.9%
Taylor expanded in t around 0
Applied rewrites86.9%
Taylor expanded in x around 0
Applied rewrites86.9%
if -5.00000000000000001e-168 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999992e-46Initial program 89.1%
Taylor expanded in z around inf
lower-/.f6488.0
Applied rewrites88.0%
Taylor expanded in x around 0
Applied rewrites88.0%
if 4.99999999999999992e-46 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.3
Applied rewrites99.3%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000013e260Initial program 99.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6486.6
Applied rewrites86.6%
Applied rewrites99.0%
if 2.00000000000000013e260 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 19.7%
Taylor expanded in z around inf
lower-/.f6495.4
Applied rewrites95.4%
Final simplification95.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_3 (/ (* z y) (* (fma z t (- x)) (+ 1.0 x)))))
(if (<= t_2 (- INFINITY))
(/ y (* (+ 1.0 x) t))
(if (<= t_2 -4e-13)
t_3
(if (<= t_2 0.999999933177982)
t_1
(if (<= t_2 2.0) 1.0 (if (<= t_2 2e+260) t_3 t_1)))))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (1.0 + x);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_3 = (z * y) / (fma(z, t, -x) * (1.0 + x));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = y / ((1.0 + x) * t);
} else if (t_2 <= -4e-13) {
tmp = t_3;
} else if (t_2 <= 0.999999933177982) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 2e+260) {
tmp = t_3;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_3 = Float64(Float64(z * y) / Float64(fma(z, t, Float64(-x)) * Float64(1.0 + x))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(y / Float64(Float64(1.0 + x) * t)); elseif (t_2 <= -4e-13) tmp = t_3; elseif (t_2 <= 0.999999933177982) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 2e+260) tmp = t_3; else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z * y), $MachinePrecision] / N[(N[(z * t + (-x)), $MachinePrecision] * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -4e-13], t$95$3, If[LessEqual[t$95$2, 0.999999933177982], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 2e+260], t$95$3, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_3 := \frac{z \cdot y}{\mathsf{fma}\left(z, t, -x\right) \cdot \left(1 + x\right)}\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\
\mathbf{elif}\;t\_2 \leq -4 \cdot 10^{-13}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 0.999999933177982:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+260}:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -inf.0Initial program 37.7%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6499.3
Applied rewrites99.3%
Taylor expanded in t around inf
Applied rewrites75.4%
if -inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4.0000000000000001e-13 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000013e260Initial program 99.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6481.0
Applied rewrites81.0%
Applied rewrites94.6%
if -4.0000000000000001e-13 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999993317798197 or 2.00000000000000013e260 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 72.1%
Taylor expanded in z around inf
lower-/.f6483.8
Applied rewrites83.8%
if 0.99999993317798197 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.7%
Final simplification92.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)))
(t_2 (fma t z (- x)))
(t_3 (/ (* (/ z t_2) y) (+ 1.0 x))))
(if (<= t_1 -4.0)
t_3
(if (<= t_1 1e-11)
(/ (- x (/ (- (/ x z) y) t)) (+ 1.0 x))
(if (<= t_1 2.0)
(/ (- x (/ x t_2)) (+ 1.0 x))
(if (<= t_1 INFINITY) t_3 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double t_2 = fma(t, z, -x);
double t_3 = ((z / t_2) * y) / (1.0 + x);
double tmp;
if (t_1 <= -4.0) {
tmp = t_3;
} else if (t_1 <= 1e-11) {
tmp = (x - (((x / z) - y) / t)) / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = (x - (x / t_2)) / (1.0 + x);
} else if (t_1 <= ((double) INFINITY)) {
tmp = t_3;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) t_2 = fma(t, z, Float64(-x)) t_3 = Float64(Float64(Float64(z / t_2) * y) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -4.0) tmp = t_3; elseif (t_1 <= 1e-11) tmp = Float64(Float64(x - Float64(Float64(Float64(x / z) - y) / t)) / Float64(1.0 + x)); elseif (t_1 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_2)) / Float64(1.0 + x)); elseif (t_1 <= Inf) tmp = t_3; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(z / t$95$2), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4.0], t$95$3, If[LessEqual[t$95$1, 1e-11], N[(N[(x - N[(N[(N[(x / z), $MachinePrecision] - y), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(x - N[(x / t$95$2), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$3, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
t_2 := \mathsf{fma}\left(t, z, -x\right)\\
t_3 := \frac{\frac{z}{t\_2} \cdot y}{1 + x}\\
\mathbf{if}\;t\_1 \leq -4:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_1 \leq 10^{-11}:\\
\;\;\;\;\frac{x - \frac{\frac{x}{z} - y}{t}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_2}}{1 + x}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 78.4%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6496.2
Applied rewrites96.2%
if -4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999939e-12Initial program 93.4%
Taylor expanded in t around -inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower-/.f64N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.2
Applied rewrites99.2%
if 9.99999999999999939e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.9
Applied rewrites99.9%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f6499.9
Applied rewrites99.9%
Final simplification98.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (fma t z (- x)))
(t_2 (/ (* (/ z t_1) y) (+ 1.0 x)))
(t_3 (- x (* z y)))
(t_4 (/ (- x (/ t_3 (- (* t z) x))) (+ 1.0 x))))
(if (<= t_4 -4.0)
t_2
(if (<= t_4 1e-11)
(/ (- x (/ t_3 (* t z))) (+ 1.0 x))
(if (<= t_4 2.0)
(/ (- x (/ x t_1)) (+ 1.0 x))
(if (<= t_4 INFINITY) t_2 (/ (+ (/ y t) x) (+ 1.0 x))))))))
double code(double x, double y, double z, double t) {
double t_1 = fma(t, z, -x);
double t_2 = ((z / t_1) * y) / (1.0 + x);
double t_3 = x - (z * y);
double t_4 = (x - (t_3 / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_4 <= -4.0) {
tmp = t_2;
} else if (t_4 <= 1e-11) {
tmp = (x - (t_3 / (t * z))) / (1.0 + x);
} else if (t_4 <= 2.0) {
tmp = (x - (x / t_1)) / (1.0 + x);
} else if (t_4 <= ((double) INFINITY)) {
tmp = t_2;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = fma(t, z, Float64(-x)) t_2 = Float64(Float64(Float64(z / t_1) * y) / Float64(1.0 + x)) t_3 = Float64(x - Float64(z * y)) t_4 = Float64(Float64(x - Float64(t_3 / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_4 <= -4.0) tmp = t_2; elseif (t_4 <= 1e-11) tmp = Float64(Float64(x - Float64(t_3 / Float64(t * z))) / Float64(1.0 + x)); elseif (t_4 <= 2.0) tmp = Float64(Float64(x - Float64(x / t_1)) / Float64(1.0 + x)); elseif (t_4 <= Inf) tmp = t_2; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t * z + (-x)), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(z / t$95$1), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(x - N[(t$95$3 / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$4, -4.0], t$95$2, If[LessEqual[t$95$4, 1e-11], N[(N[(x - N[(t$95$3 / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(x - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, Infinity], t$95$2, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, z, -x\right)\\
t_2 := \frac{\frac{z}{t\_1} \cdot y}{1 + x}\\
t_3 := x - z \cdot y\\
t_4 := \frac{x - \frac{t\_3}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_4 \leq -4:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_4 \leq 10^{-11}:\\
\;\;\;\;\frac{x - \frac{t\_3}{t \cdot z}}{1 + x}\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\frac{x - \frac{x}{t\_1}}{1 + x}\\
\mathbf{elif}\;t\_4 \leq \infty:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -4 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < +inf.0Initial program 78.4%
Taylor expanded in y around inf
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6496.2
Applied rewrites96.2%
if -4 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 9.99999999999999939e-12Initial program 93.4%
Taylor expanded in t around inf
lower-*.f6492.6
Applied rewrites92.6%
if 9.99999999999999939e-12 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in y around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f6499.9
Applied rewrites99.9%
if +inf.0 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 0.0%
Taylor expanded in z around inf
lower-/.f6499.9
Applied rewrites99.9%
Final simplification97.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -2e-102)
(/ y t)
(if (<= t_1 5e-180)
(* (- 1.0 x) x)
(if (<= t_1 5e-46) (/ y t) (if (<= t_1 2.0) 1.0 (/ y t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -2e-102) {
tmp = y / t;
} else if (t_1 <= 5e-180) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 5e-46) {
tmp = y / t;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
if (t_1 <= (-2d-102)) then
tmp = y / t
else if (t_1 <= 5d-180) then
tmp = (1.0d0 - x) * x
else if (t_1 <= 5d-46) then
tmp = y / t
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -2e-102) {
tmp = y / t;
} else if (t_1 <= 5e-180) {
tmp = (1.0 - x) * x;
} else if (t_1 <= 5e-46) {
tmp = y / t;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) tmp = 0 if t_1 <= -2e-102: tmp = y / t elif t_1 <= 5e-180: tmp = (1.0 - x) * x elif t_1 <= 5e-46: tmp = y / t elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -2e-102) tmp = Float64(y / t); elseif (t_1 <= 5e-180) tmp = Float64(Float64(1.0 - x) * x); elseif (t_1 <= 5e-46) tmp = Float64(y / t); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); tmp = 0.0; if (t_1 <= -2e-102) tmp = y / t; elseif (t_1 <= 5e-180) tmp = (1.0 - x) * x; elseif (t_1 <= 5e-46) tmp = y / t; elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-102], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 5e-180], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[t$95$1, 5e-46], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-102}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-180}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-46}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999987e-102 or 5.0000000000000001e-180 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 4.99999999999999992e-46 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 75.0%
Taylor expanded in x around 0
lower-/.f6453.8
Applied rewrites53.8%
if -1.99999999999999987e-102 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.0000000000000001e-180Initial program 83.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6464.0
Applied rewrites64.0%
Taylor expanded in x around 0
Applied rewrites64.0%
if 4.99999999999999992e-46 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites94.7%
Final simplification75.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_2 0.999999933177982)
t_1
(if (<= t_2 2.0)
1.0
(if (<= t_2 2e+260) (* (fma (- z) x z) (/ y (fma t z (- x)))) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (1.0 + x);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 0.999999933177982) {
tmp = t_1;
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else if (t_2 <= 2e+260) {
tmp = fma(-z, x, z) * (y / fma(t, z, -x));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 0.999999933177982) tmp = t_1; elseif (t_2 <= 2.0) tmp = 1.0; elseif (t_2 <= 2e+260) tmp = Float64(fma(Float64(-z), x, z) * Float64(y / fma(t, z, Float64(-x)))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.999999933177982], t$95$1, If[LessEqual[t$95$2, 2.0], 1.0, If[LessEqual[t$95$2, 2e+260], N[(N[((-z) * x + z), $MachinePrecision] * N[(y / N[(t * z + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq 0.999999933177982:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+260}:\\
\;\;\;\;\mathsf{fma}\left(-z, x, z\right) \cdot \frac{y}{\mathsf{fma}\left(t, z, -x\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999993317798197 or 2.00000000000000013e260 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 73.1%
Taylor expanded in z around inf
lower-/.f6475.8
Applied rewrites75.8%
if 0.99999993317798197 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.7%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000013e260Initial program 99.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6486.6
Applied rewrites86.6%
Taylor expanded in x around 0
Applied rewrites82.3%
Final simplification87.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ y (* (+ 1.0 x) t)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_2 -2e-102)
t_1
(if (<= t_2 0.999999933177982)
(/ x (+ 1.0 x))
(if (<= t_2 2.0) 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = y / ((1.0 + x) * t);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= -2e-102) {
tmp = t_1;
} else if (t_2 <= 0.999999933177982) {
tmp = x / (1.0 + x);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y / ((1.0d0 + x) * t)
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
if (t_2 <= (-2d-102)) then
tmp = t_1
else if (t_2 <= 0.999999933177982d0) then
tmp = x / (1.0d0 + x)
else if (t_2 <= 2.0d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y / ((1.0 + x) * t);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= -2e-102) {
tmp = t_1;
} else if (t_2 <= 0.999999933177982) {
tmp = x / (1.0 + x);
} else if (t_2 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y / ((1.0 + x) * t) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) tmp = 0 if t_2 <= -2e-102: tmp = t_1 elif t_2 <= 0.999999933177982: tmp = x / (1.0 + x) elif t_2 <= 2.0: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y / Float64(Float64(1.0 + x) * t)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= -2e-102) tmp = t_1; elseif (t_2 <= 0.999999933177982) tmp = Float64(x / Float64(1.0 + x)); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y / ((1.0 + x) * t); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); tmp = 0.0; if (t_2 <= -2e-102) tmp = t_1; elseif (t_2 <= 0.999999933177982) tmp = x / (1.0 + x); elseif (t_2 <= 2.0) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e-102], t$95$1, If[LessEqual[t$95$2, 0.999999933177982], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{\left(1 + x\right) \cdot t}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{-102}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 0.999999933177982:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999987e-102 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 71.1%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6471.2
Applied rewrites71.2%
Taylor expanded in t around inf
Applied rewrites58.6%
if -1.99999999999999987e-102 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999993317798197Initial program 91.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6449.8
Applied rewrites49.8%
if 0.99999993317798197 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.7%
Final simplification76.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -2e-102)
(/ y t)
(if (<= t_1 0.999999933177982)
(/ x (+ 1.0 x))
(if (<= t_1 2.0) 1.0 (/ y t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -2e-102) {
tmp = y / t;
} else if (t_1 <= 0.999999933177982) {
tmp = x / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
if (t_1 <= (-2d-102)) then
tmp = y / t
else if (t_1 <= 0.999999933177982d0) then
tmp = x / (1.0d0 + x)
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -2e-102) {
tmp = y / t;
} else if (t_1 <= 0.999999933177982) {
tmp = x / (1.0 + x);
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / t;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) tmp = 0 if t_1 <= -2e-102: tmp = y / t elif t_1 <= 0.999999933177982: tmp = x / (1.0 + x) elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / t return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -2e-102) tmp = Float64(y / t); elseif (t_1 <= 0.999999933177982) tmp = Float64(x / Float64(1.0 + x)); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); tmp = 0.0; if (t_1 <= -2e-102) tmp = y / t; elseif (t_1 <= 0.999999933177982) tmp = x / (1.0 + x); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-102], N[(y / t), $MachinePrecision], If[LessEqual[t$95$1, 0.999999933177982], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-102}:\\
\;\;\;\;\frac{y}{t}\\
\mathbf{elif}\;t\_1 \leq 0.999999933177982:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -1.99999999999999987e-102 or 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 71.1%
Taylor expanded in x around 0
lower-/.f6451.9
Applied rewrites51.9%
if -1.99999999999999987e-102 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999993317798197Initial program 91.7%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6449.8
Applied rewrites49.8%
if 0.99999993317798197 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.7%
Final simplification74.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -2e+19)
(/ y (* (/ (+ 1.0 x) z) (fma z t (- x))))
(if (<= t_1 2e+260)
(/ (- x (/ (fma z y (- x)) (- x (* t z)))) (+ 1.0 x))
(- (- (/ y (fma t x t)) (/ x (- -1.0 x))) (/ x (* (fma z x z) t)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -2e+19) {
tmp = y / (((1.0 + x) / z) * fma(z, t, -x));
} else if (t_1 <= 2e+260) {
tmp = (x - (fma(z, y, -x) / (x - (t * z)))) / (1.0 + x);
} else {
tmp = ((y / fma(t, x, t)) - (x / (-1.0 - x))) - (x / (fma(z, x, z) * t));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -2e+19) tmp = Float64(y / Float64(Float64(Float64(1.0 + x) / z) * fma(z, t, Float64(-x)))); elseif (t_1 <= 2e+260) tmp = Float64(Float64(x - Float64(fma(z, y, Float64(-x)) / Float64(x - Float64(t * z)))) / Float64(1.0 + x)); else tmp = Float64(Float64(Float64(y / fma(t, x, t)) - Float64(x / Float64(-1.0 - x))) - Float64(x / Float64(fma(z, x, z) * t))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+19], N[(y / N[(N[(N[(1.0 + x), $MachinePrecision] / z), $MachinePrecision] * N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+260], N[(N[(x - N[(N[(z * y + (-x)), $MachinePrecision] / N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / N[(t * x + t), $MachinePrecision]), $MachinePrecision] - N[(x / N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(z * x + z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+19}:\\
\;\;\;\;\frac{y}{\frac{1 + x}{z} \cdot \mathsf{fma}\left(z, t, -x\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+260}:\\
\;\;\;\;\frac{x - \frac{\mathsf{fma}\left(z, y, -x\right)}{x - t \cdot z}}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{y}{\mathsf{fma}\left(t, x, t\right)} - \frac{x}{-1 - x}\right) - \frac{x}{\mathsf{fma}\left(z, x, z\right) \cdot t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e19Initial program 72.1%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6488.9
Applied rewrites88.9%
Applied rewrites99.7%
if -2e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000013e260Initial program 98.2%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6498.2
Applied rewrites98.2%
if 2.00000000000000013e260 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 19.7%
Taylor expanded in t around inf
lower--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6495.5
Applied rewrites95.5%
Final simplification98.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -2e+19)
(/ y (* (/ (+ 1.0 x) z) (fma z t (- x))))
(if (<= t_1 2e+260)
(/ (- x (/ (fma z y (- x)) (- x (* t z)))) (+ 1.0 x))
(/ (+ (/ y t) x) (+ 1.0 x))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -2e+19) {
tmp = y / (((1.0 + x) / z) * fma(z, t, -x));
} else if (t_1 <= 2e+260) {
tmp = (x - (fma(z, y, -x) / (x - (t * z)))) / (1.0 + x);
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -2e+19) tmp = Float64(y / Float64(Float64(Float64(1.0 + x) / z) * fma(z, t, Float64(-x)))); elseif (t_1 <= 2e+260) tmp = Float64(Float64(x - Float64(fma(z, y, Float64(-x)) / Float64(x - Float64(t * z)))) / Float64(1.0 + x)); else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+19], N[(y / N[(N[(N[(1.0 + x), $MachinePrecision] / z), $MachinePrecision] * N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+260], N[(N[(x - N[(N[(z * y + (-x)), $MachinePrecision] / N[(x - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+19}:\\
\;\;\;\;\frac{y}{\frac{1 + x}{z} \cdot \mathsf{fma}\left(z, t, -x\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+260}:\\
\;\;\;\;\frac{x - \frac{\mathsf{fma}\left(z, y, -x\right)}{x - t \cdot z}}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e19Initial program 72.1%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6488.9
Applied rewrites88.9%
Applied rewrites99.7%
if -2e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000013e260Initial program 98.2%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-neg.f6498.2
Applied rewrites98.2%
if 2.00000000000000013e260 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 19.7%
Taylor expanded in z around inf
lower-/.f6495.4
Applied rewrites95.4%
Final simplification98.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 -2e+19)
(/ y (* (/ (+ 1.0 x) z) (fma z t (- x))))
(if (<= t_1 2e+260) t_1 (/ (+ (/ y t) x) (+ 1.0 x))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= -2e+19) {
tmp = y / (((1.0 + x) / z) * fma(z, t, -x));
} else if (t_1 <= 2e+260) {
tmp = t_1;
} else {
tmp = ((y / t) + x) / (1.0 + x);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= -2e+19) tmp = Float64(y / Float64(Float64(Float64(1.0 + x) / z) * fma(z, t, Float64(-x)))); elseif (t_1 <= 2e+260) tmp = t_1; else tmp = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+19], N[(y / N[(N[(N[(1.0 + x), $MachinePrecision] / z), $MachinePrecision] * N[(z * t + (-x)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+260], t$95$1, N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+19}:\\
\;\;\;\;\frac{y}{\frac{1 + x}{z} \cdot \mathsf{fma}\left(z, t, -x\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+260}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1 + x}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < -2e19Initial program 72.1%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6488.9
Applied rewrites88.9%
Applied rewrites99.7%
if -2e19 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2.00000000000000013e260Initial program 98.2%
if 2.00000000000000013e260 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 19.7%
Taylor expanded in z around inf
lower-/.f6495.4
Applied rewrites95.4%
Final simplification98.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ (/ y t) x) (+ 1.0 x)))
(t_2 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_2 0.999999933177982) t_1 (if (<= t_2 1.00002) 1.0 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (1.0 + x);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 0.999999933177982) {
tmp = t_1;
} else if (t_2 <= 1.00002) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((y / t) + x) / (1.0d0 + x)
t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
if (t_2 <= 0.999999933177982d0) then
tmp = t_1
else if (t_2 <= 1.00002d0) then
tmp = 1.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((y / t) + x) / (1.0 + x);
double t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_2 <= 0.999999933177982) {
tmp = t_1;
} else if (t_2 <= 1.00002) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((y / t) + x) / (1.0 + x) t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) tmp = 0 if t_2 <= 0.999999933177982: tmp = t_1 elif t_2 <= 1.00002: tmp = 1.0 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(y / t) + x) / Float64(1.0 + x)) t_2 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 0.999999933177982) tmp = t_1; elseif (t_2 <= 1.00002) tmp = 1.0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((y / t) + x) / (1.0 + x); t_2 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); tmp = 0.0; if (t_2 <= 0.999999933177982) tmp = t_1; elseif (t_2 <= 1.00002) tmp = 1.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 0.999999933177982], t$95$1, If[LessEqual[t$95$2, 1.00002], 1.0, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\frac{y}{t} + x}{1 + x}\\
t_2 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_2 \leq 0.999999933177982:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 1.00002:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 0.99999993317798197 or 1.00001999999999991 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 77.9%
Taylor expanded in z around inf
lower-/.f6470.0
Applied rewrites70.0%
if 0.99999993317798197 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 1.00001999999999991Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites99.2%
Final simplification84.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x))))
(if (<= t_1 5e-11)
(/ (+ (/ y t) x) 1.0)
(if (<= t_1 2.0) 1.0 (/ y (* (+ 1.0 x) t))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= 5e-11) {
tmp = ((y / t) + x) / 1.0;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / ((1.0 + x) * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)
if (t_1 <= 5d-11) then
tmp = ((y / t) + x) / 1.0d0
else if (t_1 <= 2.0d0) then
tmp = 1.0d0
else
tmp = y / ((1.0d0 + x) * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x);
double tmp;
if (t_1 <= 5e-11) {
tmp = ((y / t) + x) / 1.0;
} else if (t_1 <= 2.0) {
tmp = 1.0;
} else {
tmp = y / ((1.0 + x) * t);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x) tmp = 0 if t_1 <= 5e-11: tmp = ((y / t) + x) / 1.0 elif t_1 <= 2.0: tmp = 1.0 else: tmp = y / ((1.0 + x) * t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) tmp = 0.0 if (t_1 <= 5e-11) tmp = Float64(Float64(Float64(y / t) + x) / 1.0); elseif (t_1 <= 2.0) tmp = 1.0; else tmp = Float64(y / Float64(Float64(1.0 + x) * t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x); tmp = 0.0; if (t_1 <= 5e-11) tmp = ((y / t) + x) / 1.0; elseif (t_1 <= 2.0) tmp = 1.0; else tmp = y / ((1.0 + x) * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-11], N[(N[(N[(y / t), $MachinePrecision] + x), $MachinePrecision] / 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], 1.0, N[(y / N[(N[(1.0 + x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\frac{\frac{y}{t} + x}{1}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\left(1 + x\right) \cdot t}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000018e-11Initial program 86.6%
Taylor expanded in z around inf
lower-/.f6470.0
Applied rewrites70.0%
Taylor expanded in x around 0
Applied rewrites67.3%
if 5.00000000000000018e-11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 2Initial program 100.0%
Taylor expanded in z around 0
Applied rewrites98.0%
if 2 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 60.4%
Taylor expanded in y around inf
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6465.2
Applied rewrites65.2%
Taylor expanded in t around inf
Applied rewrites59.7%
Final simplification81.3%
(FPCore (x y z t) :precision binary64 (if (<= (/ (- x (/ (- x (* z y)) (- (* t z) x))) (+ 1.0 x)) 5e-11) (* (- 1.0 x) x) 1.0))
double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 5e-11) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0d0 + x)) <= 5d-11) then
tmp = (1.0d0 - x) * x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 5e-11) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 5e-11: tmp = (1.0 - x) * x else: tmp = 1.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x - Float64(Float64(x - Float64(z * y)) / Float64(Float64(t * z) - x))) / Float64(1.0 + x)) <= 5e-11) tmp = Float64(Float64(1.0 - x) * x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x - ((x - (z * y)) / ((t * z) - x))) / (1.0 + x)) <= 5e-11) tmp = (1.0 - x) * x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x - N[(N[(x - N[(z * y), $MachinePrecision]), $MachinePrecision] / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], 5e-11], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - \frac{x - z \cdot y}{t \cdot z - x}}{1 + x} \leq 5 \cdot 10^{-11}:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) < 5.00000000000000018e-11Initial program 86.6%
Taylor expanded in t around inf
lower-/.f64N/A
+-commutativeN/A
lower-+.f6425.3
Applied rewrites25.3%
Taylor expanded in x around 0
Applied rewrites25.6%
if 5.00000000000000018e-11 < (/.f64 (+.f64 x (/.f64 (-.f64 (*.f64 y z) x) (-.f64 (*.f64 t z) x))) (+.f64 x #s(literal 1 binary64))) Initial program 89.7%
Taylor expanded in z around 0
Applied rewrites75.6%
Final simplification59.4%
(FPCore (x y z t) :precision binary64 1.0)
double code(double x, double y, double z, double t) {
return 1.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0
end function
public static double code(double x, double y, double z, double t) {
return 1.0;
}
def code(x, y, z, t): return 1.0
function code(x, y, z, t) return 1.0 end
function tmp = code(x, y, z, t) tmp = 1.0; end
code[x_, y_, z_, t_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 88.7%
Taylor expanded in z around 0
Applied rewrites52.0%
(FPCore (x y z t) :precision binary64 (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1.0)))
double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0);
}
def code(x, y, z, t): return (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0)
function code(x, y, z, t) return Float64(Float64(x + Float64(Float64(y / Float64(t - Float64(x / z))) - Float64(x / Float64(Float64(t * z) - x)))) / Float64(x + 1.0)) end
function tmp = code(x, y, z, t) tmp = (x + ((y / (t - (x / z))) - (x / ((t * z) - x)))) / (x + 1.0); end
code[x_, y_, z_, t_] := N[(N[(x + N[(N[(y / N[(t - N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / N[(N[(t * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + \left(\frac{y}{t - \frac{x}{z}} - \frac{x}{t \cdot z - x}\right)}{x + 1}
\end{array}
herbie shell --seed 2024257
(FPCore (x y z t)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, A"
:precision binary64
:alt
(! :herbie-platform default (/ (+ x (- (/ y (- t (/ x z))) (/ x (- (* t z) x)))) (+ x 1)))
(/ (+ x (/ (- (* y z) x) (- (* t z) x))) (+ x 1.0)))