
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -2.32e+21)
(- x (/ -1.0 y))
(if (<= y 115000.0)
(- 1.0 (/ (* (- x 1.0) y) (- -1.0 y)))
(fma (/ (- 1.0 x) y) (- 1.0 (/ 1.0 y)) x))))
double code(double x, double y) {
double tmp;
if (y <= -2.32e+21) {
tmp = x - (-1.0 / y);
} else if (y <= 115000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = fma(((1.0 - x) / y), (1.0 - (1.0 / y)), x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -2.32e+21) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 115000.0) tmp = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))); else tmp = fma(Float64(Float64(1.0 - x) / y), Float64(1.0 - Float64(1.0 / y)), x); end return tmp end
code[x_, y_] := If[LessEqual[y, -2.32e+21], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 115000.0], N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] * N[(1.0 - N[(1.0 / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.32 \cdot 10^{+21}:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 115000:\\
\;\;\;\;1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1 - x}{y}, 1 - \frac{1}{y}, x\right)\\
\end{array}
\end{array}
if y < -2.32e21Initial program 32.4%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
if -2.32e21 < y < 115000Initial program 100.0%
if 115000 < y Initial program 34.0%
Taylor expanded in y around inf
sub-negN/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
associate-+l+N/A
+-commutativeN/A
+-commutativeN/A
associate-+r+N/A
neg-sub0N/A
associate--r-N/A
div-subN/A
neg-sub0N/A
mul-1-negN/A
associate-+l+N/A
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- x 1.0) y) (- -1.0 y))))
(if (<= t_0 (- INFINITY))
(* 1.0 x)
(if (<= t_0 -5e+98)
(* x y)
(if (<= t_0 -1000.0)
(* 1.0 x)
(if (<= t_0 5e-10) (- 1.0 y) (* 1.0 x)))))))
double code(double x, double y) {
double t_0 = ((x - 1.0) * y) / (-1.0 - y);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = 1.0 * x;
} else if (t_0 <= -5e+98) {
tmp = x * y;
} else if (t_0 <= -1000.0) {
tmp = 1.0 * x;
} else if (t_0 <= 5e-10) {
tmp = 1.0 - y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((x - 1.0) * y) / (-1.0 - y);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = 1.0 * x;
} else if (t_0 <= -5e+98) {
tmp = x * y;
} else if (t_0 <= -1000.0) {
tmp = 1.0 * x;
} else if (t_0 <= 5e-10) {
tmp = 1.0 - y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): t_0 = ((x - 1.0) * y) / (-1.0 - y) tmp = 0 if t_0 <= -math.inf: tmp = 1.0 * x elif t_0 <= -5e+98: tmp = x * y elif t_0 <= -1000.0: tmp = 1.0 * x elif t_0 <= 5e-10: tmp = 1.0 - y else: tmp = 1.0 * x return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(1.0 * x); elseif (t_0 <= -5e+98) tmp = Float64(x * y); elseif (t_0 <= -1000.0) tmp = Float64(1.0 * x); elseif (t_0 <= 5e-10) tmp = Float64(1.0 - y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - 1.0) * y) / (-1.0 - y); tmp = 0.0; if (t_0 <= -Inf) tmp = 1.0 * x; elseif (t_0 <= -5e+98) tmp = x * y; elseif (t_0 <= -1000.0) tmp = 1.0 * x; elseif (t_0 <= 5e-10) tmp = 1.0 - y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(1.0 * x), $MachinePrecision], If[LessEqual[t$95$0, -5e+98], N[(x * y), $MachinePrecision], If[LessEqual[t$95$0, -1000.0], N[(1.0 * x), $MachinePrecision], If[LessEqual[t$95$0, 5e-10], N[(1.0 - y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{if}\;t\_0 \leq -\infty:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;t\_0 \leq -5 \cdot 10^{+98}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t\_0 \leq -1000:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-10}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < -inf.0 or -4.9999999999999998e98 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < -1e3 or 5.00000000000000031e-10 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 41.4%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6480.7
Applied rewrites80.7%
Taylor expanded in y around inf
Applied rewrites67.1%
if -inf.0 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < -4.9999999999999998e98Initial program 99.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6473.7
Applied rewrites73.7%
Taylor expanded in x around inf
Applied rewrites73.7%
if -1e3 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 5.00000000000000031e-10Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites99.2%
Final simplification80.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (/ (* (- x 1.0) y) (- -1.0 y)))))
(if (<= t_0 0.02)
(* x y)
(if (<= t_0 40000000000000.0) (- 1.0 y) (* x y)))))
double code(double x, double y) {
double t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
double tmp;
if (t_0 <= 0.02) {
tmp = x * y;
} else if (t_0 <= 40000000000000.0) {
tmp = 1.0 - y;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
if (t_0 <= 0.02d0) then
tmp = x * y
else if (t_0 <= 40000000000000.0d0) then
tmp = 1.0d0 - y
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
double tmp;
if (t_0 <= 0.02) {
tmp = x * y;
} else if (t_0 <= 40000000000000.0) {
tmp = 1.0 - y;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) tmp = 0 if t_0 <= 0.02: tmp = x * y elif t_0 <= 40000000000000.0: tmp = 1.0 - y else: tmp = x * y return tmp
function code(x, y) t_0 = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))) tmp = 0.0 if (t_0 <= 0.02) tmp = Float64(x * y); elseif (t_0 <= 40000000000000.0) tmp = Float64(1.0 - y); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); tmp = 0.0; if (t_0 <= 0.02) tmp = x * y; elseif (t_0 <= 40000000000000.0) tmp = 1.0 - y; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.02], N[(x * y), $MachinePrecision], If[LessEqual[t$95$0, 40000000000000.0], N[(1.0 - y), $MachinePrecision], N[(x * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{if}\;t\_0 \leq 0.02:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;t\_0 \leq 40000000000000:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 0.0200000000000000004 or 4e13 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) Initial program 48.4%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6423.0
Applied rewrites23.0%
Taylor expanded in x around inf
Applied rewrites23.7%
if 0.0200000000000000004 < (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64)))) < 4e13Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6497.2
Applied rewrites97.2%
Taylor expanded in x around 0
Applied rewrites96.5%
Final simplification53.8%
(FPCore (x y)
:precision binary64
(if (<= y -2.32e+21)
(- x (/ -1.0 y))
(if (<= y 13600000.0)
(- 1.0 (/ (* (- x 1.0) y) (- -1.0 y)))
(- x (/ (- x 1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -2.32e+21) {
tmp = x - (-1.0 / y);
} else if (y <= 13600000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = x - ((x - 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.32d+21)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 13600000.0d0) then
tmp = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
else
tmp = x - ((x - 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.32e+21) {
tmp = x - (-1.0 / y);
} else if (y <= 13600000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = x - ((x - 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.32e+21: tmp = x - (-1.0 / y) elif y <= 13600000.0: tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) else: tmp = x - ((x - 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -2.32e+21) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 13600000.0) tmp = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))); else tmp = Float64(x - Float64(Float64(x - 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.32e+21) tmp = x - (-1.0 / y); elseif (y <= 13600000.0) tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); else tmp = x - ((x - 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.32e+21], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 13600000.0], N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.32 \cdot 10^{+21}:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 13600000:\\
\;\;\;\;1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x - 1}{y}\\
\end{array}
\end{array}
if y < -2.32e21Initial program 32.4%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
if -2.32e21 < y < 1.36e7Initial program 100.0%
if 1.36e7 < y Initial program 34.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6499.4
Applied rewrites99.4%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y -2.32e+21) (- x (/ -1.0 y)) (if (<= y 330000.0) (- 1.0 (* (/ x (- -1.0 y)) y)) (- x (/ (- x 1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -2.32e+21) {
tmp = x - (-1.0 / y);
} else if (y <= 330000.0) {
tmp = 1.0 - ((x / (-1.0 - y)) * y);
} else {
tmp = x - ((x - 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.32d+21)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 330000.0d0) then
tmp = 1.0d0 - ((x / ((-1.0d0) - y)) * y)
else
tmp = x - ((x - 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.32e+21) {
tmp = x - (-1.0 / y);
} else if (y <= 330000.0) {
tmp = 1.0 - ((x / (-1.0 - y)) * y);
} else {
tmp = x - ((x - 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.32e+21: tmp = x - (-1.0 / y) elif y <= 330000.0: tmp = 1.0 - ((x / (-1.0 - y)) * y) else: tmp = x - ((x - 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -2.32e+21) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 330000.0) tmp = Float64(1.0 - Float64(Float64(x / Float64(-1.0 - y)) * y)); else tmp = Float64(x - Float64(Float64(x - 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.32e+21) tmp = x - (-1.0 / y); elseif (y <= 330000.0) tmp = 1.0 - ((x / (-1.0 - y)) * y); else tmp = x - ((x - 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.32e+21], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 330000.0], N[(1.0 - N[(N[(x / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.32 \cdot 10^{+21}:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 330000:\\
\;\;\;\;1 - \frac{x}{-1 - y} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x - 1}{y}\\
\end{array}
\end{array}
if y < -2.32e21Initial program 32.4%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites100.0%
if -2.32e21 < y < 3.3e5Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
distribute-frac-neg2N/A
lower-/.f64N/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
lower--.f6499.5
Applied rewrites99.5%
if 3.3e5 < y Initial program 34.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6499.4
Applied rewrites99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- x 1.0) y))))
(if (<= y -1.0)
t_0
(if (<= y 1.0) (fma (* (+ -1.0 y) (- 1.0 x)) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(((-1.0 + y) * (1.0 - x)), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(Float64(-1.0 + y) * Float64(1.0 - x)), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(N[(-1.0 + y), $MachinePrecision] * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\left(-1 + y\right) \cdot \left(1 - x\right), y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 36.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites100.0%
Final simplification99.1%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ (- x 1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma (fma (- y) x x) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(fma(-y, x, x), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(fma(Float64(-y), x, x), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[((-y) * x + x), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-y, x, x\right), y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 36.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ -1.0 y)))) (if (<= y -1.0) t_0 (if (<= y 0.82) (fma (fma (- y) x x) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.82) {
tmp = fma(fma(-y, x, x), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.82) tmp = fma(fma(Float64(-y), x, x), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.82], N[(N[((-y) * x + x), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.82:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(-y, x, x\right), y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.819999999999999951 < y Initial program 36.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
Taylor expanded in x around 0
Applied rewrites97.6%
if -1 < y < 0.819999999999999951Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites99.6%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ -1.0 y)))) (if (<= y -1.0) t_0 (if (<= y 0.8) (fma (- x 1.0) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.8) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.8) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.8], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.8:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.80000000000000004 < y Initial program 36.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
Taylor expanded in x around 0
Applied rewrites97.6%
if -1 < y < 0.80000000000000004Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.4
Applied rewrites99.4%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ x y)))) (if (<= y -1.0) t_0 (if (<= y 1.15) (fma (- x 1.0) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.15) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.15) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.15], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.15:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1.1499999999999999 < y Initial program 36.0%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6498.1
Applied rewrites98.1%
Taylor expanded in x around inf
Applied rewrites77.5%
if -1 < y < 1.1499999999999999Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.4
Applied rewrites99.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* 1.0 x) (if (<= y 1.0) (fma (- x 1.0) y 1.0) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 1.0) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = 1.0 * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 * x); elseif (y <= 1.0) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = Float64(1.0 * x); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 1.0], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 36.0%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
lower-+.f6479.1
Applied rewrites79.1%
Taylor expanded in y around inf
Applied rewrites77.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.4
Applied rewrites99.4%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 69.8%
Taylor expanded in y around 0
Applied rewrites42.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024257
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))